Red Head vs ????

The_Empire

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I don't think I fought you before so why not go against a healer like yourself.

Lets make it official with counting chakra
_______________
Orochimaru comes on the battle field with trees all around him. His sword is down his throat and also the wrist launchers on his wrist. He wears a seal on his body for "Together".

(Kusanagi no Tsurugi) Grass-Mowing Sword
Type: Weapon
Rank: S-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
The Kusanagi Sword of Legend was the legendary sword of Orochimaru. Taking the form of a double-edged jian, Orochimaru retrieves his Kusanagi by opening his mouth and extending a snake which then opens its mouth and produces the sword, either with the sword handle first so he could use it freely, or blade first to attack his opponent instantly. The sword can quickly extend and retract its blade to attack from long distances and cut through almost anything of A rank and below. The retraction and extending ability is so fast that upon impact it can produce an S-Rank damage. The sword is indestructible.
Note: extending and retracting the sword counts as a move and spends 40 chakra per use
Note: Can only be used by Orochimaru bios.

(Misuto Yajirushi) Mist Arrow
Rank: S
Type: Weapon
Range: Short
Chakra cost: 40
Damage points: N/A
Description: Mist Arrow is two cannons strapped to the user's forearm. They have different designs(meaning the skull is a different shape or different look like for and example it could be a snake head) based on the user of the weapon. The default design is that of a skull on the front of it attach to a barrel.

The Arrow are made of a material so the user can channel their chakra and manipulate water sources or even the moister in the air for varies objects such as weapons and shields on top of them as its main ability. These two cannons are the perfect weapon for a weapon user and water user. The user channels their chakra and absorbs some water or moister in the air. The highest the rank of the object that is made of water is A rank or lower.

Mist Arrow secondary ability is to use the user's chakra to produce the same weapons and shields as if they were to use it with a water source described before. The highest rank of the object is A rank or lower.

The third and last ability of Mist Arrow is to release a compress blast(can be shaped into different figures so fit the situation at hand) of one of the first two abilities to use a water source describe before or using the user's chakra to send it at a target. This ability is B rank and can only be used every other turn.

-Only one ability is able to be used a turn
-Water ability is only used when the air has enough moister to make the weapon of chose of the user or a some type of water source is in the area of short range of the user to use to use to make the weapon of chose of the user and must have the user chakra in it or no chakra at all.
-The weapons made from the water/chakrae still go by the elemental advantages and disadvantages
-The weapons also feel like the real weapon when used
-Cost a jutsu slot every time to defend or attack
-Water users like Tobirama, Gyojin clan members, and Mei who all can in their own unique way generate/create water from thin air, can create the water this way.

(Fuuinjutsu: Matomemasu) Sealing Jutsu: Bring Together
Rank: A
Type Supplementary
Range: Short-Mid(length the range of the seals can reach up to draw someone or thing)
Chakra Cost: 30
Damage Points: N/A
Description: The user places seals on different objects(inanimate). These seals are connected via their kanji symbols. The seals are activated to draw each other close together. The seals can be activated one at time or multiples at once. These seals primarily for weapon users that uses multiple weapons and can't get them back since they are to far away to reach but can be used to draw in almost anything to another seal. The seals are activated with a hand seal. The speed that the weapon comes together is Sannin rank running speed

-Can only place four seals which is the max, no more can be placed until one of the seals is removed.
-The user automatically has a seal on themselves(must have this jutsu posted in the beginning of a match or in the bio) so that leaves three other seals to be used.
-Placing a seal, removing a seal and attraction(bringing them together) counts towards the three moves per turn
- Cannot be used with the projectile clone jutsu
 

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Karin watches Orochimaru arrive, her mind's eye sensing actively allowing her to sense beyond the normal grasps of sensing abilities.

(Kagura Shingan) Mind's Eye of Divine Entertainment (Passive)
Type: Supplementary
Rank: S-rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
This ability, unique to Uzumaki Karin, is a much more advanced sensing ability than the normal Chakra Sensing technique. This ability allows Karin to find, sense, and track individuals through their chakra over vast range that exceeds 10 kms. This is done by focusing and opening the mind's eye, which Karin has active at all times. The ability extends to telling when a person is lying from the fluctuations in a person's chakra made from dishonest emotions or detecting if someone, including herself, is under a genjutsu, or even if someone is molding chakra for a technique. It can also detect diseases and other harmful effects the user or those within range might be under the effect off. Also by focusing on a particular chakra, Karin can perceive its location and movement with great detail. Even normal chakra suppression techniques are ineffective to hide from this ability.
Note: Its an exclusive ability of Uzumaki Karin bios and is active at all times.

