Returning - Need Work

Kai NB

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Returning - Matchup
Basic Battle Rules

  • Terrain: Rocky Valley | We start within the rocks and with water below and house on the outside. Each of us on a rock, not all the way at the peaks and not all the way near the ground. House is on my left, your right
  • Range: We start Long-Range at 20 Meters. Can go as far as 100 Meters away from eachother as max distance
  • Element & Jutsu Usage: Customs Allowed
  • Type of Battle: Official | No Restrictions
  • Bio: Shallot
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Post your bio, and decide if you'd like the first move. My Bio has Akimichi and Sage Mode which I've never used and want to try out. Also have Fuin, Yang, and Leg Weights
 
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Kai NB

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Shallot stood one the rocks facing his opponent. He had never met her before and was cautious with how to proceed. He needed to gauge his opponent, but didn't want to be too hard from the get go. An initial to trap the opponent was thought of, quite simple in design but would cause her to react in someway, at least enough to move so Shallot could get a base reading of her capabilities.

As she stood far away he needed to reach her and so he slammed his hands on the ground while converting his chakra with water nature and summoned a large torrent of water 10 meters above the girl that would wash down on her and crush her, as well as watering the ground reaching up to her. He would then perform a few handseals while moulding his chakra with lightning nature and release an unfocused stream of lightning to the water below him in the river that would flow through the conductive water along the water that washed on the rocks and reach the woman, shocking her and paralyzing her.


Speed Meter: 12
Health Meter: 160
Chakra Meter: 2,900 - [20 + 20] = 2,860

Moves Used
(Suiton: Haran Banshō | 水遁・波乱万衝) — Water Release: Stormy Blockade
Type: Offensive
Rank: B
Range: Short - Long
Chakra: 20
Damage: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.

Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.



(Raiton: Kangekiha | 雷遁・感激波) — Lightning Release: Wave of Inspiration
Type: Offensive
Rank: B
Range: Short - Long
Chakra: 20
Damage: 40 (+20 to Water Technique)
Description: After doing the Rabbit → Dog → Boar → Ram → Rat hand seals, the user generates a large amount of lightning from their hands, which can then be either released in an unfocused manner or passed through conductive materials to improve the electrical power of the technique, namely in conjunction with Water Techniques. In fact, certain users have showed that its possible to, if the user has the ability to mold both Water and Lightning chakras at the same time (for example, Darui who has Storm Release), unleash this particular technique at the same time as they exhale/spit some water technique (which needs to consist of a stream of water), combining both in a seemingly consecutive move. Other ninjas will need to use a clone or an ally for the same effect.


 
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The_Empire

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Arya looks across from the man standing at the peak of the rock. She glares at the man looking him up and down. She thought he was pretty cute but still didn't let it get to her head. She didn't know why this man was standing here before she got here. She only opens up her mouth but before she could the sound of water was heard. This water sound just came out of the blue. It wasn't the river near them. It was directly above her. The sound of lightning is heard also. She draws out both of her Beretta Pistols. One pointed at the sky right above her and the other at the man. She shoots both guns at the exact same time. She releases an A rank bullet but are shaped as wolf heads that would destroy the water/lightning technique. The other bullet would aim directly at the right shoulder of the man. The water would be diffused which didn't make her move at all. She puts both guns down with them both still in her hands.

Dēmontsuingan | Demon Twin Guns
Type: Tool
Rank: A
Range: Short
Chakra: N/A
Damage: N/A
Description: Demon Twin Guns(DTG) are named Liz and Patty and are Beretta M9 Pistols. Starting out each gun clip hold 100 chakra. The user must spend 100 chakra per clip to fill them up passively. These guns can release bullets from D-S rank that uses 10 - 40 chakra points which goes from 20 - 80 damaged; they do use a move per turn. These bullets can be shaped into different looks besides just bullets. These bullets can be elemental or raw chakra and follow the weaknesses of shaped manipulated elemental or raw chakra.

Right Clip: 100 -30 =70
Left Clip: 100 -30 =70

Side Note to Self: Update this tool.
 

