Riker vs Moxxi

Troi

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Was expecting to fight a custom but you good. , I'll make the first move.




KMB on back, taste sensory passively activated.

(Karisuto no Mūnbureikā) - Kallisto's Moon Breaker:
Type: Weapon
Rank: A
Range: Short/Short-Long
Chakra: 30
Damage: 60
Description: Kallisto's Moon Breaker is a fine, shiny silver rapier that is extremely pointy, able to pierce through solid rock, given it is thin enough and the wielder has finished training in kenjutsu. This sword is very special as it has come down from generations upon generations from villagers of the Land of Sound. However, no one knows where it truly originates from, as it has landed into thieving hands and sold one hundred times over. It is rumored to have been forged by a Sage of the Land of Sound, using pieces of moon fragments and pure silver. Passed down from his family tree and eventually being misplaced into the wrong hands, it has lost its rightful owner many ages ago. However, the current wielder of this sword knows its potential and knows the sword is simply priceless and a gift from the Gods. The rapier is able to channel the user's chakra, making the chakra shoot like a bullet from the tip of the sword in exactly a straight line, in an unchangeable and linear path. This is where it gets its short to long range reach, although the rapier itself can only be used physically at short range. Once the chakra shoots from the tip of the rapier, the user has the option to keep it sharp and pointy on the end, giving it maximum piercing potential and range, or, the user can shoot the string of chakra out and mold it into a giant net made of chakra, able to capture very large targets or simply very small targets. However, if the user chooses to use the net, it can only go up to mid range. This net can be taken advantage of to where once the target is captured, it can squeeze shut extremely tight, leaving no room for any movement whatsoever, slicing and dicing its target to thin, tiny, brutalized yet neat pieces. For its last ability, the sword can utilize partial chakra from the "Straight Shot" technique and manifest it into a whip. This whip of chakra can go up to mid range and is entirely flexible. It can be infused with suiton chakra or wind chakra to make a water whip, or a wind whip. The sword's name was chosen after a legend came of it piercing the center of a star with such great force the results of which was splitting it in two. Thus the name Kallisto's Moon Breaker was born.

- Can use "straight shot" as many times as the user sees fit, but requires 30 chakra each time it is used. Can only use it once per turn and must wait one turn before using it again. This technique is A rank in power.
- To manifest a whip of chakra, it takes up 1 of the 3 technique slots in a turn. This whip is B rank in power and stays active for 4 turns.
- When the whip is used with water, it grows spikes of water and can be slung around to release these spikes from the whip. Each discharge of water spikes costs 10 chakra, each spike released is B rank in power. The spikes reform after a turn. The water stays on the whip until the user states otherwise. And the spikes can be controlled by swinging the whip to guide them although at this point, it is streamed thus the user must focus on only this.
- When used with wind, the whip becomes deadly sharp with violent and obvious wind currents. At this point, the whip gains generous, powerful cutting powers. Much like the water counterpart, the whip can be swung to release two blades of wind that cost 20 chakra and are B ranked. However, the wind stays on the whip regardless of how many blades of wind were used and until the user states otherwise.
- Can only use the net twice per battle and also costs 30 chakra. This net is C rank in power.
- Although the sword cannot be physically broken (with the exception of any type of raw chakra slicing into it), its powers can be disabled if touched by fire as an awful chemical reaction happens between materials inside the sword and the fire when the fire heats the materials, causing it to become faulty.
- All techniques count as a move
- Can only be given to others by Moxxi

Taste Sensory Skill
(Mikaku Henkanshi no Ki)

It's similar to specific techniques, like Sound Release's Inner Sonar Skill, but always active. Unlike skills, this ability is basically an enhanced form of a sense that any animal possesses and, as such, is always active and unconsciously controlled. It works by passively engrossing the chakra flow around the mouth, throat and tongue areas, associated with Taste, augmenting their sensitivity, like the Sonar Skill increases the chakra flow around the ears.