Kyojin Gunbai no Kaze Kami: Jurōjin | Giant War Fan of the Wind God: Jurōjin
Type: Weapon
Rank: S
Range: Short-Long
Chakra: (-30 to Increase/Decrease size of fan blades)
Damage: 80 (+5 to Fan Jutsu when in Expanded Mode)
Description: Jurōjin is a Giant non-folding war fan (Gunbai) about 3/4 the height of the wielder and almost of their width, with the pole being twice that length. It is made of a special strong steel that resonates with only wind chakra which allows the user to expand/shorten the size of the fan blades and increase the range of Wind techniques that require a fan. When wind chakra is channeled into it, the size of the fan blades increases about double their size. When in Expanded Mode, the range of all Fan Jutsu is increased by one, damage is increased, and lasts for 2 turns. Because of the size of the expanded fan the wielder cannot perform any jutsu that require handseals because both hands are required to hold the immense fan. To decrease the size of the fan the wielder must channel chakra into it again. Also because of the scope of the weapon when in Expanded Mode, it is able to block projectiles, paper bombs, and normal, non-jutsu,weapon attacks such as sword slashes.

~Increasing/Decreasing the size of the fan counts as a move
~Can only be wielded by Georg Prime or those with her express permission
~If anyone other than those with permission wields the fan their chakra is drained and receive severe cuts around their body
~Because of the scope of the weapons abilities, the user must be of Sannin Rank and above

Expanded Mode:
~Expanded Mode can only be used if infused with wind chakra
~While in Expanded Mode if the user is physically hit with A Rank & above Fire Jutsu the damage caused is x2
~Requires the use of both hands; can't use jutsu that requires handseals during this mode
~Damage of all Wind Jutsu that require a fan is increased by +5
~Range of all Wind Jutsu that require a fan is increased by +1
~Mode lasts for 2 turns and requires 3 turns to cool down after which the mode can be used again

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Karin had just escaped from Orochimaru, and to be frank she wanted to stay free of his experiments and crazy thinking. She didn't waste any time trying to talk her way out of this, she had to kill him. It was the only possible way for her to be free. With her Gunbai in expanded mode, she'd grab it with both hands and swing it at Orochimaru. The wind forms around Orochimaru, ensnaring him within a vortex that lifts him up while dealing minor damage over his body. Once the tornado dies down, the wind slams the man's body down to the ground with immense force.

(Fūton: Dai Sakūgen Sebiti) - Wind Release: Great Slashing Tornado
Rank: B
Type: Offensive
Range: Short - Mid Long
Chakra cost: 20
Damage points: 40 + 5
Description:The original version of the Wind Release: Slashing Tornado technique. The user, flapping their Giant Fan, creates a minor tornado, which ensnares the opponent, damaging and cutting the opponent, leaving them crashing into the ground after the tornado subsides. This technique can be performed by ninja who do not wield the Giant fan but require to make a small 4 sequence of hand seals to perform the technique.
 

The_Empire

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Orochimaru notices the young Uzumaki girl with her pink her. He smirks because he finally found her.

"You will be coming back with me."

He watches closely and notice her gunbai as she reaches for it. With a swing he senses the wind picking up. He merges with the ground as his surrounding is covered in wind to the point the girl can't be seen anymore.

Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible

With merge with the ground he doesn't move but stands in the same spot just merge with the ground. He speaks to the girl while merge just as he did with the Third Hokage.

"To think I had high hopes for you. You have let me down and with that I will have to kill you."

He laughs hard with a sinister laughter. He emerges from the ground with no harm and the wind jutsu is out of harming him. His face hasn't changed, still the same smile.
 

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Feeling Orochimaru's presence vanish as he sinks into the ground, Karin braces herself for some sort of sneak attack. Not to any surprise to Karin, Orochimaru spoke of killing her and taking her back, and she knew exactly why. She held too many secrets of his and her body itself was too valuable to let go. Finally she feels Orochimaru after he fully rises, to which she reacts by dashing at him in a swift pace. Once she enters close range, which should only take a couple of seconds, she'd use her Gunbai (which is in expanded form) to attack. She'd do a vertical slash starting from near her feet and swinging the Gunbai upwards to hit Orochimaru in the chin, causing him to fly into the air stunned from the damage. After hitting him upwards, in the same motion of hitting him Karin released a gust of wind that would cause blunt damage whilst also pushing Orochimaru into mid range.

Not going anywhere, creep!!!


(Futon: Joushou Arashi Kabe no Jutsu) - Wind Release: Rising Tempest Wall Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30 + 5
Description: The user will first strike their target into the air with their Giant folding fan or Giant War fan and then follow up with releasing a blast of wind pushing the target back.
Note: Requires the user to be wielding a Giant Folding Fan or a Giant Fan or a Fan Weapon of some sort.




Kyojin Gunbai no Kaze Kami: Jurōjin | Giant War Fan of the Wind God: Jurōjin (Reference)
Type: Weapon
Rank: S
Range: Short-Long
Chakra: (-10 to Increase/Decrease size of fan blades)
Damage: 80 (+5 to Fan Jutsu when in Expanded Mode)
Description: Jurōjin is a Giant non-folding war fan (Gunbai) about 3/4 the height of the wielder and almost of their width, with the pole being twice that length. It is made of a special strong steel that resonates with only wind chakra which allows the user to expand/shorten the size of the fan blades and increase the range of Wind techniques that require a fan. When wind chakra is channeled into it, the size of the fan blades increases about double their size. When in Expanded Mode, the range of all Fan Jutsu is increased by one, damage is increased, and lasts for 4 turns. Because of the size of the expanded fan the wielder cannot perform any jutsu that require handseals because both hands are required to hold the immense fan, though this is only applicable in expanded form . To decrease the size of the fan the wielder must channel chakra into it again. Also because of the scope of the weapon when in Expanded Mode, it is able to block projectiles, paper bombs, and normal, weapon attacks such as sword slashes.

