Quick Links

Jᴀʏ

Underdog
Legendary
Joined
Jan 25, 2016
Messages
10,079
Kin
1,129💸
Kumi
884💴
Trait Points
52⚔️
You must be registered for see images


You must be registered for see images


Name: Garfield Logan
Nickname: Beast Boy
Gender: Male
Age: 17
Clan: Sage Transformation/Swift

Looks: Garfield is a relatively tall, and well built teenager, after years of living in harsh natural environments like the jungle, desert etc. Garfield’s physique has been bulked up, and toned. Garfield for the most part dresses in dark blue denim jeans, as well as baseball tee with black sleeves. The teenager also sports unusual closed toe footwear with a check symbol. One of Garfield’s signature traits is his pale green skin complexion, green eyes and dark green hair. Due to his Sage Transformation lineage Garfield was born with a few abnormalities that include claw-like finger nails, pointed ears and fangs. When undergoes his Sage Transformation those unique features of his become increasingly more noticeable. Additionally, when under the transformation Garfield grows thick fur on portions of his body, taking a simian-like form, during which he has dark green fur and a prehensile monkey tail in proportion to his size. While transformed, Garfield donnes the persona of Beast Boy.​


Personality: As a young boy, Garfield was outgoing and energetic, yet also mature enough for an 8-year-old to help his mother to care for their live-stock. As a child he worshipped shinobi, and after discovering his innate abilities and kekkei genkai, he would go on to become one. With his more than harsh training conditions and the trials he had undergone up until the present, surely he would become a hardened, and reserved man, no? Wrong. While Garfield learned the secret arts of a forgotten clan, making most of it up as he goes, he maintained this child-like demeanor throughout. Garfield is goofy, childish, obnoxious, and more than a little annoying, but he’s also a loyal, kind-hearted person dedicated to his friends and family. For the people this fun-loving kid cares about he would do almost anything. It is this quality, above all the rest, that makes Garfield an exceptional shinobi.​



You must be registered for see images


Village of Birth: Kirigakure
Village of Alliance: N/A​


You must be registered for see images

Ninja Rank: Kage
Specialty: Lightning, Earth, Taijtutsu, Fuuinjutsu
Elements:

WaterComplete
FireComplete
WindComplete
LightningComplete
EarthComplete
SwiftNeeds training
Burning Ice"Creator"
Pantheonic Dust"Creator"
Quartz"Student"
Corium"Student"
Your ninjutsu:

Taijutsu/NB TaiComplete
Kenjutsu Complete
GenjutsuComplete
NinjutsuComplete
Sage TransformationNeeds training
KinjutsuComplete
FuuinjutsuComplete
Penack Silat, Mark of the Trickster, Way of the Bolas, Dance of the Bladed Sage, and Trick ArcheryComplete
Custom Jutsu



You must be registered for see images


History: Garfield Logan was born on a farm just outside the Hidden Mist Village. The Logan family had for years made their bread living off the land. They sold the milk they milked and the wool they sheered, whilst they fed themselves with the corn and wheat raised in the fields. It was Garfield's responsibility to tend to the fields and livestock, while his mother did the rest of the work. Garfield loved animals but being situated just outside the village Hidden in Mist, meant Garfield often watched as shinobi travelled through the village to the outside world and vice versa. He always admired these shinobi for their unique abilities and the aura they carried about their person wherever they went. He envied them, they were truly free whereas he was stuck to live out his days on this farm, growing old and dying as his father did. One day, word came of a diplomatic disaster with the Village Hidden in Stone, as tension grew within the village and throughout the water country the Logan family continued living the life the always had.. until that fateful day. One afternoon, as Garfield tended to the crop he would see a plethora of men riding horses, lining the horizon. Garfield would run back towards the village to warn the shinobi, in the hopes that they would save them from the fate that awaited them otherwise. He ran as fast as he could, at the ripe age of 15 the young man would subconsciously channel his swift chakra to make it to the village as quickly as possible. He had taken the same bounds, but he was going father in less time. However, Garfield wouldn't think much of it with the adrenaline and imminent death looming. Upon reaching the Kage Mansion, Garfield would plead with the then Mizukage for aid. It seemed as though the Mizukage had called back all the shinobi in the Water Country to defend the the Village. Leaving the farms, and villages outside Kirigakure no Sato vulnerable. Garfield would plead, even dropping down to knees, begging the shinobi to save his mother and farm, only be ignored...

