[Tai] Road to EIG

Ushiro

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*a giant bird flies by overhead and the 6 Paths of Pein leap off, landing randomly around the training grounds which is a bare clearing in front of a dojo. The lead Pein, Deva, walks up to you*

Sorry to keep you waiting, there were a few things i had to take care of first. We'll begin shortly but first i want you to tell me everything you can about Taijutsu. Before you can start practical training you should at least have an idea of what you're getting into.
 

21 Savage

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Taijutsu, or "Body" techniques, are literarily one of the three basic forms of jutsu in the narutoverse - the others being Ninjutsu and Genjutsu with Kenjutsu in some cases. It basically encompasses all of the natural human martial arts by using human natural abilities. It comes directly from the user's stamina and strength, endurance and is one of the only things that does not require chakra in the RP (however there are many techniques in taijutsu that can be used to enhance the strength of a technique or the way it is used). Some ninja can exclusively rely on taijutsu for their fighting - those being namely Rock Lee and Might Gai who use nothing but taijutsu (although Gai was shown performing the summoning technique). Or it can be used by characters such as the Raikages who use it to enhance their taijutsu speed with their signature Nintaijutsu. The peak of taijutsu are the Eight Inner Gates which revolve around unlocking the body's natural limitations to attain power levels far beyond that of normal ninja. Taijutsu also involves the creative use of arms, feets and other body parts to get physical damage on our foes.
 

Ushiro

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Very good, your knowledge is as accurate as it is thorough. Now we'll start with a little warm up exercise. Instead of ordinary training dummies you will practice with one of us.

*looks around but notices the other Peins have wandered off out of boredom. Annoyed, he pulls one to him with his gravitational ability and makes him stand in front of you reluctantly*

Strike this one with a few punches, then kicks. He can take a hit so there's no reason to hold back. Afterwards he's going to throw a couple punches at you so parry his strikes by slapping them aside. If you'd like to give him an extra slap, be my guest. Ready? Begin!

Note: Make sure your reply isn't vague. I should be able to tell exactly what you're doing, where you're hitting, etc.

(Kodzuku) Punch
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20
Description: One of the simplest moves in Taijutsu, the user will simply use one of his hands to deliver a simple punch by clenching his fist and swinging his arm. The user is free to do variations of a basic frontal punch and the technique though simple, can be deadly for strong users.

(Kikku) Kick
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with a kick from one of his legs. He is free to choose simple variations of the kick and the stronger he is, the more dangerous the technique is.

(Hirateuchi) Slap
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with an open hand, slapping him. It can also be used for defensive purposes to slap incoming limbs or weapons.
 
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21 Savage

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Jumping up in excitement, Bolin approaches the pein once again but this time with a serious look.
Clutching his fists he gives both a kiss before delievering a random number of punches at the pein. Punching forcefully, he strikes the pein's right rib cage and left simultaneously. Wasting no time, he delievers a kick to the pein's balls and as he feels the pain, Bolin finishes off with an upper cut that sends him backwards to the dust.
Exhaling, he sees the pein rising to his feet, to cover more distance, he performs a few frontflips and on the last, he ends with a round house kick sending the pein back more and more.
Now Bolin assumes a stance, right leg fowards, left leg slightly backwards and his left hand below the right signalling "come" at the pein. As the pein charges with punches, Bolin swiftly moves from right to left slapping the punches by the sides away, while doing this his legs was dancing graciously. The pein improvised by sending kicks, protecting his body, he shields himself by slapping the edges of his kicks away disabling the force it carries initially.
"How 'bout that, Sensei"
 

Ushiro

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*Pein took note of Bolin's execution. The way he threw his limbs around was almost comical. *

Well...i can surely tell you're a novice but by the time we're done you would have become a new man. Now pay attention. See that slacker over there? Give him a good flying kick to knock him down. Your leg should be strait and tilted sideways when it hits. Aim for the head.

