[CFS] Renewal Taekwondo

Six Paths

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The darkness enters as a black cloak like cloth flies through the wind. IT was heavy though, much heavier than a cloak would indicate. A Trench coat resting on the shoulders of a figure the mere presence of which, would freeze the air around. I look up, as the equally jet black hair stares into the field, spotting a humanoid figure, blurry as it was, the glasses reflecting the sun, as I got closer.

Coming up to him and sitting beside him, in my hands, which simply move in thin air, a cup of coffee appears, black, as I give it to the figure standing close. One of which I made appear for myself as well.

Simply looking into the horizon, with my view on the same line as his, I ask in a quiet, calmer than natural voice. A voice indicating a sort of familiarity with this individual.

It surely has been a long time, since we have been able to do this. Quite honestly speaking, since you left it has been kinda boring. How, have you been my dear friend? I hope you don't mind me asking...prior to us beginning what we have stepped here for.
 

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Aware of the man approaching him, Archer remained unmoved as he continued to gaze at the landscape in front of him. The surrounding air became noticeably colder the closer the man got, something that always seemed to happen whenever Kaneki made an appearance. Always with the theatrics. Archer smirked as he remembered every time Kaneki had done that.

With the man finally arriving and taking a seat beside him, Archer reached out and took the coffee that was offered to him but, decided not to drink it, not yet anyway. He placed it on the rock to his left and listened to Kaneki as he spoke before replying.
"Same old Kaneki. Always has to make an entrance. Indeed. Its been far to long since we did this. I guess that's mostly my fault though, since I left the village but, it was something I needed to do for myself. I've been ... busy. How about you?
 

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A small smile appeared on the black reapers face. He lowers his head, as his gaze moves towards the landscape Archer has so long been looking on. His headband never suited him, it was understandable why he left. After all, it wasn't much longer when Kaneki did the same thing. A home maybe was not meant for those 2 individuals, one with a crimson robe, with a grey view on life, as his eyes appeared to have lost their shine, since eternity, while the other one, with black eyes, occasionally turning red, because of his...hunger. Either way, was this a time to get melancholic, and think of life choices? Along with the could have been's? Clearly not.

Kaneki raises himself up, from the risen root of the tree which he had sit upon. He takes off the heavy coat, showcasing a battle suit under it, skin tight, as his gaze turns towards Archer, with the glasses reflecting. Beside Archer, was the cup of coffee, empty. His eyes looked cold and focused, as if the mind was clear from any sort of confusions, or thoughts which might disturb the process.

We have not come here to converse, rather, let us begin with our true intentions. We are here for you to learn Renewal Taekwondo. But before we put your practice to the fist, allow me to train the might first. Tell me, my dear friend. What is this style? What does it consist of?
 

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Paying attention to Kaneki's every movement, Archer noticed the removal of his coat which revealed his battle suit underneath. No doubt in preparation for something foolish he had planned. He shifted his gaze back onto the view in front of him one last time before standing up to address his old friend. "Tch. It would seem a piece of your brain has failed to regenerate this time. You ask me questions and when I answer, you tell me this isn't the time to converse!? Fool!

Anyway, let's do as you said and move onto the real reason we are here. The style combines Earth Release, more specifically the Weight Manipulation aspect of it, with the martial art Taekwondo, which focuses on swift, powerful strikes with your legs, to create the fighting style known as Renewal Taekwondo.

Practitioners of this style utilize Weight Manipulation to increase their body weight for a brief moment that generates a force, due to gravity's effect on their body when they increase their weight, which they then absorb into their body and store it for a moment, before releasing it in form of a powerful kick/s. Put simply, it allows them to redirect the force generated to augment the power of their kicks.

Naturally something so powerful comes with drawbacks and this style is no different. By increasing ones body weight, the force absorbed into your body isn't considered normal so holding it in your body for too long can cause serious internal damage. Furthermore, there's also the possibility of increasing your body weight too much which can result in the resulting force crushing the bones in your body due them not being able to withstand it."


Archer yawned as he concluded his summary of the style, it had been a while since he had to explain something to someone and he wasn't one to speak much. "That's all I have for now, hopefully its sufficient."
 

