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Kai NB

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Appearance

Black spiky hair and gray eyes that appeared faded, ever since as a Chūnin Ranked Shinobi. While as one, he was quite bratty and with a ‘you’re not good enough’ facial appearance, seeming to change between emotions as he bounced across melancholy to obnoxious expressions/moods. While he was softly muscular with a smooth texture of creamy skin for his age, he had a very young body compact and sturdy, pleasant with thick, muscular legs and thighs. Rounded with a clear, often beautiful complexion that faced reactions and a short neck that appeared rather thick. Shoulders were high squared, feet large or broad and eyes usually large with a steady gaze. Wearing bandages on his legs, head band from the leaf on his forehead but above all was something Ikiru wore that was the most noticed symbol: the Uchiha Clan symbol being a mix of the Uzumaki clan.

Upon becoming a Sannin Ranked Shinobi, Ikiru changed his appearance while also becoming on terms with his eye sight being impaired to normal. This by default made him wear glasses, not only was that the new change. He simply cut his own hair to his straight shoulder-length that parts on the right side of his forehead while it flows freely in front his ear on the right, framing the left side of his face. The loss of a dear friend leaving off from his village and never to be seen again hit Ikiru at heart that he wore black to bemoan. He sometimes wears the akatsuki floating clouds pins on his collars. Wearing his long black coat that covers him to his legs, under that coat he has a basic Chuunin and Jounin uniform of Hidden Lock that utilizes a form fitting jacket, pants and shinguards, along with his sword on his back.

Personality

The cutting of his hair was the symbolic state of changing into a healthier person emotionally, cutting his Uchiha ties. His past that seemed to be the mold ‘evil’ was now over, so as the tendency to do whatever he could to get something his way, and get away with it; started to lose its ground. When Ikiru became the Kizukage of Land of Keys, his old habits that made him be out for himself, pure and simple with no regard for the enemy what-so-ever. That view differed as he placed others with himself, now for his view becoming of the enemy isn’t someone who is just going to kill others, but someone who will take everything from him still rang deep. Still the darker-persona within him, it allowed him to shed no tears for those he killed, even if it’s just for profit, sport, or convenience. Perhaps many flaws still remain within him as he still, doesn’t bend his decisions for briefings that don’t work in his favor, but for he holds adoration for regulations.

Ikiru who used to hold no illusion that following laws, traditions, or codes would make him any better or nobler has at almost completely changed that very aspect. Though, through still all that, Ikiru on the other hand, he doesn’t have the restless nature or love for conflict. After his ‘Bothers & Sisters’ actions and his understanding of what the Sharingun could do. Ikiru taking on his family’s name which he’d hated before, now rather reflects upon it. The hate within him as twisted melancholy persona, with the emotions only exhibited as reflection he preferred inferred within him to be kept hidden which resulted in them becoming his unconscious inner mindset. Ikiru could suddenly became quite very cold, callous, and with a dispassionate charisma, which is rather aloof, ominous, being too indifferent to those around him. However, Ikiru can quickly be willing to harm both his comrades and enemies should they get in his way—which is now to protect the village. Ikiru as an Uchiha, inhabited the features that made him, highly perceptive, cunning, and analytical. These attributes helped him survive, which lead him to seek his clan’s well-known KKG. While he likes to offer other possible ends to a situation no matter who he meets, doing out of kind justice. This happens easily after he has superiority, this implying, while he prefers not to dirty his hands, Ikiru is fully capable of committing truly abhorrent and inhumane actions without feeling any shred of remorse or hesitation.

Village Information

Village of AllianceKonoha
Konoha resides deep within a forest at the base of a mountain known as the Hokage Rock, which has the faces of all those who have taken the office of Hokage engraved on it. While generally seen as the most powerful of the ninja villages, Konoha has enjoyed many years of relative peace.

Village of AllianceKonoha
Konoha resides deep within a forest at the base of a mountain known as the Hokage Rock, which has the faces of all those who have taken the office of Hokage engraved on it. While generally seen as the most powerful of the ninja villages, Konoha has enjoyed many years of relative peace.

Affiliations
Group/OrganizationThe Land of Keys (鍵の国 | Kagi no Kuni)
The Jōmae Village is located in this country. The shinobi of this country are experts in espionage.
The Jōmae Village (錠前の里, Jōmae no Sato, Literally meaning: Lock Village) is an sole-only village located in the Land of Keys. This village's shinobi are experts in espionage in order to gain information for negotiations with larger, more powerful nations. In this village, ninja seem to be specifically trained in gaining information while giving none in return as evident by Eye Mind Reading technique and their leader's willingness to commit suicide rather than be taken hostage by enemy ninja.​

Background Information

Season 1 - 3 | Summary
Being an Uchiha at heart, Ikiru's mentally wasn't at the age his body perceived which lead teachers to change their own teachings and plans. For being a ninja was expected for Ikiru and solely he knew that too well. The childhood, some say was stripped away from him, but, to Ikiru he welcomed and honored it. With leaving his friends behind Ikiru made no remark to visit them or pass by for his understanding was that they weren't on his level thus socializing with them could hinder his progress. Ikiru graduating early gave him months of free time, lazing around and making little progress during his training than usual. Experience of working with some of other ninjas in hunting and fishing helped Ikiru find a soft side for the weak.

During teamwork, Ikiru still wasn't team material but, more as they would complain that he was the self-considerate in characteristics of the battle and wouldn't risk his life for either teammate. Ikiru's journey now begun, as young as he was, he meet some shinobi who he'd pay to teach him a thing or two about ninjutsu. Ludger Will Kresnik being hired for body guard as Ikiru was still too weak, they both enjoyed the time as they meet others who companied them on journeys.​
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Basic Info

Name: Ikiru
Nickname: Iku
Middle Name: Yin

Aliases
The First KizukageSpineless Ruler
Gender: Male
Age: 16
Zodiac: Taurus
Blood Type: O-
Clan: Uchiha Ichizoku-Essen

Rank and Chakra Information

Shinobi Rank

Chakra/Health
Kage

1,400 ♦ 1,400
Specialties

Primary Element

Secondary Element

Miscellaneous
Raiton

Katon

Ninjutsu ♦ Bukijutsu
Elements

Katon | Fire Release

Raiton | Lighting Release

Doton | Earth Release
Mastered

Mastered

Complete
Ninshū

忍 Ninjutsu

幻 Genjutsu

剣 Kenjutsu

煙 Smoke Ninjutsu

写 Sharingan

輪 Sharingan Genjutsu
Complete

Complete

Complete

Complete

3 Tomoe

Complete
Contracts

え Snakes
喚 Summoning | 法 Arts

狼 Hoatzin
喚 Summoning | 法 Arts

デ Golden Eagles
喚 Summoning | 法 Arts
Signed
Training

Foreman
Complete

Village
Complete
Signature Abilities



Earth Release: Boulder Calibre

Lightning Release: Dragoning Chirp

Fire Release: Uchiha Great Fireball Giant​
Family


Father

Kubo Uchiha


Brother

Illumi Uchiha

Mother

Kai Uchiha


Sister

N/A
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Open Mission | Rat Race - Konoha Invasion
Before his departure and leaving the position of the leader, Galen sama gave an open mission which was properly embraced by Priest, who began immediately. The mission was to collect body parts, one from each hidden villager. Though knowing it could actually cause strife and discord, many undertook the mission none-the-less. During this race, Priest was able to gather body parts from Hiruko of Kirigakure, Darui of Kumogakure and Leather of Iwagakure. He was on his quest to get parts from the remaining two hidden villages when he received news that his village was under assault. Apparently the attacked was timed so that it happened when most of the shinobi had left the village on the mission. Galen himself was not in the village at that particular time. Priest got home only to see the destruction but he was unable to find the perpetrators who had fled before his arrival. He was able to save some of the shinobi who are wounded and recover the dead. That occurrence ended the rat race while konoha mourned their dead.

Enters the Holy Sage
Years passed and Priest had become stronger. After so many years, his path crossed once more with the Sage of Illusionary touch. After a series of catching up, Galen being one of the elder sage, gave Priest a series of mission which he passed. Priest had ascended and was given a title which put him among the chosen one.

To Be Continued...

Other

Chakra and Physical Prowess
Ikiru has standard chakra, however how quite strong, for his chakra control is outstanding not easily matched by many. To sensors, they tend to notice a similar sensation as that of lightning chakra, linking a strong rush as through Ikiru’s chakra is always in an inelastic haste. Ikiru’s chakra reserves are also quite large, enough to use S-ranks through and through an endless battle while sustaining his sharingan. Despite his chakra skill, he lacks capable taijutsu confrontations, however as an Uchiha clan member, he can easily enough to hold his own in hand-to-hand combat against multiple opponents at once. His most consistent physical display is his kenjutsu unitizations, and by extension his tracking to reaction time.

Will of Darkness
The Will of Darkness is a school of thought that was developed by Shimura Danzo during the reign of Hiruzen Sarutobi and taught to the members of the Root (Ne). He instilled this will within members of his Root organization so that they would be able to carry out their missions successfully and without failure. The Will of Darkness holds the belief that one must protect what he loves by aggressive action and the destruction of all potential threats, no matter the moral cost or context. Where the Will of Fire is based on the defense of the village, the Will of Darkness is based on the attack of its enemies. After his death and the dissolution of Root, his will spread into other Konoha shinobi as former root members began to integrate themselves back into normal village organizations. People who have committed themselves to this school of thought understand the need to eliminate threats and do things that may be considered amoral for the greater good. As a result they battle without hesitation and with a greater ferocity when committing acts of aggression than those who adhere to the Will of Fire.

(Konoha Isan: Hi no Ishi & In'utsu no Ishi) — The Leaf Heritage: The Will of Fire & The Will of Darkness
Type: Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A
Damage Points: +10 or +15
Description: More than a technique, ability or skill, the Will of Fire and the Will of Darkness are, instead, teachings and philosophical beliefs that induce specific ways of teaching and acting towards the protection of the Village:

Will of Fire The will of fire is an idea taught to and carried by all members of Konoha. It is the belief that only through love, understanding and decisive action can true peace be acquired, though never by attacking others and rather by protecting something the individual holds dear. The belief is a spiritual heritage that was created by Hashirama Senju and passed down to all the villagers and shinobi of Konoha. Shinobi who carry this belief love the village with all their heart and will fight to protect it even against the most significant odds. It gives them the strength to keep going even when the situation looks grim. When defending the village the Will of Fire gives the shinobi of Konoha the extra strength needed to defeat the invading forces and the will power to continue the battle after receiving damage, ensuring the Will of Fire is never extinguished.
Note: Can only be used by members of Konohagakure who embody the Will of Fire Note: Only usable when defending the village from external threats Note: Normal members receive a +10 damage boost as well as a strength and speed boost equivalent to one rank (Based on the NB Ranking System). So for example a Jounin would gain the strength/speed of an S-Class Ninja, a S-Class Ninja would gain the strength/speed of a Sannin) Note: Normal members can continue after being hit by one B-Rank or below attack but lose the bonus damage, speed, and strength Note: The Hokage and Village Officers receive a +15 damage bonus and strength and speed increased by one rank. Note: The Hokage and Village Officers can continue after being hit by one A-Rank or below attack, but lose the bonus damage, speed and strength. Note: If the villager is fighting inside the village walls (Inner Village and Hokage Mansion) he gains access to an additional 10% chakra points Note: A member of Konoha must make a notice in their biography's history as to which Will the character has inherited. This must be the same for both biographies

Will of Darkness
The antithesis to the Will of Fire, the Will of Darkness is a school of thought that was developed by Shimura Danzo during the reign of Hiruzen Sarutobi and taught to the members of the Root (Ne). He instilled this will within members of his Root organization so that they would be able to carry out their missions successfully and without failure. The Will of Darkness holds the belief that one must protect what he loves by aggressive action and the destruction of all potential threats, no matter the moral cost or context. Where the Will of Fire is based on the defense of the village, the Will of Darkness is based on the attack of its enemies. After his death and the dissolution of Root, his will spread into other Konoha shinobi as former root members began to integrate themselves back into normal village organizations. People who have committed themselves to this school of thought understand the need to eliminate threats and do things that may be considered amoral for the greater good. As a result they battle without hesitation and with a greater ferocity when committing acts of aggression than those who adhere to the Will of Fire.​

Note: Can only be used by members of Konohagakure.
Note: Only usable when attacking another village or enemy in accordance to an official mission
Note: Normal members receive a +10 damage boost as well as a strength and speed boost equivalent to one rank (Based on the NB Ranking System). So for example a Jounin would gain the strength/speed of an S-Class Ninja, a S-Class Ninja would gain the strength/speed of a Sannin)
Note: Normal members can continue after being hit by one B-Rank or below attack but lose the bonus damage, speed, and strength
Note: The Hokage and Village Officers receive a +15 damage bonus and strength and speed increased by one rank
Note: The Hokage and Village Officers can continue after being hit by one A-Rank or below attack, but lose the bonus damage, speed, and strength
Note: If the villager is fighting outside the village walls (Inner Village and Hokage Mansion) he gains access to an additional 10% chakra points
Note: A member of Konoha must make a notice in their biography's history as to which Will the character has inherited. This must be the same for both biographies.
Intelligence
Beyond all, Ikiru is rather at most spot on with his claims and never dares to miss detail. Profound perception clarity, allows him to easily recognize most genjutsu and pierce through them. Quick to memorize any technique that he witnesses, apart from other KG techniques. His Uchiha bloodline gives him outstanding timing, which in-turn allows him to be able to produce beautiful counters, with perfect or near perfect timing.

Ikiru, induces even more from his Clan, proving the gifted skill with great insight and understanding of situations at hand. With his calm and collected nature, Ikiru is highly perceptive and analytical, deducing the basic idea of his opponent's skills to figure out their strengths and weaknesses is as easily to him as recalling your own name. This very same clan’s genetic intellect, granted him having earned top grades in his Academy class, even despite not being the only Uchiha in the classroom.
In combat, he usually remains on the far-ranged to mid, however he rarely pauses in his attacks or falls back to regroup. Rather, Ikiru observes the situation as he goes, being mindful to all factors on the battlefield and analyzing his opponents' techniques to understand their mechanics and purposes.

He is accordingly accustomed to coming up with tactics on the fly, choosing whatever approach, no matter how elaborate, will be most successful at the exact moment. His strategies could be considered irresponsible or risky, as he has on more than one occasion placed himself or allies in harm's way. Despite this, his actions have the tendency to pay off, arising praise for his analytical skills. When he uses his intelligence to find weak points in his opponents, even overcoming disadvantages he has through thinking on his feet. Due to his physical abilities at their peak below average, Ikiru can’t easily hold out against all-full close range battles, but tries/tends to be most resilient with close-range opponents during a battle.

Dōjutsu
Ikiru first awakened his Sharingan at the age of nine years old, and through shear mental will as he returned home with the prominent Uchiha clan’s sharingan once after a mission. This was all to Ikiru prior to having heard and learned about the Uchiha clan’s history. He underwent a mental awakening with simply tricking his own mind to mentally undertake a false reality. This alone was evident to his reassigning to the ANBU. Even after through and through awakening, Ikiru wasn’t fully able to unitize the sharingan as his body couldn’t upkeep the stress.

Until several years after with the ANBU, Ikiru’s had mastered the Sharingan, he could easily see the flow of chakra, accurately reproduce any movement he saw (with his own physical skill permitting), track fast-moving objects, and, predict his opponents' movement to a higher degree. He would also use the Uchiha clan Genjutsu: Sharingan for broad purposes such as distraction, interrogation, knocking targets out, or placing them under his control. Currently he can use his Sharingan to relay information to others or enter their subconscious at will.

Nature Transformation-Specializes/Shinobi Prowess
He can use only 3 of five basic nature transformations, despite that however, he was already able to utilize two of those natures at age 8. As an Uchiha, he has a natural affinity for Fire Release, mastering the clan's Great Fireball Technique years’ way before becoming a genin. Moreover, even though an Uchiha clan member, his other natural nature transformation is his prominent affinity which is Lightning Release. Smoke, earth release nature transformation with its all forms of Ninjutsu, he has the skill to another skill perform them by simply waving the handseals with his eye(s) at will without needing to actually make regular handseals, (still at the same handseal speed rate however). That trait solely he inherited from his mother who was born in the land of keys. He moves swiftly when it comes down to using Kenjutsu/weapon art forms in combat, smooth and too fast, proving his domain in mastery.

Portrayals/Pictures

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Theme Song & Background Music

N/A

Battle Record

Won - N/A & Lost - N/A
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Kai NB

Active member
Legendary
Joined
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Appearance
Diana is a physically fit woman of above average height with incredibly fair-skin, deep blue eyes, and long voluminous black hair that reaches past her shoulder blades. Her hair is pulled behind her ears and behind her shoulders, leaving a clear visual of her face. Her cheekbones are incredibly strong, accenting her beauty. Her figure is a desirable one, offering an incredible physique, complete with strong toned muscles while maintaining a feminine quality, notably with her soft clear skin, fair bust, and hourglass hip to waist shape.