*demonstrates the position of the leg as he explains. Then he points to a Pein reading a manga, oblivious to what's going on. Must be the last chapter of his favorite series*

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(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:20
Description:A taijutsu attack were the user does a jumping kick into the opponents face.
 

21 Savage

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Hearing the directives ordered, Bolin exhales before running at full speed buh still keeping track of his target gathering full momentum as he arcs up high with his right leg completely straight and on contact with the pein's face it tilts side ways delivering a flying kick to his face sending him to the ground immediately.
"Must be becos i watch too much comics, who cares?"
 

Ushiro

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Not bad. Coming up are two more basic techniques. The first is a single, strong punch striking the enemy's chest. It depends more on brute strength than technique. The second is a running tackle slamming the enemy into the ground. It's fundamental to lower your body before "diving" at the the enemy and driving your shoulder into his abdomen. Get ready.

*calls two Peins who get in fighting stances and approach you one after another*

(Gangeki) - Rock Attack
Rank: D
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20
Description: The user will strike their opponent with a strong punch to the chest

(Fōringu Hōyō) Falling Embrace
Rank: D
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 20
Description: The user runs at the enemy and tackles them, slamming them into the earth. []
 

21 Savage

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Seeing an incoming pein, Bolin would dash towards him with his fists clutched and on getting close, a punch of gathered brute force is delievered to his chest sending him backwards.
That wasnt all, the second pein stood at range, Bolin also runs towards him lowering his body slightly before diving into the pein driving his shoulder into his abdomen arcing him directly to the ground.
 

Ushiro

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Sorry for the delay >.<



You're doing well, Bolin. Only two more D-ranks left. The first is a rear spinning low kick but don't be fooled by its simplicity. Striking the enemy's lower body will throw him off balance and leave him open to further attacks. With enough practice you could send someone twice your size flying with ease. Get ready.

*a Pein runs at you with a punch addressed to your face*
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(Konoha Reppū) - Leaf Gale
Rank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:20
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.

This technique involves a bit of deception. Two successive spinning kicks are launched at your enemy,aimed high then low toward the rib cage. The initial high kick is merely a feint, his reaction to it improving your chance of landing the next kick. Give it a try.

*points out a less-than-eager Pein waiting for you* OOC: you can control him if you want
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(Konoha Senpū) - Leaf Hurricane
Rank: D
Type: Attack
Chakra Cost: N/A
Damage Points: 20
Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark connecting to the rib cage area. So originally the high kick is little more than a feint.
 

21 Savage

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Hearing the orders, he ran towards the pein giving it the hope to engage in hand to hand but at slightly a meter away from the clone, Bolin woukd suddenly duck throwing his right leg to the left to kick the pein's left leg breaking its foothold from the ground and with the spinning kick the pein launches into the air. Trying to finish it, he jumps directly overhead of it in the air before raising his right leg delivering a hard kick aimed at the pein's stomach sending it back to the ground forcefully.
-------------------
After a bit rest, a down looking pein approaches little Bolin. Running into it, Bolin would launch a high kick with his left leg thereby blocking the escape route of the pein and successfully deceiving it with the kick since he would want to block the kick, lifting himself off the ground and launching a strong kick to its rib cage which was obviously open during the encounter sending it into the sands head first.
 

Ushiro

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Again, sorry for the delay. T_T

Alright. The next technique is a swift upward kick aimed beneath the enemy's head. When performing the kick you must tilt your upper body back to gather power, much like how a bent stick will lash out when one side is let go. If done correctly, your attack should launch your enemy high into the sky. Give him a bird's eye view.

*sends a Pein at you*

4:17
[video=youtube;cBmxQs3SRz0]https://www.youtube.com/watch?v=cBmxQs3SRz0[/video]
(Konoha Shōfū) – Leaf Rising Wind
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.

Now we have a supplementary move used to place yourself in an advantageous position for other attacks. First, launch your enemy into the air and then follow them while matching their movement almost like you are their shadow. From there you may attack as you wish. This move doesn't necessarily need to be be done in midair but it becomes very difficult to pull off otherwise. Try it out. I recommend using the technique you just learned followed by this one.

