Well I have some plans to reorganize some of the RP sections to a more rational and logical structure. However before I will implement them, I want to know what the RPers think of it (yes this thread is mainly meant for people who RP or who have the intention of RPing) and to let them know what is going to happen so that they don't get confused when suddenly a section or thread is not anymore where it's supposed to be.
Change 1: Remove the Rules, Info & RP Questions section
Change 2: Independent Biographies section
Change 3: Konoha Town
Change 4: Training Grounds
Overal benefits:
- The RP gets a more rational structure without actually messing around too much with the current structure. The amount of main RP sections remains exactly the same and only 3 or so new subsections are added.
- All the aspects of our RP that are strongly related to each other are now located close to one another: bios, battles, training. The battle RP is also more clearly separated from the regular RP in KT.
- We can take back KT and use it as a focal point to gather RPers.
The NW is something separate, so I'm not going to involve that in this thread.
Change 1: Remove the Rules, Info & RP Questions section
I always had my sincere doubts about this section. The idea behind it was that you could find all the RP rules here, concentrated in one spot, but from the start I found it very inconvenient as for instance the basic bio rules and the bio template were then located 5 sections under the bio section. That was just stupid, so I already moved those immediately afterwards back. It doesn't have any particular connection either with battle tests.
So I want to make the Battle Tests subsection a subsection of the BA. Likewise I will make The Biography rules subsection (and rename it Special Biography Rules, though that might cause a slight confusing with with what we define as a 'special bio, but that can be solved by naming it Special Bio & Ability rules or something) a subsection of the Biographies section.
When that is done that entire section is completely empty outside 4 threads and that's currently the only problem. The RP Questions and the RP updates threads could be moved to KT. Then that leaves the two Elemental threads. The only options that seem available are or they are moved to Jutsu section, but where then exactly? Or they are added to the Biography rules section which already has things like the Speed Chart there or maybe the Training Grounds (though that one is already filled with stickies). When these threads are gone, this entire section can be deleted.
So I want to make the Battle Tests subsection a subsection of the BA. Likewise I will make The Biography rules subsection (and rename it Special Biography Rules, though that might cause a slight confusing with with what we define as a 'special bio, but that can be solved by naming it Special Bio & Ability rules or something) a subsection of the Biographies section.
When that is done that entire section is completely empty outside 4 threads and that's currently the only problem. The RP Questions and the RP updates threads could be moved to KT. Then that leaves the two Elemental threads. The only options that seem available are or they are moved to Jutsu section, but where then exactly? Or they are added to the Biography rules section which already has things like the Speed Chart there or maybe the Training Grounds (though that one is already filled with stickies). When these threads are gone, this entire section can be deleted.
Change 2: Independent Biographies section
Now that one section is removed, we can make room for another, more precise an independent section for the RP biographies, which currently is still a subsection of KT. In the old days there was a strong connection between those two, however that doesn't really apply anymore and it's a bit weird that something important like biographies are stuck as a subsection and sub subsections. As said the Biography Rules subsection will become the 3rd subsection of this section.
Change 3: Konoha Town
With the bio sections out of KT suddenly there is quite a lot of free space here. Scorps once suggested a plan to restructure it completely, however I personally found that he was going too far as then you would need at least one mod solely to keep all those threads in check, which I found a waste. However now we do have the opportunity to at least make the main section again stronger connected to the Naruto RP. Currently it's mainly used by people who do random RP stuff and this is not beneficial for the real RP threads it was supposed to be used for like recruitment threads, bio shops etc. For now the plan is to just to make a non-Naruto RP subsection where stuff like Vampire RP, Kingdom Hearts RP, Star Wars RP etc. can be done. We will take back KT for the real RPers! Having the RP Questions and the RP Updates threads stickied here, is also meant to show these intentions.
In the least it opens quite a few possibilities for the future.
In the least it opens quite a few possibilities for the future.
Change 4: Training Grounds
Vincent has been working on a reformation of the training system and the training grounds for while and he has been talking to me about it (the recent new sensei benefits are also directly related to this
). For now this is some kind of moderate solution of what we discussed. The canon and custom trainings get separated from each other. Canon training (5 basic elements, genjutsu, taijutsu etc.) remain located in the main section. Custom skills (CE, CJ etc.) get a subsection. In this subsection I will provide these prefixes:
[CE] = Custom Element training
[CFS] = Custom Fighting Style training
[CJ] = Custom Jutsu training/trading
[CC] = Custom Clan training
[CSC] = Custom Summoning Contract training
People will have to use prefixes. This way it becomes easier to keep track of individual people's trainings and things like CJ transactions. I have no idea yet which colors I'm going to use, but for the custom skill section probably the same for all as I don't want to have cacophony of colors.