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Tch. He uttered as he was smiling slightly. He had not changed. His arrogance was all the same, but it was rightfully placed. His explanation was rather superb, even after all these years of knowing this form of combat, Kaneki could not match the Wrought Iron warrior. Either way, it was time to continue, he has been lost into thoughts enough, so he desired to simply begin explaining the first technique, and instantly see, how he would perform.

Correct. Everything was mentioned superbly. Do not forget, this very energy with the weight increase, you can negate, using the physical strength, of other solid techniques, or taijutsu. Let us begin with the very first, and easiest technique. It is called Guardbreaker, because it is usually used to break the Guard which an opponent might create. Straight Forward? Probably. Increase your weight about x10. And, send the energy to one of your legs. However, instead of releasing this energy in form of a kick, release it in the clenching force in your knee joint. Like this, you can grab objects, much larger, and move them aside, toss them to an enemy, or grab the enemy, break body parts, or dodge techniques, even much stronger than you. It's rather simple. I want you to show it to me.... as.

In those moments, Kaneki's eye Redened. His Kagune awakened, 3 large tentacles, which instantly grabbed a tree and pulled it off the roots. Then, without even thinking, he just tossed it towards Archer. The strength with which it was flung was larger. The moment it left the grip of the Kagune, and the line of sight was covered, he continued the sentence.

You grab this trunk, and fire it back to me.

(Rinyūaru Tekondō: Hoe Hook) | Renewal Taekwondo: Guard Breaker
Type: Offensive/ Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: 40
Description: The user starts by multiplying their body’s natural weight by 10x. The user then stores the energy provided by the opposite force generated by the earth and uses a particularly effective stance in Taekwondo known as Hoe Hook (or Guard Breaker). This stance is used to either grab the opponent using the muscle strength of the user’s legs, thereby holding the target in a grappled formation, allowing the user to push or pull them in a variety of ways, or to use this grab in more Offensive situations, such as breaking a targets guard. The user, once they have “hooked” the opponent in the desired manner, will release the stored energy from prior which they use to create large openings in the opponent’s defenses, or to throw them in a desired direction, such as slamming them against the ground, with great speed and force.

Note: This technique can only be performed once every 2 turns.
 

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Archer swiftly changed his stance the moment Kaneki had the Kagune uproot the tree and launch it at him. Sliding his left leg forward ahead of his right, feet no further apart than absolutely necessary to maintain his balance while keeping in tune with the style. He bent his knees slightly for better balance and raised his left hand in front of his face, fist clenched with his right hand tucked behind his back.

As the tree approached him, Archer multiplied his weight by 10 and stored the resulting force in his right leg. He pushed off the ground when the tree was within striking distance, launching himself at a 45° angle he would appear beside the tree with his right leg raised above his head. Shifting the force gathered to his right knee region, he would bring his leg down to "wrap" it around the trunk of the tree. His own forward momentum coupled with the trees would allow him to rotate his body in a anti-clockwise motion and launch the tree back at Kaneki when he completed his 360° rotation, essentially slingshotting the tree forwards by "unwrapping" his leg at that moment.
 
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Six Paths

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Masterful showcase of Archers abilities, he always was a genius in what he did. At a young age entirely dominating the tournament in Konoha. Picked by one of the elder masters to learn t powerful ability of sound release. He always was one step ahead, his intellect, arrogance... they never spoke of his power, rather of his ability with words, however... it was time to show him, Kaneki had no stood behind either. Despite this being a training session, he had to prove a few points, maybe for his own ego? Maybe.... to impress someone.

He slid his right leg back, lowered his stance slightly, and multiplies his body with a total of 15. And totated his pelvis, performing a very powerful strike to the trunk, sending it flying. The kick was simple, a high kick, but the strength connected to it, was out of this world. He simply continued explaining the next technique.

The next technique will be a movement oriented technique. It is based on returning the power, back to the ground. You will increase your weight in accordance to the distance you wanna travel from 5 to 15 times. The movements will be linear and insanely quickly, naked to the normal human eye. Show me Archer... How well you understand.