*sends another Pein at you*

4:21 in the video
(Kage Buyō) - Shadow of the Dancing Leaf
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 5
Description: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.

Next is another aerial move that deal damage without striking. As your enemy is falling, merely grab their ankles and wrap your legs around their waist. This leaves them helpless as you drive them head first into the ground. Send him airborne then give him a serious headache.

*points to a Pein shouting insults at you*

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(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.
 

21 Savage

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Standing a few inches close to the pein, I then squat and spring up using
the gained momentum striking the
pein under its jaw with a rising kick from below sending it into the air.
-----------
I charge at the pein - head on gaining
lots of momentum as I move reaching near it, I swiftly move my left leg delivering a kick to its jaw sending it flying away into mid air. Matching its aerial movement in sync, a punch to the chest would be delivered to the pein sending it forcefully back to the ground.
----------
After launching the pein into the air by a previous attack, I quickly dash to its landing position, jumping to meet it in the air(now within reach), it was suppose to
land, but I simply grab its
leg ankle wrapping my legs around its waist, its upper body will still be facing downwards, I then force the head of the pein into the ground shattering both its skull and head.
Sorry, for the great delay
 

Ushiro

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Yes, keep it up. The next three moves are very similar, the only difference being the direction of the strike. They are all palm strikes but unlike Gentle Fist, they are anything but gentle. Relying on brute strength and weight you want to crush your enemy with your attack, in a similar way to a sumo wrestler. First one is a downward thrust driving your enemy into the ground. Then its a upward thrust aimed at the abdomen of your enemy that should lift him into the air. The last is a forward thrust, throwing him backwards. Perform them in any order you wish. Begin!

*sends three Peins at you one after the other* (or one if you want to do a combo)

(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with a downwards thrust striking them to the floor.

(Shōgekishō) - Upwards Attacking Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.

(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes the opponent with a forwarding palm thrust.
 

21 Savage

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I'll go with the combo.
This continue as Bolin dashes at full speed towards the deva path ready for a collective attack for the path. Getting close, he would halt suddenly opening his palm and slightly arcing his left hip towards the ground and the right leg serving as a foundation that fuels the palm strike aimed at the path's check sending it backwards. Keeping up to track with it, he proceeds by rising up momentarily morphing his right arm into a right angle delivering a upper jab to the path's abdomen which launches it off the ground into the air a bit with its hands flung apart. Willingly, he leaps in sync with the path gathering momentum and force to punch the path back to the ground with a strong doward thrust.
 

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Excellent. This one's a simple shoulder thrust. Turn sideways and throw your body into your enemy, slamming them hard with your shoulder. Take down this lightweight.

*sends a Pein at you*
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(Tokken) - Thrusting Shoulder
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will jump into the opponent thrusting their shoulder to strike them.

Next is a upward knee thrust that can be quite effective when aimed for the face or solar plexus at the center of the chest. It takes advantage of the knee's hardness. Be careful though, you must be very close to your enemy to be within striking distance. Give it a try.

*sends a Pein at you*

(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will strike their opponent with an upwards thrust with their knee.

Get ready for a combination attack. Flip toward your enemy and attack with a series of punches and kicks totaling 7 strikes. The technique isn't very specific so you can make a totally new combo each time. Go get 'em!

*calls up a Pein riled up for a fight*

(Dainamikku Akushon) - Dynamic Action
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 30
Description: The user flips towards the opponent and attacks with a series of punches and kicks equaling 7 attacks.
 
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21 Savage

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Hearing this, Bolin would begin by running towards the pein at full speed before jumping into the air against the pein thrusting his right shoulder against the pein's stomach to strike him down into the ground.
Completing the previous attack, Bolin would continue by striking the next pein with an upwards knee attack aimed at the pein's chin launching him high with his knee literarily knocking him out.
Again, Bolin begins another succession of flips towards the pein punching him in his stomach launching the pein high, arcing his right leg a kick to the chin and changing to the left leg swiping his feet against his face and another couple of 5 punches totalling 7 attacks finishes it off
 

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Not bad. It only gets harder from here. Now strike your enemy with a series of kicks while rotating, going from a low kick and rising to a middle kick, then high kick, and lastly a heel drop slamming your enemy onto the ground. As the speed of your rotation increases you would gain buoyancy necessary to keep striking your target as you both rise. Get ready.