Kai NB

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Shallot eyed the girl, she was calm and collected, with no fear. Her composure was clear as day as she had effortlessly used her weapon to diffuse his own technique and simultaneously strike at me. However, he would be just as calm. Despite the bullet headed his way, he was able to avoid it narrowly by tilting his right shoulder back just enough for the bullet to pass by him. He could do this as his speed surpassed the bullet and his tracking skills enabled him to determine so. With this, they both stood at a standstill again. The battle restarted.

Following this, he decided to step up his work, from a distance there was little he could do, so he began his assault forward with a straight forward leap while shooting his own bullets back at the girl. Though this bullet would move faster than a typical water technique, more closely to a wind technique in speed of equivalent rank. As it traveled, the bullet would split into 10 different bullets. The bullets would each arc in a unique path with 5 coming straight at the girl as from pentagonal positions, 4 would come from above him going diagonally down from the four cardinal directions and the tenth bullet coming from straight above the girl down at her. As they approached the water bullets would grow in size to a bowling ball and cause significant damage.

Immediately after releasing his technique, Shallot would still be moving forward and closing the gap and entering mid-range, but not stopping. He would perform 4 handseals while moving to short-range and transform the water from the river below him into a giant wolf-like beast that would strike at the girl with its claws.


Speed Meter: 12
Health Meter: 160
Chakra Meter: 2,860 - [30 + 30] = 2,800

Moves Used
1 Dodge Per Turn Based on Speed
User's Speed: 12
Jutsu Speed: 11 (A-Rank SNT Bullet)



(Suiton: Sawarabi no Shubyou | 水遁・さわらびのしゅうよう) — Water Release: Dance of the Seedlings
Type: Offensive
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: The user will spew a large drilling water bullet from their mouth, which will then travel in a linear fashion at fair speeds similar to that of Drilling Wind Bullet. During its flight, the bullet will separate into 10 smaller, pebble-sized drilling water bullets. Each diverges far from the path taken by the original bullet's, and flies in arcs at great speeds that are angled in such a way as to assault a target from multiple directions in quick succession. As each bullet strikes the enemy, they expand to the size of a bowling ball, dealing severe damage to the opponent. The division of the bullets timing, is pre-determined by the users intentions upon spewing the bullet.

Note: User is unable to use Water above S-rank in the same turn and the turn after.
Note: Only useable four times.
Note: Courtesy of Scaze



(Suiton: Mizu Shishi | 水遁・水獅子) — Water Release: Water Beast
Type: Offensive
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: The user after performing the Dog → Horse → Monkey → Ram handseals and by manipulating a pre-existing water source, transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivalent to B-rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.

Note: The Water Beast remains active for three turns. Each stream counts as a move.
OOC: Hey, you messed up with timeframe, you could've shot your bullets at me before I released my Lightning technique because I have to do 1 technique after the other and it didn't happen at the same time. Because my Lightning technique happens after my Water Technique, you would've been crashed by the water before you heard lightning as you describe. Just wanted to let you know, let's keep it going
 
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The_Empire

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Arya noticed the man dodged the bullet with ease. He a keen eye and this intrigued her. The man could be her mate. She needs a man to continue her bloodline. The Starks are a noble clan in the world. The man started another attack by releasing a water drill bullet. She leaps forward towards it aiming to close the gap just as the man was doing. She got a glimpse of it as she leaps forward.

The bullet split to think she wanted to take the bullet head on so she spins her body while performing a few hand seals. She creates a breeze that is sharp and cuts through the smaller bullets. This neutralizes the water and it's self. She lands on a rock near the river but was met with the man still continuing his assault.

(Fūton: Shinkūha) – Wind Release: Vacuum Wave
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: After performing the necessary hand seals Rat → Snake → Horse → Dog, the user takes a deep breath and spins his body around while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit.