This permits the user to acquire a super-human sense of taste, allowing one to sense even the faintest remnants of substances and pinpoint their origin, concentration and nature and, through this ability, the user acquires the ability to taste chakra itself.

Every person has a unique chakra signature, which leaves behind a unique chakra taste. Simultaneously, each element stimulates different parts of the tongue, and is thus associated with the different base flavors ( Sweet - Fire, Sour - Wind, Bitter - Lightning, Salty - Earth, Savory - Water ), which can then complexity into the advanced Elements. The Ganmi's taste sensory perception is heightened and quite dexterous. A Ganmi is able to taste the different concentrations of a sample, in order to gauge the quantity and distance from the taste source, as anyone would a smell or a sound, for example. The nature of the taste, is associated with a taste map, every chemical and mineral will activate a different cell, which will be associated with several taste groups. Each individual taste will activate more than one taste group, and the brain will come to the conclusion of the nature of the taste through this cross checking. A lemon may activate group B, C, D and not A, and that is the composition of what the brain perceives as Lemon. The more exposed a Ganmi is to the elements, the more complex their taste map is. An unknown taste will still activate a specific set of groups, and it is up to the user to associate with with something, for future reference.

This, of course, makes their chakra nature sensing, while quite better than sharingan's, still similar, in the sense that there is not a direct link to a chakra nature, as if each had a specific taste ( or color in the sharingan's case), which it actually doesn't have, but it does allow an experienced user to deduct it quite accurately ( through heat, ashy smell, carbonization, etc for Fire, liquidy, mineraly, wet and cold for Water, etc etc ), along with other sensory cues, like sight, sound, etc.

The complexity of the Gamni Taste is similar to that of other advanced chemical-sensor animals, such as the highly advanced dog smelling sense. Emotions are nothing but hormonal and chemical unbalances, and even dogs, with their subpar intelligence, are able to innately distinguish a wide range of emotions in other animals, humans inclusive, from Happiness to Fear, Sadness to Excitement. It's a fusion between body language and heightened sensory. A panicked person will sweet more, which the dog is able to smell. Lust will invariable release sexual hormones, that, while not as noticeable as pheromones in other species, are still there and noticeable to someone with heightened senses. Gamni thus ally their animalistic advanced senses with the human innate brain capabilities, to bring these Emotion sensing to new heights, in a much more complex sensory map than dogs, capable of greater empathy and thus, better distinguish the nuances of similar emotions.

Restrictions:

Every chakra signature is different and individual, and so is it's taste..
Every chakra modulation is distinguishable by user, quantity, nature and type.
Basic Chakra, Elemental Chakra, Bijuu Chakra, and other type of chakra related energies are able to be tasted, even if the user can't access them or is able to understand or define them.
Non-Chakra related Energy sources can't be tasted unless they come from a chakra-requiring technique, this only entails alternative spiritual sources, like untouched Force, or un-gathered Natural Energy, for example.
The user is able to taste certain emotions or conditions in people, similar to other animals with highly advanced chemical senses (like Dogs). They thrive in it and developed the Taste Genjutsu with it.
The power and range of the sensory technique varies with the rank of the user both in power and in the clan.
According to the speed chart, Ganmi's natural prowess would be somewhat equal to that of an Inuzuka clansmen, thus 1.5x. Upon reaching the highest level within the clan, this ability is increased to x3, similar to that of Emotion Sensing.

Approaching Hashirama, Ant, as tweaky as she is, speaks to the fabled shinobi. "Hashirama... Of the wood release?.. Yes, yes... What a joy to find you on this bridge... What perfect timing. After killing you, I shall take your DNA to the Candymaker and make her all powerful..." Hannah was not usually a vicious individual but being in the presence of such a great power, her mouth watered at the thought of collecting his body for the Candymaker. Gripping Kallisto, Ant weaves a handseal with the opposite hand, emitting chakra into the sky. Shortly after this, rain clouds start to form and rain starts pouring down... "Yeah..." She said sarcastically and nonchalantly.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

After this, she unsheathes Kallisto, aiming it Hashirama's heart. "On guard, pretty boy..." Although she had a mask on, perhaps Hashirama was able to see the smirk on Ant's face.






