Red Fox & Blue Shark

Jᴀʏ

Underdog
Legendary
Joined
Jan 25, 2016
Messages
10,079
Kin
1,129💸
Kumi
884💴
Trait Points
52⚔️
Terrain: Mid Range, clearing with forest surrounding.
Rules: All out, unofficial (encouraged to use all your abilities) #shamelesslyusingthesamecombo

Gonna be using Taek in signature

Taek had came all the way from the water country to dispatch of this shinobi, however he did not know much apart from what was on his file. He had been trailing this man for a little over an hour, and they had finally arrived in a remote area of Amegakure (where Jiraya fought Pein) it seemed the shinobi had wanted to battle as well, as it was clear he hadn't just noticed Taek's presence now. Taek was not sadistic he simply enjoyed the thrill of the hunt, and part of that was witnessing the fear that haunted his prey, when they realized there might be a imminent threat on their life. Taek couldn't help but smile, he would intiate the fight by quickly creating four orbs of lightning on every side of his target, just beyond five meters, and upon reaching a five meter distance the orbs would explode in electrical explosion with the collective shape of a dome, the dome would have a radius of five meters with his adversary at the epicenter.

(Raiton: Urufu no Jūjika) - Lightning Release: Wolf's Cross
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user will begin this technique by first creating four small lightning orbs on every side of the opponent in front, behind, to the right and to the left. The orbs upon their formation are very small and possess a weak charge but as they approach the opponent something odd occurs, this technique is truly a testament to one's mastery over lightning. The orbs of electricity all will upon reaching short range of the opponent begin to attract one another due to their opposite charge, infused within them by the user of this technique, they also increase in size. The lightning used to create this technique is destructive, upon reaching short range around the target, the orbs will erupt into destructive lightning much like Chidori Remei. This will happen all around the target at the same time crushing the target with destructive lightning on all sides and destroy anything they come into contact with (following lightning s/w). These explode inwards so as to not hurt the user, all shooting inwards from 5m on each side of the target.

Note: Can only be taught by Jᴀʏ
Note: Can only be used twice per battle.
Note: No A rank or above lightning techniques in the same turn or following.
Note: The orbs must be launched at a distance beyond five meters.


Afterwards Taek would release pulses of mist into the battlefield, the mist would contain sharks capable of eating away at chakra/techniques, and would serve as a insurance policy for his next attack. Taek after releasing the pulses of mist would reach for his own katana, channeling his futon chakra over the blade before launching a 10 meter horizontal slash towards the Hyuga, the slash would disappear upon leaving the short range of the user, and would reappear upon reaching short range of the adversary.

Same/Suiton: Toriton Uragiri Taizu ▽ Shark/Water Release: Treacherous Tides
Type: Defense
Rank: S
Range: Short - Long
Chakra: 40
Damage: N/A
Description: The user will release pulses of mist all across the battlefield. The mist itself is intangible, inside the mist are tiny baby sharks, floating around by using the mist as their medium. The mist is infused with the user's chakra, with the purpose of the baby sharks being able to differentiate the user's chakra from the opponents. The purpose of the baby sharks is to remain towards their theme of consuming and growing. Essentially, anything that enters the mist are will automatically be bombarded by the many baby sharks, with the sharks consuming and devouring the substances inside of the mist. The consummation occurs in two ways: if the element/material is solid, they devour it by actually eating the material and chakra away. If the element/material is energy, they will absorb the chakra through their body and skin. This jutsu becomes a hellish defense, difficult to penetrate for the purpose of the user. Sentient beings are not secluded from this jutsu either. And if there so happens to be multiple sources of attack, they will be able to split themselves in accordance to fight off the multiple attacks. All the baby sharks together make up S-Rank related power. The damage inflicted can only be done on contact of the sharks.

▽ Lasts four turns
▽ One turn cool down before re-use
▽ No water S-Rank and above on the turn this is deactivated/destroyed
▽ Can only be taught by Penguin

(Fuuton/Kenjutsu: Ijū No Surasshu) - Wind Release/Sword Technique: Transmigration Slash
Type: Offensive/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This jutsu is a combination technique that utilizes both kenjutsu and fuuton chakra. By channeling their wind release chakra into a weapon of the user's choice. The user is able to generate a thin blade of wind chakra that they can release by making a slashing motion. However this technique behaves differently to most slashing style jutsu by behaving in a deceptive manner. Once the wind blade exceeds the five meter mark it will seemingly vanish into thin air. However this is not the case, in fact the blade has just slowed to the point where it no longer disturbs the air around it, making it appear as though it was no longer moving. However upon reaching short range of the opponent the user will swing his sword once more mimicking the earlier motion, causing the wind blade to progress at it's original place seemingly appearing from thin air now much closer to the opponent making it very hard to counter unless done so quickly.

Note: Can only be used thrice per battle
Note: Those with dojutsu could still make out the chakra in the blade even it it's slowed state.
 

Sinthorus

Elite
Joined
Jul 7, 2011
Messages
9,179
Kin
3,644💸
Kumi
23,771💴
Trait Points
0⚔️
Terrain: Mid Range, clearing with forest surrounding.
Rules: All out, unofficial (encouraged to use all your abilities) #shamelesslyusingthesamecombo

Gonna be using Taek in signature

Taek had came all the way from the water country to dispatch of this shinobi, however he did not know much apart from what was on his file. He had been trailing this man for a little over an hour, and they had finally arrived in a remote area of Amegakure (where Jiraya fought Pein) it seemed the shinobi had wanted to battle as well, as it was clear he hadn't just noticed Taek's presence now. Taek was not sadistic he simply enjoyed the thrill of the hunt, and part of that was witnessing the fear that haunted his prey, when they realized there might be a imminent threat on their life. Taek couldn't help but smile, he would intiate the fight by quickly creating four orbs of lightning on every side of his target, just beyond five meters, and upon reaching a five meter distance the orbs would explode in electrical explosion with the collective shape of a dome, the dome would have a radius of five meters with his adversary at the epicenter.