A warrior that doesn't say anything is very unique. She wanted to see what else he can do so she devised a plan. She activates her Three Tomoe Sharingan to see how her opponent reacts. She locks as at him but the wolf is coming at her. She takes out a scroll that would release a dragon. This dragon is created of fire that would explode once it meets the wolf as she rushes on the water directly at the man that's standing on top of the wolf. The wolf would be destroyed and the man would fall from it. To intercept him she leaps up and tries to drive her right knee into his stomach.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Katon: Bakuryūgeki) - Fire Release: Exploding Dragon Strike
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user through use of one their scrolls will summon a large flame dragon that is directed towards the enemy target and explodes upon impact.

Chakra Points: 2350 -30 -30 -10 -40 =2240
Speed: 14
Tracking: 54
 

Kai NB

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As the water beast was extinguished, Shallot saw the girl rise up to try and strike him as he was airborne. This however would not stop him. He tracked the girl's movements and takes his left arm and circulates it clockwise. As it approaches six o'clock position, he uses the circular momentum to divert the girl's right knee to his left (her right), twisting her head and torso to the right, away from his line of sight, by the momentum. This position would have the girl perpendicular to Shallot (if he is facing forward, she is facing his left). He would then strike down at the girl's head with critical damage while expanding the size of his palm, thrusting downward and smashing her down into the water below.


Speed Meter: 14
Tracking Meter: 18
Health Meter: 160
Chakra Meter: 2,800 - [20] = 2,780

Moves Used
(Taipō: Shubi Kurēn | 体法・守備のクレーン) — Body Art: Defensive Crane
Type: Defensive/Offensive
Rank: C
Range: Short
Chakra: N/A
Damage: 30
Description: A very advanced and complex defensive form, the Defensive Crane allows the user to divert the path of incoming attacks with the back of his hands, using circular and wide movements that expand outwards. He can intercept weapons or incoming taijutsu attacks. The technique is best used when facing an opposing Taijutsu move by diverting the incoming limb to one side and combo the defensive stance with an attack, exploiting the opening created.



(Taipō: Asshō | 体法・圧掌) — Pressure Palm
Type: Offensive
Rank: C
Range: Short
Chakra: N/A
Damage: (30 + 25) × 2 = 110
Description: The user strikes their opponent with a downwards thrust striking them to the floor.



(Baika No Jutsu | 倍化の術) — Multi-Size Technique
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A (+25 to Taijutsu)
Description: This is a secret technique passed down in the Akimichi clan that increases the user's body size by converting their calories into chakra. The user can freely alter their size at will when using this technique and can use it for an extensive period of time. A common application of the techniques gives the user a very round appearance by mostly increasing the size of the abdominal section, which was done in order to use the Human Bullet Tank technique. Other, more common applications increase the size of the entire body, turning the user into a giant. This jutsu lasts for 4 turns.

Note: Only Akimichi Clan members can use this jutsu.
OOC: I messed up on speed rules and realized I'm actually at 14, not 12. Jonin + Apex Speed
 
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The_Empire

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Shallot knocks Arya's knee to her right which places her into a disadvantage. She was use to being in disadvantages. She doesn't stress at all. This man was good at Taijutsu with his movements not being wasted. She turns her head to the left and can see he has grown his hand/arm. The damage she had received from the pushing of her knee her healing factor already started to take the damage and heal it quickly and completely. As the hand comes down it was met with a defensive spike shield that covers her whole head and takes all the damage and delivers it back by half. The would receive half of sixty since the difference between the two are five.

Side Bar: Is Akimichi techniques neutral to everything or what? I'm guessing they are.

(Saisei Noryoku) - Regeneration Ability
Type: Supplementary
Rank: N/A
Range: Short
Chakra: Varies (lvl 1: +20 chakra per turn / lvl 2: +60 chakra per turn / lvl 3: +120 chakra per turn)
Damage: N/A
Description: Those with the cells of Hashirama are able to use the immense regeneration ability to heal injuries afflicted on them in mere moments. Anyone who has these cells in their bodies are able to naturally use this. This allows the user to heal minor injuries such as cuts,gashes, broken fingers or wrist/ankle and other small bruises.