Diana's outfit has varied over time, although almost all of her outfit incarnations have retained some form of breastplate, tiara, bracelets, and her signature star symbols. Currently, she sports a red bustier with a golden eagle breastplate. The wings and body of the eagle are simplified and purposefully shaped as two connected "W's" on top of each other. The bustier possesses geometric lines that follow the directions of the "wings" of the breastplate all the way down to the belt. The belt itself is has two golden bands stacked on top of one another, that merge into a single "W" shape that acts as the buckle. It connects the bustier to a blue growing leather skirt. The skirt has sectionalized overlapping flaps with gold edges. Overlapping flaps are placed in the front and sides, where two stars are placed on the side flaps. She also wears knee-high red boots with gold knee guards and accents. Her tiara once again becomes gold with a red star. She occasionally wears a cape, sporting two different ones. One is a red cape with a a stylized design alongside the gold outline and it wrapped connected with a golden circular clasp. The other is a blue cape that is worn over her head as a hooded shawl, or simply around her neck and flow down her body like a normal cape.

Personality
Princess Diana commands respect both as Wonder Woman and Diana Prince; her epithetical title – The Amazon Princess – illustrates the dichotomy of her character. She is a powerful, strong-willed character who does not back down from a fight or a challenge. Yet, she is a diplomat who strongly "favors the pen", and a lover of peace who would never seek to fight or escalate a conflict. She's simultaneously both the most fierce and most nurturing member of her village; and her political connections as a United Nations Honorary Ambassador and the ambassador of a warrior nation makes her an invaluable addition to the team. With her powerful abilities, years of training and experience at handling threats that range from petty crime to threats that are of a forbidden nature, Diana is capable of competing with nearly any hero or villain.​
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Basic Information

⦿ Name: Diana Prince
⦿ Nickname: Wonder Woman
⦿ Gender: Female
⦿ Age: 25
⦿ Clan: Samurai
Diana is depicted with a dynamic array of personalities and tone; between both of her diametric extremes; that of a warrior, a highly compassionate and calm ambassador, and sometimes also as a naive and innocent person, depending on the situation and moment. What has remained constant, and is a mainstay of the character, is her nurturing humanity: feeling compassion and having a strong conscience.​

Village Information⦿ Birth: Themyscira⦿ Alliance: Land of Iron

Rank & Chakra Info

Ninja Rank
Rank ⇀ Sage (Unofficial)
Chakra ⇀ 1,800
Health ⇀ 1,800

Specialties
Primary Ninja Art ⇀ Taijutsu
Secondary Ninja Art ⇀ Kenjutsu

Ninjutsu
体 Taijutsu ⇀ Completed
剣 Kenjutsu ⇀ Completed

Other
関 Customs ⇀ [ ]
"Having power and knowing how to use it are two very different things."


Body Arts

As an Amazon, Diana was naturally bred to possess incredible warrior like instincts with a thirst for battle. As such, she had an incredible attraction to Taijutsu. While she prefers to settle or mediate conflict peacefully, it is not below her to fight until her last dying breath. After her many years of training, Diana was able to specialize in Taijutsu, boosting her tracking speed and performance as well learning to utilize unique techniques like the Leaf Dragon God technique.

Weapon Arts

As part of the Amazonian Way, Diana was also learned in the ways of various weapons, most notably the sword. After leaving her home of Themyscira, Diana ventured to the Land of Iron, where her talents were heightened even further, learning unique techniques by the Samurai. As such, on top of her power growing, she could use techniques like Iado. She also has incredible dexterity and control in any other weapon she lays her hands on.​

"I am Diana of Themyscira, Princess of the Amazons"


History

Diana was born in the secluded island of Themyscira. The island was inhabited solely by females, known as Amazons. The ancestors of the Amazons escaped from torture at the hands of a the legendary shinobi known as Hercules. Once free, they resided in the island nation and kept it hidden from the rest of the world and away from men. For years, they stayed in peace and prosperity, growing in power and mind. They had developed their own Paradise Island.

Overtime, their longevity would not last them, and the Amazons would need to replenish their numbers. As such, they would kidnap oncoming sailors and forcibly use them for procreation before killing them, a fact of their history hidden from Diana, among many other secrets. The queen of the Amazons at the time was Hippolyta, Diana's mother. Thought to be infertile, she yearned for a child of her own and begged. What was told to Diana was that Hippolyta had formed a clay figure and it was given life by a mysterious figure through the use of Yang Release. In truth, Hippolyta had actually had an affair with a Zeus, whilst he was disguised as a sailor. In that moment, Diana was conceived.

In order to avoid harsh treatment from Zeus' jealous wife, Hera, the queen made up the story and hid the truth from everyone, bar a few high ranking Amazons. At the day of Diana's birth, Hippolyta was surprised to learn that she was to give birth to Diana's twin brother, Jason. The current whereabouts of Jason are unknown, though it is assumed he was removed from Themyscira and all traces of him and his connections to Diana or Hippolyta were hidden.

The following years were interesting for Diana. As she was the only child of her time, she was unaware of the acts of her sisters and had a curious mind. She enthusiastically trained herself in combat, learning day and night. It was not long before she had become the greatest of her Amazonian sisters. However, she had many questions. She was curious about her position on the island, as well as Themyscira's place in the world.​
Background Information

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On one fateful day, a random group of shinobi led by Steve Trevor crash landed on Paradise Island. Steve Trevor became the first man to land on Themyscira, and was brought forth to the Amazons. After learning of his situation, it was decided that a single Amazon would finally step away from Themysicra, and venture off into man's world. To determine who would be chosen, a contest was created to determine who should receive the honor of taking him back to man's world and acting as an ambassador of all that the Amazons represent. It was there that Diana had proven herself and won the contest, unfortunately having to leave behind her family.

Upon arriving at man's world alongside Steve, Diana had realized Themyscira was separated from the world for too long, seeing many injustices and problems that needed to be resolved. From then on, she has made it her mission to attempting to bring peace to all.

Along the way, she learned about the Samurai's and the Land of Iron, venturing over to them in order to improve her swordsmanship.​

Other Information

Amazonian Heritage
As part of Diana's upbringing, she has an wide gamut of respectable attributes. On top of her warrior talent, Diana is also an incredibly educated scholar, learning in the ways of Athena. She has been shown to have incredible wisdom that many would describe as divine. In this way, she possesses and interesting dichotomy in character, one that is both forceful yet gentle. She adheres to a notable Amazonian saying, "Do not kill if you can wound, do not wound if you can subdue, do not subdue if you can pacify, and do not raise your hand at all until you’ve first extended it."

Battle Record
⦿ Battles Won: Few
⦿ Battles Lost: Few​
"Sometimes, it takes more strength not to fight.”


Pictures
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Theme Song & Background Music



( Genjutsu: Jinmon ) - Illusion Technique: Interrogation
Rank: C
Type: Supplementary
Range: Short
Chakra Cost:15
Damage Points:30
Description: The user of this technique, upon casting on a stationary opponent with physical contact with them, is able to convince the enemy to give away information. However, this will only work on ninja two ranks lower and below than the caster.


Hawk Summoning - 1 Landmark Away

Samurai
 
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Kai NB

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Tools of Hephaestus
Type: Weapon/Supplementary
Rank: S
Range: Short - Long
Chakra Cost: N/A
Damage Points: N/A
Description: The Tools of Hephaestus are an incredibly refined set of forged weapons, armors, and tools bestowed upon only the highest caliber of warriors. Forged by the world's greatest weapons master and blacksmith, the set manages to grant the wearer exceptional offensive and defensive capabilities. Hephaestus is the patron of technology, blacksmiths, craftsmen, artisans, sculptors, metals, metallurgy, fire and volcanoes and his skills were so great in that of chakra blacksmithing that he was known to even develop lightning bolts made of chakra that were used by his father Zeus. His skills were rumored to be in part by him allegedly possessing both the Lava and Steel Releases, similar to Mei Terumi possessing two KG. The following set of weapons are his greatest achievements and are all bound together, all radically unique in power but equally as strong.

The Golden Perfect — More famously known as the Lasso of Truth, the Golden Perfect was forged from Golden Girdle of Gaea and infused with chakra by Hephaestus. As assumed by the name, the Lasso of Truth is gold in color, and radiates a brilliant golden shine while in use. It's size can be altered to be as needed to be longer or shorter, ranging from Short to Long. When chakra is channeled through, those bound by the Golden Perfect become totally immobilized, akin to being caught in a Genjutsu or from the effects of Gentle Fist attacks. The Golden's Perfect greatest ability is to reveal the truth. Similarly to the effects of Genjutsu, when chakra is infused through the Lasso of Truth, it affects the victim's chakra network similar to (Genjutsu: Jinmon) — Illusion Technique: Interrogation, resulting in the victim forcibly telling the truth when they are bound. A unique result of the Golden Perfect's ability to force the truth results in those in contact with the lasso to resist the effects of Genjutsu placed upon them.

Bracelets of Submission — A pair of metallic bands worn on the arms of the user. Infused by the chakra of Hephaestus, they are both equally strong. As they are infused with chakra, they can defend from any real-life attack, whether it be matter or energy, and resisting dangerous things like extreme temperatures or shock. They are unable to absorb any attacks, but rather reflect attacks. Due the quality of Hephaestus' forging, the bracelets are completely immune to B-Rank level attacks, but each are only able to deflect up to 1 S-Rank attack before shattering. Should they be destroyed, the bracelets can be restored only after a battle is over. A unique power the wearer can use is to strike both bracelets against one another to cause a golden omnidirectional long range wave of concussive chakra force. The strength of which is directly proportional to the amount of chakra used for it. (10 CP - 20 DP, 15 CP - 30 CP, etc.)

Sandals of Hermes — The Sandals of Hermes are simple sandals worn by the user, but can be shaped into any sort of footwear for the user, like boots. The Sandals of Hermes reinforces the chakra control of the wearer. Similar to how chakra control can be used to stick to solid objects and walk perpendicular to the ground, or how it can be used on liquids to walk on the surface of fluids, the Sandals of Hermes allow the chakra control of the user to push off the air and fly. Their flight is directly proportional to their own max speed though, so they can not fly faster than they can run. Additionally, as it does use chakra control, it drains 5 chakra points from the user each turn, similar to how the (Suimen Hokō no Gyō) — Water Surface Walking Practice technique does too.

Shield of Aegis — The Shield of Aegis is alternative form of defense for the wearer with comparable strength to the Bracelets of Submission, but has the added benefit of being thrown or used to rammed into things as an offensive weapon. It has a on the underside to allow one to hold it with a single arm. There is also a difference in where the Bracelets can deflect attacks, The Shield of Aegis can only nullify attacks. This still does not mean it absorbs any attacks it receives. The material is imbued with chakra allowing it to resist extreme temperatures and shock as well as cover the user's entire body from forward attacks. Due to it's shape and size, the user can hide behind it to defend from attacks far larger than they are.

Godkiller Sword — The Godkiller Sword is Hephaestus's greatest weapon. A sword described to be able to even cut an atom, the Godkiller Sword is famous for it's incredible sharpness. Infused with chakra all around it, it's strike are reinforced to increase it's power by one rank and to cleanly cut through any physical attack, whether matter or energy. While it does have a physical sheath, it can also be drawn from the Bracelets of Submission themselves and then can be placed back in an ethereal fashion.​

The set of weapons is bestowed only upon those who are worthy, but for those who do posses the tools, they can become the greatest of warriors.

Note: The Notes
 
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Appearance
Tsunade has brown eyes and straight, shoulder-length blonde hair that she usually keeps tied in two loose ponytails. The Strength of a Hundred Seal - taking the appearance of a violet diamond shape - is clearly visible on her forehead. Although she was called flat-chested when she was younger, Tsunade has large breasts, which Jiraiya estimates to be 106 centimetres in circumference; she is in fact widely regarded as the most beautiful kunoichi in the world. Despite being in her fifties, Tsunade maintains the appearance of a young woman using the Transformation Technique. She has not been shown in full when not transformed, but what little of her body that is seen is heavily wrinkled and frail.

Tsunade often wears a grass-green haori with the kanji for "gamble" (賭, kake) written on the back, inside a red circle. Underneath she wears a grey, kimono-style blouse with no sleeves, held closed by a broad, dark bluish-grey obi that matches her pants. Her blouse is closed quite low, revealing her sizeable cleavage. She wears open-toed, strappy black sandals with high heels. She has red nail polish on both her fingernails and toenails and uses a soft pink lipstick. She wears the First Hokage's necklace for many years until she gives it to Naruto.

Personality
Tsunade was very willing to believe in the attainability of dreams while Nawaki and Dan were alive, and that by supporting and encouraging those dreams she might be able to help achieve them. When both died gruesomely shortly after receiving her support, Tsunade lost faith in the idea of dreaming for anything, believing that the mere pursuit would be doomed from the outset. She becomes especially critical of wanting to be Hokage, as both Dan and Nawaki died trying to attain the title and the past Hokage have all died prematurely and, Tsunade argues, pointlessly because they held the position; she concludes that to be Hokage is a fool's job.

Tsunade is forced to reconsider her cynicism upon meeting Naruto Uzumaki, who demonstrates two things to her: just because a goal seems impossible does not mean it actually is, as Naruto is able to master the Rasengan unprecedentedly quickly despite any seeming natural talent; just because the dreamer dies does not mean the dream itself does, as Nawaki and Dan's desire to become Hokage lives on in Naruto. Because Naruto is so very much an exception to how she thought the world worked, Tsunade puts her faith in dreams once again, a desire so strong that she overcomes her fear of blood. She becomes Hokage herself, partly so that she can live Nawaki and Dan's dream for them, but also so that she can pave the way for Naruto inevitably holding the title. Just as she once did, Tsunade supports all other dreams that she can: when Rock Lee tells her he dreams of being a ninja despite knowing he may die trying, she does not argue his decision and, in the anime, does all that she can to ensure he survives.​
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Basic Information

⦿ Name: Tsunade Senju
⦿ Nickname: Sannin
⦿ Gender: Female
⦿ Age: 55
⦿ Clan: Senju

Village Information

⦿ Village of Birth: Konohagakure
⦿ Village of Alliance: Kirigakure
As Hokage, Tsunade is committed to protecting Konoha and its villagers, willing to give her life for her village and allies if necessary. She does this because Nawaki and Dan loved Konoha and so she keeps their dreams alive by doing so, but also because Konoha's continued survival honours all those who gave their lives creating it and keeping it safe. Although her reasons are somewhat different, the outcome is nevertheless consistent with the Will of Fire. Tsunade is similarly optimistic about the next generation of Konoha's ninja, especially Naruto, convinced that the village's future will be in good hands because of them. She in fact becomes angry when others lack this same faith in Naruto and his peers, believing it is better to let them try and then fail than to assume their failure is inevitable and thus prevent them from trying. Demonstrations of her own faith include: congratulating Shikamaru Nara for his failed mission because at least none of his teammates died; not labelling Sasuke Uchiha a missing-nin because she trusts that Naruto can someday convince him to return to Konoha.

Despite her many noble qualities, Tsunade is not without her faults. She is blunt and short-tempered, prone to striking Naruto for his immaturity or Jiraiya for his perversion; she is widely feared because of this tendency. Her own behaviour isn't much better than theirs, as she drinks constantly, sometimes sleeps on the job, and tries as much as she can to have other people do her work for her. One of her favourite vices is gambling, which she acquired from her grandfather, Hashirama Senju. Despite how often and how irresponsibly she gambles, Tsunade has notoriously bad luck, causing those who have made huge profits off of her to call her "The Legendary Sucker" (伝説のカモ, Densetsu no Kamo). Tsunade is fully aware of how unlucky she is, and so whenever she hits a winning streak she takes it as a bad omen and prepares for the worst; she has at times tried using her bad luck to her advantage, betting on outcomes she doesn't want so that her unluckiness will prevent them from happening. Hashirama finds Tsunade's many bad habits highly amusing on a personal level, but when he is told that Tsunade is Hokage he immediately worries about what misfortunes she's brought upon Konoha.

Jiraiya assumed that there was a mutual attraction between him and Tsunade from their first meeting, a statement that only served to annoy and anger her. Despite his many advances over the years, Tsunade never reciprocated his feelings, only ever loving Dan, even decades after his death. Jiraiya wasn't discouraged by this and claimed that her repeated rejections had not only made him stronger, but they've been excellent material for his Icha Icha series of books. Though he concluded that to be happy wasn't his fate. Tsunade doubted he believed his own words and she commented that he did not need to put on a brave front when he returned from Amegakure. When Jiraiya ended up dying during that same mission, Tsunade privately mourned for the loss of her dear friend and team-mate. Her greatest desire was to be with her loved ones, while supporting Dan as he lived out his dream of being Hokage. Despite this, she chose not to have Dan and Nawaki reincarnated when given the chance as she realised it would go against everything they stood for.​
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Rank & Chakra Info

Ninja Rank
Rank ⇀ Sage (Unofficial)
Chakra ⇀ 1,800
Health ⇀ 1,800

Specialties
Primary Art ⇀ Taijutsu/Kenjutsu

Elements
火 Katon ⇀ Completed
風 Fūton ⇀ Completed
雷 Raiton ⇀ Completed
土 Doton ⇀ Completed
水 Suiton ⇀ Completed

Ninjutsu
忍 Ninjutsu ⇀ Completed
幻 Genjutsu ⇀ Completed
体 Taijutsu ⇀ Completed
剣 Kenjutsu ⇀ Completed
力 CES ⇀ Completed

Other
関 Customs ⇀ [ ]
"What I inherited from my grandfather isn't just simple 'power'."


