Reunion of Double G - Pt4

Gobi Gobletsson

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Greetings, Goro-dono! O_O We meet once more! I'll allow you the first move, of this act. Now, I will be using my Amaimon biography.

The rules are as usual, nothing majorly changed.
The Terrain, will be.. Uhm... A road by a field(Plain. But it's gonna be destroyed anyway.)

Mid-range
 

Goro Kaguya

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Destruction is what I do best ;)

*pride bio in sig...

Goro reaches into his cloak and tosses three shurikens at gobi. Two travel at a slightly faster pace than the last. The furthest shuriken. Is headed towards your head the other one directly behind it is heading slightly below the first towards your neck. The third follows the path of the second, just behind it.

Using this minor distraction Goro stomps on the earth and a staff pops up into his hand. He then tosses it into the air in a arcing motion. Towards gobi so that it may land upon him in a impaling fashion.*

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
 
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Gobi Gobletsson

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Thought as much. <.< I will refer Amaimon as Gobi, for the sake of it.
___

As the shurikens are launched, Gobi takes a single step forward performing a kicking motion, as if kicking a ball. A sudden emergence of dust occurs around his vicnity, as the shurikens are deflected by barely visible compressed balls of dirt that proceed at you.

Type: Offensive
Rank: B
Range: Short-Medium
Chakra cost: 25
Damage points 40
Description: The user makes a kicking motion strafing his foot across the ground. By doing user will cause a large volume of dust to be spread into the air, covering the area infront of the user in a dust whirlwind. Whilist the dust gets spread up into the air, several (5) barely seeable balls gets shot through the dust and hits the opponent with penetrating damage.
-The balls can be easily detected by a Dōjutsu user
-Can only be used 4 times per match



Listening calmfully to the his surroundings he takes a step to the side extending his right hand grapping the staff that had been thrown, by the middle and dashes outwards in a charge towards Goro, his beloved combatant, wielding his own polestaff.

Rank: S
Type: Supplementary
Range: -
Chakra Cost: 40
Damage Points: -
Description: This technique was developed under the idea that a kenjutsu or taijutsu match is determined by how well you can read attacks. This can be done via sensing one's ''presence''. In this case, this ''presence'' refers to the preparatory movements, shifts in the centre of gravity, glances and sounds that go into making an attack. These factors are what cause one's ''presence'' to be given off. By using this technique, once can sense the opponent's ''presence'' in order to read the opponent's attacks, avoid and block them. On the contrary, if you know how erase traces of your own ''presence'', it will be much harder for someone to read your movements and so, your attacks will be much more unpredictable.
With the usage of this technique, the user greatly increases his offence and defence as he can react to even the fastest attacks, such as Iaido(though for iaido up to the users rank) and can make his own attacks much harder to read.
*Usable two times per battle and lasts four turns
*It doesn't make user's attacks stronger. It only makes them faster and unpredictable.

 

Goro Kaguya

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You will always be Gobi to me. Regardless of the mask you don... U_U

*watching you kick the ground as I launch the staff, I grow weary. I also notice the shuriken deflected away from my intented target.
Mindful of this I quick unseathe sword and thrust it forward. This releases a series of vortex towards you and the incoming earth balls away from me. I quickly reseathe my sword, keeping my eyes on your area.. XD

When you grab unto my staff ,:p. Lmao xD, I form the bird handseal and the ground burst into a series of spears that imaple your hand and right side. This halts your forward progression (if only for moment ) in that moment I make a great dash, then leaap forward kicking yoou in the face.*

DYNAMIC ENTRY!!!!
Kenjutsu: Fuuton Epe Kadou) - Sword Style: Wind Rapier Vortex
Rank: A
Type: Attack
Range: Short- Mid
Chakra:30
Damage: 60
Description: Rapidly thrusting their sword forward user channels wind chakra through the blade to it's tip releasing a mini vortex of wind with each thrust. The vortex slice deeply into its target causing deep external wounds.