Garfield would run back to his farm, now disillusioned with the shinobi of the mist. They disappointed him. Or maybe his expectations were just too high.. he didn't know what to think right now. He just had to get back to the farm in time. Unconsciously using his swift affinity once again, the young man would make it back in a flash. The field was ravaged, they had killed almost all the livestock, and the mill was on fire. Garfield busted through the front door to find men groping and violating his mother. What happened next can only be described as pure carnage, beyond the term "graphic violence". Garfield's physical body would transform, as it drew in nature energy his fingers would become claws. He would step off the ground, and in a green flash Garfield would teared through the men in his home. The blood painted the walls, their screams echoed out for nobody to hear. After brutally killing ever man Garfield would slam onto the ground, unconscious in ever sense of the word. As he came too, his mother despite her injuries was alive and her purity was in tact, but their food stores were ransacked, their fields were salted, and their livestock were slaughtered. The damage done to the farm was just irreparable. Garfield after coming to, would come to face the reality of what he had done. Yes, it was for the sake of his mother but murder was murder even Garfield knew that. The young man would have to come to terms with this. With the farm destroyed, Garfield would have to find another way to survive, along with his mother. And so he enlisted in the academy, it was there where he discovered his Sage Transformation Kekkei Genkai, and Swift affinity, inherited from his father and maternal grandfather respectively. The instructors would soon discover that traditional instruction was not suited to his abilities. The shinobi to-be would be trained on a plethora of terrains/environments to help him become accustomed to his natural talents/powers. After graduating with the highest honors Garfield would become Beast Boy, and quickly rise the ranks. Enduring gruesome missions, and adventures with the friends he had made along the way. Through it all he would come to realize that even though not all shinobi were exemplary, he would meet his own expectations of what a shinobi should be, this was his nindo, his ninja way.. "A shinobi... should be a hero." he would declare.​


You must be registered for see images


Lightning/Earth: After meticulous amounts of training in the field, Garfield was able to master lightning to such a degree, that he was capable of not only withstanding lightning induced paralysis, but he could also use all of it's techniques with a single seal. His utilization of the Earth element wasn't far off either, though isn't wasn't as good as his primary affinity for the electric arts, he can use Earth based techniques with faster hand-seals than normal.

Taijutsu/Pencak Silat: Garfield isn't just efficient in elemental ninjutsu, but he's honed and trained his body to be less susceptible against physical attacks while being more alert of her surroundings, improving her reaction time and tracking speed. Continuing on the road of bodily fortitude and it's endurance, she went the extra length and trained underneath a man well renowned for his hand to hand combat, and mastered the style known as Pencak Silat. Because of this style, Garfield's hands are naturally abrasive, capable of dealing cuts and bruises upon contact. Furthmore, alongside his Swift and Sage Transformation affinities, both the speed and power of his techniques are enhanced tremendously.

Fuuinjutsu: On his person, Garfield is outfitted with a number of seals that augment his ability to contend with others in the heat of battle. One of those seals include the Reverse Four Symbols, the most grim of all of those placed, it's strategically positioned on the back of his neck, so should she ever perish, a black orb of sludge and foul chakra encompasses anything, and everything within it's range; dragging all those touched by it's energy into the inscription.

(Fuuin: Hakari no Doragon) - Sealing Technique: Scales of the Dragon
Type: Supplementary/Defensive
Rank: S
Range: Short
Chakra cost: N/A (-40 on activation)
Damage points: N/A
Description: The user has a seal on their body with the Kanji for "Impervious" that automatically activates upon the user being struck with a Taijutsu attack. A barrier instantly forms over the user (before the user can be harmed) and mitigates the damage dealt by the strike and any subsequent strikes encompassed in the technique or freeform combo. Whether a Taijutsu technique deals one single hit or a multitude of them, each activation of this seal will defend one single Taijutsu attack/combo, be it freeform or a technique. The effect of the barrier is to reduce rather than eliminate the damage the user takes from being struck physically by the opponent so it will only halve the damage of any Taijutsu technique no matter how powerful (e.g. S-Ranks will fall to 40 damage, D-Ranks will fall to 10 damage). Due to this seal only reducing damage rather protecting the user completely, it acts as a failsafe more than anything else in case the user is caught unawares by someone much faster than them. The user’s body will sustain the remaining damage after the barrier halves it’s power.