~Increasing/Decreasing the size of the fan counts as a move
~Can only be wielded by Koto or those with his express permission
~If anyone other than those with permission wields the fan their chakra is drained and receive severe cuts around their body. (-30 Chakra/A-rank cutting damage)
~Because of the scope of the weapons abilities, the user must be of Sannin Rank and above


Expanded Mode:
~Expanded Mode can only be used if infused with wind chakra
~While in Expanded Mode if the user is physically hit with A Rank & lower Fire Jutsu the damage caused is +20
~Requires the use of both hands; can't use jutsu that requires handseals during this mode
~Damage of all Wind Jutsu that require a fan is increased by +5
~Range of all Wind Jutsu that require a fan is increased by +1
~Mode lasts for 4 turns and requires 2 turns to cool down after which the mode can be used again

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Note:
The Gunbai does 80 damage on its on, plus the 35 from the wind.
 

The_Empire

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Orochimaru notices Karin running at him with her Gunbai. He smirks.

"Yes come to me."

He holds out his left hand out towards the young body. The lady comes at him and brings her Gunbai up a pink beam is released from one of his fingers hitting the girl. She stops in her tracks.

At this same time snakes pour out of his hand that he has pointed at her. Snakes rush at her as she has stopped in her tracks. They grab hold of the Gunbai and continue towards her also. The Gunbai is stopped in its tracks before hitting him but also because she can't move and the snakes would bite the young lady and holds her in her place by wrapping around her. The snakes are also infused with Lightning chakra to their biting the give their opponent more pain and added effects of their bites which is paralysis and electrocution.

(Genjutsu: okashi sen) Illusionary Technique: Candy Beam
Type:Attack
Rank:A
Range:Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: User points at the opponent which places a genjutsu on them which makes it seem as if a pink beam of energy is fired from the user's finger at lightning fast speed which transforms the opponent into a candy version of themselves, paralyzing them since food can't move.
-Only taught by Professor Sarutobi
-3 times per battle.

(Senei Ta Jashu) - Hidden Shadow Million Snake March
Rank:S
Type:Supplementary
Range:Short-Long
Chakra Cost:50
Damage Points:N/A
Description: Million snake march is a Ninjutsu technique that manifests a incredibly large torrent of snakes, which extend from the sleeve. Orochimaru can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them. Lightning chakra can be infused into the snakes to inflict extra damages. The snakes are also strong enough to grab onto things like trees or the ground and pull the user to safety. They can extend to long range in a matter of a second or two

Note:Must be able to summon snakes
Note: Lightning chakra causes paralyses and electrocution, depending on how much the opponent is bitten.
Note: Can only be used twice
Note: The snakes shoot out as fast as a kunai is thrown
Note: The have no special health and/or resistance, they are just snakes
Note: The torrent is huge, which is why it takes forbidden rank amount of chakra, it is basically multiple hidden snake hand times 10. About 200 snakes out of each arm.

"You will be mine so let the fun begin."
 
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JojocIaw

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Orochimaru notices Karin running at him with her Gunbai. He smirks.

"Yes come to me."

He holds out his left hand out towards the young body. The lady comes at him and brings her Gunbai up a pink beam is released from one of his fingers hitting the girl. She stops in her tracks.

At this same time snakes pour out of his hand that he has pointed at her. Snakes rush at her as she has stopped in her tracks. They grab hold of the Gunbai and continue towards her also. The Gunbai is stopped in its tracks before hitting him but also because she can't move and the snakes would bite the young lady and holds her in her place by wrapping around her. The snakes are also infused with Lightning chakra to their biting the give their opponent more pain and added effects of their bites which is paralysis and electrocution.

(Genjutsu: okashi sen) Illusionary Technique: Candy Beam
Type:Attack
Rank:A
Range:Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: User points at the opponent which places a genjutsu on them which makes it seem as if a pink beam of energy is fired from the user's finger at lightning fast speed which transforms the opponent into a candy version of themselves, paralyzing them since food can't move.
-Only taught by Professor Sarutobi
-3 times per battle.

(Senei Ta Jashu) - Hidden Shadow Million Snake March
Rank:S
Type:Supplementary
Range:Short-Long
Chakra Cost:50
Damage Points:N/A
Description: Million snake march is a Ninjutsu technique that manifests a incredibly large torrent of snakes, which extend from the sleeve. Orochimaru can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them. Lightning chakra can be infused into the snakes to inflict extra damages. The snakes are also strong enough to grab onto things like trees or the ground and pull the user to safety. They can extend to long range in a matter of a second or two

Note:Must be able to summon snakes
Note: Lightning chakra causes paralyses and electrocution, depending on how much the opponent is bitten.
Note: Can only be used twice
Note: The snakes shoot out as fast as a kunai is thrown
Note: The have no special health and/or resistance, they are just snakes
Note: The torrent is huge, which is why it takes forbidden rank amount of chakra, it is basically multiple hidden snake hand times 10. About 200 snakes out of each arm.