Imma keep it light. Don't finish it too quick. z.z
 

Punk Hazard

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As Hashirama continued his stroll, he had come across a rather impressive and large bridge, seemingly freshly rebuilt from some sort of damage. A major battle perhaps? He hadn't had one of those in ages. A fun spar would have been lovely right about now. He tussles his hair slightly as he runs his left hand through it, scratching a minor inch on his scalp as he notices the woman dressed oddly. Noticing her tight body suit that comfortably sat against her buxom body, Hashirama quickly brought his eyes back to her face, spotting an equally odd mask on her face. "W-What?" he murmured as she announced her desire to kill him. Spotting the rain cloud gathering above and falling to the ground, Hashirama quickly activated his ability to sense chakra followed by his strength enhancement, the woman drawing her sword confirming her desire for battle.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets.
Note: Lasts 5 turns
Note: Can only be used by bio with sensory ability

(Chakura Chikara) - Chakra Enhanced Strength
Rank: B
Type: Supplementary
Range: Short
Chakra cost: (+25 to taijutsu techniques)
Damage points: (+25 to taijutsu techniques)
Description: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. The technique is so powerful it enables the user to wield a gigantic strength even for simple tasks such as lifting or pushing something.
Note: Can only be used by Tsunade, Sakura or Hashirama Senju biographies and once activated, lasts the entire battle.

Immediately after the woman demands Hashirama to be on guard, he would punch the ground, causing it the stone around his body to shatter slightly as the shockwave from the impact resonates through the ground. The shockwave would cause Ant to lose her balance, falling over onto the bridge.

(Shōgeki no Nami Hana)- Shock Wave Blossom
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: N/A
Damage points: 30
Description: The user with her super strength punches the ground and make it shake, knocking down all the enemies around them and fracturing the earth in the process.
Note: Can only be used by Hashirama Senju, Tsunade or Sakura

Hashirama would return to an upright position after the shockwave ripples through the ground, his face growing dead serious. "How about you explain yourself?"
 

Troi

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As Hashirama punches the ground, Ant releases a beam of piercing chakra from the rapier's tip to pierce Hashirama's heart but as she does this, Ant gets knocked down severely by the shockwave and funnily, the piercing chakra completely misses and comes back, sucking itself back into the weapon... As she gets up and dusts herself off, she addresses him... "Yo man what the **** was that shit? I'm a lady? Hulk looking ass... Punching the ground and shit. That ain't cool fam... Your chakra tastes salty as **** by the way... Damn... Where were you born?.. The sea?.. Damn dude, chill..." It seemed as if Hannah, I mean ANT, never stopped talking and it also seemed as if she could taste what chakra formations Hashirama was using, but how? Negga figure it out... She tried to walked but realized her right ankle, as she walked, is completely ****ed up and will probably not be usable throughout the rest of the battle if she doesn't die to this masterpiece of a shinobi first. She stumbles and spits profanities left and right... "God damn yowwwowwww! That shit hurt like a bih..."

"That's it my nikka... You're done... You're handsome as hell, but so done... Name is Hannah by the way... You're so cute..."

Hannah focuses her chakra into the sky and instead of the rain falling down, it stops shortly, signaling to Hashirama that it stopped, when actually it was flowing upwards, and then, it all starts pouring back down in the form of hail, encasing Hashirama's lower body. After this, regular rain starts to fall again.

(Touketsu Ame Nottori no Jutsu) - Frozen Rain Capture Technique
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: An advance version of rain capture where the user bounces the rain into the clouds.The higher up they go the more colder they get untill they freeze and come falling down(similar to hail)in the form of a net or a dome to capture the opponent.