(Rinyūaru Tekondō: Bo-Bup) | Renewal Taekwondo: Way of Walking
Type: Supplementary
Rank: D-Rank/ B-Rank/ A-Rank
Range: Short - Mid
Chakra: 10/ 20/ 30
Damage: N/A
Description: The user begins this technique as they would any technique from RE Taekwondo, by increasing their weight by a certain amount for a brief instant, in relation to the amount of energy they wish to generate, using the basic principles of the Fighting Style. The user then directs this energy, using one of their legs, into the other leg, and expends it in order to “kick” or "push" off the ground with a tremendous amount of force, propelling the user at high speeds in a single, linear direction. It would require the Tracking Capabilities of a 2 Tomoe Sharingan or Higher to track this movement. This technique has 3 stages, each with their own Rank and distance it allows the user to traverse.

D-Rank: Weight Manipulation costs 10 Chakra, and allows the user to move up to 5m.
B-Rank: Weight Manipulation costs 20 Chakra, and allows the user to move up to 10m.
A-Rank: Weight Manipulation costs 30 Chakra, and allows the user to travel up to 15m.

Note: This technique cannot be performed consecutively within the same turn.
Note: The A-Rank usage of this technique can be used a max of 4 times per battle. Additionally after the A-Rank version of this Jutsu is used, this technique cannot be used for 2 turns.
 

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Impressive. The ease with which Kaneki kicked the tree away didn't take much effort on his part. He had grown a lot since their time in the Hidden Leaf Village. It wasn't just his attitude that changed, his strength did as well and it was clear to anyone who knew him. The centipede has evolved.

This wasn't the time for that though, they could speak in detail after the training. It was time to perform the next technique, which Kaneki briefly explained. He immediately began his preparation, sliding his right foot back whilst bending his knees slightly to lower his body and shifting his body five degrees to the right. Using the knowledge he already gained from his training, he repeated the process by multiplying his weight for an instant. The force generated was directed into his right leg which he used to push off the ground, appearing almost instantly five meters to Kaneki's left, his coat fluttering due to the speed at which he moved.
"Will that suffice, Centipede?"
 

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You have my permission to use all of the techniques of Renewal Taekwondo. This part here, is purely for cosmetic RP purposes. The list of the techniques will be in the spoiler below. Without further adieu, I will simply continue my normal next move.

(Rinyūaru Tekondō: Hoe Hook) | Renewal Taekwondo: Guard Breaker
Type: Offensive/ Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: 40
Description: The user starts by multiplying their body’s natural weight by 10x. The user then stores the energy provided by the opposite force generated by the earth and uses a particularly effective stance in Taekwondo known as Hoe Hook (or Guard Breaker). This stance is used to grab the opponent using the muscle strength of the user’s legs, thereby holding the target in a grappled formation, allowing the user to push or pull them in a variety of ways, or to use this grab in more Offensive situations, such as breaking a targets guard. The user, once they have “hooked” the opponent in the desired manner, will release the stored energy from prior which they use to create large openings in the opponent’s defenses, or to throw them in a desired direction, such as slamming them against the ground, with great speed and force.

Note: This technique can only be performed once every 2 turns.

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(Rinyūaru Tekondō: Bo-Bup) | Renewal Taekwondo: Way of Walking
Type: Supplementary
Rank: D-Rank/ B-Rank/ A-Rank
Range: Short - Mid
Chakra: 10/ 20/ 30
Damage: N/A
Description: The user begins this technique as they would any technique from RE Taekwondo, by increasing their weight by a certain amount for a brief instant, in relation to the amount of energy they wish to generate, using the basic principles of the Fighting Style. The user then directs this energy, using one of their legs, into the other leg, and expends it in order to “kick” or "push" off the ground with a tremendous amount of force, propelling the user at high speeds in a single, linear direction. It would require the Tracking Capabilities of a 2 Tomoe Sharingan or Higher to track this movement. This technique has 3 stages, each with their own Rank and distance it allows the user to traverse.

D-Rank: Weight Manipulation costs 10 Chakra, and allows the user to move up to 5m.
B-Rank: Weight Manipulation costs 20 Chakra, and allows the user to move up to 10m.
A-Rank: Weight Manipulation costs 30 Chakra, and allows the user to travel up to 15m.