(Raiton: Urufu no Jūjika) - Lightning Release: Wolf's Cross
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user will begin this technique by first creating four small lightning orbs on every side of the opponent in front, behind, to the right and to the left. The orbs upon their formation are very small and possess a weak charge but as they approach the opponent something odd occurs, this technique is truly a testament to one's mastery over lightning. The orbs of electricity all will upon reaching short range of the opponent begin to attract one another due to their opposite charge, infused within them by the user of this technique, they also increase in size. The lightning used to create this technique is destructive, upon reaching short range around the target, the orbs will erupt into destructive lightning much like Chidori Remei. This will happen all around the target at the same time crushing the target with destructive lightning on all sides and destroy anything they come into contact with (following lightning s/w). These explode inwards so as to not hurt the user, all shooting inwards from 5m on each side of the target.

Note: Can only be taught by Jᴀʏ
Note: Can only be used twice per battle.
Note: No A rank or above lightning techniques in the same turn or following.
Note: The orbs must be launched at a distance beyond five meters.


Afterwards Taek would release pulses of mist into the battlefield, the mist would contain sharks capable of eating away at chakra/techniques, and would serve as a insurance policy for his next attack. Taek after releasing the pulses of mist would reach for his own katana, channeling his futon chakra over the blade before launching a 10 meter horizontal slash towards the Hyuga, the slash would disappear upon leaving the short range of the user, and would reappear upon reaching short range of the adversary.

Same/Suiton: Toriton Uragiri Taizu ▽ Shark/Water Release: Treacherous Tides
Type: Defense
Rank: S
Range: Short - Long
Chakra: 40
Damage: N/A
Description: The user will release pulses of mist all across the battlefield. The mist itself is intangible, inside the mist are tiny baby sharks, floating around by using the mist as their medium. The mist is infused with the user's chakra, with the purpose of the baby sharks being able to differentiate the user's chakra from the opponents. The purpose of the baby sharks is to remain towards their theme of consuming and growing. Essentially, anything that enters the mist are will automatically be bombarded by the many baby sharks, with the sharks consuming and devouring the substances inside of the mist. The consummation occurs in two ways: if the element/material is solid, they devour it by actually eating the material and chakra away. If the element/material is energy, they will absorb the chakra through their body and skin. This jutsu becomes a hellish defense, difficult to penetrate for the purpose of the user. Sentient beings are not secluded from this jutsu either. And if there so happens to be multiple sources of attack, they will be able to split themselves in accordance to fight off the multiple attacks. All the baby sharks together make up S-Rank related power. The damage inflicted can only be done on contact of the sharks.

▽ Lasts four turns
▽ One turn cool down before re-use
▽ No water S-Rank and above on the turn this is deactivated/destroyed
▽ Can only be taught by Penguin

(Fuuton/Kenjutsu: Ijū No Surasshu) - Wind Release/Sword Technique: Transmigration Slash
Type: Offensive/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This jutsu is a combination technique that utilizes both kenjutsu and fuuton chakra. By channeling their wind release chakra into a weapon of the user's choice. The user is able to generate a thin blade of wind chakra that they can release by making a slashing motion. However this technique behaves differently to most slashing style jutsu by behaving in a deceptive manner. Once the wind blade exceeds the five meter mark it will seemingly vanish into thin air. However this is not the case, in fact the blade has just slowed to the point where it no longer disturbs the air around it, making it appear as though it was no longer moving. However upon reaching short range of the opponent the user will swing his sword once more mimicking the earlier motion, causing the wind blade to progress at it's original place seemingly appearing from thin air now much closer to the opponent making it very hard to counter unless done so quickly.

Note: Can only be used thrice per battle
Note: Those with dojutsu could still make out the chakra in the blade even it it's slowed state.
How can we be in a forest when we are fighting where jman fought pein? xd I'ma go with fighting in ame, it's more fun. I guess you just want to throw stronger jutsu atm little old me, lets see what i can do.




Gajeel travelled through the land of the rain village looking for a certain someone with information he needed about his rain element, but he just couldn't seem to find them. Though, as he travelled there was something he noticed, the same presence following him along, always lurking behind him. It's not that he was scared, he just didn't have time for this, he had more pressing matters. When he reached an opening in the rain village, as large square area between the buildings, he turned to face the man to confront him and put an end to him, but as he did, his staff grew warm in his hand and began to glow, signalling the foreign chakra. Without hesitation, he released his chakra through his legs creating steel clubs to form and extend from his legs shooting him up into the air, as he released the clubs from his legs sending him up 30m (long range) into the air above you. This would mean your orbs them go off, destroy the clubs or what ever and don't effect him in any way. You'd have to finish the lightning technique before you could actually start releasing the pulses of mist.

Glamdring - reference
Type: Weapon
Range: Short
Rank: S
Chakra: -5 per turn
Damage:
Description: Glamdring is a staff forged in the days before the first great ninja war. It was forged out of chakra metal that was triple folded to increase it's strength. It has a retractible blade on the end which can be passively created, which was triple forged to hone the blade to make it as sharp as physically possible. When it was forged the steel was constantly being infused with earth chakra similar to method of the
(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique. In doing this they removed the weight of the steel to un-hinder it's movements. The staff being as thin and light as possible allowed it to be swung through the air with ease with next to no air resistance. Due to the triple folded steel the staff can only be destroyed by S rank power (Or two A ranks and so on). This sword has several unique properties:

Sting: The staff draws on 5 chakra per turn to emit chakra short range around itself that can't be seen, when ever a foreign chakra enters this field it will glow a bright blue for all to see. So if the user is hidden in the trees and an enemy is close, the staff will shine to alert the wielder. Not only this, but the staff will grow warm also.

Strike: The sword/staff being made of chakra metal being infused with earth element makes it highly adaptable to the weight jutsu. In an instant the user can activate the added weight jutsu increasing the weight of the sword x10 to increase it's destructive damage. Due to this they can cut through attacks of A rank and below due to the sharpness of the blade (within reason). The sudden increase in weight and force behind the strike releases wind currents (without being wind element) around the sword two feet on either side.