Note: Can only be used thrice per battle
Note: User still takes half the damage
Note: Only applies to Taijutsu techniques
Note: No A-Rank or above Fuuin in that turn or next.
Note: Can only be followed up with a Defensive and/or Supplementary Jutsu

(Ura Shishō Fūinjutsu) - Reverse Four Symbols Sealing Technique
Rank: S-Rank
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.

(Han'you Fūin) - Generic Sealing Technique
Rank: B-Rank
Type: Supplementary , Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu,typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. This Technique allows the user to seal any weapons they wish being their own or opponents.
Note: Cannot seal opponent's custom weapons, or the special weapons of a particular character ( example: Samehada or Kubikiribocho ).
Note: Can only seal corpses, and not injured people regardless of the extent of their injury.

(Fuuin: Bachi no Kindachi) - Sealing Technique: Damocles, The Curse of Kings
Type: Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra: 40 (80 chakra for double usage)
Damage: N/A
Description: The user will have four seals on their body (must be stated in the biography) with the Kanji for “Curse” that can be passively activated (instant but still counts as a move) whenever the opponent uses a technique. The seal will will release an intangible barrier that expands outwards in all directions. The barrier instantly reaches long-range in every direction and serves to absorb chakra from the given technique in order to weaken it by a quarter . The amount of chakra absorbed is proportional to the power of the technique but one thing that remains the same is that the remaining technique will fall to three-quarters it's original power i.e. a 120 damage technique would fall to 90 damage (Forbidden Rank). The barrier is destroyed soon after coming into contact with the technique if it exceeds a traditional S-Rank in power but not before it leeches a quarter of it’s chakra in order to weaken it by the same degree. The user can instead activate two barriers rather than one to reduce the targeted technique to half it’s original power rather than a quarter. This will count as two of the user’s three moves per turn. This means this technique does not counter other jutsu in itself but rather aids the user in countering more powerful techniques by weakening them. Due to the barrier’s intangibility, it will can work on solid techniques as well as liquids, gases and energy-based techniques. It will also only shatter against non-physical techniques due to their ability to clash with the intangible barrier. The reason this seal needs to be passively activated (still counts as a move) is so the user can use a technique in the same-timeframe to counter the opponent's weakened jutsu. This technique can be used thrice per battle, be it three usages of the single version, three usages of the double version or any variation/combination of the two.

Note: Can only be used three times per battle
Note: No Fuuinjutsu techniques can be used in the user's same and next turn (when single version is used)
Note: No Fuuinjutsu techniques can be used in the user's same and next two turns (when double version is used)

Fuuinjutsu: Boukun no Ryoudo] – Sealing Technique: Tyrant’s Dominion
Type: Supplementary
Rank: B
Range: N/A (+1 range to technique applied to)
Chakra Cost: N/A (+20 to the technique used prior to this)
Damage Points: N/A
Description: The user will have a seal on their body that can be activated whenever they use a technique that sends chakra through or into the ground. Upon activation, the seal will pump extra chakra into the technique and thereby extend it’s range by one (e.g. short-range techniques will be able to reach mid-range and mid-range techniques will be able to reach long-range). The chakra used for this technique will be added to the cost of the jutsu that preceded this. This technique counts as a move but occurs in the same timeframe as the technique it's applied to.

Note:
Can only be used three times per battle
Must have a one turn cool down the least between each usage
Seal must be place within user's bio
Can only be taught by Venom

Theme Song and Background Music:




You must be registered for see images

Won: 0
Lost: 0​
 
Last edited:

Joker

Active member
Supreme
Joined
Jun 25, 2013
Messages
29,426
Kin
213💸
Kumi
2,291💴
Trait Points
0⚔️
Awards
(Fuuinjutsu: Kavacha, Katorīna no Yoroi) - Kavacha, Armor of Katrina
Type: Defensive/Offensive
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: (60)
Description: This technique is the sister technique for, "(Suiton: Haha no Be no hogo)- Water Release: Mother's Beloved Protection". After stringing together a set of seals, the user will use their chakra to cover the entirety of their body. This chakra condenses and conjures a skin-tight, light violet barrier that does not impede on their movement in any fashion. On this barrier on would be five different types of seal littered across their person. Each seal would be a representative for the five basic elements, fire, water, wind, lightning, and earth. The armor remains dormant until hit with an elemental technique that includes one of the five mentioned previously. Once hit, dependent on what chakra nature interacted with the barrier, one of the seals will activate. This armor works in correspondence with the enemies' chakra, their elemental signature will cause for a seal that represents the opposite chakra nature (ex, a fire technique interacting with the barrier would cause for the water seal to activate) to activate and not only nullify the attack in question, but to replicate it and send it back. Though each of these replications, depending on their nature come with a unique ability. The water seal releases water obscured by a thick mist that acts in a parasitic fashion. This mist is capable of leeching on the chakra of anything it comes in contact with, decreasing it's durability and strength by twenty damage. The lightning seal releases lightning much brighter than it's regular counterparts, looking at it directly will cause for momentary blindness.
 