"You will be mine so let the fun begin."

As Karin enters a close proximity of Orochimaru, she witnesses him point directly at her, causing a pink beam of energy to be released right at her. Of course she wanted to evade, but even though her mind told her to move, her body couldn't react quick enough to actually move from the beam's aim. The beam would hit her and she'd undoubtedly turn into the piece of candy. Of course she panicked at first, until she focused her Mind's eye only to realize that she was placed under an illusion. Now being fully aware of the illusion's presence, Karin taps into her clan abilities to combat it. She instantly manifested the spiritual variant of her chakra chains, which allowed her to combat and erase the illusion from her system, freeing her from its grasp in a moment's notice.

Such cowardice tactics!!


(Kagura Shingan) Mind's Eye of Divine Entertainment (Reference)
Type: Supplementary
Rank: S-rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
This ability, unique to Uzumaki Karin, is a much more advanced sensing ability than the normal Chakra Sensing technique. This ability allows Karin to find, sense, and track individuals through their chakra over vast range that exceeds 10 kms. This is done by focusing and opening the mind's eye, which Karin has active at all times. The ability extends to telling when a person is lying from the fluctuations in a person's chakra made from dishonest emotions or detecting if someone, including herself, is under a genjutsu, or even if someone is molding chakra for a technique. It can also detect diseases and other harmful effects the user or those within range might be under the effect off. Also by focusing on a particular chakra, Karin can perceive its location and movement with great detail. Even normal chakra suppression techniques are ineffective to hide from this ability.
Note: Its an exclusive ability of Uzumaki Karin bios and is active at all times.

(Chakurachēn) Chakra Chains
Type: Supplementary/Offensive/Defensive
Rank: C-Rank to Forbidden (A-rank)
Range: Short-Long (Self)
Chakra: 15-70 (-30)
Damage: 30-120 (N/A)
Description:
Known by some members of the Uzumaki clan, this technique is the manifestation of the strongest of chakras within the clan and not a simple Ninjutsu technique. The user is able to focus and materialize chains from their body that can be used for various purposes. However, what makes it a technique that goes beyond the normal Ninjutsu category is that the user can manifest these chains in reality, using them to attack, defend or restrict a given target but can also manifest these chains in his mind, in a purely spiritual field. This enables the technique to act as defense against mental attacks (Genjutsu, Yamanaka Clan techniques, etc) by using the spiritual manifestation of the chains to "attack" the mental intrusion and dispel it. It was this ability that allowed Uzumaki Kushina and Uzumaki Mito to serve as perfect vessels for the Bijuu Kurama, as they could use it to restrict the 9 Tails Demon Fox inside their bodies. When manifested as a Ninjutsu attack, it has both great range and strength. The chains can be used to attack (each chain ends in a kunai-like spear which can be used to pierce a target as a spear or the chains can be used to slam into the target or surround it and "crush" it) or defend (using the same methods) against enemies and techniques but its main purpose is to restrict and contain targets. The restriction effect is achieved partially due to two aspects: their physical strength (which restricts the target physically, preventing it from moving) and their inherent "sealing property". This property enables the chains to have a restriction effect that goes beyond the physical restriction, preventing the target from being summoned, teleporting, etc. This effect can be boosted to a full sealing effect (including the targets ability to mold chakra, etc) if the user spends additional chakra. The effect isn't a sealing technique, however, because it will only work while the user fuels it with chakra, unlike normal seals.
Note: Can only be used by Advanced Uzumaki Clan bios and Canon Uzumaki bios seen using it
Note: To use the sealing effect, the user must pay an additional amount of chakra equal to the strength he wishes to attribute to the effect; counts as a move
Note: Forbidden Rank usage will lead to a 4 turn cold down time before the technique can be used again; costs 70 chakra, carries a potencial 120 damage points
Note: Spiritual usage can counter genjutsu, yamanaka techniques and other similar mental intrusion techniques up to the same rank

Once the illusion was broken, Karin can sense the snakes coming from Orochimaru's sleeves, so she reacted accordingly. She focused katon chakra into her right hand before touching her Boar summoning tattoo so that she could call forth a specific Boar. Suddenly Emboar appeared in a cloud of red smoke, positioning himself in between Orochimaru and Karin with his spear in hand so that he could put a stop to the man.

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Now being summoned, and the snakes basically around Emboar at this point, He went straight on the offensive. Using his spear he'd twirl it like a propeller whilst releasing a thick blast of fire from it. The fire would consume the incoming snakes, though not with enough power to completely roast them all. At least half of the snakes are destroyed in a moment's notice, though as this is happening Karin retreated backwards a bit while readying her Gunbai for attack. At this point, the remaining snakes would be either coiling around Emboar or going around him to get to Karin. Either way, she'd use her Gunbai to perform numerous slashes and strikes to hit and kill the snakes with the Gunbai's boosted physical power. Of course, due to the wind Chakra present within the Gunbai, the snakes wouldn't be able to shock it, let alone stand up to its power.