(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.
 

Gobi Gobletsson

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You will always be Gobi to me. Regardless of the mask you don... U_U

*watching you kick the ground as I launch the staff, I grow weary. I also notice the shuriken deflected away from my intented target.
Mindful of this I quick unseathe sword and thrust it forward. This releases a series of vortex towards you and the incoming earth balls away from me. I quickly reseathe my sword, keeping my eyes on your area.. XD

When you grab unto my staff ,:p. Lmao xD, I form the bird handseal and the ground burst into a series of spears that imaple your hand and right side. This halts your forward progression (if only for moment ) in that moment I make a great dash, then leaap forward kicking yoou in the face.*

DYNAMIC ENTRY!!!!
Kenjutsu: Fuuton Epe Kadou) - Sword Style: Wind Rapier Vortex
Rank: A
Type: Attack
Range: Short- Mid
Chakra:30
Damage: 60
Description: Rapidly thrusting their sword forward user channels wind chakra through the blade to it's tip releasing a mini vortex of wind with each thrust. The vortex slice deeply into its target causing deep external wounds.



(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.
Ah, the undertoned meanings! It's hurtful!

Noticing the shiftings air currents in the ground as the very ground forms, I immediately come very, and instinctively grow patches of hair across my legs, feet and etc, and with skillful movement allows myself to slip past the obstacles, sliding against the surface the spikes, never being pierced.

Rank: C
Type: Supplementary
Range: Short
Chakra: 15
Damage: N/A
Description: A less wild, yet more tactical version of hair strengthening; The user will emit quantities of hair from his body which coiling it around a specified body parts or, if he wishes, his entire body turning him into a ball of hair. Changing the properties of the hair, the user will be able to at incoming blockades in close combat, to have the hair allow him to slide past, as it was a piece of soap slipping through one’s hands, the blockade and proceed it’s original path unhindered. This would essentially, within reason, allow the user to slide past certain attacks without getting in physical contact, or hindered in his path, as well as avoiding certain attacks. The changing of properties of the hair, can however also take place, by reversing the proccess, thus making it 'lethal' following the restrictions and limitations of the style - Such as making them sharp.



Escaping the dread of the spikes, I am faced with a forward jumping Goro f' Kaguya. <.< I brace myself, swaying your staff into my other hand, which is held before my body as the my other hand is placed slightly past my side. As a bear falling onto me, I allow you to fall onto the staff which is aimed at your crotch, and through your own momentum is faced with extreme pain. .-.' 'I don't mean to be impolite!'
 

Goro Kaguya

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*to increase my destructive force upon kicking you in the face I envelop my body in a current of sliceing wind, violently whipping outwardly, the current now around me shreds through the staff as I continue to kick you in the face. You receive minor cuts in the process.

You now a short distance from me, I strech out my hand and falcons' claw composed of wind erupts forth slicing you up, but further into the ground.*

In memorium of skye kaguya.. He left my nads alone..xD

Fuuton: Takatsume Kirekaze Nagashi) Wind Release: Falcon's Claw Slicing Wind Current
Rank: A
Type: Attack/Defense (can be both at same time)
Range: Short
Chakra: 30
Damage: 60
Description: A full body “Takatsume” which blasts slicing currents of wind from all over the users body, violently slicing anything within range and any would be attackers. it can also be used to cover any weapon to make it much sharper and increase its slicing power. (if the weapon is thrown the user may control its path in the air)
*Much like Chidori Nagashi*

(Fuuton: Takatsume Shakuhou) Wind Release: Falcon's Claw Release
Rank: S
Type: Attack/Defense (can be both at same time)
Range: Short-Mid
Chakra: 40
Damage: 80
Descripton: A "Takatsume Kirekaze Nagashi" on a much bigger scale. Releases extremely powerful and extremely sharp gusts of wind from all over the users body. The Gusts of wind are condensed to the point where they are visible, taking the shape of claws and blast through and shred everything in their way.
*Based off of Chidori Reimei*
 

Gobi Gobletsson

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*to increase my destructive force upon kicking you in the face I envelop my body in a current of sliceing wind, violently whipping outwardly, the current now around me shreds through the staff as I continue to kick you in the face. You receive minor cuts in the process.