Arcane: This isn't really an ability but more of a passive effect making the staff adaptable in combat. With jutsu that require the user to make hand gestures rather than hand seals, the user will swing the staff to achieve the same result. For example, if the user needed to swing his hand up to raise and earth pillar from the ground, he could make the motion with the staff, using the motion of the staff to raise the earthen pillar. This would include if the user needed to slam his hand on the ground or stomp the ground, instead he would touch the ground with the staff.

Magi: This is a method of great chakra control. The user will spend one of their moves per turn to release chakra around the end of the staff to create a structure of a weapon. This weapon will be dark in color like the staff, and it can only be one of the following, a fan, a gunbai or a hammer. It can be up to 1 ft around the staff, is B rank, ranks, lasts 1 turn and counts as a move per turn.

Note: Sting ability is constantly active and saps 5 chakra from the user.
Note: Strike can be used 3 times per battle, happens instantly increasing the weight of the whole sword. Counts a move per turn, and must wait two turns to use again.
Note: Extending the blade counts as a turn but kenjutsu can be used through it.

(Kōton: Tetsuryūkon) – Steel release: Iron Dragon's Club
Rank: B
Type:Supplementary
Range:Short-mid
Chakra Cost: 20 per club
Damage Points: 40
Description: Gajeel transforms his arm or leg into a large steel club, increasing punching and kicking power. He can also create multiple smaller clubs from the end of the original, hitting many enemies at once. The clubs can be elongated at Gajeel's will, making for powerful ranged weapons. He is also capable of increasing their size dramatically and to detach them from his body. The 40 damage comes from the impact of the club as it's shot out. The clubs can only be created from his limbs and will always be connected to him, as they can't be shot as ranged weapons. Each use of the technique pertains to both his arms.

Gajeel was pissed off that you'd tried to attack him like that, and so it was time for pay back. He released a full body surge of charka throughout his entire body pulsing outwards in all directions like shinra tensei, but released a huge mass of steel razor blades, that rapidly rotate and spin around him in a huge orb vortex. This would hit you with extreme speeds as you're releasing your pulses of mist with your sharks. Now the sharks you form would be shredded to pieces by these blades before they can absorb anything, and the pushing force created would disperse your control of the mist. This happens as you're releasing the mist before your final technique. These blades would destroy all the walls around and leave a crater in the ground through the destructive force of the attack:

(Koton: Ken-Arashi) - Steel release: Blade Storm
Type:Attack/Defense
Rank: Forbidden
Range:Short-Long (made short)
Chakra:50
Damage:90 (-20 damage to the user)
Description: This is one of the strongest steel jutsu know so far. The user will release a huge burst of steel chakra from their body outwards in a large surge, and as the chakra leaves their body it takes the form of thousands of razor blades. This blades are extremely sharp and spin horizontally for extra cutting power. They are released in all directions, if the user is in the air they will be released downwards aswell going in all directions to long range. As the blades are released outwards and are rotating they swirl around the user rotating around him as they expand ourwards in the form of a tornado of razor blades made of steel with the user at the epicenter. This technique has the added power of them spinning around the user as they push outwards able to level small towns and forests destroying all in it's path (within rank reason.)

Note: Useable once
Note: No jutsu above A rank next turn
Note: Only Fire, earth, steel elemental jutsu in this turn and the next
Note: The strain of this jutsu halves the users movement speed for this turn and the next

After he's released this, Gajeel releases his chakra through his entire body turning into a griffin made of steel, using the steel wings to fly in the air, floating watching to see how you react to the storm of blades as his destructive powers reek havoc on Amegakure:

(Koton: Druid) Steel Release: Druid
Rank: A
Type:Supplementary
Range:Short
Chakra Cost: 30
Damage Points: 60
Description: This i one of the more complex applications of steel release based on the impervious armor. With which you turn your body to steel. In this more advanced application, not only do you become steel but you use it in combination with shape manipulation to create a steel transformation jutsu as such. In doing this you will activate this technique turning your body to steel but reshaping it to become the animal of your choice, as is the tradition with druid, which gives this jutsu it's name. In becoming these animals you would take on their traits as such, for example, if you were to transform into a steel bird, through chakra control you'd be able to fly. If you were to transform into a cheetah you would be able to run on all 4 legs with perfect balance. If you were to take on the form of a snake you would be able to slide along the ground like a snake. You would move at the speed of a normal animal and take on it's size depending on the animal. With this application, the user can't turn into mythical creatures. The user would have A rank steel defense and be able to use earth fire and steel jutsu while this is active, though this would make them more vulnerable to lightning. It can be done in an instant quickly reshaping to adapt to the situation. A drawback is, the user wouldn't be able to use handseals if he became something like a snake. But if he became a monkey, he would be able to do so with his hands. The transformation lasts for up to 3 turns or until canceled and can be used 3 times per match.
 

Jᴀʏ

Underdog
Legendary
Joined
Jan 25, 2016
Messages
10,079
Kin
1,129💸
Kumi
884💴
Trait Points
52⚔️
How can we be in a forest when we are fighting where jman fought pein? xd I'ma go with fighting in ame, it's more fun. I guess you just want to throw stronger jutsu atm little old me, lets see what i can do.




Gajeel travelled through the land of the rain village looking for a certain someone with information he needed about his rain element, but he just couldn't seem to find them. Though, as he travelled there was something he noticed, the same presence following him along, always lurking behind him. It's not that he was scared, he just didn't have time for this, he had more pressing matters. When he reached an opening in the rain village, as large square area between the buildings, he turned to face the man to confront him and put an end to him, but as he did, his staff grew warm in his hand and began to glow, signalling the foreign chakra. Without hesitation, he released his chakra through his legs creating steel clubs to form and extend from his legs shooting him up into the air, as he released the clubs from his legs sending him up 30m (long range) into the air above you. This would mean your orbs them go off, destroy the clubs or what ever and don't effect him in any way. You'd have to finish the lightning technique before you could actually start releasing the pulses of mist.