Kuchiyose no Jutsu: Zenkaku Buta | Summoning: Emboar
Type: Summon
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: n/a
Description: The user will focus their fire chakra into their hand then slap their hand down on the summoning tattoo they have on their body. Once the tattoo is touched, Emboar with emerge from a large cloud of smoke. Emboar is a tall boar that has learned how to walk up right. He is larger than any of the other boars, he carries a large spear, with which he is able to release blasts of fire from, that would do A-rank damage to an opponent.
- Can only be summoned once per battle.
- Can stay on the field up to 5 turns.
- Emboars fire blasts count as a move for the summoner.

Kyojin Gunbai no Kaze Kami: Jurōjin | Giant War Fan of the Wind God: Jurōjin (Reference)
Type: Weapon
Rank: S
Range: Short-Long
Chakra: (-10 to Increase/Decrease size of fan blades)
Damage: 80 (+5 to Fan Jutsu when in Expanded Mode)
Description: Jurōjin is a Giant non-folding war fan (Gunbai) about 3/4 the height of the wielder and almost of their width, with the pole being twice that length. It is made of a special strong steel that resonates with only wind chakra which allows the user to expand/shorten the size of the fan blades and increase the range of Wind techniques that require a fan. When wind chakra is channeled into it, the size of the fan blades increases about double their size. When in Expanded Mode, the range of all Fan Jutsu is increased by one, damage is increased, and lasts for 4 turns. Because of the size of the expanded fan the wielder cannot perform any jutsu that require handseals because both hands are required to hold the immense fan, though this is only applicable in expanded form . To decrease the size of the fan the wielder must channel chakra into it again. Also because of the scope of the weapon when in Expanded Mode, it is able to block projectiles, paper bombs, and normal, weapon attacks such as sword slashes.

~Increasing/Decreasing the size of the fan counts as a move
~Can only be wielded by Koto or those with his express permission
~If anyone other than those with permission wields the fan their chakra is drained and receive severe cuts around their body. (-30 Chakra/A-rank cutting damage)
~Because of the scope of the weapons abilities, the user must be of Sannin Rank and above


Expanded Mode:
~Expanded Mode can only be used if infused with wind chakra
~While in Expanded Mode if the user is physically hit with A Rank & lower Fire Jutsu the damage caused is +20
~Requires the use of both hands; can't use jutsu that requires handseals during this mode
~Damage of all Wind Jutsu that require a fan is increased by +5
~Range of all Wind Jutsu that require a fan is increased by +1
~Mode lasts for 4 turns and requires 2 turns to cool down after which the mode can be used again

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Orochimaru jumps back as the large boar appears on the field behind him and Karin. The snakes continue their path but is destroyed by the gunbai and also the boar. He puts his hand down and smirks. The distance between him and Karin is 5 and the Boar is directly in the middle of both.

"To think you have this summoning contract when you should have signed the snake contract with me. Tsk"

Orochimaru channels chakra into his legs and does two stomps, one for each leg. He releases the channeled chakra. With Karin sensing abilities he still takes into account with this attack. Lightning spikes explodes right under Karin's boar and around it footing with a cm on the back, front, and two sides. There are eight spikes that explode out with one for each side and four from the ground below it. They stand a meter tall, each.

Lightning Release: Lightning Land Spikes (Raiton: Raikou Riki Kasui)
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user channels chakra through their feet. After the user had channeled the chakra into their feet, the user stomps their feet and sends the lightning chakra into a desired area. The lightning shoots up in that area without warning making between one and eight spikes. The spikes can go through flesh and numb the target body for one turn.
-Only used three times per battle
-Chakra Sensors and Chakra read Doujutsu Users can sense/see lightning.

Orochimaru smirks and look at the worthless summoning. He takes off towards Karin, by running around the boar and smirks continues. With his left hand releases a left hook, to the right side of Karin's young face.
 

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Orochimaru jumps back as the large boar appears on the field behind him and Karin. The snakes continue their path but is destroyed by the gunbai and also the boar. He puts his hand down and smirks. The distance between him and Karin is 5 and the Boar is directly in the middle of both.

"To think you have this summoning contract when you should have signed the snake contract with me. Tsk"

Orochimaru channels chakra into his legs and does two stomps, one for each leg. He releases the channeled chakra. With Karin sensing abilities he still takes into account with this attack. Lightning spikes explodes right under Karin's boar and around it footing with a cm on the back, front, and two sides. There are eight spikes that explode out with one for each side and four from the ground below it. They stand a meter tall, each.

Lightning Release: Lightning Land Spikes (Raiton: Raikou Riki Kasui)
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user channels chakra through their feet. After the user had channeled the chakra into their feet, the user stomps their feet and sends the lightning chakra into a desired area. The lightning shoots up in that area without warning making between one and eight spikes. The spikes can go through flesh and numb the target body for one turn.
-Only used three times per battle
-Chakra Sensors and Chakra read Doujutsu Users can sense/see lightning.