Herculean Strength

As one of the Legendary Sannin, Tsunade was renowned for her ferocity of a shinobi. One such attribute that was known throughout the world was her immeasurable raw strength. Even without the use of her chakra, Tsunade was incredibly strong, causing massive damage with each strike. This was only augmented to gigantic proportions when she actually used her chakra. As a result, she possesses an automatic +20 damage to all of her Taijutsu.

Chakra Enhanced Strength

On top of her raw muscle power, Tsunade can further augment her strength thanks to her impeccable chakra control. By pinpointing and focusing her chakra at a singular point anywhere on her body right before striking and making contact, she can create a dangerously more powerful attack. The resulting impact that she leaves has catastrophic results, being able to lift things like giant summons. It's force can level even the most fortified of defenses, like shattering a Susanoo, and as a result, leaves her stronger than even the most powerful individuals, a fact recognizes by almost all.

Medical Prowess

Considered the godmother of Medical Ninjutsu, Tsunade is world renowned for her incredible medical capabilities. She was so focused that she actually created the 3 rules that all medical shinobi follow. On top of that, she's reached the pinnacle of the medical ninjutsu by developing and mastering the Creation Rebirth and Strength of a Hundred techniques.​
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"One last time… just one last time… I place the odds on you."


History

Background
Tsunade is the granddaughter of Hashirama Senju and Mito Uzumaki. Because Hashirama was the First Hokage of Konohagakure, Tsunade is called "Princess" (姫, Hime). Hashirama doted on Tsunade when she was very young because she was his first grandchild, and found her deviance and her adoption of his own gambling habits highly amusing; Tsunade inherited his necklace when he died. After she graduated from Konoha's Academy, Tsunade was teamed with Orochimaru and Jiraiya under the leadership of Hiruzen Sarutobi. When Jiraya failed to acquire a bell during the team's first bell test, Tsunade teased him, prompting him to criticise her flat chest. Despite this remark, Jiraiya had a certain interest in Tsunade from their first meeting, which only increased after her breasts developed; when she nearly killed him for spying on her while she bathed, he was forced to be more discrete about his interests.

Tsunade's younger brother, Nawaki dreamed of someday becoming Hokage so that he could protect Konoha, their grandfather's legacy. On Nawaki's twelfth birthday, Tsunade kissed his forehead and gave him Hashirama's necklace in the hopes that it would help him achieve his dream. He died the next day, a casualty of the ongoing Second Shinobi World War, thus returning the necklace to her. Tsunade began advocating for the inclusion of medical-nin on all four-man squads in order to avoid future deaths like Nawaki's. Hiruzen, the Third Hokage, agreed with her arguments, but could not dedicate resources to the necessary implementation due to the ongoing war. Dan Katō, on the other hand, shared her views, and as their relationship developed he confided with her his dreams of becoming Hokage so that he could bring change to Konoha and protect his loved one from death. Tsunade kissed his forehead and gave him Hashirama's necklace in the hopes that it would help him achieve his dream.​
Background Information

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Although their team under Hiruzen's leadership had disbanded, Tsunade, Orochimaru, and Jiraiya continued fighting together during the Second Shinobi World War. During one such fight in Amegakure, they were the only three to survive an encounter with Hanzō, for which accomplishment Hanzō dubbed them Konoha's "Legendary Sannin". In the aftermath of the battle, Jiraiya opted not to return to Konoha so that he could train the Ame orphans. Tsunade would go on to make her own independent contributions to the war, frequently counteracting Chiyo of Sunagakure's poisons. Although Tsunade's actions are said to have won the war for Konoha, Tsunade was unable to prevent Dan's death, and her failure to stop his severe blood loss caused her to develop hemophobia.

With Dan's death, Hashirama's necklace returned to Tsunade once again, convincing some that the necklace was cursed to kill anyone who wore it other than Tsunade. Tsunade herself became convinced that achieving one's dreams was impossible and that to be Hokage was a fool's job. She therefore left Konoha, taking Dan's niece, Shizune, with her to train her as an apprentice. Due to her blood phobia, Tsunade retired from any direct involvement in medicine or combat, instead relying on Shizune whenever a need for either came up.

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Other Information

Perfect Chakra Control
Throughout her years, Tsunade has managed to perfect her chakra control, moreso than any other shinobi or kunoichi the world has known. As a result, she can efficiently store her chakra and use it to cause the most damage with the least amount of chakra cost. Her focus is so great that she has been able to constantly maintain an incredibly large portion of her chakra reservoir stored in a single point on her forehead for years at a time. She's also managed to develop a transformation technique that is is always passively active, which she uses to maintain her youthful appearance.

Battle Record
⦿ Battles Won: Few
⦿ Battles Lost: Few​
"Don't underestimate the Will of Fire!”


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Theme Song & Background Music
 
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Basic Information

Name: Ornstein
Nickname: Dragonslayer Ornstein
Gender: Male
Age: Unknown
Clan: Kaguya
Appearance

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Personality

Ornstein is specifically nonchalant with his actions despite how deliberate or loud they might be. He holds himself in a high status as one of the last surviving kaguya and there for looks down on many. However, he can crack a joke or two in his leisure time not taking everything so seriously unless he needs to. Ornstein can be extremely violent and malicious in battle due to his savagery as a kaguya, bloodthirsty. He often looks to his god, Jashin to guide him when he goes for his next kill. He even is seen praying on the jashin medallion on his blade before a battle. However, his alignment with Jashin is not as strong as Hidan's as Ornstein wasn't granted immortality nor is he allowed to use the punishment reverse technique.

He has also shown slight hints of being involved in cannibalism, constantly wondering where his next meal will come from and envisioning the taste of human flesh. He sort of has a distinct craving for it.
"QUOTE"
Village of Birth
Kirgakure no Sato​
Village of Alliance
Unknown​
Village Information

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Rank & Chakra Information
Ninja Rank
Unofficial Sage
Chakra Points ➟ 1800
Health Points ➟ 1800

Specialties
Taijutsu
Water Release
Lightning Release
ZX Buster
Elements

火 Katon ➟ Completed
風 Futon ➟ Completed
雷 Raiton ➟ Mastered
土 Doton ➟ Completed
水 Suiton ➟ Mastered
山 Volcanic Ash ➟ Creator
雲 Cloud ➟ Co-Creator
獄 Hellstone ➟ Creator
Ninjutsu

忍 Ninjutsu ➟ Completed
幻 Genjutsu ➟ Completed
体 Taijutsu ➟ Mastered
佳 Kaito's Tai ➟ Completed
剣 Kenjutsu ➟ Completed
偶 Puppetry ➟ Completed
骨 Shikotsumyaku ➟ Completed
喚 Summoning ➟ Completed
Fighting Styles

拳 Fireboxing
— 從 Practioner ➟ Completed
剋 ZX Buster
— 從 Practioner ➟ Completed
龍 Ogame Ryu
— 從 Practioner ➟ Completed
靈 Satsui no Hado
— 從 Practioner ➟ Completed
Summons

鯊 Sharks
— 契 Contract ➟ Signed
— 喚 Summons ➟ Completed
— 法 Arts ➟ Completed
小 Dogs
— 契 Contract ➟ Signed
— 喚 Summons ➟ Completed
— 法 Arts ➟ Completed

Background Information
History
Part 1
Ornstein was born in the Land of Water, more specifically Kirigakure, the home to the Kaguya Clan. Ornstein was able to flee the Kaguya Massacre and make his way to live at the Land of Sea. The Land of Sea was a peaceful place, many officials from other villages spent their time there forming treaties and handling official business.

While growing up he secretly harnessed the power of his mighty Kekkei Genkai and confiding in the god Jashin to give him strength. The Land of Sea was all too peaceful for Ornstein, no one to hunt or kill. It was a land of diplomatic immunity, it even stayed out of the war. A kage summit was coming about and the land was preparing for it. The people were setting up banners and fixing the place up, but Ornstein knew it would be his time to take revenge for his fallen family members. The brutal assassination of the Mizukage and his guards. Crashing the Kage summit wouldn't be an easy task yet Ornstein wasn't worried in the slightest. His first step was volunteering his services in aiding the Land to prepare for the arrival of the Kage. .

Other

Lightning & Water
Ornstein's elemental affinities are Fire and Water Release. Ornstein is capable of using Water Release with a singular handseal and Lightning release with accelerated hand seal speed.

Senses & Taijutsu
Ornstein's skill in taijutsu goes beyond his Shikotsumyaku Kekkei Genkai. Ornstein was able to master many fighting styles such as Fireboxing and Satsui no Hado among others. His powerful taijutsu capabilities allowed him to perceive movements at the same rate as if he had chakra sensing. He also gets a slight increase in speed from his training in Kaito's taijutsu and the strength of his Taijutsu increases by x2 due to training in ZX Buster.

The main capabilities of Shikotsumyaku is allowing the user to manipulate the speed of their bones' growth as well as the location of calcium deposits allowing for great versatility. This allows them to create weapons of bones that can either protrude from any part of the body, or pulled out and used like hand held weapons. The user was also able to create armour of dense bone underneath their skin. They can even fire pieces of their bones as long-ranged projectiles.

Any bone that they remove from the body immediately regenerates, as does the skin that is damaged when the bones are removed. Although it seems it takes a bit longer for the limb to become usable again, unless the user regrows the bones consciously. Users can increase the density of the created bones, making them stronger than steel. This not only makes the created weapons very powerful, but also makes their bodies virtually indestructible. The bones structure can also be hollowed out completely as shown by the copy of Kimimaro which Kabuto had create a makeshift flute during his battle with the Uchiha brothers.

From what two of the known users of this ability, Kimimaro and Kabuto, have shown, most of the techniques are named after flowers. Most of them are also taijutsu-based sword dances, which are used for close combat and defence. However, as Kimimaro demonstrated, the bones can also grow quite a large volume, and likely grow from each other, as a form of a ninjutsu, and that he can emerge from any of these bones.

Orochimaru coveted this ability greatly, stating the kekkei genkai granted the user an impenetrable skeletal frame, which can resist any type of physical attack. In addition, should a Shikotsumyaku user ever go on the offensive, they could instantly turn their bones into the sharpest spear. Because of this, the Shikotsumyaku is held in high regard as the ultimate taijutsu ability.

Puppetry
He has access to Basic Puppet Poison

Puppeteer's Poison
Type: Necrosis
Description and Effects: Puppet-users, such as Kankurō, can place poison inside their puppets so that they inject via hidden bladed weapons or through devices designed to release this gas. This poison is created to paralyze and ultimately kill opponents. Upon inhaling any poison mist or being cut by a puppeteer's weapons or puppets, the victim will be partially paralyzed after three turns. After six turns the victim is completely paralyzed and after seven turns, the victim dies from the poison. Puppeteer poison, due to being minimalistic in its nature, is as advanced as poisons created by medics and as such, both the effects triggered by inhalation and ingesting of it takes the same amount of time.

Symptoms Include:
1) Difficulty Breathing & Loss of Balance: Effects take place after 1 turn.
2) Dizzineess and Mental Disability: Your mind becomes hazed as do your senses. Vulnerability to Genjutsu (Requires +10 more chakra to expel them), inability to perform 4 or more handseals or complex techniques. Diminished reactions and speed reduced by half. Effects take place after 3 turns.
3) Loss of Conscience: The target becomes near comatose, in a state of delirium and unable to Forbidden-Ranked attacks. Effects take place after 5 turns.
4) Death: People die when they are killed. Effects take place after 7 turns.
Weapons
Ornstein has basic ninja tools scrolls smoke bombs etc. Ornstein has a singular katana on his back with a jashin emblem handing from the hilt.

Sometimes Ornstein comes to the field with a second layer of skin or armor on that stops dual layering genjutsu and decreases the rank of a genjutsu so it is easier to break out of it.

(Tetsujō) — Razor Wire
Type: Armor
Rank: S
Range: N/A
Chakra Cost: N/A
Damage Points: N/A
Description: Tetsujō is a sentient, tight-fitting bodysuit that encases the wielder's upper body like a second layer of skin. Similar to Samehada in terms of function, Tetsujō shares a semi-symbiotic bond with its wielder, constantly absorbing his/her chakra, be it normal or abnormal, in order to remain sentient and functional. The main characteristic of Tetsujō is its ability to change the chakra signature of everything it absorbs. Through miniscule vibrations and fluctuations, the suit changes the signature of all the chakra it absorbs and injects it back into the user’s chakra pathway system in almost constant bursts. Normally, foreign chakra would disturb and disrupt the chakra pathways, but through the symbiotic bond the armor and its wielder shares, Tetsujō is able to function as a purifier of sorts, guiding the wielder's body through an almost instant process of adaption, though still altering its wielder's chakra flow. With its incredible ability to evolve, Tetsujō is also able to perform this process on unusual types of chakra. This constant process of change and evolution also serves to gradually, but continuously, change the wielder's chakra signature on a fundamental level. Generally, Tetsujō will render illusionists unable to use dual-layered illusions on its wielder. Furthermore, Tetsujō makes the user’s constantly changing chakra impossible to mimic. Through its continuous changing of the user’s chakra signature, Tetsujō also decreases the rank of all Genjutsu Techniques cast on its wielder by one rank. Finally, Tetsujō is able to harshly constrict itself around its wielder’s body for a short amount of time.

If anyone but the wielder touches Tetsujō, the suit releases a harmful burst of chakra into the perpetrators chakra pathway system, ruining his/her balance and equilibrium for a short amount of time. With the ability to absorb its wielder's chakra, Tetsujō is able to repair itself, making it very hard to remove from the user's body.

Note: Tetsujō cannot decrease the rank of a Mangekyō Sharingan Genjutsu.
Note: Because of the fluctuations Tetsujō constantly causes, all Genjutsu techniques used by the wielder loses one rank in terms of strength.
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Theme Song & Background Music
XXXXX​
Battles
Wins
X​
Losses
X​
Ending Notes
Dropping/Updating XXXXX
Credits to &




 
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Tools of Hephaestus
Type: Weapon
Rank: S
Range: N/A
Chakra Cost: N/A
Damage Points: N/A
Description: The Tools of Hephaestus are an incredibly refined set of forged weapons, armors, and tools bestowed upon only the highest caliber of warriors. Forged by the world's greatest weapons master and blacksmith, the set manages to grant the wearer exceptional offensive and defensive capabilities. Hephaestus is the patron of technology, blacksmiths, craftsmen, artisans, sculptors, metals, metallurgy, fire and volcanoes and his skills were so great in that of chakra blacksmithing that he was known to even develop lightning bolts made of chakra that were used by his father Zeus. His skills were rumored to be in part by him allegedly possessing both the Lava and Steel Releases, similar to Mei Terumi possessing two KG. The following set of weapons are his greatest achievements and are all bound together by the armor , all radically unique in power but equally as strong.

The Champion's Armor —*Designated to those worthy, the armor is the singular piece of equipment that binds the following tools together. It is imbued with the energy of Hephaestus and it's energy is what enables all of the weapons to work.

The Golden Perfect — More famously known as the Lasso of Truth, the Golden Perfect was forged from Golden Girdle of Gaea and infused with chakra by Hephaestus. As assumed by the name, the Lasso of Truth is gold in color, and radiates a brilliant golden shine while in use. It's size can be altered to be as needed to be longer or shorter, ranging from Short to Mid. The Golden's Perfect greatest ability is to reveal the truth. When enough chakra is channeled through, those bound by the Golden Perfect are actually caught in a A-Rank level Genjutsu, becoming immobilized also susceptible to forcibly revealing the truth, like the (Genjutsu: Jinmon) — Illusion Technique: Interrogation technique. In order for this to work, the user's will must be greater than the victim's, requiring the user's rank to be at least 1 Rank higher than the victim's. A unique result of the Golden Perfect's unique chakra fluctuations and truth-seeking effects, those in contact with the lasso are resistant to the effects of Genjutsu placed upon them.

Bracelets of Submission — A pair of metallic bands worn on the arms of the user. Infused by the chakra of Hephaestus, they are both equally strong. As they are infused with chakra, they can defend from any real-life attack, whether it be matter or energy, and resisting dangerous things like extreme temperatures or shock. They are unable to absorb any attacks, but rather reflect attacks. Due the quality of Hephaestus' forging, the bracelets are completely immune to B-Rank level attacks, but each are only able to deflect up to 1 S-Rank attack before shattering. Should they be destroyed, the bracelets can be restored only after a battle is over. A unique power the wearer can use is to strike both bracelets against one another to cause a golden omnidirectional long range wave of concussive chakra force. The strength and range of which is directly proportional to the amount of chakra used for it. (10 CP - 20 DP & Short, 15 CP - 30 CP & Mid, etc.)