You now a short distance from me, I strech out my hand and falcons' claw composed of wind erupts forth slicing you up, but further into the ground.*

In memorium of skye kaguya.. He left my nads alone..xD

Fuuton: Takatsume Kirekaze Nagashi) Wind Release: Falcon's Claw Slicing Wind Current
Rank: A
Type: Attack/Defense (can be both at same time)
Range: Short
Chakra: 30
Damage: 60
Description: A full body “Takatsume” which blasts slicing currents of wind from all over the users body, violently slicing anything within range and any would be attackers. it can also be used to cover any weapon to make it much sharper and increase its slicing power. (if the weapon is thrown the user may control its path in the air)
*Much like Chidori Nagashi*

(Fuuton: Takatsume Shakuhou) Wind Release: Falcon's Claw Release
Rank: S
Type: Attack/Defense (can be both at same time)
Range: Short-Mid
Chakra: 40
Damage: 80
Descripton: A "Takatsume Kirekaze Nagashi" on a much bigger scale. Releases extremely powerful and extremely sharp gusts of wind from all over the users body. The Gusts of wind are condensed to the point where they are visible, taking the shape of claws and blast through and shred everything in their way.
*Based off of Chidori Reimei*
As the wind starts shredding my staff to pieces Gobi lets go with both hands while swining his right palm onto your leg that's kicking, grabbing it around the angle, as your wind currents comes to a sudden halt and cease to exist, leaving him unhindered in his doing, and unharmed before they ever reached him.

Rank: S
Type: Supplmentary
Range: Short-Long
Chakra cost: 40 (+10 per turn.)
Damage points: N/A
Description: The user will release a quite big amount of wind chakra out in the air which will cover the entire field. He then by using the wind chakra he will make it accelerate and fly around in an un-controlled matter creating disruption in the air/wind, this will cause wind jutsus to get canceled out the moment they will get performed as the disruptions in the air/wind will splitter it apart.
~ Useable twice.


(deactivates after use)

Using the rotatary momentum given from partially turning with his torso, he sways your leg upwards, dragging your entire entity with it, launching you airborne above him.

Once above him, Gobi would put together his hands forming a peculiar hand sign and move both hands forward forming a beastly image around his being, which is shot forward in conjunction with his movement. This beastly being, howls in the wind as it shot forward, clashing against your body, and erupts into a maelstorm of fire, engulfing you entirely.

Type: Offensive
Rank: Forbidden
Range: Short-Long
Chakra Cost: 60
Damage Cost: 120
Description: The user puts his palm infront of his face, facing the target and his other hand up infront of it, however closed together as a fist. He then punches it foward releasing a great amount of chakra, wind to shape and fire for the explosion, forming a giant wolf head around him which then gets sent at the target at a furious speed, so furious it leaves out a howl of terror. As the wolf head makes impact it ends up in a giant explosion.
Notes:
-The users arms are so exhausted after using the technique his unable to perform hand seals for this and the next turn.
-The takes 20 damage on the body due the heavy amount of chakra used for this technique.
-Useable twice.

 

Goro Kaguya

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HERE I GO BLASTING OFF AGAIN!!!!
*chime sound*

We've gotten awfully destructive, old friend. Let me embrace your destruction..

*launched into the air, Goro starts to dawn a pure white outer coating of bones. The bones shape into a lotus flower that armors his body from head to toe. He begins to laugh as he makes his descent into the madness below.*

YES!
*goro roars*

This is the madness I miss...