Orochimaru smirks and look at the worthless summoning. He takes off towards Karin, by running around the boar and smirks continues. With his left hand releases a left hook, to the right side of Karin's young face.
Karin could clearly perceive the build up of lightning Chakra within Orochimaru's legs, giving her hints towards him using a lightning jutsu next. As the stomp happens, Karin senses where the lightning would manifest and would be able to tell that it was aimed for Emboar and not her, so she went on an assault of her own. She knew she couldn't save Emboar, so at the very least she could take advantage of his loss. As the Orochimaru stomped and the spikes were going to erupt, Karin darted towards him whilst flicking her wrist in such a way that a small blade of wind just a few inches in length was released. The blade was aimed to dig into Orochimaru's abdominal area, bursting out of his back, only to leave a hole which would have excessive bleeding.

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu..
 

The_Empire

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1800-130=1670

Orochimaru notices the girl and the release of a fast moving blade of wind. He could have evaded it easily but he decided to stand still. he gets hit with the blade of wind and slash through his abdominal area cutting him in half. His body splits apart but snakes come from both halves and attach themselves together. He lift his hand towards Karin and smirks.

"I am immortal you can't kill me with such attacks, Karin. You should know that by now."

(Moyoushi Hebi) – Gathering of Snakes
Rank: Forbidden
Type: Supplementary
Range: Short
Chakra cost: 50
Damage points: N/A (-20 damage to user)
Description: If Orochimaru is somehow sliced in half by the opponent, has a limb cut off, etc, snakes can then come forth from the halves to rejoin and bring the body back together.
Note: Can only be used two times.

Orochimaru pushes towards her and with his right leg does a roundhouse kick by leaping off his left leg and spins clockwise bringing the right leg around aiming to hit the right side of her face. If she was still running at him it would be like he time his speed and hers' to get his leg in the correct location he would like it to be.

1670-50=1620
 
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JojocIaw

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1800-130=1670

Orochimaru notices the girl and the release of a fast moving blade of wind. He could have evaded it easily but he decided to stand still. he gets hit with the blade of wind and slash through his abdominal area cutting him in half. His body splits apart but snakes come from both halves and attach themselves together. He lift his hand towards Karin and smirks.

"I am immortal you can't kill me with such attacks, Karin. You should know that by now."

(Moyoushi Hebi) – Gathering of Snakes
Rank: Forbidden
Type: Supplementary
Range: Short
Chakra cost: 50
Damage points: N/A (-20 damage to user)
Description: If Orochimaru is somehow sliced in half by the opponent, has a limb cut off, etc, snakes can then come forth from the halves to rejoin and bring the body back together.
Note: Can only be used two times.

Orochimaru pushes towards her and with his right leg does a roundhouse kick by leaping off his left leg and spins clockwise bringing the right leg around aiming to hit the right side of her face. If she was still running at him it would be like he time his speed and hers' to get his leg in the correct location he would like it to be.

1670-50=1620

Cutting Orochimaru in half had Karin feeling very confident in her odds of escape, but as she kept sensing, she knew she couldn't get ahead of herself. Snakes emerged from both halves of the bisected body, attaching the halves and pulling him back together in a moments notice.

"J-Just what the hell is he??"

They were now headed at one another at a fast pace, though it seemed Oro was going on the attack now. He began a clockwise kick aimed at her face, but she aimed to intercept him altogether. Using her fan, she create a mini hurricane about twice the size of oro that would engulf him in an instant due to the close proximity of the two. This would happen just as he leapt, giving Karin ample time to act with the simple swing of her fan.


(Futon: Kibishii Shippuu Kabe) - Wind Release: Severe Hurricane Wall
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will swing their Giant Folding fan or Giant War fan at their target to create a small but powerful hurricane that drags the target with it several meters. Normal users can perform this technique by use of 3 hand seals before creating the Hurricane.
 

The_Empire

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1620

Orochimaru is taken by the hurricane and knocked around. He is taken long range from Karin and drops on the ground. He cough up air.

"To think she used by disadvantage agaisnt me. I will just do one better."

Fast hand seals is blown through and slams his hands. The ground behind Karin swirl inward dragging her towards the hole. If successful Karin would be crushed.

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

With the ground swirling in on its self, he bites his right thumb whipping the blood along his tattoo on his left arm. Right under him is a giant snake summoned which moves directly towards Karin. The snake uses its great sensing ability to track Karin wherever she is at.

(Kuchiyose no Jutsu: Kyodalja) - Summoning Technique: Giant Snakes
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:
The user will summon a generic Giant Snake whose size can vary from a 10 meter long snake to ones the size of a boss summon, rivaling 100 meters long. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and, when big enough (about 50 meters long) they can take up to B-Rank damage.
Note: requires snake contract.
Note: can only be summoned once

Orochimaru while on the snake's head he makes a couple of quick hand seals and open a portal from above of Karin's location, raining down a large amount of sticky mud similar to that of the Swamp of the Underworld Technique. The snake moves towards Karin and can sense of wear amounts with its impressive sensing ability. The swamp happens when the snake moves out of the cloud of smoke and Orochimaru can see Karin.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

1620-20-20-20=1560
 

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Orochimaru is taken by the hurricane and knocked around. He is taken long range from Karin and drops on the ground. He cough up air.