Glamdring - reference
Type: Weapon
Range: Short
Rank: S
Chakra: -5 per turn
Damage:
Description: Glamdring is a staff forged in the days before the first great ninja war. It was forged out of chakra metal that was triple folded to increase it's strength. It has a retractible blade on the end which can be passively created, which was triple forged to hone the blade to make it as sharp as physically possible. When it was forged the steel was constantly being infused with earth chakra similar to method of the
(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique. In doing this they removed the weight of the steel to un-hinder it's movements. The staff being as thin and light as possible allowed it to be swung through the air with ease with next to no air resistance. Due to the triple folded steel the staff can only be destroyed by S rank power (Or two A ranks and so on). This sword has several unique properties:

Sting: The staff draws on 5 chakra per turn to emit chakra short range around itself that can't be seen, when ever a foreign chakra enters this field it will glow a bright blue for all to see. So if the user is hidden in the trees and an enemy is close, the staff will shine to alert the wielder. Not only this, but the staff will grow warm also.

Strike: The sword/staff being made of chakra metal being infused with earth element makes it highly adaptable to the weight jutsu. In an instant the user can activate the added weight jutsu increasing the weight of the sword x10 to increase it's destructive damage. Due to this they can cut through attacks of A rank and below due to the sharpness of the blade (within reason). The sudden increase in weight and force behind the strike releases wind currents (without being wind element) around the sword two feet on either side.

Arcane: This isn't really an ability but more of a passive effect making the staff adaptable in combat. With jutsu that require the user to make hand gestures rather than hand seals, the user will swing the staff to achieve the same result. For example, if the user needed to swing his hand up to raise and earth pillar from the ground, he could make the motion with the staff, using the motion of the staff to raise the earthen pillar. This would include if the user needed to slam his hand on the ground or stomp the ground, instead he would touch the ground with the staff.

Magi: This is a method of great chakra control. The user will spend one of their moves per turn to release chakra around the end of the staff to create a structure of a weapon. This weapon will be dark in color like the staff, and it can only be one of the following, a fan, a gunbai or a hammer. It can be up to 1 ft around the staff, is B rank, ranks, lasts 1 turn and counts as a move per turn.

Note: Sting ability is constantly active and saps 5 chakra from the user.
Note: Strike can be used 3 times per battle, happens instantly increasing the weight of the whole sword. Counts a move per turn, and must wait two turns to use again.
Note: Extending the blade counts as a turn but kenjutsu can be used through it.

(Kōton: Tetsuryūkon) – Steel release: Iron Dragon's Club
Rank: B
Type:Supplementary
Range:Short-mid
Chakra Cost: 20 per club
Damage Points: 40
Description: Gajeel transforms his arm or leg into a large steel club, increasing punching and kicking power. He can also create multiple smaller clubs from the end of the original, hitting many enemies at once. The clubs can be elongated at Gajeel's will, making for powerful ranged weapons. He is also capable of increasing their size dramatically and to detach them from his body. The 40 damage comes from the impact of the club as it's shot out. The clubs can only be created from his limbs and will always be connected to him, as they can't be shot as ranged weapons. Each use of the technique pertains to both his arms.

Gajeel was pissed off that you'd tried to attack him like that, and so it was time for pay back. He released a full body surge of charka throughout his entire body pulsing outwards in all directions like shinra tensei, but released a huge mass of steel razor blades, that rapidly rotate and spin around him in a huge orb vortex. This would hit you with extreme speeds as you're releasing your pulses of mist with your sharks. Now the sharks you form would be shredded to pieces by these blades before they can absorb anything, and the pushing force created would disperse your control of the mist. This happens as you're releasing the mist before your final technique. These blades would destroy all the walls around and leave a crater in the ground through the destructive force of the attack:

(Koton: Ken-Arashi) - Steel release: Blade Storm
Type:Attack/Defense
Rank: Forbidden
Range:Short-Long (made short)
Chakra:50
Damage:90 (-20 damage to the user)
Description: This is one of the strongest steel jutsu know so far. The user will release a huge burst of steel chakra from their body outwards in a large surge, and as the chakra leaves their body it takes the form of thousands of razor blades. This blades are extremely sharp and spin horizontally for extra cutting power. They are released in all directions, if the user is in the air they will be released downwards aswell going in all directions to long range. As the blades are released outwards and are rotating they swirl around the user rotating around him as they expand ourwards in the form of a tornado of razor blades made of steel with the user at the epicenter. This technique has the added power of them spinning around the user as they push outwards able to level small towns and forests destroying all in it's path (within rank reason.)

Note: Useable once
Note: No jutsu above A rank next turn
Note: Only Fire, earth, steel elemental jutsu in this turn and the next
Note: The strain of this jutsu halves the users movement speed for this turn and the next

After he's released this, Gajeel releases his chakra through his entire body turning into a griffin made of steel, using the steel wings to fly in the air, floating watching to see how you react to the storm of blades as his destructive powers reek havoc on Amegakure:

(Koton: Druid) Steel Release: Druid
Rank: A
Type:Supplementary
Range:Short
Chakra Cost: 30
Damage Points: 60
Description: This i one of the more complex applications of steel release based on the impervious armor. With which you turn your body to steel. In this more advanced application, not only do you become steel but you use it in combination with shape manipulation to create a steel transformation jutsu as such. In doing this you will activate this technique turning your body to steel but reshaping it to become the animal of your choice, as is the tradition with druid, which gives this jutsu it's name. In becoming these animals you would take on their traits as such, for example, if you were to transform into a steel bird, through chakra control you'd be able to fly. If you were to transform into a cheetah you would be able to run on all 4 legs with perfect balance. If you were to take on the form of a snake you would be able to slide along the ground like a snake. You would move at the speed of a normal animal and take on it's size depending on the animal. With this application, the user can't turn into mythical creatures. The user would have A rank steel defense and be able to use earth fire and steel jutsu while this is active, though this would make them more vulnerable to lightning. It can be done in an instant quickly reshaping to adapt to the situation. A drawback is, the user wouldn't be able to use handseals if he became something like a snake. But if he became a monkey, he would be able to do so with his hands. The transformation lasts for up to 3 turns or until canceled and can be used 3 times per match.