Note: This technique cannot be performed consecutively within the same turn.
Note: The A-Rank usage of this technique can be used a max of 4 times per battle. Additionally after the A-Rank version of this Jutsu is used, this technique cannot be used for 2 turns.

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(Rinyūaru Tekondō: Jeonche Paekiji) | Renewal Taekwondo: Complete Package
Type: Offensive/ Defensive
Rank: C-Rank - A-Rank
Range: Short
Chakra: 15 - 30
Damage: 30 - 60
Description: The user starts by manipulating their weight to generate the desired amount of force, between x5 & x15, or alternatively, the user may gather the force generated by an incoming physical attack, effectively using their opponent's own force against them, resulting in a counter of up to A rank strength. The user then directs and stores this energy in the desired leg, and releases it in any single kick from a number of kicks in Taekwondo. These include, but are not limited to, high-kicks, jumping-kicks, low-sweeping-kicks, ground-kicks, round-kicks, etc, essentially allowing any practitioner of Renewal Taekwondo to user their art in a freeform manner.

Note: The A-Rank usage of this Jutsu can be used a max of 4 times per battle. Additionally, if the A-Rank usage of this Jutsu is performed, no A-Rank or higher Renewal Taekwondo Jutsu can be used in the same turn.

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(Rinyūaru Tekondō: Jechundesung no Jishin) | Renewal Taekwondo: Quake of the Monkey King
Type: Offensive/ Defensive/ Supplementary
Rank: A-Rank
Range: Short - Long
Chakra: 30
Damage: 60
Description: The user begins as they do with any other RE Taekwondo technique, by increasing their weight and using the force generated by the surface they are standing on in retaliation. The user then gathers this force, channels it into one of their legs, then redirects this force into the other leg. Then, by driving the receiving leg back into the ground, and releasing the energy in the form of a pushing motion, the user becomes able to alter the very shape of the terrain in a single swift, elegant manoeuvre. This seemingly simple technique has a variety of uses, for example, the user could raise a large section of the ground directly in front of themselves in order to defend themselves from all manner of attacks, both big and small. Another potential application is altering the ground over a wider area in general, although not on the same scale as the previous example, allowing the user to potentially throw their target off-balance due to the wider area of effect, or to otherwise affect the terrain in a manner that is beneficial to the user. The user can even perform more specific actions, such as raising more specific fragments of the earth in order to attack colossal or flying Summoning Animals, albeit within a reasonable range and/ or area of effect.

Note: Can be used a max of 3 times per match.
Note: User must wait at least 3 turns between each usage, and no Renewal Taekwondo Jutsu above B-Rank can be used in the same turn.

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(Rinyūaru Tekondō: Dai Shisei - Hwechook) | Renewal Taekwondo: 3rd Stance - Hwechook
Type: Offensive/ Supplementary/ Defensive
Rank: A-Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user begin, just like with every Renewal Taekwondo technique, by multiplying his weight by x15 for a brief instant. From there on, he channels the energy from one foot to the other using a special property. When the force which is being channeled, reacher the pelvis, the user adds the desired rotation to the energy. The specific property of this technique, is the continuous addition of weight, which together add up to A rank, given in the technique. Let us say for example, by doing the first step, the user will generate enough force for half of the estimated rank of the technique, the second step, will generate the rest of the force, having both of the said kicks, equal to the strength of the technique. 3rd Stance Hwechook utilizes 3 specific kicks, done to the opponent, usually aiming at the head. Generally the first kick, begins with the user channeling 1/4th of the force from the ground, towards one of the sides of the user’s head. The second one, will have the user kick the enemy, at the opposite side of the head, while the 3rd one will result into releasing half of the energy of the technique onto the back of the head. The efficiency of these kicks, is not simply the release. Or for that matter the breaking of the power into multiple kicks, but due to the previously mentioned rotation of the pelvis, the kicks, will have the released force turn into very specific rotation, which he will determine in a freeform matter before he releases the kick, hitting the air with high enough amounts of force to be able to create insanely strong turbulations, if said strike does not land on a solid object. These kicks, strength and rank will vary only half of the full power of the technique for the first 2 strikes, while the last one will encompass the other half. The turbulations of air, will have the same strength backing them, and due to the immense force of friction, it will buffer anything it may come into contact with, similarly to Renewal Taekwondo: Kick of the Blue Dragon.
Note: Can only be used 3 times per battle/event.
Note: This technique can only be used once every 2 turns
Note: No Renewal Taekwondo above A-Rank in the same turn
Note: No Taijutsu above B-Rank in the same turn.

