Official Fight, LoK's rules.
I'll be using my Duran and Muran bio for this, but for all practical purposes I only have Duran. Muran's just hanging.
Duran steps forward in the forest that serves as the terrain, holding a confident manner in this hostile territory. It wasn't long before he came to you, blocking the path for whatever reason. Duran eyes you sternly, an utterly unusual approach to territorial intrusion on display: where most wouldbe intruders sneak along in the treetops, Duran takes the main path as if he already owned the place.
"Ye best step out my way, laddie(/lassie). I'll only ask the once," Duran says. The cloth covering Muran's head sways ominously, though uselessly.
The aimlessly wandering rogue shonobi, Shota, would be slowly pacing through the dense woodland decorated in an array of bright colored leaves. His hair rhythmically sways upon the arrival of a crisp, autumn breeze. The ground was carpeted with dead plants, signifying the change of the seasons. With every advancing step he made, the sound of crunching leaves and twigs could be heard within vicinity. Around the time the sun was beginning to set, a possible threat emerges from the path before Shota.
The man was robust in appearance and clad in armor, masking his facial features. He also bared an unusual growth which would lazily dangle behind his head, however it would be barely visible to Shota.
Upon hearing the man's suggestion, which would translate more into some sort of hollow threat, Shota activates his two tomoe sharingan; his frigid, ebony eyes transition into a pair of imperiling crimson eyes, notoriously known for bringing nothing but utter misfortune to those who have encountered the kekkei genkai.
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
(Katon: Gōenkyū) - Fire Release: Great Blaze Ball
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.
"Or what?" Shota sarcastically inquired before spewing out a massive ball of fire and darting after it and towards his armored foe, using it to mask his linear movements. The fireball would be solid enough to obliterate the nearby trees as it made its way towards his opponent.
"Let's see how he reacts to this." Shota thought to himself as he pursued the fireball.
The boy's eyes turn red, and Duran smiles, recognizing the answer even as the boy speaks. From beneath his helmet, he chuckles. "Good to see someone with a bit of spirit!" Duran sinks into a battle stance as you weave the hand seals for your fireball. As it exits your mouth, Duran performs a quick row of three hand seals, causing the earth beneath him to move leftward and upward in the form of a wave. This wave easily carries Duran out of the path of the fireball. The very moment that it does so, Duran causes the wave to branch off, and a smaller wave erupts from the side of the first one and moves directly at the young uchiha while Duran and the primary wave circle him in a leftward arc so as to maintain a 10m distance from Shota. Simultaneously to releasing this smaller wave, Duran throws three shurikens each with wires attached to a finger. These shuriken will be positioned above and slightly to the left of the smaller wave heading towards Shota. Obviously, the shuriken are on a path to hit him as well.
(Doton: Doryūha) - Earth Release: Earth Flow Wave
Type: Offensive
Rank: B
Range: Mid-Long
Chakra: 20
Damage: 40
Description: After performing the required handseal sequence: Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving
"But spirit alone won't cut it. What're your strengths my boy?"
While the Uchiha was hastily darting forward, he couldn't help but notice his opponent managing to surf around his attack and retaliate with a combination of shuriken and earth as he rode a wave composed of jagged rocks , and appearing to his right. Shota immediately reacts by planting his feet and turning his body towards his opponent in order to deliver a punch. From his punch, a powerful , massive blast of wind would be released,strong enough to demolish the earthen structure and send debris as well as the shuriken back towards the man.
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
Now with the man in mid air, Shota simply causes a massive spike composed of ice to rice from teh ground in an attempt to skewer the airborne ninja.
(Hissatsu Hyōsō) Certain-Kill Ice Spears
Type: Offensive/Defensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will create a single, or a large abundance, of very large ice spikes that will protrude from the ground. The spikes were shown to have been about the size, taller even, than a small house. The user can make multiple spikes that will rise up simultaneously in the same general vicinity, or a single one.
"Move boy! You have no footwork!" Duran calls out as he leaps off the earthen wave, towards Shota, in preparation to defend against the gale of wind, thoroughly enjoying himself. Fighting without the assistance of his twin was an interesting challenge, to say the least. Muran being indisposed meant that the fight didn't bear a risk of being interrupted by a sudden, ruthless murder carried out by his twin. Too many good fights had been ruined that way. This, however, was no such fight.
