[NW] Rimuru Tempest v1

Weborn

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Basic Information


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Name Rimuru Tempest
Nickname
Age Sixteen
Gender Non-Binary (He/They)
Clan Hōzuki



Appearance
Rimuru's facial features a somewhat feminine and ambiguous with long silver-blue hair and deep golden eyes that give off an otherworldly divine beauty. Rimuru can also occasionally be seen wearing a mask. The main outfit they wear consists of black pants and a black sleeveless long shirt accented with white boots and white stripes respectively. The arms have black detached long sleeves with golden ornaments at the top as well as a golden collar piece around the neck. The white rope-like belt has a metal loop at the back for the purpose of tying the scabbard of a sword.

They can also occasionally be seen wearing a cloak over top of this outfit. Additionally, Rimuru has been seen wearing a more casual version of this outfit with a more simple pair of overly baggy black pants and a white shirt.

Personality
Rimuru is an eccentric and childish person by nature but this shouldn't be mistaken for immaturity and naivety. Underneath the surface, Rimuru is constantly analyzing, planning, and weighing the pros and cons of their actions, taking the smart move in the long term over more rash and emotional decisions. In betrayal of this composed and calculative demeanor, Rimuru is ruthless when it comes to handling people who have aroused genuine fury inside of them. They'll go as far as acts of brutal torture and murder without so much as batting an eye if it can be gotten away with, and they use more subtle methods like intimidation and blackmail when those cards are off the table.

Despite Rimuru's often selfish and nefarious tendencies, They deeply care for their friends, viewing them as something like a family or collection of children. And Rimuru has a robust set of human ethics to rely on when their more cruel monster self isn't up to the task. Rimuru's goal in life is to create a convenient world where they can kick back and lazily enjoy entertainment similar in quality to what is found on Earth.

Village Information

Land of Birth Water Archipelago
WSE Clan N/A

Stats & Skill Information
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Ninja Rank Genin (HP 75 | Chakra 600 | Speed 4 | Tracking 12)
Nindo Art is a Blast!
Skills Water | Lightning | Fire | Taijutsu | Kenjutsu
Specialties
Peak Elementalist (Water)
Apex Handseal Specialist (Water)
Increased Tracking Specialist
Mind's Keen Eye
Chakra Fortification (Water)
Devouring Mist

Attributes
Mind= 5
Body= 2
Spirit= 2
Agility= 2
Dexterity= 3
Vitality= 0



Background Information
Previously... Rimuru was born in the Water Archipelago and was raised by his mother. They travelled around a lot, for reasons unknown to Rimuru, but were always happy regardless. Rimuru's mother began his training early, teaching him the basics of hand to hand combat and basic tactical strategy. He also would learn about the fundamentals of elemental chakra, chakra control including walking up vertical surfaces and the basics of how his clans techniques worked. Rimuru's mother would then leave him on his own to handle something from her past, instructing him to continue his training, leaving with him the core knowledge that he will need to be able to complete the training on his own.

Arc 26: Lost Gods Rimuru had spent most of his time, reinforcing his mother's training, building a small campsite and surveying the local fauna and flora. His goal was to show her, upon her return, that he could be self-sufficient and that she didn't have to worry about him. He also had a grand plan to make a nice home for them within the forest, with a nice log cabin, a fire pit, a garden/veggie patch and a few other ambitious projects. To begin working on his cabin, he would need supplies so he would make a trip to the nearest town, gathering all that was on his list.

On his way home, he encountered a couple of bandits that he was more than capable of taking down. With a simple combination of taijutsu, water ninjutsu and lightning ninjutsu, he easily rendered them unconscious, leaving them on the side of the road and with one small pouch of coins lighter. Rimuru had no regrets with taking the coin from the bandits, after all if he had not won, he would either have been mugged himself or killed. Fair was fair. Returning back to his campsite, he would go around gathering some berries and wood for his fire, before settling in for dinner and some meditation.


Other Information
Attributes
  • Mind (4+1) | Allows the usage of S ranked techniques and lower and allows the usage of Forbidden ranked techniques. (Water Release specifically.)
    • The +1 Bonus AP to Mind from Hōzuki clan is for Water Release specifically.
  • Body (2) | Allows the usage of B ranked techniques and lower.
  • Spirit (2) | Allows the usage of B ranked techniques and lower.
  • Agility (2) | Base speed is 4.
  • Dexterity (3) | Base tracking is 8.
  • Vitality (0)
    • Bonus HP 0
    • Bonus Chakra 0
  • 2 AP has been used to buy Devouring Mist Specialty for this biography.
Specialties
  • Peak Elementalist (Water)
    • The user’s Elemental prowess is considered elite, amongst the best of the others. This causes one of his base elemental releases to gain elemental neutrality to all other base elements, including its weakness, while maintaining its strength. Note: Requires at least 5 in Mind
  • Apex Handseal Specialist (Water)
    • You can perform techniques of a skill specialized in without the usage of hand seals, though you must still perform complementary and logical body movements related to the technique. This applies even if said jutsu does not have specific movements detailed in its description. Does not require another Specialty to utilize. Note: Requires at least 5 in Mind
  • Increased Tracking Specialist
    • The user gains enhanced senses, tracking up to 1.5x faster. This allows him to physically track faster movement without chakra sensory.
  • Mind's Keen Eye
    • Genjutsu of any type, other than MS-level or those cast by Kunino, appear 'flawed.' This means that regardless of the caster's expertise or perfection, there will be some kind of tell within the illusion that is very obvious; such as a visual illusion appearing like static on a television, a smell being off, or a sound not making sense.
  • Chakra Fortification (Water)
    • The user can add an additional effective 10 Chakra or Siris to an element or skill they specialize in, though not at any increased cost or strain to the user. This simply allows their techniques to have 10 more chakra infused into them. Does not require another Specialty to utilize.
  • Devouring Mist
    • The user’s Water Release jutsu have been empowered, creating a parasitic mist around them that eats at targets in close proximity to them. When targets are within 5 meters of a Water Release jutsu, they will begin to have their health slowly drained for up to 4 turns. This mist drains 5 health per turn the target uses with half of this healing the user for 5 Health every 2 turns. This reduction happens prior to healing, bypassing durability and defenses. Note: Requires 2 AP to purchase per bio.
  • Bonus Specialty (Hōzuki)
    • All Hōzuki clan members are capable of using Sourceless Specialty as a Bonus Specialty, using water without a water source for all techniques A-rank and below.
Body Seals and Jutsu
.
Scientific Ninja Tools and Supplies
.
Artifacts
Type: Void Infused Artifact
Rank: C
Range: N/A
Chakra: N/A
Damage: N/A
Description: Activated passively and consumes a single Void Infusion; the user’s ability to move in the Ninja World is strengthened, reducing the time it takes to travel between landmarks by 50%; this does not stack with any other source of travel time reduction. Lasts for up to six landmarks.
Theme Song and Background Music


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Battles
Won: 0
Lost: 0

Update Log
  • Updating Rimuru Tempest
  • Ranked Up to Genin > Here <
  • Artifact obtained > Here <
  • 2 AP used for Devouring Mist Specialty
  • Updated history, AP and Specialties


Biography Approved
Checked by Red-Robin
 
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