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(Rinyūaru Tekondō: Palang Deulaegon Geod-Eocha) | Renewal Taekwondo: Kick of the Blue Dragon
Type: Offensive
Rank: S-Rank
Range: Short - Mid
Chakra: 40
Damage: 80
Description: The user starts by multiplying their own weight by a tremendous amount, roughly 25x. By doing this they generate a massive amount of force, due to the effects standard in any Renewal Taekwondo technique. From there, the user channels this force from the bottom of one of their feet and up their leg. As they do so, they add a change in the shape of the force generated by the initial step of the Jutsu, altering the nature of this massive force, and adding an extremely powerful rotation to it. And as the force of this technique reaches their pelvis, the user then redirects this force down to opposite leg. Finally, as this rotating mass of force reaches the foot of the receiving leg, they perform a standard high kick, common in Taekwondo, releasing the force from the sole of their foot. This force is then released in the form of a violently rotating mass of energy that shapes itself into the form of a traditional Eastern Dragon, with a blue long, slender body, and a large horned head. As the Dragon travels in the direction the user kicks, the user must maintain their stance, as lowering the leg that is performing the Jutsu or changing it in any large or significant way can cause the Dragon’s trajectory to change drastically, usually resulting in the Dragon crashing into the ground, and the technique ending in failure. The Dragon is composed of highly compressed air, caused by the rotating force coming into contact with the air, and upon hitting either the user’s target, or anything else, including the ground, other surfaces or objects, the Dragon’ body will continuously buffer against these things, wearing them down and causing damage through intense friction. The Dragon continues to buffer anything and everything that comes into contact with it until either the user changes their stances, and ends the technique, or the Dragon is overcome by a technique of equal or greater strength. Upon ending their usage of the technique, the leg the user performed the Kick of the Blue Dragon with will be detrimentally affected by its usage, due to the change in the force’s shape (Aka, the rotation added to the technique). This results in the user being unable to perform any Renewal Taekwondo Jutsu that requires the user to channel the force from the initial step through one leg to another for 2 turns, until their leg recovers from the backlash from the technique, as it is almost impossible to perform most Renewal Taekwondo Jutsu with only one properly functioning leg nor any Taijutsu of A rank and higher with that leg.

Note: This technique can only be used 3 times per battle/ event.
Note: This technique can only be used once every 4 turns. (2 Turns for the leg using the Jutsu to recover, then a 2 turn cool down on top of that.)
Note: No B-Rank or higher Taijutsu within the same turn this Jutsu is used.

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(Rinyūaru Tekondō: Jin Hoechook) | Renewal Taekwondo: Truth Tornado
Type: Offensive
Rank: Forbidden
Range: Short - Long ( Mid range in width )
Chakra: 50
Damage: 90 (-25 to the user)
Description: The user begins by initiating the first step in any Renewal Taekwondo technique, increasing their mass in direct relation to the force they wish to generate by the technique. Jin Hoechook is one of the most powerful Renewal Taekwondo techniques ever invented, requiring the user to push their body to the absolute furthest limit possible, multiplying their body’s natural weight by 50x. The user will then gather the force generated by the opposing surface, and perform one of Taekwondo’s signature high-kicks. The kick is performed by leaping off the ground while simultaneously rotating one’s body, releasing the force generated by the earth in the form of a massive blast of compressed air that rotates with a great deal of force and ferocity. The direction of the rotation is dependant on which direction the user rotated their body (clockwise or counter-clockwise).
Note: This technique can only be performed once, due to the strain it places on the user’s body. That is unless they are a master of Renewal Taekwondo, then they may use this technique a 2nd time, after which, they completely collapse, due to the force exuded on their body and the general strain of such a powerful technique.
Note: No Renewal Taekwondo techniques can be performed within the same turn the user performs this Jutsu.
Note: After it’s use, the user cannot perform Taijutsu of any Rank for 3 turns, and cannot gather chakra, for that turn.