*upon reaching the flaming bear, a brighter flame grows from his hands. Goro creates the sword of the abysmal plain. The flames of the bear are nullified by the unholy sword adding to its luster. Cutting through the beast, he lands in a massive thud...about 3m from where you now stand.*

(Kinjutsu: Ichidou Shiroi Hone Renge)- Shrine of White Bone Lotus
Rank: Forbidden
Type: Defense
Range: Short-Mid
Chakra: 50
Damage: N/A {20 if cut by petal/thorn (-10 to user per turn)}
Description: An advance version of (Hone Yoroi)- Bone Armor, user will surround their entire body in a seemingly impenetrable layer of bone on the outside of their skin shaped like a giant lotus. The lotus acts as a shielding agent,with user in the center. The petals of the lotus are razor sharp and will greatly cut anything in its wake. Lotus petals can be futher manipulated to launch thorn shaped spikes. User can only use 1 other jutsu per turn as long as this lotus is in effect. Last 3 turns.
Note
*Can only be used once per battle*
*Bone jutsu can not be used next turn*

(Shin'en Suiton: Katana no Shin'en Taira) Liquid Hydrogen Release: Sword of the Abysmal Plain
Rank: S
Type: Attack/ Defense
Range: Short
Chakra: 55
Damage: 80 (-10)
Description: User uses shape manipulation to shape liquid hydrogen into a sword. User uses less chakra than normal used in creating liquid hydrogen to raise it's oxidation rate, giving it more flammability (slightly). User than introduces fire chakra to the outside of the sword to ignite and create a flaming sword of liquid hydrogen. This sword can cut through most elements and even steel. However being aflame users hands are burned each turn in use. User can also release blast of liquid hydrogen from sword. Sword remains until destroyed or released by user.
Note
Only usable twice per battle
 

Gobi Gobletsson

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I would have been a fool, if I had expected that to kill you, Goro-dono~

Gobi locates his left leg before the other. Hes in a near crouched forward position ready for to create a spring forwards in a direct charge. His hands, left slightly before the other located at his torso.

That sword though, peculiar in its outlining, in won't do you anymore good. If you charge with it, your next offense will be your end. I shan't hold back from erasing your old bones from the surface of earth, Goro-dono.

Gobi's sixth sense unlocks, as he watches the fury in his combatant's eyes, wielding a sword of might and destruction, beautiful in its creation and lethal in its actions.

Rank: S
Type: Supplementary
Range: Short
Chakra cost: (-10 per turn to keep active)
Damage points: N/A
Description: Elder teachings six senses is a skill known only to those whom achieve mastery in meditation and fighting arts. The user unlocks the six senses which is also known as a clear state of mind where the user eliminates the factors clouding the mind such as fear and regret and allows the user to be able to increase their reaction to incoming taijutsu attacks and not fear death making the user possible to react fast to the attacks.
Note: Can only be used 2 times
Note: lasts 4 turns.
(final jutsu to be restricted)

 

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*Now standing before Gobi, Goro weaves a quick series of handseals then spits out a thick mist all around Gobi. The heavy mist soaks the area hiding Goro from Gobi.

From outside the mist Goro launches a blast of Liquid hydrogen at him, freezing him upon touch*

Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.
 

Gobi Gobletsson

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*Now standing before Gobi, Goro weaves a quick series of handseals then spits out a thick mist all around Gobi. The heavy mist soaks the area hiding Goro from Gobi.

From outside the mist Goro launches a blast of Liquid hydrogen at him, freezing him upon touch*

Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.
As the mist spreads, Gobi dashes forwards unleashing a vortex around himself. Spheres of dark, pitch darkness. It invetieably, makes the mist disperse. Facing the Blast of Hydrogen, it would merely dissapate itself, however first after it have absorbed the blast as well.