Last edited:

Jᴀʏ

Underdog
Legendary
Joined
Jan 25, 2016
Messages
10,079
Kin
1,129💸
Kumi
884💴
Trait Points
52⚔️
You must be registered for see images

B A S I C ☯ I N F O​
Name: Hanzo Shimada Hayabusa
Nickname: Dragon of the South Wind
Gender: Male
Age: 38
Clan: Hayabusa

Looks & Personality: In terms of physical appearance, Hanzo has tan, olive colored skin, and dark black hair, although, as he grows older the sides have grown paler taking on a almost grey color, he often ties his hair into a upwards bun, giving way to the cold and insightful expression Hanzo always seems to carry. Much like his sister and many other Hayabusa, Hanzo possess the same, black-colored eyes. In terms of apparel, Hanzo is traditional sporting a long blue and gold robe with his left arm exposed, showing off a large tattoo that extends onto a part of his chest. In direct contrast to the more traditional tones of his outfit, Hanzo wears boots composed of an especially durable and incredibly flexible steel alloy, these boots enhance Hanzo's mobility ten-fold. Hanzo also sports a beard on his chin and around his mouth. As for his weapons, Hanzo favors a bow whilst his ninja tools are strapped around his waist concealed by his robe, his bow quiver strapped around his back. Often times Hanzo can be seen dressed casually in a brown jacket, with jeans and ordinary boots although this is often during the winter season.

Hanzo constantly aims to prove himself, be it for responsibility or redemption. He heavily preoccupies a code of honor, yet displays arrogance at times. Despite their how he may act towards his nephew, Hanzo really cares about Killua, as proven by the fact that he rejected his own village when the village's duty forced him to kill his brother. Nonetheless, he sometimes misses his home in Kirigakure and laments about what could've happened if he'd fulfilled his destiny.

Although his regards to his family and duty have caused him a lot of trauma, Hanzo has his moments where he shows his own sense of humor. In battle, he likes to call out that his enemies fall like certain things, depending on the terrain of said battle. For example, he states, "My enemies fall like...heh heh heh...dead pigeons!" while in The Land of Sky. He enjoys a good bowl of ramen once in awhile and, oddly enough, has an interest in riches, as conveyed by when he willingness to kill for money.

V I L L A G E ☯ I N F O​

Village of Birth
: Kirigakure no Sato
Village of Alliance: Rogue

R A N K & C H A K R A ☯ I N F O​

Ninja Rank: Kage
Specialty: Water, Taijutsu, Fuuinjutsu, Trick Archery

Elements:

WaterComplete
FireComplete
WindComplete
LightningComplete
EarthComplete
SmokeNeeds Training
Burning Ice"Creator"
Pantheonic Dust"Creator"
Quartz"Student"
Corium"Student"
Your ninjutsu:

Taijutsu/NB TaiComplete
Kenjutsu Complete
GenjutsuComplete
NinjutsuComplete
KinjutsuComplete
FuuinjutsuComplete
NeidanNeeds Training
Penack Silat, Mark of the Trickster, Way of the Bolas, Dance of the Bladed Sage, and Trick ArcheryComplete
Custom Jutsu
[TR]


B A C K G R O U N D ☯ I N F O​

Hanzo was born within the village hidden in the mist to a fisherman and a shinobi, Hanzo was the eldest of the two children birthed by this couple, although his brother had disappeared when Hanzo was a child he had vivid memory of his sister: Hanari. The two were born in a turbulent era, whilst the shinobi villages waged war amongst one another these two siblings would become shinobi fighting on the side of the Hidden Mist against Konohagakure, Kumogakure and Iwagakure. Although the village had suffered heavy losses at first, the up-and-coming shinobi Hanzo would put an end to that. Winning battle after battle with his leadership skills, and tactical superiority. Hanzo would thrive gaining promotion after promotion until finally became appointed the position of Mizukage.