Sandals of Hermes — The Sandals of Hermes are simple sandals worn by the user, but can be shaped into any sort of footwear for the user, like boots. The Sandals of Hermes reinforces the chakra control of the wearer. Similar to how chakra control can be used to stick to solid objects and walk perpendicular to the ground, or how it can be used on liquids to walk on the surface of fluids, the Sandals of Hermes allow the chakra control of the user to push off the air and fly. Their flight is directly proportional to their own max speed though, so they can not fly faster than they can run. Additionally, as it does use chakra control, it drains 5 chakra points from the user each turn, similar to how the (Suimen Hokō no Gyō) — Water Surface Walking Practice technique does too.

Shield of Aegis — The Shield of Aegis is alternative form of defense for the wearer with comparable strength to the Bracelets of Submission, but has the added benefit of being thrown or used to rammed into things as an offensive weapon. It has a on the underside to allow one to hold it with a single arm. There is also a difference in where the Bracelets can deflect attacks, The Shield of Aegis can only nullify attacks. This still does not mean it absorbs any attacks it receives. The material is imbued with chakra allowing it to resist extreme temperatures and shock as well as cover the user's entire body from forward attacks. Due to it's shape and size, the user can hide entirely behind it to defend from attacks far larger than they are.

Sword of Athena — The Sword of Athena is gifted from Hephaestus. A sword described to be able to even cut an atom, the sword is famous for it's incredible sharpness. Infused with chakra all around it, it's strike are reinforced to increase it's power by +20 Damage and to cleanly cut through any physical attack, whether matter or energy. While it does have a physical sheath, it can also be drawn from the Bracelets of Submission themselves and then can be placed back in an ethereal fashion.​

Together, the Tools of Hephaestus enable the wearer to perform incredible feats. In the hands of a master, they are a truly frightening force.

Note: Must be listed in the user's Biography
Note: The Lasso's Genjutsu is A-Rank and costs a move as well as taking -10 chakra per turn
Note: The Bracelet's blast technique also costs a move
Note:
Note:
 
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"I am Diana of Themyscira, daughter of Hippolyta. In the name of all that is good, your wrath upon this world is over."

Appearance
Diana is a physically fit woman of above average height with incredibly fair-skin, deep blue eyes, and long voluminous black hair that reaches past her shoulder blades. Her hair is pulled behind her ears and behind her shoulders, leaving a clear visual of her face. Her cheekbones are incredibly strong, accenting her beauty. Her figure is a desirable one, offering an incredible physique, complete with strong toned muscles while maintaining a feminine quality, notably with her soft clear skin, fair bust, and hourglass hip to waist shape.

Diana's outfit has varied over time, although almost all of her outfit incarnations have retained some form of breastplate, tiara, bracelets, and her signature star symbols. Currently, she sports a red bustier with a golden eagle breastplate. The wings and body of the eagle are simplified and purposefully shaped as two connected "W's" on top of each other. The bustier possesses geometric lines that follow the directions of the "wings" of the breastplate all the way down to the belt. The belt itself is has two golden bands stacked on top of one another, that merge into a single "W" shape that acts as the buckle. It connects the bustier to a growing blue leather skirt. The skirt has sectionalized overlapping flaps with gold edges. Overlapping flaps are placed in the front and sides, where two stars are placed on the side flaps. She also wears knee-high red boots with gold knee guards and accents. Her tiara is completely gold with a red star at the center. She occasionally wears a cape, sporting two different ones. One is a red cape with a a stylized design alongside the gold outline and connected with a golden circular clasp. The other is a blue cape that is worn over her head as a hooded shawl, or simply around her neck and flows down her body.

Personality
Princess Diana commands respect both as Wonder Woman and Diana Prince; her epithetical title – The Amazon Princess – illustrates the dichotomy of her character. She is a powerful, strong-willed character who does not back down from a fight or a challenge. Yet, she is a diplomat who strongly "favors the pen", and a lover of peace who would never seek to fight or escalate a conflict. She's simultaneously both the most fierce and most nurturing member of her village; and her political connections as the Village Hidden in the Mist's Peace General and the ambassador of a warrior nation makes her an invaluable addition to the team. With her powerful abilities, years of training and experience at handling threats that range from petty crime to threats that are of a forbidden nature, Diana is capable of competing with nearly any hero or villain.

Diana is depicted with a dynamic array of personalities and tone; between both of her diametric extremes; that of a warrior, a highly compassionate and calm ambassador, and sometimes also as a naive and innocent person, depending on the situation and moment. What has remained constant, and is a mainstay of the character, is her nurturing humanity: feeling compassion and having a strong conscience.​
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Basic Information

⦿ Name: Diana Prince
⦿ Nickname: Wonder Woman
⦿ Gender: Female
⦿ Age: 25
⦿ Clan: None Available


Village Information

⦿ Village of Birth: Themyscira
⦿ Village of Alliance: Kirgakure
On top of her caring nature, Diana possess an immense tolerability for burdening the most difficult responsibilities or troubles of others. When she became aware of potential threats that would befall her team, she single-handedly took out all of her teammates before they could be put in danger so that she may handle the threat herself, risking her life in the process. Additionally, she's willing to take actions others would be against, knowing it to be the true best course, and accepting the majority of individuals would turn against her. It's at these times that she may kill or even spare someone, as she would see what others fail to.​

Rank & Chakra Info

Ninja Rank
Rank ⇀ Sannin
Chakra ⇀ 1,400
Health ⇀ 1,400

Specialties
Primary Art ⇀ Taijutsu/Kenjutsu
Secondary Art ⇀ Medjutsu
Primary Release ⇀ Wind Release

Elements
火 Katon ⇀ Completed
風 Fūton ⇀ Completed
雷 Raiton ⇀ Completed
土 Doton ⇀ Completed
水 Suiton ⇀ Completed
陽 Yang ⇀ Needs Training

Ninjutsu
忍 Ninjutsu ⇀ Completed
幻 Genjutsu ⇀ Completed
体 Taijutsu ⇀ Completed
剣 Kenjutsu ⇀ Completed
力 CES ⇀ Completed

Other
関 Customs ⇀ [ ]
"Having power and knowing how to use it are two very different things."


Demeter's Gift — The Strength of Gaea

As an Amazon, Diana was naturally bred to possess incredible warrior like instincts with a thirst for battle. As such, she had an incredible attraction to Taijutsu. While she prefers to settle or mediate conflict peacefully, it is not below her to fight until her last dying breath. Her upbringing and training has made her raw strength incredible, resulting in all of her Taijutsu prowess having a +20 damage boost. On top of that, she can increase her power even further through the use of her precise chakra control, in a method known as Chakra Enhanced Strength. After her many years of training, Diana was able to specialize in Taijutsu, boosting her performance as well learning to utilize unique techniques like the Leaf Dragon God.

Artemis' Gift — The Eyes of the Hunter

As part of the Amazonian Way, Diana was also learned in the ways of various weapons, most notably the sword. She heavily enjoys using the sword, as she describes the blade as an extension of her own body. After much practice and training, she has since become a master of the weapon and utilizes the bladed tool in most of her battles. She is seen carrying it along his strap on her leg, ready to be drawn at anytime. Due to her training and specialization, her tracking speed has been boosted, allowing her to see and track at twice the level of ordinary shinobi.

The Olympians Bestowal

Like many other Amazons, Diana was gifted in stamina and durability. She has developed ways to heal herself from damage in what is known as Creation Rebirth. As such, she is capable of withstanding a significant amount of damage before being brought down.

"I am Princess of the Amazons, I will not be denied!"


History

Diana was born in the secluded island of Themyscira. The island was inhabited solely by females, known as Amazons. The ancestors of the Amazons escaped from torture at the hands of a the legendary shinobi known as Hercules. Once free, they resided in the island nation and kept it hidden from the rest of the world and away from men. For years, they stayed in peace and prosperity, growing in power and mind. They had developed their own Paradise Island.

Overtime, their longevity would not last them, and the Amazons would need to replenish their numbers. As such, they would kidnap oncoming sailors and forcibly use them for procreation before killing them, a fact of their history hidden from Diana, among many other secrets. The queen of the Amazons at the time was Hippolyta, Diana's mother. Thought to be infertile, she yearned for a child of her own and begged. What was told to Diana was that Hippolyta had formed a clay figure and it was given life by a mysterious figure through the use of Yang Release. In truth, Hippolyta had actually had an affair with a Zeus, whilst he was disguised as a sailor. In that moment, Diana was conceived.

In order to avoid harsh treatment from Zeus' jealous wife, Hera, the queen made up the story and hid the truth from everyone, bar a few high ranking Amazons. At the day of Diana's birth, Hippolyta was surprised to learn that she was to give birth to Diana's twin brother, Jason. The current whereabouts of Jason are unknown, though it is assumed he was removed from Themyscira and all traces of him and his connections to Diana or Hippolyta were hidden.

The following years were interesting for Diana. As she was the only child of her time, she was unaware of the acts of her sisters and had a curious mind. She enthusiastically trained herself in combat, learning day and night. It was not long before she had become the greatest of her Amazonian sisters. However, she had many questions. She was curious about her position on the island, as well as Themyscira's place in the world.​
Background Information

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On one fateful day, a random group of shinobi led by Steve Trevor crash landed on Paradise Island. Steve Trevor became the first man to land on Themyscira, and was brought forth to the Amazons. After learning of his situation, it was decided that a single Amazon would finally step away from Themysicra, and venture off into man's world. To determine who would be chosen, a contest was created to determine who should receive the honor of taking him back to man's world and acting as an ambassador of all that the Amazons represent. It was there that Diana had proven herself and won the contest, unfortunately having to leave behind her family.

Upon arriving at man's world alongside Steve, Diana had realized Themyscira was separated from the world for too long, seeing many injustices and problems that needed to be resolved. From then on, she has made it her mission to attempting to bring peace to all. Along the way, she learned joined Kirigakure.​

Other Information

Amazonian Heritage
As part of Diana's upbringing, she has an wide gamut of respectable attributes. On top of her warrior talent, Diana is also an incredibly educated scholar, learning in the ways of Athena. She has been shown to have incredible wisdom that many would describe as divine. In this way, she possesses and interesting dichotomy in character, one that is both forceful yet gentle. She adheres to a notable Amazonian credo, representing her willingness to battle but not seek it. "Do not kill if you can wound, do not wound if you can subdue, do not subdue if you can pacify, and do not raise your hand at all until you’ve first extended it."​
"Sometimes, it takes more strength not to fight.”


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Weapons
As a warrior, Diana has been trained in the ways of several tools. As such, she can use whatever object in her immediate vicinity as a weapon. Additionally, she keeps with her with her person two specific weapons; The Shield of Aegis & The Sword of Athena. The shield is a standard circular rounded metal strapped to her back which she can hide her full body behind. The sword is a one-handed longsword strapped to her right thigh she can use to strike through both defenses and offenses.​
Battle Record

⦿ Battles Won: Few
⦿ Battles Lost: Few

Theme Song & Background Music
 
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Appearance
Sakura has fair skin, green eyes, and pink hair. In her youth, she wore her hair as bangs in order to cover her large forehead and fend off her classmates' calling her "Forehead Girl" (デコリーン, Dekorīn, Billboard Brow). Ino encouraged her not to do this and wear her hair back instead, so that others could see her face. Later in her Academy career she let her hair get longer because of rumours that Sasuke was attracted to girls with long hair. When, during Part I, she realises that long hair is a vulnerability in combat situations, she cuts her hair and keeps it under shoulder-length from that point onward, which she sometimes pins up in a ponytail while working. As Sakura gets older, she is noted to become very attractive, with Jiraiya likening her looks to Tsunade's own.

In Part I, Sakura wears a red qipao dress — at various times either with or without short sleeves — with slits along the sides accompanied by a zipper and white circular designs. She also wears tight dark green bike shorts with a shuriken holster around her right thigh, blue sandals, and the standard Konoha forehead protector worn as a hairband. Colour illustrations from the manga tend to depict her using nail polish and eye-shadow in Part I, both of which are not present in the anime. In Part II, Sakura's typical outfit consists of a red top with the same design as the upper-half of her Part I outfit. Accompanying this are black gloves, low-heel, knee-high boots, black shorts underneath a short grey apron skirt, and grey elbow protectors (her skirt and elbow protectors are pink in the anime). The cloth of her forehead protector is changed to red and she starts carrying a medical pouch. Sakura wears the standard Konoha infantry flak jacket and assorted clothing during the Fourth Shinobi World War. She also gains the Strength of a Hundred Seal — in the shape of a violet rhombus — on her forehead, which remains visible thereafter.

Two years after the Fourth Shinobi World War, Sakura wears a sleeveless red qipao dress that reaches her upper thighs, with white trimmings and a white circular design on the back similar to her Part I attire; it is tied with a black obi. She wears black shorts underneath the dress, black gloves, and grey elbow and knee protectors. She has also changed her previous boots to regular black, high heeled ninja sandals. In adulthood, Sakura's attire consists of a red sleeveless qipao top that exposes her navel, the back of which carries the Uchiha clan crest and falls to her knees. She also wears light-coloured pants and high heels and a red headband. For battle, Sakura wears a red top similar to her Part II one, with the Uchiha clan crest on the back, elbow protectors and flatter sandals. At home, she often dons a long white apron and keep her fingernails long and well-manicured.

Personality
As a child, Sakura was insecure and highly self-conscious about her large forehead; covering it with her bangs. It was not until she met Ino, whom defended her from bullies and became her friend, did she become more self-confident.​
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Basic Information

⦿ Name: Sakura Haruno
⦿ Nickname: Billboard Brow
⦿ Gender: Female
⦿ Age: 17
⦿ Clan: Haruno

Village Information

⦿ Village of Birth: Konohagakure
⦿ Village of Alliance: Kirigakure
At the start of Part I, Sakura typically gives the outward impression of being polite to her superiors, considerate of her peers, and confident in herself. She has occasional moments of bashfulness around Sasuke and competitiveness around Ino, but otherwise appears quite collected. This reservation, though never disingenuous, frequently masks how Sakura really feels: in certain situations she has pronounced feelings of delinquency, jealousy, and anger. Rather than display these emotions to others, she projects them inward, allowing a manifestation of who she truly is — what is labelled "Inner Sakura" (内なるサクラ, Uchi Naru Sakura) — to have the opinions Sakura wants to keep to herself. Inner Sakura, whose appearances are marked by an exclamation of "Shannarō!", is in a sense a personality separate from Sakura herself, a fact that allows her to overcome the Mind Body Switch Technique. At other times, Sakura and Inner Sakura are indistinguishable from each other, usually with regards to Naruto; if Naruto says or does something that annoys or upsets her, Sakura responds with violence, a reaction that under other circumstances would be delegated to Inner Sakura.

As Part I progresses, Sakura is increasingly exposed to the realities of the world, difficulties for which she cannot rely upon Inner Sakura to cope with. As an Academy student, Sakura succeeded through studying alone to the point of pride, able to avoid physical trials and thus allowing her to focus on her physical appearance in a bid to appeal to Sasuke. As a shinobi, however, this is insufficient: the long hair she puts so much effort into is a liability that opponents can use against her; missions cannot be completed with mere book smarts and it is necessary to be able to fight so that other shinobi will not kill her or her teammates. The latter makes Sakura particularly disappointed in herself, as she is unable to contribute much in battle and must rely on Naruto and Sasuke to save her. She sets out to change this about herself, dedicating nearly three years of training to making herself as capable as Naruto and Sasuke; in the meantime, she becomes willing to sacrifice herself to protect them, coming to value them both very deeply. She looks to Naruto as a model for this goal, inspired by his rapid growth and his determination to be there for her and all those he held dear. When Sakura realises that she is as rude to Naruto as Sasuke usually is to her at his urging, she starts treating him better, cheering for his accomplishments and confiding her hopes and fears with him.

Inner Sakura makes one appearance at the very start of Part II and then is never seen again. This is because Sakura is finally in touch with her feelings and is willing to express what she's thinking, a self-comfort she picked up during her training with Tsunade, though this has made her more emotional and impulsive at times, which due to her desire to catch up in strength with Naruto and Sasuke, her overprotectiveness of them, and her need to prove her worthiness as a ninja, often leads her to impulsively attack her opponents and get rescued by her comrades. Her violent and/or loud outbursts are, as in Part I, uncontrolled and often directed at Naruto, usually as a reaction to his variations of the Sexy Technique, whenever he asks her out on a date or anything she feels is out of line, along with when anybody does something to offends her. Sakura no longer thinks poorly of Naruto despite thinking he is an idiot and her earlier stern disparaging opinion of him that flares at times. She now holds his abilities in high regard, yet is ever-worrying for his safety and well-being to the point of easily feeling unbearable guilt, and values him as one of her closest friends. Despite criticising Naruto for his perverted nature, Sakura herself has a perverted side, enjoying something even Naruto thought was disgusting. Sai eventually points out that he believes Naruto knows Sakura too well for his own good, constantly placing himself in personal peril out of his feelings for her so that Sakura will be happy. Sakura is moved to tears by this, feeling unbearably guilty for what she feels she had put Naruto through; and despite her attempts to take responsibility for herself during the Summit by trying to deal with Sasuke herself, she still finds herself relying on him due to her own shaky resolve nearly costing Sakura her life. She ultimately settles for doing whatever she can for him, trying to do more in supporting him and his decisions concerning Sasuke, trying to do more to help him bear the challenges of being a jinchūriki, and fighting at his side whenever possible. She is helped in this goal by Tsunade's influence, who trained her to have a contempt for losing and an unbending will; she will place herself at risk so that others don't need to and to assure her allies' victory.