3. (Keigakuton: Melchsee no Uzu) - Abyss Release: Melchsee's Vortex -
Rank: A
Type: Attack/Defence
Range: Short/Medium-Long
Chakra Cost: 30 (+15)
Damage points: 60
Description: This jutsu is in the first place meant for defence. The user creates a quick spinning dome around himself consisting of thin rings made out of Abyss chakra with at certain intervals a higher concentration of chakra creating oval shaped orbs with at the top of the dome an Abyss disc. These rings and disc emit a continuous flux of Abyss chakra so that the space between the rings and the disc is filled with chakra, completing the dome, however it remains transparent so that the user still can see through it. Because this dome is spinning, along with the properties of Abyss chakra, it not only can defend against offensive jutsu's, but also against things like smoke, dust (not the element), poison clouds etc. as it purifies the air in and around the dome. The user can also move, while keeping the dome spinning, and thus can move the dome into different directions (it's not static to one place).
The user can also this jutsu in an offensive way by making a single handseal resulting in the dome exploding outwards into all directions in a barrage of pieces of the rings and oval orbs. This is also called as 'The Splash'. He could also just walk toward the target.

✘ The user can keep the dome around for max three turns, however to keep the dome at its max strength +15 chakra has to be paid each turn (unless of course it got destroyed by a jutsu that outranks it)
✘ While the user of the jutsu is in the vortex, he can't fire jutsu's either directly through the vortex from the inside (well he can, but that would destroy it)
✘ Can only be used three times per battle
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Once it emits, small quakes emits from Gobi's feet upon his charge, continously causing quakes throwing you off balance if nothing is done about it.

Rank: C
Type: Supplmentary/Offensive
Range: Mid
Chakra cost: 15(-15 per turn)
Damage points: N/A
Description: When the user activates this jutsu, he will release small amounts of earth chakra into the ground everytime he takes a step, lands, runs, etc. By doing so the user will create minor quakes reaching from his location, and up to mid-range around him which will cause his opponent to loose balance, and leave him open. However when having this jutsu activated the user cannot use other elements than the ones that's based on Earth Release(Like Diamond.). The jutsu may surprise the opponent at first, and cause him to loose balance, though the opponent may be able to adapt and prepare him/herself to keep the balance after the first several quakes.
~Can be activated up till three times per battle.
~However when having this jutsu activated the user cannot use other elements than the ones that's based on Earth Release(Like Diamond.)



Nearing you, Gobi would launch himself airborne clasping his hands together unleashing a torrent of a lake's worth earth. Allowing it all to cascade down upon your entity, crushing you with its sheer weight itself.

Type: Supplementary, Defensive, Offensive
Rank: A
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user will forcibly clap his palms together and spits out a great volume of soft earth/dirt from their mouth, which would be enough to match a lake's worth. This will create waves of soft earth which will crush any person who stands underneath the wave with it's weight, the user will be capable of riding any of these waves if he wishes. This technique is similiar to Kisame's Water Release: Exploding Water Colliding Wave.
-Can only be used 3 times per match

 

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*watching the mist clear away as if it were nothing Goro begins running towards Gobi, releasing earth chakra into the ground with each step.

The ground covers Goro's Lotus Armor to form a meteor shell. He then launches himself at Gobi as he (Gobi) starts to make his way forward shaking the earth. Goro, now aerial is non-effected, collides with Gobi as he makes his way into the air, shoving him back down to the earth with a great impact.

Goro rises from the crater, armor fading back into his body.*

See I 'crater' to you Gobi. Hahahaha

(Ryuusei Shougeki)- Meteor Impact
Rank: S
Type: Attack
Range: Short-Long
Chakra: 40
Damage: 80
Description: User covers themselves in earth, creating a mass of dense earth spikes all over their body. They then launch themselves at their target with merciless force. Upon impact a massive crater is made, or impalement.
Note
Limit 3 times per battle.
 
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*watching the mist clear away as if it were nothing Goro begins running towards Gobi, releasing earth chakra into the ground with each step.

The ground covers Goro's Lotus Armor to form a meteor shell. He then launches himself at Gobi as he (Gobi) starts to make his way forward shaking the earth. Goro, now aerial is non-effected, collides with Gobi as he makes his way into the air, shoving him back down to the earth with a great impact.