As the shinobi before him began to manipulate a solid substance to launch himself upwards Taek smiled, as if he would allow such a a petty evasion to go unpunished. The shinobi would perform the necessary hand-seals, creating a shadow clone besides him by the name of Tam. Taek would split his chakra reserves evenly so as to reveal the real Taek should his opponent have any sensory ability.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.

As his opponent began to launch a plethora of steel razors from his body Tam would channel Raiton into his hand, he would extend his palm forward, releasing a burst of electricity from his palms. The electricity would spread outwards destroying the razors as they approached and providing somewhat of a defense for Taek and Tam. Whilst this technique was performed Taek would extend his right hand coursing lightning chakra through it as he released a vibrant current that would extend to long range almost instantly. The electrical current would then use Gajeel’s position as their focal point. The electrical currents that spanned all along the field would draw into a single point: Gajeel. Taek clenched his fist, at which point an incredibly large electrical explosion would be produced. The electricity would approach from behind, in front and to the sides of the The Arcane Mage. Although the initial current's power was negligible the electrical explosion that would ensue would leave the man with lacerations all along his body, to knock him unconscious and potentially kill him.

(Raiton: Chidori Raimei) - Lightning Release: 1000 Birds Thunderstorm
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.

(Raiton: Sanzai genzai no Bakuhatsu) - Lightning Release: Scattered Current Explosion
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user begins to channel their chakra across either arm, manipulating it to create vibrant currents that course within the limb until released outward in an explosive manner, reaching up to Long range almost instantly. Left behind are closely grouped currents that cover the entire area similar to the shape of a dome. Harmless as they are separately, their main offensive purpose is judged by the user compiling the currents to a single location of their choice within the area, causing the entire field of lightning to rapidly draw in to the single point & on impact the lightning creates a powerful electrical explosion. The results of the explosion leave the opponent paralysed & severely injured due to the sheer volume of currents within the area. The lightning, on impact with the explosion, courses throughout the opponent, creating lacerations across the body followed by minuscule cuts from within. This leaves the opponent unable to effectively move due to the severity of the cuts along the muscles . The lightning is controlled by small gestures from the user (palms open to release the lightning, while creating a fist draws in the lightning) & when drawing in to a single location, the lightning travels same speeds as normal lightning jutsu.

Note: Can be used 2 times
Note: Only able to perform Lightning jutsu while active
Note: Must wait 3 turns after each use
Note: Taught by Method
 

Sinthorus

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As the shinobi before him began to manipulate a solid substance to launch himself upwards Taek smiled, as if he would allow such a a petty evasion to go unpunished. The shinobi would perform the necessary hand-seals, creating a shadow clone besides him by the name of Tam. Taek would split his chakra reserves evenly so as to reveal the real Taek should his opponent have any sensory ability.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.

As his opponent began to launch a plethora of steel razors from his body Tam would channel Raiton into his hand, he would extend his palm forward, releasing a burst of electricity from his palms. The electricity would spread outwards destroying the razors as they approached and providing somewhat of a defense for Taek and Tam. Whilst this technique was performed Taek would extend his right hand coursing lightning chakra through it as he released a vibrant current that would extend to long range almost instantly. The electrical current would then use Gajeel’s position as their focal point. The electrical currents that spanned all along the field would draw into a single point: Gajeel. Taek clenched his fist, at which point an incredibly large electrical explosion would be produced. The electricity would approach from behind, in front and to the sides of the The Arcane Mage. Although the initial current's power was negligible the electrical explosion that would ensue would leave the man with lacerations all along his body, to knock him unconscious and potentially kill him.

(Raiton: Chidori Raimei) - Lightning Release: 1000 Birds Thunderstorm
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.

(Raiton: Sanzai genzai no Bakuhatsu) - Lightning Release: Scattered Current Explosion
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user begins to channel their chakra across either arm, manipulating it to create vibrant currents that course within the limb until released outward in an explosive manner, reaching up to Long range almost instantly. Left behind are closely grouped currents that cover the entire area similar to the shape of a dome. Harmless as they are separately, their main offensive purpose is judged by the user compiling the currents to a single location of their choice within the area, causing the entire field of lightning to rapidly draw in to the single point & on impact the lightning creates a powerful electrical explosion. The results of the explosion leave the opponent paralysed & severely injured due to the sheer volume of currents within the area. The lightning, on impact with the explosion, courses throughout the opponent, creating lacerations across the body followed by minuscule cuts from within. This leaves the opponent unable to effectively move due to the severity of the cuts along the muscles . The lightning is controlled by small gestures from the user (palms open to release the lightning, while creating a fist draws in the lightning) & when drawing in to a single location, the lightning travels same speeds as normal lightning jutsu.

Note: Can be used 2 times
Note: Only able to perform Lightning jutsu while active
Note: Must wait 3 turns after each use
Note: Taught by Method
Fam:

"Note: No A rank or above lightning techniques in the same turn or following."

Really think i'd just let to chidori remei my attack <_< Try again
 

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Taek played close attention as Gajeel used a weird metallic substance to launch himself upwards, as the steel was released from his feet Taek would slam his hands on the ground summoning a massive amount of water ten meters above Gajeel's initial position, as he launched himself upwards he would only be coming closer to the water.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Afterwards Taek would perform the necessary hand seals in order to spawn a swamp with a eight meter radius directly beneath Gajeel, Gajeel would be at epicenter and should he counter the initial technique he would be devoured by the swamp.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 
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Sinthorus

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Taek played close attention as Gajeel used a weird metallic substance to launch himself upwards, as the steel was released from his feet Taek would slam his hands on the ground summoning a massive amount of water ten meters above Gajeel's initial position, as he launched himself upwards he would only be coming closer to the water.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Afterwards Taek would perform the necessary hand seals in order to spawn a swamp with a eight meter radius directly beneath Gajeel, Gajeel would be at epicenter and should he counter the initial technique he would be devoured by the swamp.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Gajeel shot up into the air as the lightning converged on his previous location below. As he shot up, his staff grew warm as well as lighting up. This was the instant sign that their was a foreign chakra in short range around him. As he can't see anything, the most likely scenario was that it was behind him. He began to rapidly spin extending his right leg. The water would hit him knocking him down, but as he span the water would be pushed away from him due to his motion of spinning, but being caught up in the vortex around him. As he spun, his leg acted like a helicopter motion holding him in the air as he send the force of his attack down on you from above as you're performing the swamp. The dragon would be neutral to elements but also contain the water you dropped.