Sakura has been in love with Sasuke since childhood and initially focuses on getting his attention above everything else. Her initial infatuation for him was rooted from his good looks and calm, collecting attitude and his rejections failed to deter her. After becoming teammates, Sakura realised Sasuke's imperfections and suffering, and her desire shifted to helping him as much as she can, which caused that the two of them became closer and protective towards each other and that her feelings could develop into true love. Despite being grateful of her loving him after she confesses to stop him from defecting from Konoha, Sasuke rejects her but thanks her before leaving. This rejection deeply upsets Sakura, driving her to plea for Naruto to bring Sasuke home and, when Naruto fails, motivating her to become stronger so that she can bring Sasuke back herself. Sasuke, however, is colder to both Sakura and Naruto in Part II: he showed indifference to them when they meet after more than two years and, in moments of intense hatred while trying to cut his bonds with anyone, has even tried to kill them. She tries to separate herself from her feelings when Sasuke becomes an international criminal, attempting to kill him in order to prevent a war, but her love for him proved to be too great for her to harm him. Even at the end of the Fourth Shinobi World War, Sakura holds out hope that she may mean something to him. Despite Sasuke's crimes, Sakura was able to forgive him after he sincerely apologised to her for how much he hurt her. She was also surprised when he exhibited a much softer point with her and began poking her on the forehead, an affectionate gesture he picked up from his brother.

After marrying Sasuke, Sakura became very loyal to him and even refused to leave his side while she was pregnant with their daughter, Sarada. Sakura raises Sarada on her own due to Sasuke being away on his mission for many years and she frequently reassures Sarada that Sasuke loves them both and will return home once his mission is over. She is also very patient and wise as her love and patience for Sasuke never faded even though Sarada was barely a toddler when he left. As a mother, Sakura is loving and protective, and has a very close relationship with her daughter and will praise her for her achievements just as quickly as she admonishes her for wrongdoing. Although Sakura is very supportive of Sasuke's duties, she is disappointed when he teases her by refusing to show her affection.​

Rank & Chakra Info

Ninja Rank
Rank ⇀ Sannin
Chakra ⇀ 1,400
Health ⇀ 1,400

Specialties
Primary Art ⇀ Taijutsu/Kenjutsu
Secondary Art ⇀ Medjutsu

Elements
火 Katon ⇀ Completed
風 Fūton ⇀ Completed
雷 Raiton ⇀ Completed
土 Doton ⇀ Completed
水 Suiton ⇀ Completed
陽 Yang ⇀ Needs Training

Ninjutsu
忍 Ninjutsu ⇀ Completed
幻 Genjutsu ⇀ Completed
体 Taijutsu ⇀ Completed
剣 Kenjutsu ⇀ Completed
力 CES ⇀ Completed

Summonings
蛞 Slugs
— 契 Contract ⇀ Signed
— 喚 Summons ⇀ Completed
— 法 Arts ⇀ Completed

Other
関 Customs ⇀ [ ]
"Every one of us must do what's in their power! If we're going to die any way… then it's better to die fighting than to do nothing!"


Herculean Strength

As the pupil to one of the Legendary Sannin, Tsunade, who was renowned for her ferocity of a shinobi, Sakura developed incredible strength. One such attribute that was known amongst all who faced her was her immeasurable raw strength. Even without the use of her chakra, Sakura was incredibly strong, causing massive damage with each strike. This was only augmented to gigantic proportions when she actually used her chakra. As a result, she possesses an automatic +20 damage to all of her Taijutsu. On top of that, her exceptional prowess in muscular control allows her to stacking other attack boosting abilities upon herself without problem, bypass normal limitations others may face attempting to do so.

Chakra Enhanced Strength

On top of her raw muscle power, Sakura can further augment her strength thanks to her impeccable chakra control. Thanks to Tsunade's tutelage, Sakura managed to learn how to exponentially increase the effectives of her attacks by pinpointing and focusing her chakra at a singular point anywhere on her body right before striking and making contact, she can create a dangerously more powerful attack. Likewise, she can also sustain the chakra to stimulate attacks with impact times longer than that of a simple punch. The resulting impact that she leaves has catastrophic results, being able to lift things like giant summons. It's force can level even the most fortified of defenses, like shattering a Susanoo, and as a result, leaves her stronger than even the most powerful individuals, a fact recognizes by almost all.

Medical Prowess

Sakura was trained directly underneath Tsunade, who is considered the godmother of Medical Ninjutsu, world renowned for her incredible medical capabilities. As such, Sakura became an exceptional medical nin. She strictly adhered to the 3 rules her master created that all medical shinobi follow. On top of that, she's reached the pinnacle of the medical ninjutsu by mastering the Creation Rebirth and Strength of a Hundred techniques, enabling her to also be ignore the 3 Rules all Medical Shinobi must follow.​

"I'm not going to just allow someone to die so easily on my watch!"


History

Background
Sakura is the only child of Mebuki and Kizashi Haruno. She had an ordinary childhood, raised by her parents without any serious tragedy or complication. When she entered Konoha's Academy, some of the girls in her class started picking on her because of her broad forehead. Sakura tried to combat their teasing by hiding her forehead with her bangs, but this proved to the other girls that it bothered her and caused them to tease her even more. Ino Yamanaka, one of her classmates, saw this, defended Sakura from her bullies, and encouraged her to embrace her forehead rather than hide it.

Over the following years, Ino's guidance and friendship helped Sakura become comfortable with herself and develop into her own person. Though she felt indebted to Ino for helping her, Sakura began to feel that she was living in Ino's shadow when she, instead, wanted to be Ino's equal. At some point after she entered in the Academy, Sakura met Sasuke Uchiha and she developed a crush on him.​


Other Information

Perfect Chakra Control
Throughout her years, Sakura has managed to perfect her chakra control, arguably moreso than any other shinobi or kunoichi the world has known, including the legendary Tsunade. As a result, she can efficiently store her chakra and use it to cause the most damage with the least amount of chakra cost. Her focus is so great that she has been able to constantly maintain an incredibly large portion of her chakra reservoir stored in a single point on her forehead for years at a time. She's also managed to develop a transformation technique that is is always passively active, which she uses to maintain her youthful appearance.

Battle Record
⦿ Battles Won: Few
⦿ Battles Lost: Few​
"I've always considered myself to be a true ninja…”


Pictures
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Theme Song & Background Music

[TD="colspan: 2"]Background Information

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[/TD]

[TR][TD="colspan: 8"]When she told her friends, she was surprised to learn how popular Sasuke was with the girls. Sakura heard a rumour of Sasuke being attracted to girls with long hair and she began letting her hair grow to get his attention. A couple of years later, when she learned Ino had a crush on Sasuke, Sakura ended their friendship so that they could compete for Sasuke's love, thus beginning a bitter rivalry between them. In the anime, Sakura approached Ino, telling her of her liking towards Sasuke. Sakura took it to end their friendship, starting their dislike towards each other in the beginning of the series.

[/TD][/TR]
Bio Skin: Shadow Mirror Body Change Method

(Kage Kagami Shiten No Hou) — Shadow Mirror Body Change Method
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user turns him/her self into a mirror image of their desired form. This transformation is permanent. The user can only use their own original jutsu.
Permission from Vex [ ]
Permission from Adachi [ ]
Updating
 
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"I am Diana of Themyscira, daughter of Hippolyta. In the name of all that is good, your wrath upon this world is over."

Appearance
Diana is a physically fit woman of above average height with incredibly fair-skin, deep blue eyes, and long voluminous black hair that reaches past her shoulder blades. Her hair is pulled behind her ears and behind her shoulders, leaving a clear visual of her face. Her cheekbones are incredibly strong, accenting her beauty. Her figure is a desirable one, offering an incredible physique, complete with strong toned muscles while maintaining a feminine quality, notably with her soft clear skin, fair bust, and hourglass hip to waist shape.

Diana's outfit has varied over time, although almost all of her outfit incarnations have retained some form of breastplate, tiara, bracelets, and her signature star symbols. Currently, she sports a red bustier with a golden eagle breastplate. The wings and body of the eagle are simplified and purposefully shaped as two connected "W's" on top of each other. The bustier possesses geometric lines that follow the directions of the "wings" of the breastplate all the way down to the belt. The belt itself is has two golden bands stacked on top of one another, that merge into a single "W" shape that acts as the buckle. It connects the bustier to a growing blue leather skirt. The skirt has sectionalized overlapping flaps with gold edges. Overlapping flaps are placed in the front and sides, where two stars are placed on the side flaps. She also wears knee-high red boots with gold knee guards and accents. Her tiara is completely gold with a red star at the center. She occasionally wears a cape, sporting two different ones. One is a red cape with a a stylized design alongside the gold outline and connected with a golden circular clasp. The other is a blue cape that is worn over her head as a hooded shawl, or simply around her neck and flows down her body.

Personality
Princess Diana commands respect both as Wonder Woman and Diana Prince; her epithetical title – The Amazon Princess – illustrates the dichotomy of her character. She is a powerful, strong-willed character who does not back down from a fight or a challenge. Yet, she is a diplomat who strongly "favors the pen", and a lover of peace who would never seek to fight or escalate a conflict. She's simultaneously both the most fierce and most nurturing member of her village; and her political connections as the Village Hidden in the Mist's Peace General and the ambassador of a warrior nation makes her an invaluable addition to the team. With her powerful abilities, years of training and experience at handling threats that range from petty crime to threats that are of a forbidden nature, Diana is capable of competing with nearly any hero or villain.

Diana is depicted with a dynamic array of personalities and tone; between both of her diametric extremes; that of a warrior, a highly compassionate and calm ambassador, and sometimes also as a naive and innocent person, depending on the situation and moment. What has remained constant, and is a mainstay of the character, is her nurturing humanity: feeling compassion and having a strong conscience.​
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Basic Information

⦿ Name: Diana Prince
⦿ Nickname: Wonder Woman
⦿ Gender: Female
⦿ Age: 25
⦿ Clan: None Available


Village Information

⦿ Village of Birth: Themyscira
⦿ Village of Alliance: Kirgakure
On top of her caring nature, Diana possess an immense tolerability for burdening the most difficult responsibilities or troubles of others. When she became aware of potential threats that would befall her team, she single-handedly took out all of her teammates before they could be put in danger so that she may handle the threat herself, risking her life in the process. Additionally, she's willing to take actions others would be against, knowing it to be the true best course, and accepting the majority of individuals would turn against her. It's at these times that she may kill or even spare someone, as she would see what others fail to.​

Rank & Chakra Info

Ninja Rank
Rank ⇀ Sannin
Chakra ⇀ 1,400
Health ⇀ 140

Specialties
Primary Art ⇀ Taijutsu/Kenjutsu
Primary Release ⇀ Wind Release

Elements
火 Katon ⇀ Completed
風 Fūton ⇀ Completed
雷 Raiton ⇀ Completed
土 Doton ⇀ Completed
水 Suiton ⇀ Completed
陽 Yang ⇀ Needs Training

Ninjutsu
忍 Ninjutsu ⇀ Completed
幻 Genjutsu ⇀ Completed
体 Taijutsu ⇀ Completed
剣 Kenjutsu ⇀ Completed
力 CES ⇀ Completed

Other
関 Customs ⇀ [ ]
"Having power and knowing how to use it are two very different things."


Demeter's Gift — The Strength of Gaea

As an Amazon, Diana was naturally bred to possess incredible warrior like instincts with a thirst for battle. As such, she had an incredible attraction to Taijutsu. While she prefers to settle or mediate conflict peacefully, it is not below her to fight until her last dying breath. Her upbringing and training has made her raw strength incredible, resulting in all of her Taijutsu prowess having a +20 damage boost. On top of that, she can increase her power even further through the use of her precise chakra control, in a method known as Chakra Enhanced Strength. After her many years of training, Diana was able to specialize in Taijutsu, boosting her performance as well learning to utilize unique techniques like the Leaf Dragon God.

Artemis' Gift — The Eyes of the Hunter

As part of the Amazonian Way, Diana was also learned in the ways of various weapons, most notably the sword. She heavily enjoys using the sword, as she describes the blade as an extension of her own body. After much practice and training, she has since become a master of the weapon and utilizes the bladed tool in most of her battles. She is seen carrying it along his strap on her leg, ready to be drawn at anytime. Due to her training and specialization, her tracking speed has been boosted, allowing her to see and track at twice the level of ordinary shinobi.

The Olympians Bestowal

Like many other Amazons, Diana was gifted in stamina and durability. She has developed ways to heal herself from damage in what is known as Creation Rebirth. As such, she is capable of withstanding a significant amount of damage before being brought down. In fact, she is known to ignore intense amounts of trauma and continue fighting.

"I am Princess of the Amazons, I will not be denied!"


History

Diana was born in the secluded island of Themyscira. The island was inhabited solely by females, known as Amazons. The ancestors of the Amazons escaped from torture at the hands of a the legendary shinobi known as Hercules. Once free, they resided in the island nation and kept it hidden from the rest of the world and away from men. For years, they stayed in peace and prosperity, growing in power and mind. They had developed their own Paradise Island.

Overtime, their longevity would not last them, and the Amazons would need to replenish their numbers. As such, they would kidnap oncoming sailors and forcibly use them for procreation before killing them, a fact of their history hidden from Diana, among many other secrets. The queen of the Amazons at the time was Hippolyta, Diana's mother. Thought to be infertile, she yearned for a child of her own and begged. What was told to Diana was that Hippolyta had formed a clay figure and it was given life by a mysterious figure through the use of Yang Release. In truth, Hippolyta had actually had an affair with a Zeus, whilst he was disguised as a sailor. In that moment, Diana was conceived.

In order to avoid harsh treatment from Zeus' jealous wife, Hera, the queen made up the story and hid the truth from everyone, bar a few high ranking Amazons. At the day of Diana's birth, Hippolyta was surprised to learn that she was to give birth to Diana's twin brother, Jason. The current whereabouts of Jason are unknown, though it is assumed he was removed from Themyscira and all traces of him and his connections to Diana or Hippolyta were hidden.

The following years were interesting for Diana. As she was the only child of her time, she was unaware of the acts of her sisters and had a curious mind. She enthusiastically trained herself in combat, learning day and night. It was not long before she had become the greatest of her Amazonian sisters. However, she had many questions. She was curious about her position on the island, as well as Themyscira's place in the world.​
Background Information

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On one fateful day, a random group of shinobi led by Steve Trevor crash landed on Paradise Island. Steve Trevor became the first man to land on Themyscira, and was brought forth to the Amazons. After learning of his situation, it was decided that a single Amazon would finally step away from Themysicra, and venture off into man's world. To determine who would be chosen, a contest was created to determine who should receive the honor of taking him back to man's world and acting as an ambassador of all that the Amazons represent. It was there that Diana had proven herself and won the contest, unfortunately having to leave behind her family.

Upon arriving at man's world alongside Steve, Diana had realized Themyscira was separated from the world for too long, seeing many injustices and problems that needed to be resolved. From then on, she has made it her mission to attempting to bring peace to all. Along the way, she learned joined Kirigakure.​

Other Information

Amazonian Heritage
As part of Diana's upbringing, she has an wide gamut of respectable attributes. On top of her warrior talent, Diana is also an incredibly educated scholar, learning in the ways of Athena. She has been shown to have incredible wisdom that many would describe as divine. In this way, she possesses and interesting dichotomy in character, one that is both forceful yet gentle. She adheres to a notable Amazonian credo, representing her willingness to battle but not seek it. "Do not kill if you can wound, do not wound if you can subdue, do not subdue if you can pacify, and do not raise your hand at all until you’ve first extended it."​
"Sometimes, it takes more strength not to fight.”


Pictures
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Weapons
As a warrior, Diana has been trained in the ways of several tools. As such, she can use whatever object in her immediate vicinity as a weapon. Additionally, she keeps with her with her person two specific weapons; The Shield of Aegis & The Sword of Athena. The shield is a standard circular rounded metal strapped to her back which she can hide her full body behind. The sword is a one-handed longsword strapped to her right thigh she can use to strike through both defenses and offenses.​
Battle Record

⦿ Battles Won: Few
⦿ Battles Lost: Few

Theme Song & Background Music
 
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"So, God. Give me another chance. Next time, I won’t lose sight of the bigger picture. I will eliminate all obstacles, enemies and hardships in my way. Next time, I will obtain all the good in the world. A world where everyone is happy, everyone is good, and everyone is perfect. I will exterminate all evil and create a new, pure world."