Level 1: Done passively, this allows the user to heal small to moderate injuries. These include things like small cuts to broken digits and bruises as well as bleeding. These involve injuries that result from taijutsu attacks to minor wounds such as stabs in limbs, some broken bones as well as internal bleeding, slight organ tears. This is for none life threatening wounds and heals up to 30 damage

Level 2: Taking the place of a jutsu per turn, the user is able to make use of the healing abilities of Hashirama's cells and apply them at a greater level, employing the cells to heal large injuries, such as shattered bones, ruptured organs, even regeneration of missing limbs. This requires a large amount of chakra, and can only be done up to 3 times a battle. This can only be used once every 2 turns of Wood SM and heals up to 60 ( or A rank ) damage.

Level 3: Deemed the ultimate regeneration at the cost of a jutsu per turn, the user is able to regenerate even the most deadly of injuries, such as a completely blown away chest or fully regrowing his body after bifurcation. After using, the user can only use one other jutsu the same turn. This can only be used a total of 3 times and once every 4 turns. As long as their head is attached/they have consciousness, this jutsu can be used. After using, the user can only use two other jutsu that turn and the next.

Note: Level 1 can only be used by bios with Hashirama DNA and access to Wood Release. Level 2 requires Wood SM to be active and Level 3 can only be utilized by the Juubi Jinchuriki.

(Mokuton: Kyousei Mokuzai No Jutsu) Wood Release: Greater Wood Technique
Type: Supplementary/Offensive/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.

They would be following and land on the water which she jumps back and releases fire dragon heads directly at her opponent while creating space. She creates a space between each other at the maximum of four and a quarter meters.

(Katon: Ryūen Hōka no Jutsu) - Fire Release: Dragon Flame Release Song Technique
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.

Chakra: 2240 -10 -20 -30 -30 =2150
Health: 160 -30 +30 =160
Speed: 14
Tracking: 54
 
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Kai NB

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As he was punching the girl, a spike of wood formed from her head, protecting it and also striking back at Shallot. Though, his attack did weaken the spike's overall strength and with it it would hit Shallot. However, Shallot merely shrugged off the spike that would hit his palm thanks to his durability. While it would not break Shallot, it was effectively out of the way and Shallot continued with his assault as they descended with another strike.

Continuing with his expansion, Shallot would now expand his whole body as they descended, but even more so than before. Typically the strain would be hard for one at this expansion size, but not Shallot due to his exceedingly powerful vitality. His entire body was now the size of a giant (at least 20 meters). This sudden expansion would have him already on his feet reach the ground while the girl was still falling, which left her vulnerable. At the same time as this expansion he would already smash his elbow into the girl's entire body, smashing her into the rocks and water around and destroying the formations. Rather than pullback his elbow though, he would use his positioning to hold the girl against the rubble and then channel his lightning chakra throughout his body and surge it into the girl, paralyzing her.


Speed Meter: 14
Tracking Meter: 18
Health Meter: 160 - 30 0 = 160
Chakra Meter: 2,780 - [30 + 30] = 2,720

Moves Used
Yang Specialist
Users will gain heightened vitality translating to 1000 chakra increase to their natural reserves. As well, their physical durability increases significantly, allowing them to reduce up C-rank damage (30 dmg) from physically damaging techniques like any nin, tai, and kenjutsu. As well, they are immune to recoil damage from techniques that cause it like Forbidden, though they still succumb to the jutsu's other subscribed affects.

Note: Requires Yang.




(Chō Baika no Jutsu | 超倍化の術) — Super Multi-Size Technique
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A (+30 Damage to Taijutsu Moves; -10 to the User Per Turn)
Description: The Super Multi-Size Technique is the height of the Multi-Size Technique, which multiplies the user’s body to a size beyond belief. The attack method depends on the situation and the user’s inventiveness, but massive punches, kicks and body slamming is common. However, the abnormally extreme physical change also places a large burden on the user’s body. The clothes of the user also expand along with the body. Because of his massive size, the user's speed is slowed as well, moving at -1 base speed level though this is hardly significant as the scale of the user's body allows him to travel more distance with fewer strides.