With his decent halted, he released water from his feet to push him shooting forwards behind the dragon of pure force bringing his staff down with a vertical strike onto your head.

( Konoha Ryūjin ) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users



(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D-Rank
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.
 

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Gajeel shot up into the air as the lightning converged on his previous location below. As he shot up, his staff grew warm as well as lighting up. This was the instant sign that their was a foreign chakra in short range around him. As he can't see anything, the most likely scenario was that it was behind him. He began to rapidly spin extending his right leg. The water would hit him knocking him down, but as he span the water would be pushed away from him due to his motion of spinning, but being caught up in the vortex around him. As he spun, his leg acted like a helicopter motion holding him in the air as he send the force of his attack down on you from above as you're performing the swamp. The dragon would be neutral to elements but also contain the water you dropped.

With his decent halted, he released water from his feet to push him shooting forwards behind the dragon of pure force bringing his staff down with a vertical strike onto your head.

( Konoha Ryūjin ) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users



(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D-Rank
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.
As Gajeel began to spin rapidly, Taek would be on guard, as he approached from above the young shinobi would manipulate the appendages on his arm and back, whilst simultaneously entering a low stance, curling his knuckles slightly to form "claws". As Gajeel approached Taek would launch himself explosively upwards from his low stance to "pounce" onto Gajeel, he did this whilst releasing chakra from his arm to boost his "claw" forward towards Gajeel's chin, somewhat like a open palm uppercut, however in this case Taek's fingers would dig into Gajeel's neck whilst the power of the punch would shatter the mans jaw, and launch him upwards to oblivion.

(Za Danshingu Shiro Tora) - The Dancing White Tiger
Type: Offensive
Rank: S
Range: Short
Chakra cost: N/A
Damage points: 80 + 40 = 120 DMG
Description: The user assumes a low stance and positions their hands to mimic claws. By pouncing on a target the user is able to deliver tiger claw strikes that can dig into and then tear out a target’s flesh. Though the attacks are extremely deadly against lightly armored targets they cannot pierce through heavy armor.

(Senninka: Funsha Atooshi) - Sage Transformation: Jet Booster Boost
Type: Supplementary
Rank: B
Range: Short
Chakra cost: 20
Damage points: N/A ( +40 to a Taijutsu move )
Description: The user will manifest jet like appendages from his body to boost the damage of a punch, kick or other taijutsu related move by triggering them in the right point and adding more power to his attack. It can also be used supplementary to, for example, increase his strength to throw an ally or a projectile or to help defend from a technique by putting more strength behind a defensive move.
 

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As Gajeel began to spin rapidly, Taek would be on guard, as he approached from above the young shinobi would manipulate the appendages on his arm and back, whilst simultaneously entering a low stance, curling his knuckles slightly to form "claws". As Gajeel approached Taek would launch himself explosively upwards from his low stance to "pounce" onto Gajeel, he did this whilst releasing chakra from his arm to boost his "claw" forward towards Gajeel's chin, somewhat like a open palm uppercut, however in this case Taek's fingers would dig into Gajeel's neck whilst the power of the punch would shatter the mans jaw, and launch him upwards to oblivion.

(Za Danshingu Shiro Tora) - The Dancing White Tiger
Type: Offensive
Rank: S
Range: Short
Chakra cost: N/A
Damage points: 80 + 40 = 120 DMG
Description: The user assumes a low stance and positions their hands to mimic claws. By pouncing on a target the user is able to deliver tiger claw strikes that can dig into and then tear out a target’s flesh. Though the attacks are extremely deadly against lightly armored targets they cannot pierce through heavy armor.

(Senninka: Funsha Atooshi) - Sage Transformation: Jet Booster Boost
Type: Supplementary
Rank: B
Range: Short
Chakra cost: 20
Damage points: N/A ( +40 to a Taijutsu move )
Description: The user will manifest jet like appendages from his body to boost the damage of a punch, kick or other taijutsu related move by triggering them in the right point and adding more power to his attack. It can also be used supplementary to, for example, increase his strength to throw an ally or a projectile or to help defend from a technique by putting more strength behind a defensive move.
Gajeel watches as you shoot forwards overpowering his attack of pure force releasing the chakra streams to do so. It was indeed an interesting move, but a stupid one at the same time. Coming at Gajeel like that, pfft, like that would work. In an instant as he's about to be hit, Gajeel shrinks down into a tiny steel Robin where his food was in the air. This would cause you to got shooting past him as he's just flying like a little birdy in the air. Your momentum would cause you to pass before you know what's happened.

heheheheh.... sucker...

(Koton: Druid) Steel Release: Druid
Rank: A
Type:Supplementary
Range:Short
Chakra Cost: 30
Damage Points: 60
Description: This i one of the more complex applications of steel release based on the impervious armor. With which you turn your body to steel. In this more advanced application, not only do you become steel but you use it in combination with shape manipulation to create a steel transformation jutsu as such. In doing this you will activate this technique turning your body to steel but reshaping it to become the animal of your choice, as is the tradition with druid, which gives this jutsu it's name. In becoming these animals you would take on their traits as such, for example, if you were to transform into a steel bird, through chakra control you'd be able to fly. If you were to transform into a cheetah you would be able to run on all 4 legs with perfect balance. If you were to take on the form of a snake you would be able to slide along the ground like a snake. You would move at the speed of a normal animal and take on it's size depending on the animal. With this application, the user can't turn into mythical creatures. The user would have A rank steel defense and be able to use earth fire and steel jutsu while this is active, though this would make them more vulnerable to lightning. It can be done in an instant quickly reshaping to adapt to the situation. A drawback is, the user wouldn't be able to use handseals if he became something like a snake. But if he became a monkey, he would be able to do so with his hands. The transformation lasts for up to 3 turns or until canceled and can be used 3 times per match.
 