Basic Information | 基本情報


╔ Name
╠ Nickname
╠ Gender
╠ Age
╚ Clan




Amakusa Shirō Tokisada
Shirō Kotomine
Male
Seventeen
Nara

Looks | 外見
Shirō appears to be a tanned-skinned youth with white hair like silver and with dark ageless eyes. He wears the vestments of a priest and a golden cross around his neck. His vestment is a type of a red holy shroud and he wore a red stole over his cassock. He has an innocent, boyish face showing that he has yet to have aged past twenty years. On other occasions, he also has clothing that is a mixture of traditional samurai outfit with European influence. He wears a jinbaori style haori with Christianity crosses decorated on them. He wears a tradition umanori hakama with Shin guards which had cloth straps that were used to tie the Shin guards to the lower leg. He wears a collar shirt underneath his Kimono and a Cravat tied around his collar. He carries a sheathed katana on his left hip, with throwing weapons known as Black Keys concealed within the robe. His body is covered in scars and he has two tattoos on his chest.

Personality | 性格

Shirō walks the path of suffering and despair. He and his comrades fought for their faith and beliefs, and in return, they failed and died. He once hated everything, from God to humans. He claims that he hated humans, not because they had killed him or his comrades, but how humanity easily accepted it as a repeating system in history where life is priceless yet has no value. He finds humanity to be just like Ouroboros, eating themselves in order to grow. Shirō admitted to his failure, his mortality and his guilt. So, he forsook his heart filled with hatred, for the sake of humankind's salvation. He claims he does not hate humanity anymore, and that he will save the current six billion people and the people from past and future. He simply wished the happiness of all mankind, for innate goodness to be found in the heart of all humanity and the annihilation of All the Evils of the World.

Shirō appears to be a benign man with an innocent smile; he is in actuality a manipulator who would destroy his adversary with no hesitation in order to fulfill his own ambition. He is essentially a character who looks light on the outside and has a darker personality inside.

Village Information | 村の情報


Village of Birth
Land of Water
Village of Alliance
None


Rank and Chakra Information | ランクとチャクラ情報


Ninja Rank:

Rank
Chakra
Health
Specialties:

Primary Specialty
Secondary Specialty
Elements:

Fire Release
Wind Release
Lighting Release
Earth Release
Water Release
Ninjutsu:

忍 Ninjutsu
幻 Genjutsu
体 Taijutsu
剣 Kenjutsu
冥 Dark
陰 Nara



Sannin
1400
140


Fire Release
Lightning Release


Completed
Completed
Completed
Completed
Completed


Completed
Completed
Completed
Completed
Completed
Training
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Background Information | 基礎的な情報


"Do not reject people’s future."


History | 歴史​

Chapter I: The Rebellion
Born sometime in the year 794, Amakusa Shirō was raised within the sheltered environment of a religious group, who were considered as peasants by socioeconomic status. The clan, as well as countless Rōnin, were heavily affected by recent tax increases on all citizens by the Matsukura Clan, a rogue clan which had broken off from the State of Hanguri, and formed its own governing body that presided over a small province within the region. The raised taxes caused isolated cases of extreme famine, not enough to warrant intervention from other states or governments. This action caused the weak to fall into despair as they were unable to even resist. As they continued to be exploited, the people found salvation in Christianity, the words filled with love that couldn’t be defeated by starvation, poverty or despair. However, the Matsukura Clan tried to take even that from them. For them, it was no longer exploitation but murder. The people were provoked, and they rose up and revolted. Their fear of having their right to live taken away was soon overcome by their fear of dying in battle.

Amongst them was Shirō, a young boy at the time. Nobody knew whether his presence there was a coincidence or the will of God, but before anyone realised it, Shirō was leading them, though under the instruction of several Rōnin. Before long, former vassals of Konishi Yukinaga, who was a Daimyō, had him as leader of the established rebel army against the rogue government. Together with the peasants of Shimabara, who were suffering with the harsh environment of the times, they raised a large-scale insurrection. Their battle should have no defeat and no victory either. Because by rising up, they were both losers and victors at the same time. All they had left was the power to rise up, however the act of rising up itself was a necessary act. They rose up for the sake of what they believed in — that in itself was important and what they wished for. They believed the sacrifices would be kept to a minimum, and even if several people including themselves became sacrifices, the world wouldn’t die, but would instead be reborn.

Shirō brought forth a miracle, the possibility of victory that should have been impossible. In his own words, he was granted miraculous power by God because God will occasionally exercise malice due to goodwill. Unfortunately, Shirō attained victory. Everyone went wild and became excited over the victory. They clung to Shirō, who had won a battle, where victory should have been impossible, as a child of miracles. That foolish purity of theirs troubled the boy. Shirō believed they shouldn’t have won. Winning was not an option. He had been caught up in saving lives in the near future and averted his eyes from the bigger picture. They may bite a cornered cat — but after being bitten, the enraged cat would retaliate by slaughtering them.

Chapter II: The Savior
Despite taking the uprising lightly at first, the rogue Shogunate became serious due to its punitive forces being defeated. Consequently, their supreme commander, Matsudaira Nobutsuna, took over military operations during the Shimabara Rebellion. Shirō led the defense of Hara Castle, and defeated the strongest of the Shogunate attackers in a series of coordinated defensive surges. Matsudaira Nobutsuna brought on starvation tactics to the revolting army that had shut themselves in Hara Castle, and estimated the time when they were running out of food and ammunition to start his general offensive.

After his rebellion ultimately failed, Shirō was ultimately sentenced to execution by decapitation. As he was walked to the chopping block, Shirō felt he was naïve as he witnessed a scene like hell itself, as his comrades were slowly killed off. The decapitated heads of the elderly, men butchered up like experimental animals, babies pierced by spears, girls defiled in the pursuit of lust and thrown away afterwards. He was convinced that the countless lives gathered were not taken away by the enemy but by himself. Shirō without once changing expression, accepted this result with a will of steel and it made it impossible for him to yield and give up. He merely gazed at this scene of ruin. He revealed no resignation or sorrow, even with the threat of death looming over his shoulders. He accepted that he had lost, the responsibility for his comrades’ death and his own inevitable death. But the one thing he could not accept was that everything would fall to ruins after this. He couldn’t accept it. After having wasted so many lives, he absolutely could not accept that nothing would be gained as a result.

In one last moment of desperation, he lashed out at his captors, them being ill-prepared for such sudden resistance when he had already been tortured and forced to witness so much horror. Utilising his unique powers, he barely managed to escape the besieged castle, as the rebellion’s only survivor. Fleeing to the adjacent lands, he would recover and take refuge in the home of a fellow Christian, who had yet to be made a victim of by the rogue Shogunate as a result of his religious belief and practice. From there on, Shirō would dedicate himself to pursuing a world of happiness for everyone, where all would be perfect and equal, where nobody would make the same mistakes and witness the same horrors he did ever again. It was more than simply to end the current Warring States, but rather, to rebuild the world in a better image entirely.

Other | その他

Other Information

Pictures | 写真

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Theme Song | テーマソング





Battle Record | バトルレコード


Won
None
Lost
None

Ending Notes
Dropping/Updating
 
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"I am Diana of Themyscira, daughter of Hippolyta. In the name of all that is good, your wrath upon this world is over."

Appearance
Diana is a physically fit woman of above average height with incredibly fair-skin, deep blue eyes, and long voluminous black hair that reaches past her shoulder blades. Her hair is pulled behind her ears and behind her shoulders, leaving a clear visual of her face. Her cheekbones are incredibly strong, accenting her beauty. Her figure is a desirable one, offering an incredible physique, complete with strong toned muscles while maintaining a feminine quality, notably with her soft clear skin, fair bust, and hourglass hip to waist shape.

Diana's outfit has varied over time, although almost all of her outfit incarnations have retained some form of breastplate, tiara, bracelets, and her signature star symbols. Currently, she sports a red bustier with a golden eagle breastplate. The wings and body of the eagle are simplified and purposefully shaped as two connected "W's" on top of each other. The bustier possesses geometric lines that follow the directions of the "wings" of the breastplate all the way down to the belt. The belt itself is has two golden bands stacked on top of one another, that merge into a single "W" shape that acts as the buckle. It connects the bustier to a growing blue leather skirt. The skirt has sectionalized overlapping flaps with gold edges. Overlapping flaps are placed in the front and sides, where two stars are placed on the side flaps. She also wears knee-high red boots with gold knee guards and accents. Her tiara is completely gold with a red star at the center. She occasionally wears a cape, sporting two different ones. One is a red cape with a a stylized design alongside the gold outline and connected with a golden circular clasp. The other is a blue cape that is worn over her head as a hooded shawl, or simply around her neck and flows down her body.

Personality
Princess Diana commands respect both as Wonder Woman and Diana Prince; her epithetical title – The Amazon Princess – illustrates the dichotomy of her character. She is a powerful, strong-willed character who does not back down from a fight or a challenge. Yet, she is a diplomat who strongly "favors the pen", and a lover of peace who would never seek to fight or escalate a conflict. She's simultaneously both the most fierce and most nurturing member of her village; and her political connections as the Village Hidden in the Mist's Peace General and the ambassador of a warrior nation makes her an invaluable addition to the team. With her powerful abilities and years of training and experience, Diana is capable of competing with nearly any hero or villain.​
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Basic Information

⦿ Name: Diana Prince
⦿ Nickname: Wonder Woman
⦿ Gender: Female
⦿ Age: 25
⦿ Clan: None Available
Diana is depicted with a dynamic array of personalities and tone; between both of her diametric extremes; that of a warrior, a highly compassionate and calm ambassador, and sometimes also as a naive and innocent person, depending on the situation and moment. What has remained constant, and is a mainstay of the character, is her nurturing humanity: feeling compassion and having a strong conscience.

On top of her caring nature, Diana possess an immense tolerability for burdening the most difficult responsibilities or troubles of others. When she became aware of potential threats that would befall her team, she single-handedly took out all of her teammates before they could be put in danger so that she may handle the threat herself, risking her life in the process. Additionally, she's willing to take actions others would be against, knowing it to be the true best course, and accepting the majority of individuals would turn against her. It's at these times that she may kill or even spare someone, as she would see what others fail to.​

Stat Info

Bio Role
Rank ⇀ Hero
Alignment ⇀ Good

Point Gauges
Health ⇀ 500
Energy ⇀ 1,000

General Attributes
STR ⇀ 70
SPD ⇀ 70
DUR ⇀ 75
INT ⇀ 60
ACC ⇀ 60
TRK ⇀ 65

Ability Archive
Move Set ⇀ [X]
Training Log ⇀ [X]
Battle Record ⇀ [X]
Mission History ⇀ [X]

Other
関 Customs ⇀ [ ]
"Having power and knowing how to use it are two very different things."


Demeter's Gift — The Strength of Gaea

As an Amazon, Diana was naturally bred to possess incredible warrior like instincts with a thirst for battle. As such, she had an incredible attraction to Taijutsu. While she prefers to settle or mediate conflict peacefully, it is not below her to fight until her last dying breath. Her upbringing and training has made her raw strength incredible, resulting in all of her Taijutsu prowess having a +20 damage boost. On top of that, she can increase her power even further through the use of her precise chakra control, in a method known as Chakra Enhanced Strength. After her many years of training, Diana was able to specialize in Taijutsu, boosting her performance as well learning to utilize unique techniques like the Leaf Dragon God.

Artemis' Gift — The Eyes of the Hunter

As part of the Amazonian Way, Diana was also learned in the ways of various weapons, most notably the sword. She heavily enjoys using the sword, as she describes the blade as an extension of her own body. After much practice and training, she has since become a master of the weapon and utilizes the bladed tool in most of her battles. She is seen carrying it along his strap on her leg, ready to be drawn at anytime. Due to her training and specialization, her tracking speed has been boosted, allowing her to see and track at twice the level of ordinary shinobi.

The Olympians Bestowal

Like many other Amazons, Diana was gifted in stamina and durability. She has developed ways to heal herself from damage in what is known as Creation Rebirth. As such, she is capable of withstanding a significant amount of damage before being brought down. In fact, she is known to ignore intense amounts of trauma and continue fighting.

"I am Princess of the Amazons, I will not be denied!"


History

Diana was born in the secluded island of Themyscira. The island was inhabited solely by females, known as Amazons. The ancestors of the Amazons escaped from torture at the hands of a the legendary shinobi known as Hercules. Once free, they resided in the island nation and kept it hidden from the rest of the world and away from men. For years, they stayed in peace and prosperity, growing in power and mind. They had developed their own Paradise Island.

Overtime, their longevity would not last them, and the Amazons would need to replenish their numbers. As such, they would kidnap oncoming sailors and forcibly use them for procreation before killing them, a fact of their history hidden from Diana, among many other secrets. The queen of the Amazons at the time was Hippolyta, Diana's mother. Thought to be infertile, she yearned for a child of her own and begged. What was told to Diana was that Hippolyta had formed a clay figure and it was given life by a mysterious figure through the use of Yang Release. In truth, Hippolyta had actually had an affair with a Zeus, whilst he was disguised as a sailor. In that moment, Diana was conceived.

In order to avoid harsh treatment from Zeus' jealous wife, Hera, the queen made up the story and hid the truth from everyone, bar a few high ranking Amazons. At the day of Diana's birth, Hippolyta was surprised to learn that she was to give birth to Diana's twin brother, Jason. The current whereabouts of Jason are unknown, though it is assumed he was removed from Themyscira and all traces of him and his connections to Diana or Hippolyta were hidden.

The following years were interesting for Diana. As she was the only child of her time, she was unaware of the acts of her sisters and had a curious mind. She enthusiastically trained herself in combat, learning day and night. It was not long before she had become the greatest of her Amazonian sisters. However, she had many questions. She was curious about her position on the island, as well as Themyscira's place in the world.​
Background Information

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On one fateful day, a random group of shinobi led by Steve Trevor crash landed on Paradise Island. Steve Trevor became the first man to land on Themyscira, and was brought forth to the Amazons. After learning of his situation, it was decided that a single Amazon would finally step away from Themysicra, and venture off into man's world. To determine who would be chosen, a contest was created to determine who should receive the honor of taking him back to man's world and acting as an ambassador of all that the Amazons represent. It was there that Diana had proven herself and won the contest, unfortunately having to leave behind her family.

Upon arriving at man's world alongside Steve, Diana had realized Themyscira was separated from the world for too long, seeing many injustices and problems that needed to be resolved. From then on, she has made it her mission to attempting to bring peace to all. Along the way, she learned joined Kirigakure.​

Other Information

Amazonian Heritage
As part of Diana's upbringing, she has an wide gamut of respectable attributes. On top of her warrior talent, Diana is also an incredibly educated scholar, learning in the ways of Athena. She has been shown to have incredible wisdom that many would describe as divine. In this way, she possesses and interesting dichotomy in character, one that is both forceful yet gentle. She adheres to a notable Amazonian credo, representing her willingness to battle but not seek it. "Do not kill if you can wound, do not wound if you can subdue, do not subdue if you can pacify, and do not raise your hand at all until you’ve first extended it."​
"Sometimes, it takes more strength not to fight.”


Pictures
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Weapons
As a warrior, Diana has been trained in the ways of several tools. As such, she can use whatever object in her immediate vicinity as a weapon. Additionally, she keeps with her with her person two specific weapons; The Shield of Aegis & The Sword of Athena. The shield is a standard circular rounded metal strapped to her back which she can hide her full body behind. The sword is a one-handed longsword strapped to her right thigh she can use to strike through both defenses and offenses.

Kariteseirei — Spirit Reaper
In addition to her standard sword and shield, Diana acquired one of the famed Swords of the Seven Ninja Swordsmen, Kariteseirei. The sword is astonishingly powerful, and offers her a myriad of additional abilities that assist her in battle. However, given it's awesome power, she only uses it for certain battles or events.​
Battle Record

⦿ Battles Won: Few
⦿ Battles Lost: Few

Theme Song & Background Music

Permission from Vex [ ]
Permission from Adachi [ ]
Updating
 
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(Chakura no Monshō) — Chakra Coat of Arms
Type: Offensive/Defensive/Supplementary
Rank: C - S
Range: Short
Chakra Cost: 15 - 40
Damage Points: 30 - 80
Description: This technique is not considered Ninjutsu, but is more closely categorized under Taijutsu/Bukijutsu as it is an advanced application of chakra control which coats a layer of chakra from the user's tenketsu to enhance the capabilities of purely physical martial arts. Typically, shinobi are unable to use their Taijutsu/Bukijutsu prowess effectively against opponents that utilize Ninjutsu. Given that the foundation of Ninjutsu is through chakra manipulation though, martial arts can be utilized to combat against these chakra based attacks by coating the user's strikes in chakra, thereby allowing them to reflect or even hold Ninjutsu attacks without the need to defend with their own Ninjutsu. [SUP][ ][ ][ ][/SUP] Obviously, the same effect can occur when dealing with non-chakra based physical interaction. It is also important to note that the user is not physically making contact with the opposing chakra/non-chakra based attack. There is a small gap, which helps to prevent damage from burns or electrocution. [SUP][ ][ ][/SUP] Due to the high level of chakra control, this is makes the coating on par with Element Ninjutsu of the same rank. Also, as this a mere application of charka manipulation, and not Ninjutsu, this is an especially effective tool for Taijutsu Specialists and Samurai. The applications of this form of chakra control both start the same way by balancing the opposing force with fixed chakra control to "hold" it in place. This stage is referred to as (Kyoka) Permission. This "hold" can last an instant or longer depending on the user, where the user will reject or accept the opposing force.