As he sails forward through the air, Duran releases a torrent of flames from his mouth which clashes with and overpowers the whirlwind coming towards him, continuing on towards Shota with hardly diminished strength (b-rank fire vs c-rank wind shouldn't weaken my fire given the advantage and rank difference). Simultaneously, he twitches and flexes the fingers he had attached the wire to, yanking them out of their deflected pathing and towards Shota, each arcing in from a different direction: one from above, one from the left, and one from the right. They would hit the lad moments before the fire due to their closer proximity.
(Katon: Hi no Iki) - Fire Release: Fire Breath
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user breathes a powerful stream of fire from their mouth at their target.
(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.
Duran lands five meters away, within a short-range, and immediately jumps forward again, flipping through the air only to land directly before Shota, just outside the edge of his reach, though as he lands he twists the left side of his body forward as he allows his momentum from the flip to carry through to this punch, placing him just close enough for the power jab to smash into Shota's face. Darting his hand back quickly, rest of the seven move onslaught happens in a blur: another left-handed jab, a right-handed cross, a quick step in and to the left for a left-handed hook, followed by a right-handed uppercut as your head gets whipped around. Finally, Duran finishes his combo by throwing a left-handed jab to block your vision of the follow-up left-footed highkick coming at the side of your head, a sure knockout blow. Throughout this series of punches and kicks, Duran is careful to keep his unoccupied hand up in the guard position.
(Dainamikku Akushon) - Dynamic Action
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 30
Description: The user flips towards the opponent and attacks with a series of punches and kicks equaling 7 attacks.
"Move boy! You have no footwork!" Duran calls out as he leaps off the earthen wave, towards Shota, in preparation to defend against the gale of wind, thoroughly enjoying himself. Fighting without the assistance of his twin was an interesting challenge, to say the least. Muran being indisposed meant that the fight didn't bear a risk of being interrupted by a sudden, ruthless murder carried out by his twin. Too many good fights had been ruined that way. This, however, was no such fight.
As he sails forward through the air, Duran releases a torrent of flames from his mouth which clashes with and overpowers the whirlwind coming towards him, continuing on towards Shota with hardly diminished strength (b-rank fire vs c-rank wind shouldn't weaken my fire given the advantage and rank difference). Simultaneously, he twitches and flexes the fingers he had attached the wire to, yanking them out of their deflected pathing and towards Shota, each arcing in from a different direction: one from above, one from the left, and one from the right. They would hit the lad moments before the fire due to their closer proximity.
(Katon: Hi no Iki) - Fire Release: Fire Breath
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user breathes a powerful stream of fire from their mouth at their target.
(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.
Duran lands five meters away, within a short-range, and immediately jumps forward again, flipping through the air only to land directly before Shota, just outside the edge of his reach, though as he lands he twists the left side of his body forward as he allows his momentum from the flip to carry through to this punch, placing him just close enough for the power jab to smash into Shota's face. Darting his hand back quickly, rest of the seven move onslaught happens in a blur: another left-handed jab, a right-handed cross, a quick step in and to the left for a left-handed hook, followed by a right-handed uppercut as your head gets whipped around. Finally, Duran finishes his combo by throwing a left-handed jab to block your vision of the follow-up left-footed highkick coming at the side of your head, a sure knockout blow. Throughout this series of punches and kicks, Duran is careful to keep his unoccupied hand up in the guard position.
(Dainamikku Akushon) - Dynamic Action
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 30
Description: The user flips towards the opponent and attacks with a series of punches and kicks equaling 7 attacks.
With the stream of fire coming directly towards him, Shota immediately performs a single hand seal and spews out a massive torrent of water towards the ground in front of him. By doing so, not only would he conjure a set of massive waves which would omnidirectional your flood the forest, but also the water would carry Shota backwards and into the air, dodging the shuriken as the waves directed towards his opponent would collide with the ninja tools and the fire. Using his chakra control, Shota manipulates the water that had just trucked through his opponent to suck him further into the depths of it by forming a portion of it into a whirlpool before leaping further back off of his waves and spewing three giant bullets of fire towards his opponent before landing on a nearby tree branch.
Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Type: Supplementary/Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source
Katon: Gōenka) - Fire Release: Great Flame Flower
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.