Note: Only Akimichi Clan members can use this jutsu.



(Taipō: Konoha Kaiganshō | 体法・木ノ葉壊岩升) — Leaf Rock Destroying Rise
Type: Offensive
Rank: B
Range: Short - Mid
Chakra Cost: N/A
Damage points: 40 + 30 = 70
Description: A Taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.



(Raiton: Chidori Nagashi | 雷遁・千鳥流し) — Lightning Release: One Thousand Birds Current
Type: Offensive/Defensive
Rank: A
Range: Short (Mid if Channeled Through a Medium)
Chakra: 30
Damage: N/A (+10 if Used to Boost Weapon Damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralysis, although they still feel the pain and numbing effects.

Note: Paralysis lasts 1 turn if successful but is ineffective against bios who have a primary Lightning Specialty
 
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The_Empire

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Arya noticed her opponent didn't really react to the damage of the spiked shield. He expanded his whole body this time. She thought it was just a unique move to expand his body but in reality he was an Akimichi member. She activates her clan's hidden ability which she calls on the guardian of her clan to surround her at the same time it was activated. This would not only be taller than the man but also stronger. He drives his elbow into her but is blocked completely by the guardian protecting her.

( Doujutsu: Eien no Mangekyou Sharingan ) - Eye Technique: Eternal Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.

( Doujutsu: Susano'o ) - Eye Technique: Madara's Tempestuous God of Valor
Type: Supplementary/Offensive/Defensive
Rank: Forbidden
Range: Short-Long
Chakra: 120 ( +30 per additional turn )
Damage: N/A ( -10 to user per turn )
Description: a gigantic, humanoid avatar made of the user's chakra which manifests around the user and becomes an extension of their will, acting and attacking on their behalf. By default, Susanoo is anchored to its user and they to it: in its less developed forms it will move around with the user; in its more completed forms the user will be suspended within Susanoo, being brought with it as it moves. This connection allows Susanoo to shield against physical attacks, becoming more difficult to penetrate as it is manifested more fully.
Standard:
In its initial form (requires EMS), Madara's Susanoo has S-rank durability and for combat, employs swords or chakra blades (S-rank constructs). two entirely different sides that are conjoined along their spine, each with a distinct pair of arms and a unique face. Madara has also shown the ability to combine this technique with the Wood Release Clones Technique in which case the user can only make 2 clones and their incomplete, smaller Susano'o bestows only a A-Rank defense and an A-Rank attack. At this level, it becomes able to use Yasaka Magatama as well.
Complete Body:
Two turns after it initially manifests, the user stabilizes their chakra and hence induces their Susanoo to advance to its final form. In its final form, Susanoo acquires new traits including a tengu-esque nose, wings for flight, and robes with ornate armor. But more importantly, it gains power akin to a biju. Once stabilized, the Complete Body form can protect its user from all but the strongest of attacks (120 damage defense). And with regards to its offense, its weapons can inflict F-rank damage up to long-range no matter the weapon being used, with the sword having been shown able to cleave mountains. It also becomes capable of being utilized alongside the user's Deva Path abilities should he have obtained Rinnegan, calling down meteorites for the user.
Note: Counts as a move each turn it is active; moreover, Tsukuyomi, Izanagi, and Izanami cannot be used
Note: For Madara with EMS, Susanoo is usable twice and lasts up to six turns, with a three-turn cooldown after which EMS is deactivated.
Note: For Madara with Rinnegan, Susanoo is usable twice and lasts up to eight turns, with a three-turn cooldown.

The guardian with it's left hand creates a katana that extends out and stabs the man in his stomach. The guardian has it's hand pointed to make it where the katana just forms that would expend outward and connect to the man's stomach.

The North Remembers!!!!

She finally talks and yells at the top of her lungs. She has awakens her true destiny, the protector of the Stark Family and this man is standing in her way.