(Kyozetsu) Rejection — After the initial hold, the user will "deny" the opposing force and send it away from himself. Using the momentum of their body in conjunction with Taijutsu/Bukijutsu, the user can effectively deflect an incoming attack with their body. Since this technique does not neutralize or weaken opposing forces in any way, it can not actually destroy an opposing technique. The degree to which a user can deflect is dependent on their output of chakra. In order to accurately reflect an attack back at an opponent or in the user's desired direction, the user must overpower the incoming strike. Merely matching the same strength/rank will only allow the user to deflect the attack harmlessly away from.

(Ukeire) Acceptance — After the initial hold, the user will "allow" the opposing force and bring it towards himself. This essentially causes a super-tight grip with chakra control. The user can then forcefully tear away whatever they are in contact with from it's foundation. This can be used to dismantle armor in quick succession, tear away flesh to the bone, prevent an opponent from pulling back their weapon, etc. Additionally, it can also be used more precisely to have buried objects placed below a surface rise to the top and be extracted. This can be used to remove blades stuck inside the user's body or to pull away specific objects hidden in a pile. This can also be used against chakra based Ninjutsu, allowing the user to literally pull the chakra out of a technique. For example, the user can pull the chakra from an earth wall, causing it to crumble. This does not allow the user to absorb chakra however, merely expel it out. The rate at which chakra is expelled is not entirely quick, which makes it so this technique can only effectively be used on stationary attacks relative to the user and ineffective to head-on projectiles or streams.​

Despite being an application of chakra control, the user can not mould or otherwise focus their chakra for other techniques whilst doing so. This is somewhat mitigated by the fact that the technique can be applied very quickly and as simply as it takes shinobi to walk on walls/water. Elemental affinities can also be incorporated to increase the strength, coating their strikes with said element, which still follows standard strengths and weaknesses. The level by which a user can use this technique is dependent on their rank. Jounin can use C-Rank, S-Class can use B-Rank, Sannin can use A-Rank, and Kage can use S-Rank.

Note: Can only be taught by Kai
Note: Can only be used by Taijutsu/Kenjutsu Specialist
Note: Bios with standard chakra control can only use this technique from their hands, feet, and weapons
Note: Bios with advanced chakra control (Hyuga, Med Nin, CES, etc.) can use this technique from any of their tenketsu
 
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Custom Element Japanese Name
Ēteruton

Custom Element English Name
Aether Release

The Element is Based On
Fire | Wind | Lightning | Earth | Water
Chakra Control​
Facts that Prove the Element to be Possible (In the Manga Context)

Aether Release is a unique release that was created after observation of how particles/waves act when passing through mediums. When sound travels, it changes based on the medium it's in. When light travels, the wave is always constant, but acts differently when passing through different mediums. This can cause the light to be altered in many ways by decreasing/increasing it's wavelength. The point for both is that the medium decides how much of each wave goes through, which can cause a variety of effects, like diffusing the light entirely, changing it's color, speeding up the sound wave, etc.

The idea then arose to create a medium specifically designed to interact with chakra. As explained by Yamato, there only really exist 5 elements (Fire | Wind | Lightning | Earth | Water). These elements however all start out as raw chakra, which must then go through Nature Transformation to become an element. Shinobi tend to find the nature which they are most naturally adept with "Chakra Induction Paper", which is highly reactive to chakra. The "Chakra Induction Paper" is made specifically from a tree that is grown and fed with chakra. This allows the paper to react when chakra is run through, even before someone knows how to use Nature Transformation.

In the same way that chakra was fed to the tree to make extremely reactive "Chakra Induction Paper" that is highly sensitive to any chakra current that passes through it, Aether Release works by creating a medium while feeding it with all 5 basic elemental chakras. This creates a Release that looks and acts essentially like raw chakra, but also extremely reactive to other chakra that it interacts with, similar to the "Chakra Induction Paper", allowing the user to diffuse passing chakra in whatever way they see fit.​

How it Works:

As opposed to giving a technique shape first with Shape Transformation and then infusing an element by applying Nature Transformation, the user will instead start by applying Nature Transformation to their chakra to properly "feed" the chakra with all the natures. The user can then apply Shape Transformation to the chakra. Given it's state being nearly identical to raw chakra, users have a very versatile set of ways to give it form and can shape it like they would ordinary raw chakra. This mean it can be made into energy or matter.

Aether Release's most notable feature is it's reactiveness to chakra. Similar to the "Chakra Induction Paper", it will be inducted with the elemental nature of which it is in close proximity too. This heightens the ratio of the balanced Aether with said element, while still maintaining the presence of the other elements within it. Then, depending on how it was shaped, Aether Release will be able to refract the opposing chakra based force (whether it be an attack, entity, construct, etc.) and either diffuse it entirely by preventing it from permeating through the medium, or changing it's composition by altering the "wavelength" of the chakra.

As a result of it's composition and reactiveness, users of Aether Release are able to naturally sense chakra and it's nature change and even determine an individual's affinity. Specialists of this release can choose to utilize Aether Release Chakra in lieu of raw chakra based techniques, such as Slicing Crimson Wave. This does not allow them to augment elemental Ninjutsu, merely raw-chakra based techniques.​
Example Techniques:
(Ēteruton: Kyousei Ēteru No Jutsu) — Aether Release: Greater Aether Technique
Type: Offensive/Defensive/Supplementary
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: 60
Description: The user focuses and molds his chakra, using it to create Aether structures, pillars, tools, etc. to attack, defend, or support him. The Aether can be created from the user's body and its limitations are only set by the users own imagination and the chakra put into the technique.



(Ēteruton: Shizen no Henka Suru Kisetsu) — Aether Release: Nature's Changing Seasons
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short - Mid
Chakra Cost: 40 (-10 Per Turn)
Damage Points: 80
Description: After performing a number of handseals, the user will focus their Aether Chakra to create a large fractal-like construct of varying size from the ground or in the air. The construct will then remain present on the field, with the user being able to change it's position at a whim. Once created, the user can then proceed to use other techniques, as it can remain on it's own. The construct was designed to shift the nature of chakra that passes through it. This works in a two step process.

(Atsumeru) Collect — Whatever chakra-based attack passes through it will first be neutralized by the Aether chakra matching the nature of the passing chakra and absorbing it. This leaves the technique passing through to be in it's same state Shape Transformation wise, but in purely raw chakra.

(Sanran) Scatter — This stage will endow the passing technique with a separate elemental nature still present within the Aether construct. The technique will then be refracted in a different direction. This causes the same exact technique to exit out through the fractal-like construct in effect, ability, and shape, but merely as a different nature, such as an exploding fireball turning into a ball of water that makes a comparably large splash to match the explosion. Should the user choose, they can object to endowing the technique with an element.​

Given that the construct is composed with the 5 elements within it, using one of the elements exhausts it from the technique and prevents it from being used again. This means if the Aether construct used Fire and Water Nature, it no longer has that residing in it, and would not be able to neutralize or change techniques to Fire and Water again. This also means that it Fire and Water techniques would not pass through the construct, but rather damage the construct. The Aether construct does not weaken from techniques passing through it, but will be damaged normally by techniques that do not pass through it. Additionally, if an elemental technique is stronger than or equal to this technique in terms of rank (following strengths and weaknesses) from the start will not pass through the construct, but damage it normally.

Note: Can only be used twice.
Note: Aether construct remains until destroyed or rendered inert



(Ēteruton: Kekkei Genkai Burēku) — Aether Release: Bloodline Limit Break
Type: Supplementary
Rank: N/A
Range: Short
Chakra Cost: N/A (-20 Per Turn After Lock)
Damage Points: N/A
Description: After becoming so adept in the use of Aether Release, the user's own chakra network begins to naturally react and adapt to elemental chakra. The perfect balance of all five elemental natures makes it so any nearby chakra can cause a reaction that shift the balance of internal elements in the user's chakra network, which the user becomes aware of. However, the true reaction occurs when the user is within short-range of elemental chakra. Kneading, converting, and releasing elemental chakra within short-range of a user will cause a shift in their own body's chakra network to match said elemental chakra. This includes advanced elements and customs elements like. The user's network remains in constant flux as different natures pass by it. Once the chakra is out of range, the user's chakra immediately resets back to how it was before. However, the user can choose to match and maintain a certain ratio should they choose.

(Rokku) Lock — At any point, the user can perform a single handseal (one or two handed) to focus their network to memorize and retain the specific ratio of elemental chakra their body adapted to. (Counts as a Move) This grants the user the ability to use that specific ratio of nature transformation on their own, in addition to their other known elements, essentially giving users the ability to utilize elements that would otherwise be unaccessible to them.

(Anrokku) Unlock — After holding their newly matched chakra, the user can perform a single handseal (one or two handed) to relax their chakra network and no longer retain the specific ratio of elemental chakra it adapted to. (Counts as a Move) At this point, the user no longer loses chakra per turn from holding the specific ratio.​

Due to their inexperience with any advanced release though, users can not perform any actual techniques, but are able to release simple forms of the elements as streams, projectiles, or constructs. This is akin to the "Greater [Element] Release Technique." (Counts as an A-Rank Move) Users are also unable to lock onto elements that utilize additional abilities that the user does not have, such as Iryojutsu or Fuinjutsu. Also, after unlocking a release, the user can not return to match that chakra nature on their own. They must be within the presence of said release again in order to lock back in to the same element.

Note: Lock and Unlock can only be used thrice per battle
Note: Specialists are able to lock onto two elements at once
Note: Specialists can passively use Lock and Unlock without a handseal
Conditions to be Able to Use it

Base 5 Mastery — Due to Aether Release's delicate and adaptable shift in natures, users need to be extremely precise in the way they handle each nature. As such, nothing but total and equal balance between each nature transformation is necessary. The result means the user loses any opportunity to be a Primary Elemental Specialist of the Base 5 Elements, but is able to perform all Base 5 Element Releases at a faster rate in regards to handseals.

Sannin Rank — The bare minimum requirement for this requires Sannin Rank to be able to utilize this release. Only Kage and Sage ranked individuals are able to specialize in the release however.​
Is Strong Against

Base 5 Elements — As Aether is composed of all 5 Base Elements, and is specifically capable of reacting to a single element that it interacts with while maintaining traces of the other elements, Aether is naturally stronger than any of the Base 5 Elements alone.

Senjutsu Chakra — Aether Release is able to overpower raw Senjutsu Chakra in much the same way it can ordinary elements. However, Senjutsu enhanced Elemental Chakra is actually able to match up and be on par with Aether Release.​



Is Weak Against

Advanced Elements — Due to Aether Release's tendency to react to elemental chakra, in the presence of elements that utilize more than one chakra, the reaction becomes too intense and is hard to maintain. The Aether has trouble to react and shift to two or more natures at once, causing it to lose it's foundation.

Custom Elements — In much the same way as Aether Release's weakness to Advanced Elements, Custom Elements of any kinda pose a trouble to Aether Release. This is due to Aether Release's focus on ordinary basic elemental chakra. Custom Elements, even with a single element as it's foundation simply change the actual base element too much for Aether to properly react to it.​



Is Neutral Against

Advanced Ninjutsu — As Aether Release is composed of the Base 5 Elements, and is made to react to those five elements, it does not react in any special way to the likes of Ninjutsu like Ink, Smoke, or Poison.

Kekkei Genkai — Similar to Advanced Ninjutsu, Aether Release does not react in any special way towards Kekkei Genkai that aren't created with elemental shifts, like Dead Bone Pulse.

Yin/Yang/Yin-Yang — Simply put, the composition of all five chakra natures allows Aether Release to stand on par with the high physical and spiritual energy based chakra releases.

Co-Creator
None Available

Students
None Available & None Available​
 
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Rotations + Absolute Defenses
These are the list of Rotation/Absolute Defense based Canon Jutsus. I'd like to request the following edits be made. The names be consistent so they are all 8 Trigrams Heavenly Rotation or 8 Trigrams Heavenly Spin. The C-Rank version goes to Mid-Range but doesn't have a damage. The D-Rank has no Damage, but is +20 if it blocks an attack. Also, the S-Rank version is "a larger more powerful version" but is only short-range still. Also, considering Byakugan is C-Rank, I don't think there should be a D-Rank version, because Rotation and Finger Thrusts (8 Trigrams 64 Palms) are "advanced" stuff for the main branch, where regular palm strikes where basic for the Hyuga clan.


(Tenketsu Shouda) - Chakra Point Pound
Rank: D
Type: Attack
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: The user hits the tenketsu of the heart with gentle fist causing damage to their heart.

(Hyuuga Ryuu Taijutsu) - Hyuuga Style Taijutsu
Rank: D
Type: Attack
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: A mini barrage of gentle fist that equal 16 strikes.

(Byākugan Sandageki) – Byakugan Three Strikes
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user grabs the opponents extended arm, flipping them around and then strikes them thrice on the back, sending them flying.

(Jūkenpō: Shiroikiton) - Gentle Fist Style: White Spirit Release
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user performs a series of high-speed strikes before charging they chakra into their hands and releasing it in a burst.

(Hakke Kakuu Raishuu) – Eight Trigrams Aerial Attack
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user runs at the enemy at full speed before jumping and hitting one of the foe’s vital organs. Alternatively the user may jump from a high distance and palm the foe continually until all chakra points blast.

(Hakke Seirei Hirate) – Eight Trigrams Spirit Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user grabs the enemy on the chest and sends them flying. Then they strike with a powerful hit with their palm.

(Shukūken) - Palm Heel Strike
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: This attack consists of a quick, precise thrust of the users' palm to an opponent's body. Like other Gentle Fist techniques, it sends chakra into the target to cause internal damage which will temporarily paralyze an opponent.



(Jūho Sōshiken) – Gentle Step Twin Lion Fists
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user forms two large lion-shaped shrouds of chakra around their hands, then thrusts them forwards at the opponent in a spinning motion to confuse and throw off the opponents aim before striking them.

(Hakke Kasui Hirate Nami) – Eight Trigrams Stream Palm Wave
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user attacks the enemy target with a two handed Gentle Fist several times from all angles before dashing in front of them and charging chakra within their palms and striking the enemy, draining their chakra.

(Hakuro Tenbu) – Heavens Dance of Hazy White
Rank: A
Type: Attack
Range: Offensive
Chakra cost: 30
Damage points: 60 (- 15 to user from explosion)
Description: The users hand turn white, with chakra coating and flowing through them. Then they take several swipes at the opponent, and finishes by bringing together both their hands. This creates a large explosion that damages and knocks back the opponent.

(Hakke Kuushou) - 8 Trigrams Air Palm
Rank: C
Type: Attack
Range: Close-Mid
Chakra Cost: 15
Damage Points: 30(+5 if they hit an object)
Description: The user pushes chakra out of there palm that blows away there opponent.

(Hakke Shinten Kuushou) - 8 Trigrams 4 Heavenly empty palm
Rank: B
Type: Attack
Range: Close-MId
Damage Points: 40(+8 if opponent hits an object)
Description: A burst fire of empty palms that do more damage.

(Hakke Saikou Kaze) – Eight Trigrams Ultimate Wind
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: the user will strike the enemy with Eight Trigrams Empty Palm three times, sending them crashing into a plateau of stone, before using it again to collapse the plateau onto the enemy.
(Hakke Hazangeki) - 8 Trigrams Mountain Crusher
Rank: A
Type: Attack/Supplementary
Range: Close
Chakra Cost: 30
Damage Points: N/A(+65 if used as an attack)
Description: An up close attack were the user pushes a huge amount of chakra into there opponents body that destroys the internal organs and can level any wall.

(Hakke Kūhekishō) - Eight Trigrams Air Wall Palm
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: A variant of the Eight Trigrams Empty Palm. Where two gentle fist users attack alongside each other sending a wave of chakra from their palms with great force.
Note: Can be used with a clone to make the second user.


(Hakke Kūhekishō) - Eight Trigrams Air Wall Palm
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A much stronger variant of the Eight Trigrams Empty Palm. It can be performed in 2 different ways: 2 gentle fist users attack alongside each other, using the normal Empty Palm technique, each sending a wave of chakra from their palms with great force, which combines into one huge single blunt burst of chakra or, by using both hands, the user is able to produce the same effect by using the Empty Palm technique twice, one for each hand at the same time. Similar to a large wind technique, this attack was strong enough to push back one of the arms of the Jubi and works by using the chakra to push the air outwards in a blunt wall-like blast.
Note: Can be used with a clone to make the second user.

(Hakke Hazan Hogeki) – Eight Trigrams Crumbling Mountain Crusher
Rank: S
Type: Attack
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user strikes the enemies vital area whiles discharging chakra within the enemies body until it bursts from his back into the form of a small thin beam that rapidly enlarges into a massive mountain-destroying wave of chakra.