"To think she used by disadvantage agaisnt me. I will just do one better."

Fast hand seals is blown through and slams his hands. The ground behind Karin swirl inward dragging her towards the hole. If successful Karin would be crushed.

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

With the ground swirling in on its self, he bites his right thumb whipping the blood along his tattoo on his left arm. Right under him is a giant snake summoned which moves directly towards Karin. The snake uses its great sensing ability to track Karin wherever she is at.

(Kuchiyose no Jutsu: Kyodalja) - Summoning Technique: Giant Snakes
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:
The user will summon a generic Giant Snake whose size can vary from a 10 meter long snake to ones the size of a boss summon, rivaling 100 meters long. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and, when big enough (about 50 meters long) they can take up to B-Rank damage.
Note: requires snake contract.
Note: can only be summoned once

Orochimaru while on the snake's head he makes a couple of quick hand seals and open a portal from above of Karin's location, raining down a large amount of sticky mud similar to that of the Swamp of the Underworld Technique. The snake moves towards Karin and can sense of wear amounts with its impressive sensing ability. The swamp happens when the snake moves out of the cloud of smoke and Orochimaru can see Karin.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

1620-20-20-20=1560


Karin senses the danger of the earth turning in on itself behind her, so moved in haste when reacting to it. Two chains erupted from her back and were aimed to stab into the arena walls nearby. Once they were lodged into the sturdy walls, Karin used them to pull her up and away from the dangerous earth technique. By the time she was moved to her new position on the wall where she stood (via chakra in her feet), the snake would be summoned onto the field with a large cloud of smoke which hid its large stature. Easily sensed by Karin, she put her fan on her back and then weaved a hand seal whilst building up wind chakra. Before the snake could exit the smoke or the smoke could clear, Karin released a massive blast of wind from her mouth which shook the arena altogether. The blast was aimed to crush the giant snake, while also potentially damaging Orochimaru enough to stop him.

(Chakurachēn) Chakra Chains
Type: Supplementary/Offensive/Defensive
Rank: C-Rank to Forbidden ( C-rank )
Range: Short-Long
Chakra: 15-70 ( 15 )
Damage: 30-120
Description:
Known by some members of the Uzumaki clan, this technique is the manifestation of the strongest of chakras within the clan and not a simple Ninjutsu technique. The user is able to focus and materialize chains from their body that can be used for various purposes. However, what makes it a technique that goes beyond the normal Ninjutsu category is that the user can manifest these chains in reality, using them to attack, defend or restrict a given target but can also manifest these chains in his mind, in a purely spiritual field. This enables the technique to act as defense against mental attacks (Genjutsu, Yamanaka Clan techniques, etc) by using the spiritual manifestation of the chains to "attack" the mental intrusion and dispel it. It was this ability that allowed Uzumaki Kushina and Uzumaki Mito to serve as perfect vessels for the Bijuu Kurama, as they could use it to restrict the 9 Tails Demon Fox inside their bodies. When manifested as a Ninjutsu attack, it has both great range and strength. The chains can be used to attack (each chain ends in a kunai-like spear which can be used to pierce a target as a spear or the chains can be used to slam into the target or surround it and "crush" it) or defend (using the same methods) against enemies and techniques but its main purpose is to restrict and contain targets. The restriction effect is achieved partially due to two aspects: their physical strength (which restricts the target physically, preventing it from moving) and their inherent "sealing property". This property enables the chains to have a restriction effect that goes beyond the physical restriction, preventing the target from being summoned, teleporting, etc. This effect can be boosted to a full sealing effect (including the targets ability to mold chakra, etc) if the user spends additional chakra. The effect isn't a sealing technique, however, because it will only work while the user fuels it with chakra, unlike normal seals.
Note: Can only be used by Advanced Uzumaki Clan bios and Canon Uzumaki bios seen using it
Note: To use the sealing effect, the user must pay an additional amount of chakra equal to the strength he wishes to attribute to the effect; counts as a move
Note: Forbidden Rank usage will lead to a 4 turn cold down time before the technique can be used again; costs 70 chakra, carries a potencial 120 damage points
Note: Spiritual usage can counter genjutsu, yamanaka techniques and other similar mental intrusion techniques up to the same rank

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
 

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Orochimaru notice the wind jutsu bursting towards him and his snake. He smirks and his left hand he extends out instead of performing hand seals. The left release a snake that grows at a rapid rate. Its mouth open. The snake Orochimaru is still continues towards Karin, hissing. The snake that is leaving Orochimaru's sleeve, mouth engulf the wind jutsu and "burns" away to Ryuchi Cave sealing the attack forever.

"Tsk, no attack work on me. Just give me your body and your abilities and let me make it my own."