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As Taek passed his adversary by, the shinobi was confuzzled had he used some sort of ninjutsu to disappear? Or had he teleported to a different location? When Taek turned his head he could see a tiny steel robin, Taek had seen earlier in the fight that it seemed his opponent had the ability to manipulate steel, and produce it. In response to his adversaries sly evasion, Taek would extend his right leg, simultaneously spinning rapidly upwards. The shinobi would use the momentum of the rapidly rotating "dragon" he had formed from his sheer physical strength to turn around and drop down onto the small robin from above engulfing it completely.

(Konoha Ryūjin) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users
 
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As Taek passed his adversary by, the shinobi was confuzzled had he used some sort of ninjutsu to disappear? Or had he teleported to a different location? When Taek turned his head he could see a tiny steel robin, Taek had seen earlier in the fight that it seemed his opponent had the ability to manipulate steel, and produce it. In response to his adversaries sly evasion, Taek would extend his right leg, simultaneously spinning rapidly upwards. The shinobi would use the momentum of the rapidly rotating "dragon" he had formed from his sheer physical strength to turn around and drop down onto the small robin from above engulfing it completely.

(Konoha Ryūjin) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users
Gajeel got hit by the leaf dragon god, tanking it. As he's hit he uses his fluid steel jutsu, so he hits the ground, plashes and reforms into his normal self, in steel form. Wondering, deep down, when you'll learn to use your bio right:

(Koton: Sui Ko) Steel Release: Fluid Steel
Rank: A
Type: Attack/Defense
Range:Short-long
Chakra Cost: 30
Damage Points: N/a
Description: This is quite a unique version of steel release using precise chakra control to execute it. The user will release their chakra into steel they control and change it's density. Unlike other jutsu this doesn't apply heat to do so, but instead an extreme chakra control while thinking of the flow of water release. It will almost look like mercury which is in it's liquid form and through this jutsu the user will control the steel. They will control it using hand gestures pushing the steel around in a fluid like motion, yet it will still be solid, just controlled like it's a fluid. This makes it easier to trap people, but at the same time this has another use.
Note: Useable 4 times, last 3 turns per use but only works on existing steel the user has made or is devoid of chakra.
Note: Changing the shape, direction and other control of a steel construct takes up another jutsu of the users per turn after the initial use of this.
Note: This does not effect the strengths and weaknesses of steel, it's just advanced shape manipulation.
 

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Gajeel got hit by the leaf dragon god, tanking it. As he's hit he uses his fluid steel jutsu, so he hits the ground, plashes and reforms into his normal self, in steel form. Wondering, deep down, when you'll learn to use your bio right:

(Koton: Sui Ko) Steel Release: Fluid Steel
Rank: A
Type: Attack/Defense
Range:Short-long
Chakra Cost: 30
Damage Points: N/a
Description: This is quite a unique version of steel release using precise chakra control to execute it. The user will release their chakra into steel they control and change it's density. Unlike other jutsu this doesn't apply heat to do so, but instead an extreme chakra control while thinking of the flow of water release. It will almost look like mercury which is in it's liquid form and through this jutsu the user will control the steel. They will control it using hand gestures pushing the steel around in a fluid like motion, yet it will still be solid, just controlled like it's a fluid. This makes it easier to trap people, but at the same time this has another use.
Note: Useable 4 times, last 3 turns per use but only works on existing steel the user has made or is devoid of chakra.
Note: Changing the shape, direction and other control of a steel construct takes up another jutsu of the users per turn after the initial use of this.
Note: This does not effect the strengths and weaknesses of steel, it's just advanced shape manipulation.
As Gajeel began to fall downwards, Taek would land softly on the ground as well landing five meters away from his adversary. He would attempt to take this battle to close range, however his opponent wanted to dodge his techniques instead of simply countering. Taek would fall back, collecting his thoughts as he waited for his opponent to stand.
 
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As Gajeel began to fall downwards, Taek would land softly on the ground as well landing five meters away from his adversary. He would attempt to take this battle to close range, however his opponent wanted to dodge his techniques instead of simply countering. Taek would fall back, collecting his thoughts as he waited for his opponent to stand.
Gajeel got up reforming in his steel form. His body flowing like mercury but still solid. He flexed his body a bit. So far he'd just been having a bit of fun, like he'd really let someone like this guy hit him on any other day? Well, this game of tag was getting a bit dull now, so far he'd tested the guy and he didn't really seem good for anything but being a punching bag, but what was the best way to to go about this. He pondered for a moment. The guy seemed like he could put up a good fight within close quarters by checking out those jets from before. He guessed he'd try some of his new toys, but there was one thing still bugging him, that burden of the added weight on his legs, he knelt down messing with the straps on his legs loosening them, so that when he moves his legs they would fall off and he'd reap all the benefits. As he did this he thought of a little toy of his he could use. Now it would all be timed perfectly, that as he loosened his straps, before they dropped off, he thrust his hand forwards binding you within and illusion. In this illusion, steel needles appear from behind you all over you're body, stitching your body parts together with rapid speed. It stitches your arms to your sides so you can't move them, and all your fingers and thumbs together so you can't move your hands either. Others stitch your mouth shut, your lips and gums as a whole so that you can't move your mouth at all. Not only this but several needles rapidly stitch your legs together, your feet, to the point this would leave your stuck in the shape of a mummy with your arms stitched to your side, causing you incredible pain all over as a huge distraction while you're not able to move your body due to the pain, the stitches in your mouth being near on unbearable .

As he thrusts his hand forwards for this, he pretty much appears behind you, his leg weights coming off as he moved, gaining 2x his normal speed. Much like when lee fought Gaara, that sudden boost coming off as a shock to you, but due to the severe pain you'd be in right now your reactions would be slower anyway. As he appears behind you he's punching into your back, releasing a surge of chakra through his body to cover his entire body in S rank steel blades, like scales of a dragon. His leg kicks have +20 damage anyway without his weights, but now, with his solid striking power of his steel S rank body and the sharpness of his body, his hand would punch through your chest as you're stuck in the illusion. Due to none of this requiring handseals, it would happen in rapid succesion. He'd thrust his hand forwards, binding you in the illusion, instantly appear behind you, punching you in the back of your chest while releasing the surge of chakra to form his blade storm fury.