Same thing will be done for the main training section:
[Katon] = Katon training
[Doton] = Doton Training
[Raiton] = Raiton Training
[Suiton] = Suiton Training
[Fuuton] = Fuuton Training
[KG] = Kekkei Genkai Training
[HA] = Hiden Ability Training
[Ken] = Kenjutsu Training
[Tai] = Taijutsu Training
[Gen] = Genjutsu Training
[Nin] = Basic Ninjutsu Training
[SM] = Sage Mode Training
[YY] = Yin/Yang Training
[Fuuin] = Fuuinjutsu Training
[Kin] = Kinjutsu Training
[SC] = Summoning Contract training (canon)
As you can see I divided them in groups and each group should get their own prefix color. Again not sure which colors still have to be decided. I think the majority of the skills are covered, using common sense you should be able to know which prefix you should use for which skills. 8IG and Leg Weights are clearly taijutsu based, Samurai training is Kenjutsu based, things like Sharingan, wood, lava, magnetism are KG based and things like shadows and Akamichi are HA based. Sometimes it might be less clear like sound and smoke are ninjutsu based, while rain is suiton based. If it seems people really can't understand the logic behind some specific skills, other prefixes can always be added later.
Some of the mods also suggested a CHAR or ADV prefix (characters or advanced) for very specific, most of the time tied to individual canon characters, abilities that are difficult to sort under any of the other prefixes like FTG (which is both S/T ninjutsu as fuuinjutsu). Personally I have a bit of trouble with it because it might lead to people considering every skill ADV or CHAR, though using the logic that it can only be used if it doesn't fall under anything else, it might work.
Finally I also got the idea when trying to find a solution for some of the stickied threads, to make a subsection in the Training Grounds for RP guides. More precise RP guides posted by members themselves about anything RP related like the Sharingan usage guide. This might be interesting for regular RPers to give some input. Logically these guides will have to be approved though to avoid people posting wrong things. Awards/prizes might be given out for really helpful guides.
[CE] = Custom Element training
[CFS] = Custom Fighting Style training
[CJ] = Custom Jutsu training/trading
[CC] = Custom Clan training
[CSC] = Custom Summoning Contract training
People will have to use prefixes. This way it becomes easier to keep track of individual people's trainings and things like CJ transactions. I have no idea yet which colors I'm going to use, but for the custom skill section probably the same for all as I don't want to have cacophony of colors.
Same thing will be done for the main training section:
[Katon] = Katon training
[Doton] = Doton Training
[Raiton] = Raiton Training
[Suiton] = Suiton Training
[Fuuton] = Fuuton Training
[KG] = Kekkei Genkai Training
[HA] = Hiden Ability Training
[Ken] = Kenjutsu Training
[Tai] = Taijutsu Training
[Gen] = Genjutsu Training
[Nin] = Basic Ninjutsu Training
[SM] = Sage Mode Training
[YY] = Yin/Yang Training
[Fuuin] = Fuuinjutsu Training
[Kin] = Kinjutsu Training
[SC] = Summoning Contract training (canon)
As you can see I divided them in groups and each group should get their own prefix color. Again not sure which colors still have to be decided. I think the majority of the skills are covered, using common sense you should be able to know which prefix you should use for which skills. 8IG and Leg Weights are clearly taijutsu based, Samurai training is Kenjutsu based, things like Sharingan, wood, lava, magnetism are KG based and things like shadows and Akamichi are HA based. Sometimes it might be less clear like sound and smoke are ninjutsu based, while rain is suiton based. If it seems people really can't understand the logic behind some specific skills, other prefixes can always be added later.
Some of the mods also suggested a CHAR or ADV prefix (characters or advanced) for very specific, most of the time tied to individual canon characters, abilities that are difficult to sort under any of the other prefixes like FTG (which is both S/T ninjutsu as fuuinjutsu). Personally I have a bit of trouble with it because it might lead to people considering every skill ADV or CHAR, though using the logic that it can only be used if it doesn't fall under anything else, it might work.
Finally I also got the idea when trying to find a solution for some of the stickied threads, to make a subsection in the Training Grounds for RP guides. More precise RP guides posted by members themselves about anything RP related like the Sharingan usage guide. This might be interesting for regular RPers to give some input. Logically these guides will have to be approved though to avoid people posting wrong things. Awards/prizes might be given out for really helpful guides.
Overal benefits:
- The RP gets a more rational structure without actually messing around too much with the current structure. The amount of main RP sections remains exactly the same and only 3 or so new subsections are added.
- All the aspects of our RP that are strongly related to each other are now located close to one another: bios, battles, training. The battle RP is also more clearly separated from the regular RP in KT.
- We can take back KT and use it as a focal point to gather RPers.
The NW is something separate, so I'm not going to involve that in this thread.
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