*sends a Pein at you*
[video=youtube;gbwUUsHeL9o]https://www.youtube.com/watch?v=gbwUUsHeL9o[/video]
(Konoha Daisenpū) - Leaf Great Whirlwind
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.

Next is a technique similar to Thrusting Shoulder you learned earlier. You charge into your enemy with a shoulder strike followed by a strong punch with the opposite arm. It's an effective combination since the first attack will likely knock the enemy off balance and leave them vulnerable to the next attack. Give him a break.

*points to a Pein repeatedly punching a wooden post*

(Rakanken) - Nirvana Fist
Rank: C
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 30
Description: A powerful shoulder smash followed by a strong punch.

Now we move onto the next technique that's more of a fighting style than a particular attack. It requires you to attack fiercely and unpredictably without caution to yourself or your enemy. The element of unpredictability comes from erratic, uneven movements resembling that of a drunk person who even when standing appears to struggle keeping their balance. It helps to an extent when avoiding attacks as well. Without thoughts making you hesitate, your strikes would be more powerful, thrown without restraint. Attack your target with a series of strikes however you'd like, a total of 12. There he is.

*points to a Pein in a martial arts uniform ready to go*
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(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or imitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.
 

21 Savage

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I charge at the Pein head-on gaining lots of momentum as I move , reaching near it, I swiftly move my left leg moving in a clockwise direction, performing a complete spin, on 360° as I proceed by delivering a low kick to its right knee bending it backwards and breaking it making movement hard for the Pein, on my right leg, I continue by raising my leg
and driving it into the Pein's right
section of its stomach crushing it, raising my leg higher as I drive it
into the pein's neck breaking its
hardened spine, I raise my leg above the Pein's head with my toes facing the sky, I drive my legs downwards with force driving my heel on the Pein's head shattering it.


I charge at the next target head on - once again gaining lots of momentum as I move , reaching near it, I lean forward, driving my shoulder into the Pein's stomach, I then raise my right hand delivering a right jab hook to the Pein's jaw sending it flying away.


I simply start swaying my body
immitating a drunk man this makes my movement really unpredictable, I simply charge at the Unlucky Peib still swaying my body as I move, getting near it I deliver a total of 11 punches to its right and left ribcage switching simultaneously at irregular intervals eventually crushing it after which I deliver an upward kick to
its jaw sending it flying away as it makes the 12 - Completing the combo
 

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Good, good. The following moves have two things in common. You'll see what i mean. First, jump while spinning like a corkscrew and deliver a crushing punch to your enemy from above. Go!

*sends a Pein at you*
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(Konoha Raiken) - Leaf Thunder Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user jumps into the air while spinning forward, delivering a powerful punch.

For this technique perform a spinning kick to knock your enemy into the air and continue to spin as you rise upwards, striking with multiple spinning kicks in midair before they fall. The movements somewhat resemble a spinning top. Take him out - with style!

(Konoha Arashi) - Leaf Tempest
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will deliver a spinning kick to knock the enemy into the air and continue with spinning around in mid air rising upwards and bombarding the target multiple times before they fall to the ground again.

Now send your enemy airborne with a kick and kick them again in mid-air to send them higher. Then jump onto their shoulders and roll forward like a somersault, spinning with your enemy until you slam them into the ground. You should have guessed the similarities by now. It's in the naming "Leaf" and the act of rotation. Give him a dizzying defeat.

*sends a Pein at you*
[video]https://youtu.be/nHhSkWhjm9M?t=2m6s[/video]
( Konoha Kanransha ) - Leaf Ferris Wheel
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user kicks the enemy into the air then kicks them again higher and jumps on their shoulders and spins the enemy into the ground.
 
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