From a faraway throne King Ziusudra sat in silence, heading resting on the knuckles of his fist as he sensed the chaos in the distance. He was deeply concerned; not only were there intruders on the Moon, the sacred sanctuary of the god Anu,, but even war raged on the surface of the world they were charged to watch over. The very planet threatened by a god long forgotten and never known. "And so, the two ancient guardians fall. It falls to me to repel these invaders." Ziusudra stood up and in a flash of bright white light vanished from the tower watching above the temple complex, Anu no where to be found.
Within an instant he appeared before Isabella, Madara, and Susabi, still licking their wounds from their previous two encounters. "I commend your efforts for coming this far, invaders. I have nothing but respect for humankind and the spark we carry. But I have been tasked by Anu to protect this sacred temple in the event the Guardians fall. In this time of crisis, I cannot forsake that mission." Ziusudra assumed a combat position, preparing himself ten meters from each of his enemies. As the Bulwark of the Moon, Ziusudra's combat prowess is significantly enhanced. Following this, Ziusudra triggers a devastating sandstorm, a combination of Suen and Utu, causing significant damage to spread throughout the battlefield. Within the same timeframe, Ziusudra's Sigil of Demise marks Madara with a Fire sigil, Isabella with a Lightning sigil, and Susabi with an Earth sigil.
(Tsuki Bōheki) - Lunar Bulwark (Passive)
(Don'yokuna Uranaishi) - Ravening Augur
\(Suen/Utu: Shūen no Inshō) - Wisdom/Truth: Sigils of Demise
Within an instant he appeared before Isabella, Madara, and Susabi, still licking their wounds from their previous two encounters. "I commend your efforts for coming this far, invaders. I have nothing but respect for humankind and the spark we carry. But I have been tasked by Anu to protect this sacred temple in the event the Guardians fall. In this time of crisis, I cannot forsake that mission." Ziusudra assumed a combat position, preparing himself ten meters from each of his enemies. As the Bulwark of the Moon, Ziusudra's combat prowess is significantly enhanced. Following this, Ziusudra triggers a devastating sandstorm, a combination of Suen and Utu, causing significant damage to spread throughout the battlefield. Within the same timeframe, Ziusudra's Sigil of Demise marks Madara with a Fire sigil, Isabella with a Lightning sigil, and Susabi with an Earth sigil.
(Tsuki Bōheki) - Lunar Bulwark (Passive)
Type: Defensive, Supplementary
Rank: A
Range: N/A
Chakra: N/A
Damage: N/A
Description: This technique is activated passively at the beginning of battle. Imbued with power as Anu’s champion, Ziusudra gains significant battle prowess from his role as Bulwark of the Moon. While active, Ziusudra becomes able to sense all Chakra and Siris. Likewise, he gains a 5x increase to his base tracking capability and reduces all damage intake by 30 damage. Any critical damage Ziusudra suffers is reduced by 20%. Ziusudra is immune to all Genjutsu placed on him and any debuffs that would restrict his ability to act or use techniques.
Rank: A
Range: N/A
Chakra: N/A
Damage: N/A
Description: This technique is activated passively at the beginning of battle. Imbued with power as Anu’s champion, Ziusudra gains significant battle prowess from his role as Bulwark of the Moon. While active, Ziusudra becomes able to sense all Chakra and Siris. Likewise, he gains a 5x increase to his base tracking capability and reduces all damage intake by 30 damage. Any critical damage Ziusudra suffers is reduced by 20%. Ziusudra is immune to all Genjutsu placed on him and any debuffs that would restrict his ability to act or use techniques.
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 70
Damage: 140
Description: When activated, Ravening Augur will cause a powerful maelstrom of deadly energy to pervade through the arena, inflicting 140 damage to all targets. The damage can be mitigated by a maximum of 40 points but the technique cannot be avoided, prevented, or blocked. Once successfully cast, Ziusudra will cast Sigils of Demise within the same timeframe. This technique occurs at twice the speed of an S-Rank Fire Release technique.
Rank: S
Range: Short - Long
Chakra: 70
Damage: 140
Description: When activated, Ravening Augur will cause a powerful maelstrom of deadly energy to pervade through the arena, inflicting 140 damage to all targets. The damage can be mitigated by a maximum of 40 points but the technique cannot be avoided, prevented, or blocked. Once successfully cast, Ziusudra will cast Sigils of Demise within the same timeframe. This technique occurs at twice the speed of an S-Rank Fire Release technique.
Type: Offensive, Defensive, Supplementary
Rank: A
Range: Short - Long
Chakra: 90
Damage: 120
Description: Sigils of Demise is a powerful Utu and Suen combination technique that afflicts all targets struck by Ravening Augur with a basic elemental sigil portending their demise at random. After one full turn, the Sigil will detonate and inflict 120 damage that cannot be mitigated, avoided, blocked, or prevented. In order to prevent this, another player must cast an elemental technique that matches the basic element of the imbued Sigil on their target that either acts as an infusion or a defensive technique. Should a technique not matching the element of the imbued sigil be applied, then this technique’s damage is increased to 220 damage. For example, if a Water Sigil is imbued into a target then a different player must cast a Water technique on their ally, such as wrapping them in water, in order to prevent the technique from activating.
Rank: A
Range: Short - Long
Chakra: 90
Damage: 120
Description: Sigils of Demise is a powerful Utu and Suen combination technique that afflicts all targets struck by Ravening Augur with a basic elemental sigil portending their demise at random. After one full turn, the Sigil will detonate and inflict 120 damage that cannot be mitigated, avoided, blocked, or prevented. In order to prevent this, another player must cast an elemental technique that matches the basic element of the imbued Sigil on their target that either acts as an infusion or a defensive technique. Should a technique not matching the element of the imbued sigil be applied, then this technique’s damage is increased to 220 damage. For example, if a Water Sigil is imbued into a target then a different player must cast a Water technique on their ally, such as wrapping them in water, in order to prevent the technique from activating.
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