"Gotcha ho..." After Hashirama gets encased in the heavy, thick hail, Hannah weaves a handseal and puts her hands out in front of her in such a quick and precise fashion. A vicious looking entity formed firstly taking the form of a butterfly and then evolving into this chompy thing... Hannah yells "Sick em!" And pushes her hands forward, sending the little vicious water creature straight for Hashirama's face. Shall it connect, it will crush his face with one chomp and then latch itself on, causing massive trauma and seemingly incurable damage to ligaments, joints and bones in his face and head.

(Suiton: Taki Chō Shi no Wana) - Water Release: Waterfall Butterfly Death Trap
Type: Offensive/Attack
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: By weaving six handseals, the user puts both hands forward and creates a construct composed of butterfly wings, a butterfly body and with the head of a Venus Flytrap plant a few feet away from the user's torso. This water beast is summoned with a slow chomping motion already developing as its head is formed, giving off a very intimidating appearance. As the user shoots it forward, the further it goes, the faster it chomps and the more pressure will be placed into its bite although the bite can be fatal at any range depending on how it is used. It is a streamed technique, so once the user sets this in motion, no technique can be used until after this technique is over with. This technique is very fast and very versatile, able to cut corners and take sharp turns very quickly and still meet its mark. Once it comes into contact with the target, the teeth of the Venus Flytrap bites down onto its prey, able to pierce flesh and bone and able to anchor an opponent in their current position by wrapping it's wings and body around the bitten target, making them vulnerable to another attack.

- Can only be used twice per battle
- Can only be taught by Moxxi

"Let's get it!" Hannah laughed viciously, letting what appeared to be corrosive saliva run out of her mouth, through her mask and onto the ground, making incredible sizzling noises, damaging the cement in front of her and easily heard by Hashirama. The hell was it? Find out next time on...
 

Punk Hazard

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As Hashirama punches the ground, Ant releases a beam of piercing chakra from the rapier's tip to pierce Hashirama's heart but as she does this, Ant gets knocked down severely by the shockwave and funnily, the piercing chakra completely misses and comes back, sucking itself back into the weapon... As she gets up and dusts herself off, she addresses him... "Yo man what the **** was that shit? I'm a lady? Hulk looking ass... Punching the ground and shit. That ain't cool fam... Your chakra tastes salty as **** by the way... Damn... Where were you born?.. The sea?.. Damn dude, chill..." It seemed as if Hannah, I mean ANT, never stopped talking and it also seemed as if she could taste what chakra formations Hashirama was using, but how? Negga figure it out... She tried to walked but realized her right ankle, as she walked, is completely ****ed up and will probably not be usable throughout the rest of the battle if she doesn't die to this masterpiece of a shinobi first. She stumbles and spits profanities left and right... "God damn yowwwowwww! That shit hurt like a bih..."

"That's it my nikka... You're done... You're handsome as hell, but so done... Name is Hannah by the way... You're so cute..."

Hannah focuses her chakra into the sky and instead of the rain falling down, it stops shortly, signaling to Hashirama that it stopped, when actually it was flowing upwards, and then, it all starts pouring back down in the form of hail, encasing Hashirama's lower body. After this, regular rain starts to fall again.

(Touketsu Ame Nottori no Jutsu) - Frozen Rain Capture Technique
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: An advance version of rain capture where the user bounces the rain into the clouds.The higher up they go the more colder they get untill they freeze and come falling down(similar to hail)in the form of a net or a dome to capture the opponent.

"Gotcha ho..." After Hashirama gets encased in the heavy, thick hail, Hannah weaves a handseal and puts her hands out in front of her in such a quick and precise fashion. A vicious looking entity formed firstly taking the form of a butterfly and then evolving into this chompy thing... Hannah yells "Sick em!" And pushes her hands forward, sending the little vicious water creature straight for Hashirama's face. Shall it connect, it will crush his face with one chomp and then latch itself on, causing massive trauma and seemingly incurable damage to ligaments, joints and bones in his face and head.

