(Fūton: Shinkūgyoku) – Wind Release: Vacuum SphereYou could've VM'ed me that you're going inactive. Late replies are alright, but since I'm on trial, it'll take a long time for me to become official and start training others, and I almost dropped you. D: And, I'm rusty too. Haven't trained from more than a month lulz. I'll cut off the "RPing" in the training, since I want to try something else. Btw, welcome back.
Good. Pressure Damage is one of the most powerful Wind techniques in the canon jutsu list. These are the final jutsus for method 1.
(Fūton: Shinkūgyoku) – Wind Release: Vacuum Sphere
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
One of my favorite techniques to devastate opponents in short range. You string the Rat→Rabbit→Dog handseals, and take a deep breath, inhaling a large amount of air. Then, you gather up your Wind chakra in your gullet and combine it with the inhaled air. Channeling this to your mouth, you manipulate your chakra to exhale several blasts of wind at once. This technique is a little unique, since in the anime it was shown as a projectile, as well as a streaming technique, so you need to fuel chakra to it for the streaming part obviously. The projectile version of this jutsu is essentially, the same; 5 small blasts of wind are released as "bullets", imagine as if you were spitting bullets out of your mouth. It can divide rocks into pieces, as shown by Danzo. The streaming version is hard to avoid if you're in close range, since it has a wide horizontal range. Each bullet or blast has the ability to pierce through the opponent's flesh, although the downside is that the rank of the overall technique is divided among the blasts; tell me what rank is each blast?
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[video=youtube;LfHK9JqGliQ]https://www.youtube.com/watch?v=LfHK9JqGliQ[/video]
(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.
This was shown by Temari and others in the manga and the anime. It was used to cloud the Juubi's vision. Okay, so you weave the Rat handseal and gather up a huge amount of wind chakra in your palms, which you use to control the surrounding air currents in the atmosphere, forming a large dust storm of air currents and wind gusts. This jutsu loosens up the soil and debris in the surroundings, and you can create a barrage of rocks, dust, sand, etc, infused with wind. Large is an understatement. You can make it to cloud the entire battlefield with this. It's a commonly misused technique. You can't use to disperse Raiton jutsus, since the "Type" is given as supplementary. You can although use it to push back mist or smoke, etc. The primary use is forming a dust storm.
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Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
One of my favorite techniques to devastate opponents in short range. You string the Rat→Rabbit→Dog handseals, and take a deep breath, inhaling a large amount of air. Then, you gather up your Wind chakra in your gullet and combine it with the inhaled air. Channeling this to your mouth, you manipulate your chakra to exhale several blasts of wind at once. This technique is a little unique, since in the anime it was shown as a projectile, as well as a streaming technique, so you need to fuel chakra to it for the streaming part obviously. The projectile version of this jutsu is essentially, the same; 5 small blasts of wind are released as "bullets", imagine as if you were spitting bullets out of your mouth. It can divide rocks into pieces, as shown by Danzo. The streaming version is hard to avoid if you're in close range, since it has a wide horizontal range. Each bullet or blast has the ability to pierce through the opponent's flesh, although the downside is that the rank of the overall technique is divided among the blasts; tell me what rank is each blast?
For the sake of easy math im going to take several blasts as 8 which would mean each individual blast would be D rank .
A = (D+D+D+D) + (D+D+D+D)
This technique will probably be one of my faves because the mere power it has . If your opponent is to close you can unleash this on him , the blasts wide horizontal range makes it almost impossible to dodge from short - mid range and its power to pierce opponents flesh make it even cooler more useful .
A = (D+D+D+D) + (D+D+D+D)
This technique will probably be one of my faves because the mere power it has . If your opponent is to close you can unleash this on him , the blasts wide horizontal range makes it almost impossible to dodge from short - mid range and its power to pierce opponents flesh make it even cooler more useful .
(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.
This was shown by Temari and others in the manga and the anime. It was used to cloud the Juubi's vision. Okay, so you weave the Rat handseal and gather up a huge amount of wind chakra in your palms, which you use to control the surrounding air currents in the atmosphere, forming a large dust storm of air currents and wind gusts. This jutsu loosens up the soil and debris in the surroundings, and you can create a barrage of rocks, dust, sand, etc, infused with wind. Large is an understatement. You can make it to cloud the entire battlefield with this. It's a commonly misused technique. You can't use to disperse Raiton jutsus, since the "Type" is given as supplementary. You can although use it to push back mist or smoke, etc. The primary use is forming a dust storm.
This is an interesting technique . I would personally use it as cover to blind my opponent . If I ever get sharingan or byakugan , this would be an ideal jutsu , it would allow me to move freely and still be on the offensive .