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The wrought Iron warrior, the faker, appeared in his side, instantly. Kaneki simply closed his eyes, and turned towards his left, looking at the grey eyes and gaze shinning towards the Claymore. So was he looking with his silver colored eyes towards Archer. Silence in the training field, as in times, they would understand one another. Kaneki simply walked forward, and stated in a cold direct manner towards the other side. He went on to the other technique, still making a sarcastic remark towards Archer.

Centipede? Fun to say from a faker. Either way, shall we continue? You have seen me use this technique once, so with your superb copying abilities, you must know how to perform it. However... I shall not make it easier.


He stated as his Kagune activated, forcing 3 tentacles out of the back, moving in a calm resonance.

This technique is the basic offensive technique. You will multiply the body weight from 5x to 15x and you will use the energy which returns from the ground to perform any form of kick under the sun. This technique relies heavily in imagination. You can very well use these in any circumstance, and this one... will need you to defend. I wanna see how strong and how fast you are. Or... you shall be turned into a copy cat with Holes. Let us see, if Schrodingers Cat, has any control over his own fate!

He stated as his body goes low, and 2 of the tentacles rush on the left and the other on the right. The left one would come first, then the right, the last one would be going straight ahead after the second, in a goal to impale whatever might be left of Archer. Kaneki's stance was normal, his eyes were narrowed down, his breathing calm and probably... a hidden smile?

(Rinyūaru Tekondō: Jeonche Paekiji) | Renewal Taekwondo: Complete Package
Type: Offensive/ Defensive
Rank: C-Rank - A-Rank
Range: Short
Chakra: 15 - 30
Damage: 30 - 60
Description: The user starts by manipulating their weight to generate the desired amount of force, between x5 & x15, or alternatively, the user may gather the force generated by an incoming physical attack, effectively using their opponent's own force against them, resulting in a counter of up to A rank strength. The user then directs and stores this energy in the desired leg, and releases it in any single kick from a number of kicks in Taekwondo. These include, but are not limited to, high-kicks, jumping-kicks, low-sweeping-kicks, ground-kicks, round-kicks, etc, essentially allowing any practitioner of Renewal Taekwondo to user their art in a freeform manner.

Note: The A-Rank usage of this Jutsu can be used a max of 4 times per battle. Additionally, if the A-Rank usage of this Jutsu is performed, no A-Rank or higher Renewal Taekwondo Jutsu can be used in the same turn.

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Okay, Six isn't here, but we've got new shit to peddle, so I guess I'm "it". Two techniques, first is an update, second is a new technique. If you're active, describe how you'd perform them, pros, cons, etc. If not, well, sorry for wasting your time...