2150 -70 -20 -120 -30 =1910
Health: 160
Speed: 14
Tracking: 54
 

Kai NB

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To his surprise, an ethereal guardian the same size as, if not slightly bigger than, Shallot was formed around the girl. As such, his elbow would strike the guardian instead of her. Rather than let her continue though, he would slam his hands on the ground after hitting the guardian and surge earth chakra into the floor, causing the entire area in front of Shallot and around the girl and her guardian drop 100 meters. This would be in a perfect square shape 20 meters by 20 meters with Shallot standing right outside the crater. In addition, the sudden drop, while not making her and the guardian airborne, would at least be off footing and have the sword strike that was aimed at Shallot's abdomen miss.

Shallot now standing at the top of the 100 meter crater would then use his fire chakra and release a heatwave into the crater, filling it entirely from bottom to top, so that it would fill the entire crater and trap the girl at the bottom. The heatwave would not only begin burning up the girl, but would also mirage Shallot as he released his expansion jutsu, but thanks to the mirage lightning, would make the girl still see him expanded at the same size, not realizing a change and surely messing up any aim, let alone being 100 meters away now to clearly pinpoint. He would not stop his assault with that and would also surge earth chakra into the crater and cause multiple serpentine like canines come strike through the user's now weakened guardian from the heat, from all sides, underneath, within the sides of the crater and up top, also preventing escape.


Speed Meter: 14
Tracking Meter: 18
Health Meter: 160 - 30 0 = 160
Chakra Meter: 2,720 + [30] - [40 + 40 + 40] = 2,630

Moves Used
(Doton: Daichidōkaku) — Earth Release: Great Moving Earth Core
Type: Supplementary/Defensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.

Note: Can only be used twice.



(Katon: Gurēto-en Kuraudo no Jutsu) — Fire Release: Great Flame Cloud Technique
Type: Offensive
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: Performing the Boar → Tiger hand seals, the user inhales air while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth toward the sky. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time, in this instance the clouds within range. These massive streams of intense flames from the user have enormous range and can cover a huge area; forming a soggy-cloud like state of flames that cover the area skies. The main advantage of the technique is that it can inhibit/seal the skies as an escape route, for the above sky is sizzling hot. Also, the heated air directly above will be creating a sharp shift in air density levels near the ground. As light passes between the different levels, it will bend, creating mirages.

Note: The heat wave lasts for three turns
Note: No S-Rank or above Katon in the user's same or next turn

Learned Here [ ]



(Doton: Inukai Takeru no Mikoto) — Earth Style: Inukai Takeru no Mikoto
Type: Offensive
Rank: S
Range: Mid - Long
Chakra: 40
Damage: 80
Description: A technique where the user creates ferocious canine chakra avatars from the land itself. They will pursue their targets relentlessly in order to clamp down on them with their jaws, restraining and crushing them, and their speed is so great that they were even able to catch Sage ranked Ninja. The user can also transmit elemental jutsu through the body of one of the canines after it grasps a target, causing it to travel the length of its body at normal speeds until it erupts from the mouth.
 
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The_Empire

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Arya sword misses as the ground drops below her and the guardian that protects her. The guardian looses it's footing which she can't making it leap up out of this hole that's being created. What she does is create trees from the ground itself that rises herself and her guardian up higher than the hole that is created. These trees are special thanks to the flowers that are attach to them which release pollen out to cause someone to be knocked out if anyone inhales. She looks down on the small man as if she ruled him. Right before she creates these trees she passively activates her chakra sensory.

(Mokuton: Kajukai Kōrin) - Wood Release: Advent of a World of Flowering Trees
Type: Supplementary/Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user after performing the snake hand seal take advantage of the innate properties of Wood Release to be able to force trees to grow on any surface in an instant the user creates a dense forest of flowering trees. The pollen produced by these flowers is then released into the surrounding atmosphere and when inhaled, quickly renders the afflicted target unconscious. One way to counter this technique is to destroy the trees.
Note: Can only be used by Madara Uchiha or Hashirama Senju biographies.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

She makes one hand seal and releases a wall of fire that reigns down on that covers a large area.

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.

Chakra: 1910 -15 -5 -30 -20 -40 -40 =1760
Health: 160
Speed: 14
Tracking: 54
 
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