Before being appointed however, Hanari had left the village, at this point the two were both fully aware of their Hayabusa Lineage but had no interest to further there abilities, nor did they have any way to do so. However, their innate abilities came in handy for espionage. Which is why Hanari was selected for such a mission. For almost ten years, Hanzo would not see his sister, after the fourth he had become worried, and after the sixth he had sent out search teams to find. He organized missions and even considered attacking the family of assassins she had gone undercover amongst, but at this point Hanzo had already had suspicious of her death.

These suspicions would be reinforced, when suddenly a young boy engaged the men sent after Hanari. The confrontation would be held on the Naruto Bridge and this young boy, no older than twelve would manage to defeat highly skilled shinobi by himself.. Forcing Hanzo to devote all his energy and resources into finding and capturing this boy, after a year and having to go himself to hunt down this boy. Hanzo would finally catch Killua, the Kage would force the information out of the boy but not through torture. No no no, Hanzo had done his research on the Zoldycks, a family of assassins practically immune to pain. Hanzo would, instead, use genjutsu to get the information he wanted.. Although this method was successful, the information Hanzo would receive would only serve to make him conflicted, Hanzo would confirm his sisters death, but also that Killua was her son.. and his nephew.

At first Hanzo was angry, his sister had died and now he had a boy that bared a striking resemblance to the men that had killed her. Furthermore, it was his mission to dispatch of this boy all this and yet, Hanzo couldn't bring himself to murder the child, not because of his age.. No Hanzo had murdered much younger, it was because this boy was the only family Hanzo had left.. Hanzo would decide to travel with the boy after telling him about his mother, a Hayabusa through and through. Hanzo would forsake his title, and his duties and the two would decide to journey off to find this village in the hopes that they would be safe from the shinobi of the mist.


O T H E R S

You must be registered for see images

Neidan: Born a Hayabusa, Hanzo was born with extraordinary abilities. His chakra being a mixture of not only his Physical and Spiritual energy but also a portion of the Watatsumi Dragons energy. Granting him access to a unique brand of Ninjutsu called Neidan. Hanzo cannot be perceived using any extrasensory methods including chakra sensing and forms of it. He has complete awareness of all things directly related to his existence as well as enhanced Spirituality. The status effects of all Spiritual/Mental techniques against Hanzo are reduced by 1/2. Hanzo is currently a Genin amongst the Hayabusa's Ranks.

Taijutsu/Pencak Silat: Hanzo isn't just efficient in elemental ninjutsu, but he's honed and trained his body to be less susceptible against physical attacks while being more alert of his surroundings, improving his reaction time and tracking speed. Continuing on the road of bodily fortitude and it's endurance, he went the extra length and trained underneath a man well renowned for his hand to hand combat, and mastered the style known as Pencak Silat. Because of this style, Hanzo's hands are naturally abrasive, capable of dealing cuts and bruises upon contact.

Fuuinjutsu: On his person, Hanzo is outfitted with a number of seals that augment his ability to contend with others in the heat of battle. One of those seals include the Reverse Four Symbols, the most grim of all of those placed, it's strategically positioned on the back of his neck, so should he ever perish, a black orb of sludge and foul chakra encompasses anything, and everything within it's range; dragging all those touched by it's energy into the inscription.

(Fuuin: Hakari no Doragon) - Sealing Technique: Scales of the Dragon
Type: Supplementary/Defensive
Rank: S
Range: Short
Chakra cost: N/A (-40 on activation)
Damage points: N/A
Description: The user has a seal on their body with the Kanji for "Impervious" that automatically activates upon the user being struck with a Taijutsu attack. A barrier instantly forms over the user (before the user can be harmed) and mitigates the damage dealt by the strike and any subsequent strikes encompassed in the technique or freeform combo. Whether a Taijutsu technique deals one single hit or a multitude of them, each activation of this seal will defend one single Taijutsu attack/combo, be it freeform or a technique. The effect of the barrier is to reduce rather than eliminate the damage the user takes from being struck physically by the opponent so it will only halve the damage of any Taijutsu technique no matter how powerful (e.g. S-Ranks will fall to 40 damage, D-Ranks will fall to 10 damage). Due to this seal only reducing damage rather protecting the user completely, it acts as a failsafe more than anything else in case the user is caught unawares by someone much faster than them. The user’s body will sustain the remaining damage after the barrier halves it’s power.