(Rinyūaru Tekondō: Dai Shisei Hwechook) | Renewal Taekwondo: 3rd Stance Hwechook
Type: Offensive/ Supplementary
Rank: A-Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user starts by following the basic requirement for all Renewal Taekwondo techniques, multiplying their weight, this time by x15 for an instant, generating opposing force in the ground as a result. From there, they gather, and channel this force from one foot to the other, adding a rotational change in shape as they do so. What sets this technique apart from similar techniques where a rotation is added to the generated force, like with the "(Rinyūaru Tekondō: Palang Deulaegon Geod-Eocha) | Renewal Taekwondo: Kick of the Blue Dragon" is that this technique doesn't utilize the change in the force's shape as a projectile, rather, it is utilized in a physical sense, to assist and influence the user's physical motions. The force gathered in the user's leg is split into three portions, each released on a separate strike on the target's head in a specific sequence created to inflict as much damage as possible upon the target. The first strike is typically performed on either of the target's temples with the corresponding leg, eg: left temple with left leg. As soon as the strike connects, the user expends the first portion of the gathered force, releasing it upon the side of the target's head in the form of a shockwave. As a result, the shockwave propels the user's leg in the opposing direction. Instead of fighting against this, the user follows through, pivoting in place with their other leg as they deliver a second strike to the opposing temple. They then repeat the previous step, releasing the second portion of the energy into the side of the target's head, and once more pivots, this time spinning around the back of the target, performing a full 360° turn and delivers a final strike to the back of the target's head, where the spine meets the skull. [SUP][ ][/SUP] While the individual strikes themselves aren't particularly strong, the placement of the strikes on the target's body carry powerful negative side-effects for the target. As the user transitions from the first strike to the second, in the brief interval between the two, the targets brain is knocked to the opposite side of their head, and with the second strike, they cause it to come to an abrupt halt. Even if the final strike to the back of the head is defended against, avoided, countered, etc, the combined force these two strikes alone exert upon the opponent causes them to experience extreme disorientation in the form of loss of balance, hampered movements, etc. For two turns the target's movement, tracking and reaction speed are halved, while any seals they attempt to weave fail, as factors such as their hand-eye coordination are also affected. Finally, if the any two strikes fail to hit a solid target, so long as they are consecutive, thanks to the rotation of the user's body, combined with the power of their kicks, they instead affect the air surrounding the target. Through the powerful rotational energy released in their kicks, the user is able to manipulate the flow of air surrounding the target, creating a brief, but powerful turbulent force which keep the target trapped as they buffer them, similar to the effects of the aforementioned "Kick of the Blue Dragon". While this miniature vortex carries no damage in itself, as it is the unintentional after-effect of a failed physical assault, it does have the aforementioned effect of locking the target in place, preventing them from moving for several seconds, before returning to normal, releasing the target with a miniature implosion as the air rushes to fill the space where it had been pushed and manipulated by the user's kicks. This is classified as an A-Rank elementally neutral 1m radius vortex, with the target at it's center, similar to "(Konoha Ryūjin) Leaf Dragon God".

Note: Can only be used 3 times per battle/event.
Note: This technique can only be used once every 2 turns
Note: No Taijutsu above A-Rank, including Renewal Taekwondo, can be used in the same turn after this technique is used.

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(Rinyūaru Tekondō: Jaecheondaesong) | Renewal Taekwondo: King of the Heavens
Type: Supplementary/ Defensive/ Offensive
Rank: A-Rank
Range: Self - Short
Chakra: N/A or 20
Damage: +20 or Equivalent Damage (-10 to user (Modern Application)
Description: An extremely unique technique known to practitioners of Renewal Taekwondo, the King of the Heavens, or as it is known in some circles "Jeahbongchim", is a technique that uses Renewal Taekwondo's most basic mechanic, the direction, or redirection of force, but in a more universal way. The user either starts with the staple action of multiplying their own weight, in this case 15x their normal weight, or they utilize a less common method, one found within the "(Rinyūaru Tekondō: Jeonche Paekiji) | Renewal Taekwondo: Complete Package", which utilizes the concept of taking the force of an incoming attack, redirecting it, and utilizing that for the initial step of Renewal Taekwondo instead. In the latter case, as this process is purely physical, it takes no Chakra from the user to perform, unlike the former case which requires Chakra to utilize Earth Release Chakra in order to increase their own body's weight. In the former, or "traditional", application of multiplying one's own weight, the user takes the force gathered from this application, and evenly channels it throughout their body, giving them a very refined, controlled distribution of energy. This results in a damage boost of +20 boost to any one of the user's Taijutsu or Kenjutsu techniques, due to the presence of additional force in every part of their body, and thus every kind of strike. In the latter, or "modern" application of redirecting force from an existing attack or technique, while this method does not cost Chakra to perform, due to the erratic nature of it being a foreign force, this results in a self-harming, single burst equivalent to the strength of the source which can be directly applied to the user's own physical attacks, within the same timeframe. Finally, thanks to the differing results of each application, how they can affect the user also differ. In the traditional application, due to the force being directly generated, manipulated, and distributed by the user themselves, the user attains a modest boost to their physical attacks, without the danger of self-inflicted recoil as it's controlled in the same manner as other Renewal Taekwondo techniques. In the modern application, due to it being reliant on an external source, one the user was not in charge of creating, this results in a potentially more powerful, single use application, but at the cost of self-inflicted recoil from redirecting a source of power the user themselves did not create.

Note: Can only be used 3 times per battle/ event, and after it's used, neither application this technique cannot be used for 2 turns.

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