(Hebi no Shukuen) Snake Feasting
Type: Defense
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user manifest a snake from one or both of their sleeves. This snake or these snakes are from Ryuchi Cave which can defend against A rank and below attacks being it elemental or normal ninjutsu and even inanimate objects. The snake(s) eat the attack they are defending from inanimate objects and jutsu. At this moment after eating the attack/inanimate object they disperse(no smoke but as if it just got burned). The attack is sent to a disclosed location in Ryuchi Cave that seals the attack inanimate to be never seen again. The size of the snakes grows depending on the situation. When the snake comes out is like the size of a snake from the "Hidden Shadow Snake Technique". The snake(s) can grow up to a large size(see spoiler for highest size). When the jutsu is used with one snake it can defend against A rank attacks and if used to manifest two snakes each snake can defend against B rank attack.
Note: Can only be used 4x per battle and only once every two turns.

The snake pushes forward and pushes its face/mouth towards Karin aiming to capture her in its mouth crushing down on her body but only to pierce her body making her bleed out but not to much blood so Orochimaru can take her body over.
 
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The_Empire

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I would question it but oh well. I won't because I want this bio lol

Orochimaru commands the snake to lay the body on the ground. Orochimaru leaps towards Karin body standing over her head. She is on the break of death so tries to get everything over before she dies. He licks his lips and proceeds to open his mouth which his true form explodes out and swallows Karin's body absorbing her mind and body in a disclosed location which is a plane where Orochimaru would go whenever he was going to take over a vessel.

After taking over her body he heals all her injuries and walks away as the snake he had summoned desummons away.

(Kinjutsu: Shirohebi no Chikara ) - Forbidden Technique: The Power of the White Snake
Rank: Forbidden
Type: Offensive
Range: Short
Chakra cost: 70 (-30 per turn)
Damage points: N/A
Description: Orochimaru will reveal his true self by exiting his body and revealing himself as a very big white snake. This white snake has a body made of what appear to be several other smaller white snakes and a head reminiscent of Orochimaru's original human head. However, due to the transformation, this head is much reptilian in features and must bigger. While on this form, Orochimaru's bites possess a paralyzing poison and his blood quickly disperses in the air if he is injured, bestowing the same effect. In this form, physical damage is not enough to kill him as he can simply reform by growing more snakes to form his body. The easiest way to defeat him in this form is to seal him or to cut his head off completely. In addition to being virtually immune to physical damage in this form, Orochimaru can use the snakes that compose his body to produce physical attacks with a mid-range radius that possess a physical damage of A-Rank level (counts as a move). While in this form, Orochimaru cannot weave handseals but can use elemental techniques from his mouth (if they don't require handseals and can be released from it). His speed in this form is drastically increased but his mobility and agility are not. The user must be in this form to leave his body and possess a new one through the living reincarnation technique. The risk of such a form is that if Orochimaru fails to defeat his enemy, he will be left without his former vessel as once Orochimaru exists his vessel, he cannot return to it.
Note: Usable once per battle.
Note: If the user doesn't defeat his opponent while releasing this form (when this is used in combat), he will lose his former vessel.
Note: Exposure to paralyzing poison takes 1 turn to fully paralyze an enemy.

( Kinjutsu: Fushi Tensei ) - Forbidden Technique: Living Corpse Reincarnation
Rank: Forbidden
Type: Supplementary
Range: Short
Chakra Cost: 200
Damage Points: N/A
Description: Orochimaru uses this technique to possess his vessels and gain control of them. If the process is successfully accomplished, it cannot be reversed. The target becomes Orochimaru's vessel and he can use any and every single one of the vessels own abilities, such as KG and special elements. This technique, however, requires Orochimaru to transform into his White Snake form beforehand and to have defeated his enemy or at least weaken him. Any and every injury Orochimaru may have suffered beforehand are healed upon possessing the new vessel. To perform this technique, Orochimaru reveals his true form: The Power of The Whiete Snake (a gigantic white snake composed of smaller white snakes), abandoning his current host's body. Orochimaru then swallows the new host and takes him or her to a separate, mental plane where he envelops the mind of his victim. The snake body then dies and falls apart, and Orochimaru's soul dominates the body. The souls of the hosts are kept within Orochimaru, leaving them "still alive", in a sense (albeit suppressed), and when Orochimaru switches hosts, the souls leave with him. It was noted that if the target isn't weakened beforehand, it can still use some techniques to reverse or stop the process. This is most noticeable in Sharingan bios, which can only be effectively possessed if severely weakened before the ritual. Upon completion of the ritual, the vessel body takes use of Orochimaru's regeneration abilities and heals any injury it might have at that time, even if at the brink of death. Orochimaru then uses his abilities to change the appearance of his body and face to match his own original appearance.
Note: can only be used by Orochimaru bios and only after unleashing the Power of the White Snake or the Eight Branches technique.
 

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I was asked to check this fight as it's an official fight where Ichibe is trying to gain a new host.

In this case i see it as a failure:

you use a genjutsu before Karin could swing the fan, down meaning you broke the timeframe. You used the gen before a fan swing could be done, and if you didn't then the attack would of hit you.

karin can sense the build up of chakra but to know it's lightning? Though she could sense when a chakra was dark like sasukes, so i maybe be wrong on her limits.

From the one timeframe break, i deem this as a failure, as if you did the genjutsu any later the fan jutsu would hit you and it would of been game over. But i believe you need two mods to check this anyway to gain an official host.
 
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