Note: Can only be used thrice per battle
Note: User still takes half the damage
Note: Only applies to Taijutsu techniques
Note: No A-Rank or above Fuuin in that turn or next.
Note: Can only be followed up with a Defensive and/or Supplementary Jutsu

(Ura Shishō Fūinjutsu) - Reverse Four Symbols Sealing Technique
Rank: S-Rank
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.

(Han'you Fūin) - Generic Sealing Technique
Rank: B-Rank
Type: Supplementary , Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu,typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. This Technique allows the user to seal any weapons they wish being their own or opponents.
Note: Cannot seal opponent's custom weapons, or the special weapons of a particular character ( example: Samehada or Kubikiribocho ).
Note: Can only seal corpses, and not injured people regardless of the extent of their injury.

(Fuuin: Bachi no Kindachi) - Sealing Technique: Damocles, The Curse of Kings
Type: Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra: 40 (80 chakra for double usage)
Damage: N/A
Description: The user will have four seals on their body (must be stated in the biography) with the Kanji for “Curse” that can be passively activated (instant but still counts as a move) whenever the opponent uses a technique. The seal will will release an intangible barrier that expands outwards in all directions. The barrier instantly reaches long-range in every direction and serves to absorb chakra from the given technique in order to weaken it by a quarter . The amount of chakra absorbed is proportional to the power of the technique but one thing that remains the same is that the remaining technique will fall to three-quarters it's original power i.e. a 120 damage technique would fall to 90 damage (Forbidden Rank). The barrier is destroyed soon after coming into contact with the technique if it exceeds a traditional S-Rank in power but not before it leeches a quarter of it’s chakra in order to weaken it by the same degree. The user can instead activate two barriers rather than one to reduce the targeted technique to half it’s original power rather than a quarter. This will count as two of the user’s three moves per turn. This means this technique does not counter other jutsu in itself but rather aids the user in countering more powerful techniques by weakening them. Due to the barrier’s intangibility, it will can work on solid techniques as well as liquids, gases and energy-based techniques. It will also only shatter against non-physical techniques due to their ability to clash with the intangible barrier. The reason this seal needs to be passively activated (still counts as a move) is so the user can use a technique in the same-timeframe to counter the opponent's weakened jutsu. This technique can be used thrice per battle, be it three usages of the single version, three usages of the double version or any variation/combination of the two.

Note: Can only be used three times per battle
Note: No Fuuinjutsu techniques can be used in the user's same and next turn (when single version is used)
Note: No Fuuinjutsu techniques can be used in the user's same and next two turns (when double version is used)

Fuuinjutsu: Boukun no Ryoudo] – Sealing Technique: Tyrant’s Dominion
Type: Supplementary
Rank: B
Range: N/A (+1 range to technique applied to)
Chakra Cost: N/A (+20 to the technique used prior to this)
Damage Points: N/A
Description: The user will have a seal on their body that can be activated whenever they use a technique that sends chakra through or into the ground. Upon activation, the seal will pump extra chakra into the technique and thereby extend it’s range by one (e.g. short-range techniques will be able to reach mid-range and mid-range techniques will be able to reach long-range). The chakra used for this technique will be added to the cost of the jutsu that preceded this. This technique counts as a move but occurs in the same timeframe as the technique it's applied to.

Note:
Can only be used three times per battle
Must have a one turn cool down the least between each usage
Seal must be place within user's bio
Can only be taught by Venom



Theme Song & Music
:





B A T T L E S​

Won: ✖
Lost: ✖

Dropping:
 
Last edited:

Joker

Active member
Supreme
Joined
Jun 25, 2013
Messages
29,426
Kin
213💸
Kumi
2,291💴
Trait Points
0⚔️
Awards
Re: Feral's Workshop
(Henkan: Bestiamorph) - Sage Transformation: Bestiamorph
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: Due to the unique physiology of those within the Sage Transformation clan, and their ability to manipulate their own physiology down to the molecular level, the users of this technique devised a method to mimic the physiology of beasts and summons they come in contact with. This is done through the process of skin to skin contact and absorption. As seen when Orochimaru revived the four Hokage, Jūgo was capable of absorbing Zetsu’s being for storage and later usage. The same principle is applied within this technique (though the sample doesn’t need to be nearly as big). Through this method, the user is able to adopt properties unique to this summon and it’s species. For example, if the beast in question was a dog, the user is capable of adapting traits of their choosing, like the mutt’s sense of smell, their hearing, their fur, and or teeth. If the beast was a snake, they could gain the ability to unhinge their jaw, or the ability to sense utilizing their tongue, etc. It doesn’t stem from just physical traits either, the user gains the ability to do anything said summon/beast can do and perform in it’s entirety. Traits that are acquired are passive in nature, and do not need to be “activated” as they are mere products of their genetic structure and being. The drawback to this technique that the user can’t adopt abilities that are specific to that single summon but they must be a trait that is prevalent in their entire species.

Note: Due to the nature of this technique, the user can only adopt traits from one beast at a time, and these traits are permanent and must be stated at the beginning of a fight, or in their bio.
 

Jᴀʏ

Underdog
Legendary
Joined
Jan 25, 2016
Messages
10,079
Kin
1,129💸
Kumi
884💴
Trait Points
52⚔️
(Henkan: Bestiamorph) - Sage Transformation: Bestiamorph
Type: Supplementary
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: Due to the unique physiology of those within the Sage Transformation clan, and their ability to manipulate their own physiology down to the molecular level, the users of this technique devised a method to mimic the physiology of beasts and summons they come in contact with. This is done through the process of skin to skin contact and absorption. As seen when Orochimaru revived the four Hokage, Jūgo was capable of absorbing Zetsu’s being for storage and later usage. The same principle is applied within this technique (though the sample doesn’t need to be nearly as big). Through this method, the user is able to adopt properties unique to this summon and it’s species. For example, if the beast in question was a dog, the user is capable of adapting traits of their choosing, like the mutt’s sense of smell, their hearing, their fur, and or teeth. If the beast was a snake, they could gain the ability to unhinge their jaw, or the ability to sense utilizing their tongue, etc. It doesn’t stem from just physical traits either, the user gains the ability to do anything said summon/beast can do and perform in it’s entirety. Traits that are acquired are passive in nature, and do not need to be “activated” as they are mere products of their genetic structure and being. This ability in short is the ablility to adopt the passive traits unique to this species, the drawback to this technique that the user can only adopt traits that are prevalent in their entire species.

Note: Due to the nature of this technique, the user can only adopt traits from one beast at a time, and these traits are permanent and must be stated at the beginning of a fight, or in their bio.
 

Jᴀʏ

Underdog
Legendary
Joined
Jan 25, 2016
Messages
10,079
Kin
1,129💸
Kumi
884💴
Trait Points
52⚔️
(Fuuinjutsu: Kavacha, Katorīna no Yoroi) - Kavacha, Armor of Katrina
Type: Defensive/Offensive
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: (60)
Description: This technique is the sister technique for, "(Suiton: Haha no Be no hogo)- Water Release: Mother's Beloved Protection". After stringing together a set of seals, the user will use their chakra to cover the entirety of their body. This chakra condenses and conjures a skin-tight, light violet barrier that does not impede on their movement in any fashion. On this barrier on would be five different types of seal littered across their person. Each seal would be a representative for the five basic elements, fire, water, wind, lightning, and earth. The armor remains dormant until hit with an elemental technique that includes one of the five mentioned previously. Once hit, dependent on what chakra nature interacted with the barrier, one of the seals will activate. This armor works in correspondence with the enemies' chakra, their elemental signature will cause for a seal that represents the opposite chakra nature (ex, a fire technique interacting with the barrier would cause for the water seal to activate) to activate and not only nullify the attack in question, but to replicate it and send it back. Though each of these replications, depending on their nature come with a unique ability. The water seal releases water obscured by a thick mist that acts in a parasitic fashion. This mist is capable of leeching on the chakra of anything it comes in contact with, decreasing it's durability and strength by twenty damage. The lightning seal releases lightning much brighter than it's regular counterparts, looking at it directly will cause for blindness for a single turn. The fire seal releases ash similar to the Ash Burning Pile technique, this ash is capable of concealing the user's position and should enemies enter the ash they will suffer twenty damage per turn while in the smog. The wind seal releases a burst of wind
 
Top