(Suiton: Taki Chō Shi no Wana) - Water Release: Waterfall Butterfly Death Trap
Type: Offensive/Attack
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: By weaving six handseals, the user puts both hands forward and creates a construct composed of butterfly wings, a butterfly body and with the head of a Venus Flytrap plant a few feet away from the user's torso. This water beast is summoned with a slow chomping motion already developing as its head is formed, giving off a very intimidating appearance. As the user shoots it forward, the further it goes, the faster it chomps and the more pressure will be placed into its bite although the bite can be fatal at any range depending on how it is used. It is a streamed technique, so once the user sets this in motion, no technique can be used until after this technique is over with. This technique is very fast and very versatile, able to cut corners and take sharp turns very quickly and still meet its mark. Once it comes into contact with the target, the teeth of the Venus Flytrap bites down onto its prey, able to pierce flesh and bone and able to anchor an opponent in their current position by wrapping it's wings and body around the bitten target, making them vulnerable to another attack.

- Can only be used twice per battle
- Can only be taught by Moxxi

"Let's get it!" Hannah laughed viciously, letting what appeared to be corrosive saliva run out of her mouth, through her mask and onto the ground, making incredible sizzling noises, damaging the cement in front of her and easily heard by Hashirama. The hell was it? Find out next time on...
Sensing Ant channel chakra into her blade, Hashirama immediately looks towards her, remaining alert to her actions. As soon as the chakra is released from the sword, he would flow his own chakra down his arm and into his fingertips, manifesting it into several masses of wind that he would toss forward as he moves his body back into the upright position. The wind masses would converge into a single blade that would strike the projectile of chakra, the two techniques cancelling out between Hashirama and Ant. "Fine," he says, his face tense as he resolves himself. "I'll give you a fight."

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.

"She's quite the rowdy one..." Hashirama thinks to himself as he senses her infuse her chakra once again into the rain clouds above them. As the rain fell back downwards as hail, Hashirama would swiftly form a single handseal. "I don't think so!" he cries out, summoning a mass of water immediately behind his body. The mass would launch itself upwards in an arc, moving overhead Hashirama in the form of a large wave. The wave would smash through the hail easily and proceed towards Ant with crushing force, aiming to sweep her off of her feet and forming a large dome of water around her, causing her to proceed to drown. "Your words are flattering, but I'm afraid I'm accounted for," Hashirama says confidently with a light smile, sustaining the seal until the woman passes out.

(Suiton: Suishū Gorugon) Water Release: Powerful Blasting Rain Trench
Type: Offensive/Defensive
Rank: S Rank
Range: Short-Long
Chakra: 40 (-10 to sustain)
Damage: 80
Description:
After performing the Dragon → Tiger handseals, this technique will summon a large amount of water near the user that will then be used to strike at the opponent in several versatile ways. Shizuku has been known to transform it into a dragon with a gaping mouth to attack though the user can shape it in any way he needs for his intended purpose. The water used will be stationary till it is sent offensively toward the opponent and as long as the user fuels it and the technique isn't fully negated, the Tiger handseal can be sustained and the water manipulated and used. The technique can also be used from nearby water sources, including low rank water techniques, for the same effect. Due to the immense control needed, the technique is considered a highly advanced use of water release, requiring the user to possess a primary water specialty to use.
Note: Can only be used by bios with a primary water specialty
 

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Sensing Ant channel chakra into her blade, Hashirama immediately looks towards her, remaining alert to her actions. As soon as the chakra is released from the sword, he would flow his own chakra down his arm and into his fingertips, manifesting it into several masses of wind that he would toss forward as he moves his body back into the upright position. The wind masses would converge into a single blade that would strike the projectile of chakra, the two techniques cancelling out between Hashirama and Ant. "Fine," he says, his face tense as he resolves himself. "I'll give you a fight."

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.