[Genjutsu: Naribaindingu] - Illusion Art: Nalebinding
Type: Offensive, Supplementary
Rank: A
Range: Short – Mid
Chakra: 30
Damage: 60 (mental damage)
Description: This genjutsu can be used in two ways, either with a single handseal, or thrusting the users palm forwards for the target to see. Upon performing one of these two methods, the user will release their chakra into the target/targets and bind them in an illusion where they are essentially sewn up with steel wires. The user can choose which body parts are stitched, but the target will suddenly see a small needle and steel thread shoot out from being them and rapidly sew parts of their body together. An example of this would be the needle appearing and stitching their mouth together in rapid movements causing excruciating pain and binding their lips shut so they can't talk. Another example would be stitching the targets arms to their body. As they try to pull against the stitches, they would just cause even more pain until they pass out. Though the initial jutsu will mentally hurt them it will not be enough to cause them to faint. The user can use this illusion to create multiple needles and threads and bind up to 3 targets, restricting their movements. A very sadistic, painful, binding illusion. In the illusion, if the target tried to cut the wire the illusion itself would create an opposing force restricting them to give the illusion the wires can't be cut.

Note: Can be used 3 times, two turns between uses
Note: Can bind up to 3 targets (Can only be used once if used on 3 targets at once, twice if used on two).
Note: No genjutsu above B rank in the following turn

(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
(Koton: Kenarashi kyouran ) - Steel release: Blade storm Fury
Rank: S
Type: Supplementary/Attack/
Range: short - mid
Chakra Cost: 40
Damage Points: 80
Description: This is one of Gajeels strongest known steel jutsu. Due to it's striking power it's come to be know as his "Dragon force" as when he uses this his skin and demenor is like that of a dragon. He will release a full surge of chakra through his body turning it all to steel much like impervious armor but instead of solid skin his body is layered with steel razor blades all over him that look like dragon sales. These are extremely sharp and hard creating a deadly defense for close combat. Not only this but the blades as a razor sharpness to all of Gajeels steel attacks slicing through flesh like it was butter. But the main ability is that of the destructive force like the steel dragon Metallicanna. When Gajeel makes a movement but it a punch, swing of the arm, kick ect, in the direction he does the movement he will release a large maelstorm of steel razor blades that rotate and spin around in the shape of an tornado creating a wave of destructive force. The blades going around creates a torando of pure force going up to mid range with the cutting power of the blades. Releasing the blades creates more to cover the users skin so as to not weaken the armor.

Note: Useable twice - two turns between use
Note: lasts 4 turns
Note: Only steel, earth and fire elements while active (can still use nin gen tai ect)
Note: No Steel jutsu A rank an above when over for that turn and the following
Note: Releasing the steel blades in a tornado counts as a jutsu and goes up to mid range, can be uses once every two turns and is S rank in power.
 

Jᴀʏ

Underdog
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Taek watched as his adversary splashed into the ground, it seemed his opponent had to ability to transform his body, somewhat like Taek; however he felt this was due to his ability to somehow manipulate steel. Gajeel had splashed into the floor as if he were liquid and now he had reformed, standing before the mist shinobi. Taek had to think of some way to counter that without lightning. Perhaps wind or fire would do the job? As Gajeel knelt down to unstrap his leg weights Taek would extend his left leg and pulled his right shoulder back, instinctively falling into his battle stance. He had been in many fights, and witnessed the overwhelming speed of those that wielded leg weights, its part of the reason Taek himself had decided to undergo training. Although it seemed as though his adversary was simply loosening them, perhaps he would drop them later when he was in a more favorable position. Suddenly Gajeel would extend his hand triggering a sharp pain for Taek, steel needles dug into his body sewing together his arms, and lips, leaving him completely immobilized. Gajeel would then begin to dash towards him, as his adversary approached Taek would releasing his earth chakra outwards to form an armor of earth, the earth was intended to protect Taek from any of Gajeel's attacks however it managed to release Taek from the binding, affording him more options.

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

With Gajeel approaching fast due to the dropping of his leg weights Taek would forfeit his armor, and resort to his kekkei genkai. Noticing Gajeel begin to deviate from his linear path, and going around Taek, the shinobi would follow him with his eyes, turning his head slightly as Gajeel found his place behind Taek. When Gajeel released a surge of chakra launching his fist forward, the shinobi would instantly manipulate the flesh on his left shoulder and back of his right arm, releasing chakra from his back of his right arm to turn him around, and allow him to deliver a forceful strike. He would release chakra from his left shoulder to push him into the ground, helping him get into a lower stance (crouching position) quickly for the technique he intended to perform, it would also assist him in evading Gajeel's blow, as Taek would have ducked beneath his blows. With Taek having turned around with the force of the jet booster appendage on the back of his right arm, he would turn his fingers into claws, destroying the razor armor Gajeel had donned, as well as digging those claws into Gajeel's abdomen, breaking a number of ribs with the force of his blow and launching an unconscious Gajeel backwards.

(Senninka: Funsha Atooshi) - Sage Transformation: Jet Booster Boost
Type: Supplementary
Rank: B
Range: Short
Chakra cost: 20
Damage points: N/A ( +40 to a Taijutsu move )
Description: The user will manifest jet like appendages from his body to boost the damage of a punch, kick or other taijutsu related move by triggering them in the right point and adding more power to his attack. It can also be used supplementary to, for example, increase his strength to throw an ally or a projectile or to help defend from a technique by putting more strength behind a defensive move.

(Za Danshingu Shiro Tora) - The Dancing White Tiger
Type: Offensive
Rank: S
Range: Short
Chakra cost: N/A
Damage points: 80 + 40 (120 DMG)
Description: The user assumes a low stance and positions their hands to mimic claws. By pouncing on a target the user is able to deliver tiger claw strikes that can dig into and then tear out a target’s flesh. Though the attacks are extremely deadly against lightly armored targets they cannot pierce through heavy armor.

 
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