Goro rises from the crater, armor fading back into his body.*

See I 'crater' to you Gobi. Hahahaha

(Ryuusei Shougeki)- Meteor Impact
Rank: S
Type: Attack
Range: Short-Long
Chakra: 40
Damage: 80
Description: User covers themselves in earth, creating a mass of dense earth spikes all over their body. They then launch themselves at their target with merciless force. Upon impact a massive crater is made, or impalement.
Note
Limit 3 times per battle.
O___O'' Seems I've to do this!

As you launch yourself airborne as well, I drop my tactic. Instead just before impact, my chakra turns foul. Dark, Pitch-black, something seemingly void. In but a second my normal state of body went from blood and flesh, into the deep endless pitch of darkness, with two completely wide eyes staring without emotion. Doing nothing but that, we clash with one another however only change is that rather than you changing my course, or vice versa we both continue straight through eachother. The only change is, I'm whole, while you've an Amaimon-shaped hole throughout your entire entity. Floating in the air, I turn to face the demise of my old friend.

(Keigakuton: Hageshī Ōja) - Abyss Release: Raging King -
Type: Supplementary
Rank: S
Range: Self/Short
Chakra Cost: 40 (-35 per turn)
Damage Points: N/A (Abyss +20)
Description: Unlike normal Abyss techniques, this one is used on the user himself. This technique allows the user to freely manipulate his body into Abyss chakra via releasing his abyss-affiliated chakra throughout his body, manifesting the element with his very being. Entering the state & once active, the user's body gets covered in the pitch black abyss chakra, his facial features are hidden but his eyes remain visible. A halo of Abyss chakra materlizes above his head, along with two spheres which rotates around him free for use as he pleases, working as ''Melschee's Door''(A-ranked total, Long range, doesn't receive damage boost). Due Abyss Release's nature, the user naturally gains flight ability when in this form albeit in a limited and slow application, which allows him to rettain a movement speed slower (about 3/4) than his base speed. The reason is that since Abyss is not affected by Gravity, momentum, friction and kinetic interactions become very limited and unable to produce normal movement and speed. When a physical object interacts with the user, due the composition of his body allows the user to stay unharmed by any physical substance, like a kunai or a weapon. Not only is this technique suitable for offensive tactics but also defensive; as stated, the user is immune to physical interaction but this does not only apply for ninja weapons but also for elements such as water, fire & earth or other 'solid'-based elements. Not only that, but as Abyss is not affected by temperature elements producing heat or frost have no effect on the user. While in this state, the user is limited to what elemental chakras he can utilize, mainly because of the constant release of abyss chakra; because of this, the user is unable to ultilize his basic five elemental affinities, untill the user exits the state. However, while in this state, the user is rendered very vulnerable to Lightning and Wind attacks, following elemental weaknesses and strenghts. The defensive abilities of the technique allow it to be able to defend against up to forbidden rank of elements weak to it or A-Rank of elements strong towards it. In any case, to completely cancel out the technique, the enemy needs to use a technique that completely overpowers the defensive force of the technique (less than a complete overpowering clash only leads to the technique regenerating itself right after), at which point the user returns back to his normal form, in the same state he was when he activated the technique. Because the user transforms his whole body into a raw manifestation of abyss, his abyss techniques become stronger and upon entering the state, any physical injury or otherwise physical illness (or similar state), is put on hold. As the body lacks now an organic form, the organic or physiological injuries or processes affecting the user such as poisons, low stamina effects, wounds, etc, etc are put on hold and not affecting the user, as if paused.
~ Can be used once per battle
~ Last four turns
~ Manipulation of the two spheres counts as a move
~ Once it ends, the user is left unable to use Abyss techniques for 3 turns and unable to use any technique above A-Rank in that turn, above S-Rank in the next.
~ The user is unable to perform any of the five basics while in this state
~ User is immune to water, fire & earth or other 'solid'/temperature-based techniques
~ Visual presentation
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