"She's quite the rowdy one..." Hashirama thinks to himself as he senses her infuse her chakra once again into the rain clouds above them. As the rain fell back downwards as hail, Hashirama would swiftly form a single handseal. "I don't think so!" he cries out, summoning a mass of water immediately behind his body. The mass would launch itself upwards in an arc, moving overhead Hashirama in the form of a large wave. The wave would smash through the hail easily and proceed towards Ant with crushing force, aiming to sweep her off of her feet and forming a large dome of water around her, causing her to proceed to drown. "Your words are flattering, but I'm afraid I'm accounted for," Hashirama says confidently with a light smile, sustaining the seal until the woman passes out.

(Suiton: Suishū Gorugon) Water Release: Powerful Blasting Rain Trench
Type: Offensive/Defensive
Rank: S Rank
Range: Short-Long
Chakra: 40 (-10 to sustain)
Damage: 80
Description:
After performing the Dragon → Tiger handseals, this technique will summon a large amount of water near the user that will then be used to strike at the opponent in several versatile ways. Shizuku has been known to transform it into a dragon with a gaping mouth to attack though the user can shape it in any way he needs for his intended purpose. The water used will be stationary till it is sent offensively toward the opponent and as long as the user fuels it and the technique isn't fully negated, the Tiger handseal can be sustained and the water manipulated and used. The technique can also be used from nearby water sources, including low rank water techniques, for the same effect. Due to the immense control needed, the technique is considered a highly advanced use of water release, requiring the user to possess a primary water specialty to use.
Note: Can only be used by bios with a primary water specialty
As Hashirama performed his sweet move to avoid the hail, Hannah was fully prepared for it. Being a water specialist, there was nothing she did not know about the element and how it works. Also she was trained by some of the finest shinobi. Of course none of them equaled up to Hashirama, she thought... "Ahhh yessss..." With her earth expertise, she exerts some of her chakra into the ground, taking advantage of the minerals below them (AKA the bridge). Surely enough, the ground started to crackle beneath her as rocky leg figures form and then quickly enough, a giant golem of rock was formed with Hannah sitting on top of its left shoulder as the water technique blasted its legs, breaking them off, however, they grew back as Hannah exerted more chakra into the golem.

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.

The golem slowly starts to run and then takes off towards Hashirama's location, forming a huge sword of earth in its right arm, it swings it down upon Hashirama as the golem and Hannah come into close range. She jumps off the top of it and it crumbles into huge boulders to fall onto of the well known shinobi. While in the air, Hannah weaves two hand seals and claps her hands together and then pulls them apart, summoning a giant ladybug fuma shuriken. With great forced and enhancing its power and durability with her chakra, she chucks the shuriken with her right hand at Hashirama's poor head... However, it stops mid path and splits into three projectiles: one aiming for Hashirama's head, the other for his right arm and the other cuts behind him, taking a u-turn and comes straight for his back, all while the rocks from the golem were coming down upon him.

(Tentōchū no Geijutsu: Hādosheru Bakudan) - Ladybug Arts: Hard Shell Bomb
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user weaves 2 hand seals before clapping their hands together summoning three connected pieces of a gigantic shell from a ladybug, forming a large weapon that resembles a fuma shuriken, although this version is bigger in size. The blade then tossed by the user, using their chakra to enhance the throw of the weapon, giving it a great boost in speed as it traverses. The user can allow the weapon to traverse in its own or they can control its trajectory, in order to make wide turns, with a continuous focus of the weapon. The cutting powers and pure force of the thrown Hard Shell Bomb is extremely destructive, able to cut through solid rock of equal rank with ease, and once in short range of a target the user can choose to split the connecting pieces of the technique, each piece rotating at high speeds, in order to add versatility when attacking an opponent. Once contact is made with the targeted solid object, the pieces of the shell will continuously spin maximizing its damage.

- Must have signed the Ladybug contract
- You won't be able to use other techniques while controlling the trajectory of the shell after throwing it if you choose to control the trajectory
- Can only be used 4x per battle
- can only be taught by Moxxi
 
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