Rotations + Absolute Defenses
These are the list of Rotation/Absolute Defense based Canon Jutsus. I'd like to request the following edits be made. The names be consistent so they are all 8 Trigrams Heavenly Rotation or 8 Trigrams Heavenly Spin. The C-Rank version goes to Mid-Range but doesn't have a damage. The D-Rank has no Damage, but is +20 if it blocks an attack. Also, the S-Rank version is "a larger more powerful version" but is only short-range still. Also, considering Byakugan is C-Rank, I don't think there should be a D-Rank version, because Rotation and Finger Thrusts (8 Trigrams 64 Palms) are "advanced" stuff for the main branch, where regular palm strikes where basic for the Hyuga clan.

Current:
(Hakkeshou Kaiten) - 8 Trigrams Heavenly Spin/Rotation
Rank: D
Type: Defence
Range: Close
Chakra Cost: 10
Damage Points: N/A(+20 if used to block an attack)
Description:The user pushes chakra out of all there tenketsu and spin creating a dome shield that can fend off most attacks.

(Chou Hakkeshou Kaiten) - 8 Trigrams Giant Rotation
Rank: C
Type: Defence/Attack
Range: Short-Mid
Chakra Cost: 15
Description: A rotation on a bigger scale that leaves behind a huge crater.

(Hakkeshou Kuuten) - 8 Trigrams Heavenly Sky
Rank: C
Type: Attack/Defence
Range: Close
Chakra Cost: 15
Damage Points: 30
Description: A rotation were the user makes his/her chakra into razor sharp lines and spins to attack and defend all in one move.

(Hakke Irounaku Kaiten) – Eight Trigrams Absolute Heavenly Spin
Rank: S
Type: Offensive, Defense
Range: Short
Chakra cost: 40
Damage points: 80
Description: This jutsu is a larger more powerful version of the Eight Trigrams Palm Heavenly Spin.
Considered Changes:
(Hakkeshou Kaiten) — Eight Trigrams Revolving Heaven
Type: Defensive/Offensive
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: After releasing chakra from every tenketsu in their body, the user then spins rapidly to parry the attack, both creating a rotating shield of chakra around themselves and tossing away any nearby attackers. The technique is also capable of reflecting an opponent's chakra against them. This technique is only effective when rotating, since the chakra itself is not enough to stop a physical attack thus if they cannot spin, the user becomes vulnerable. The chakra rotation can be disrupted by chakra threads, which slows down the user, binding and tangling them in the webbing for example, and ultimately forcing them to stop.



(Chou Hakkeshou Kaiten) — Eight Trigrams Giant Revolving Heaven
Type: Defensive/Offensive
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: Chou Hakkeshou Kaiten is an advanced Ninjutsu technique that creates a very large dome of rotating chakra, following the same method, limits and logic behind the original, smaller technique. As a result of it's increased size and power, it can leave behind a sizable crater and fend off from stronger attacks.



(Hakke Irounaku Kaiten) — Eight Trigrams Absolute Revolving Heaven
Type: Defensive/Offensive
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: This jutsu is a larger, more powerful version of the Eight Trigrams Giant Revolving Heaven. The sheer amount of speed while rotating is much faster, as well as the release of chakra being much higher. The result is a rotation of chakra that has incredible range and can easily create a crater due to the chakra that easily grinds away at the earth.



(Hakkeshou Kuuten) — Eight Trigrams Heavenly Sky
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: This is a highly versatile technique which affords both offensive and defensive capabilities whereby the user emits a constant stream of chakra from their palms, which are formed into extremely thin, sharp, blades. The chakra is shaped into thin, sharp, flexible blades allowing extreme precision and can cut smaller targets into pieces. The sharp chakra forms a spherical barricade between themselves and their opponents, rebuffing even the largest and smallest of targets. The technique creates an "absolute defence" effect similar to that of the Eight Trigrams Palms Revolving Heaven, though the cutting nature of the chakra prevents any outside force from restricting it's speed.


Descriptions written heavily from Naruto Wiki descriptions and related NB techs, like Oodama Rasengan description being used for Chou Hakkeshou Kaiten.























Hakke Jūroku Shō


Hakke Sanjūni Shō
it is essentially a halved version of the Eight Trigrams Sixty-Four Palms, but seems to be no less effective. This technique is used to close off the flow of chakra through thirty-two chakra points of an opponent's chakra pathway system. This eliminates their ability to use chakra for quite some time and makes it difficult for them to move.


(Shugo Hakke Rokujuuyonshou) - Protective 8 Trigrams 64 Strikes
Rank: C
Type: Attack/defense
Range: Close
Chakra Cost: 15
Damage Points: 30
Description: A defense that can block off attacks and an attack that closes 64 tenketsu and limits chakra flow for one turn after the opponent is hit by it.

(Hakke Rokujūyon Shō) — Eight Trigrams Sixty-Four
Type: Offensive
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: This style of attack is an advanced maneuver of the Gentle Fist fighting style. With the Byakugan's near 360° field of vision, the user envisions an Eight Trigrams circle. Then the enemy within this circle is hit with a series of violent blows. By striking sixty-four of the tenketsu throughout the opponent's Chakra Pathway System, their chakra flow is severely stunted, making them incredibly restricted in their movements and attacks. Each set of strikes is done at an exponentially increasing pace and strength. The attack not only disables the enemy but also knocks them back with every set of strikes. Due to it's precision, only someone who is very adept at taijutsu would be able to block the strikes.



(Hakke Hyaku Nijūhasshō) - 8 Trigrams 128 Strikes
Rank: B
Type: Offensive
Range: Close
Chakra Cost: 20
Damage Points: 40
Description: This technique is essentially a doubled version of the Eight Trigrams Sixty-Four Strikes technique performed at twice the speed. This technique is used to close off the flow of chakra through one hundred twenty-eight chakra points of an opponent's Chakra Pathway System. This eliminates their ability to use chakra for quite some time and makes it difficult for them to move. Alternatively, it can be used to hit a great number of targets very quickly.

(Hakke Sanbyakurokujyuuisshisa) - 8 Trigrams 361 Strikes
Rank: A
Type: Attack
Range: Close
Chakra Cost: 30
Damage Points: 60
Description: Attack that closes 361 tenketsu and seals chakra completely for two turns after the opponent is hit by it.


(Zessho Hachimon Hougeki) - 8 Gates Assault
Rank: A
Type: Attack
Range: Close
Chakra Cost: 30
Damage Points: 60
Description: Attack on the 8 gates them self that stops flow of chakra completely for two turns after the opponent is hit by it.
 
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Current:
D rank

(Hakkeshou Kaiten) - 8 Trigrams Heavenly Spin/Rotation
Rank: D
Type: Defence
Range: Close
Chakra Cost: 10
Damage Points: N/A(+20 if used to block an attack)
Description:The user pushes chakra out of all their tenketsu and spin creating a dome shield that can fend off most attacks.

(Tenketsu Shouda) - Chakra Point Pound
Rank: D
Type: Attack
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: The user hits the tenketsu of the heart with gentle fist causing damage to their heart.

(Hyuuga Ryuu Taijutsu) - Hyuuga Style Taijutsu
Rank: D
Type: Attack
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: A mini barrage of gentle fist that equal 16 strikes.
Suggested Edits:
D rank

(Hakkeshou Kaiten) - 8 Trigrams Heavenly Spin/Rotation Rank: D Type: Defence Range: Close Chakra Cost: 10 Damage Points: N/A(+20 if used to block an attack) Description:The user pushes chakra out of all their tenketsu and spin creating a dome shield that can fend off most attacks.

I believe the Rotation Techniques should be of higher rank

(Tenketsu Shouda) - Chakra Point Pound
Rank: D
Type: Attack
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: The user hits the tenketsu of the heart with gentle fist causing damage to their heart.

(Hyuuga Ryuu Taijutsu) - Hyuuga Style Taijutsu
Rank: D
Type: Attack
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: A mini barrage of gentle fist that equal 16 strikes.
Final Results:
D rank

(Hakkeshou Kaiten) - 8 Trigrams Heavenly Spin/Rotation
Rank: D
Type: Defence
Range: Close
Chakra Cost: 10
Damage Points: N/A(+20 if used to block an attack)
Description:The user pushes chakra out of all their tenketsu and spin creating a dome shield that can fend off most attacks.

(Tenketsu Shouda) - Chakra Point Pound
Rank: D
Type: Attack
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: The user hits the tenketsu of the heart with gentle fist causing damage to their heart.

(Hyuuga Ryuu Taijutsu) - Hyuuga Style Taijutsu
Rank: D
Type: Attack
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: A mini barrage of gentle fist that equal 16 strikes.
 
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C-Rank
C rank

(Chou Hakkeshou Kaiten) - 8 Trigrams Giant Rotation
Rank: C
Type: Defence/Attack
Range: Short-Mid
Chakra Cost: 15
Description: A rotation on a bigger scale that leaves behind a huge crater.

(Hakkeshou Kuuten) - 8 Trigrams Heavenly Sky
Rank: C
Type: Attack/Defence
Range: Close
Chakra Cost: 15
Damage Points: 30
Description: A rotation where the user makes his/her chakra into razor sharp lines and spins to attack and defend all in one move.

(Hakke Kuushou) - 8 Trigrams Air Palm
Rank: C
Type: Attack
Range: Close-Mid
Chakra Cost: 15
Damage Points: 30(+5 if they hit an object)
Description: The user pushes chakra out of their palm that blows away their opponent.

(Shugo Hakke Rokujuuyonshou) - Protective 8 Trigrams 64 Strikes
Rank: C
Type: Attack/defense
Range: Close
Chakra Cost: 15
Damage Points: 30
Description: A defense that can block off attacks and an attack that closes 64 tenketsu and limits chakra flow for one turn after the opponent is hit by it.

(Hakke Rokujuuyonshou) - 8 Trigrams 64 Strikes
Rank: C
Type: Attack
Range: Close
Chakra Cost: 15
Damage Points: 30
Description: Attack that closes 64 tenketsu and limits chakra to half for one turn after the opponent is hit by it.

(Byakugan Sanashige) – Byakugan three Kicks
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user kicks the opponent once on their knee, and then kicks them twice on their face in rapid succession, sending them spiraling upwards.

(Byākugan Sandageki) – Byakugan Three Strikes
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user grabs the opponents extended arm, flipping them around and then strikes them thrice on the back, sending them flying.


(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: C - Rank
Range: Short-Long
Chakra: 15 (-5 per turn to keep active)
Damage: N/A
Description: One of the Three Great Dōjutsu (San Daidōjutsu), the Byakugan is the dōjutsu kekkei genkai of the Hyūga and Ōtsutsuki clans, inherited from Kaguya Ōtsutsuki. Bearers of this Dõjutsu have almost featureless white eyes. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge as the blood flow to their eyes is increased. While having the Byakugan deactivated, shinobi with have a normal eyesight and no special addition to their vision. While low rank Hyugas will need to perform a sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly straightened fingers → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar with nearly straightened fingers → Snake with the right index finger lifted straight up) to activate their Byakugan, Hyuga masters and Otsutsuki clan members will be able to do so without the need for any hand seals and even have it active passively for long periods of time. Once activated, the user gains access to all of the abilities the Byakugan bestows upon them. While, like other Dojutsu, its main ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete new detail and dimension to that ability. Not only can they see chakra flow, but also the circulatory system and even the 361 tenketsu (even of their own). Added to this ability, once activated the Byakugan grants the user a near perfect field of vision 360º around himself (up to long-range if they're a master). This field of vision has only one blind spot; slightly above the 3rd thoracic vertebrae and facing backwards. The last ability the Byakugan has is the ability to zoom in and out, focusing on specific things, piercing beyond matter and energy alike. This specific ability allows the user to see pass most barriers as well as physical matter (like rock walls, ground, etc) but also energy, being able to focus beyond chakra that might be in front of them or other energies. The zooming ability is enhanced as the user becomes more adept at using his eyes and can even reach distances above 20kms away.
Note: For Hyugas, activation spends a move from the users own move count but once the user reaches Sannin Rank and has gained mastery over Gentle Fist for 1 month, he can activate it passively without spending a move. Because of its low chakra cost to maintain, the user can keep it active throughout the whole fight as long as he has chakra and stamina to do so.
Note: Genjutsu that requires Eye Contact when used against a Byakugan user requires direct eye contact between enemy pupil and user's pupil
Note: Hyugas must be activated to use Gentle Fist (Jyuken)
Note: Its tracking abilities are equal to that of 3 Tomoe Sharingan.
Note: Only Hyugas possess the ability to utilize Jyuken, However, all Otsutsuki clan members possess the ability of passive activation.
 

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B-Rank
B rank

(Hakke Shinten Kuushou) - 8 Trigrams 4 Heavenly empty palm
Rank: B
Type: Attack
Range: Close-MId
Damage Points: 40(+8 if opponent hits an object)
Description: A burst fire of empty palms that do more damage.

(Hakke Hyakunijuuhachishou) - 8 Trigrams 128 Strikes
Rank: B
Type: Attack
Range: Close
Chakra Cost: 20
Damage Points: 40
Description: Attack that closes 128 tenketsu and limits chakra to half for three turns after the opponent is hit by it.

(Jūkenpō: Shiroikiton) - Gentle Fist Style: White Spirit Release
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user performs a series of high-speed strikes before charging their chakra into their hands and releasing it in a burst.

(Hakke Kakuu Raishuu) – Eight Trigrams Aerial Attack
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user runs at the enemy at full speed before jumping and hitting one of the foe’s vital organs. Alternatively, the user may jump from a high distance and palm the foe continuously until all their chakra points blast.

(Hakke Seirei Hirate) – Eight Trigrams Spirit Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user grabs the enemy on the chest and sends them flying. Then they strike with a powerful hit with their palm.

(Hakke Saikou Kaze) – Eight Trigrams Ultimate Wind
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will strike the enemy with Eight Trigrams Empty Palm three times, sending them crashing into a plateau of stone, before using it again to collapse the plateau onto the enemy.

(Shukūken) - Palm Heel Strike
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: This attack consists of a quick, precise thrust of the users' palm to an opponent's body. Like other Gentle Fist techniques, it sends chakra into the target to cause internal damage which will temporarily paralyze an opponent.

(Jūkenpō: Chou) - Gentle Fist Style: Block
Type: Defensive
Rank: B
Range: Short
Chakra: 20
Damage: N/A (+10 if the opponent makes direct contact)
Description: The user exerts chakra from several tenketsu from a single part of their body, this chakra is gathered roughly ten centimeters away from the user's skin and forms a small shield of chakra, no bigger than twice the size of an average palm conveniently useable as a way to block tai/kenjutsu attacks(upto B-Rank) but is weak to elemental techniques as it's merely raw chakra which does not require advanced chakra manipulation. If the opponent makes physical contact with the shield they will suffer slight damage across the part of their skin which connected with it. The shield itself is no bigger than twice the size of an average palm and can block Tai/Kenjutsu attacks up to B-Rank as well as Elemental attacks up to C-Rank within reason.
Note: Can only be used five times.
Note: Courtesy of Tybone.

(Jūho: Tamashii Baindingu Saakuru) - Gentle Step: Soul Binding Circle
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user channels chakra into one of their feet. Once they do, they will quickly stomp the ground and in the same motion, release a wave of chakra that quickly travels above ground surface. More specifically, the chakra manifests as a white omnidirectional ring that, upon contact with an enemy's body, the chakra will briefly paralyze their feet. It is similar to Palm Heel Strike, insofar as it causes one's muscles to be slightly damaged. This can also be applied through a kick, should it connect with the target, and forces the user's chakra into a specific bodily area with even more potent effects. The attack, itself, lacks tangible properties and ergo, phases through physical techniques (e.g., Earth and Water) without being hindered.

Note: Each application is useable only twice per battle.
Note: Paralysis lasts one or two turns—first and second applications, respectively.
Note: Courtesy of Nakiri.
 

Kai NB

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(Hakke Sanbyakurokujyuuisshisa) - 8 Trigrams 361 Strikes
Rank: A
Type: Attack
Range: Close
Chakra Cost: 30
Damage Points: 60
Description: Attack that closes 361 tenketsu and seals chakra completely for two turns after the opponent is hit by it.

(Zessho Hachimon Hougeki) - 8 Gates Assault
Rank: A
Type: Attack
Range: Close
Chakra Cost: 30
Damage Points: 60
Description: Attack on the 8 gates them self that stops flow of chakra completely for two turns after the opponent is hit by it.

(Hakke Hazangeki) - 8 Trigrams Mountain Crusher
Rank: A
Type: Attack/Supplementary
Range: Close
Chakra Cost: 30
Damage Points: N/A(+60 if used as an attack)
Description: An up-close attack were the user pushes a huge amount of chakra into their opponent's body that destroys the internal organs and can level any wall.

(Jūkenpō: Ichigekimi) - Gentle Fist Style: One blow Body
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: Using their ability to expel chakra from every chakra point on their body, a member of the Hyūga clan can hit their opponent with a blast of chakra that will send them flying away from the user. It was also shown when Kisame's Water Prison Technique trapped Neji that the user can use it to target weak point in the technique that they see with their Byakugan in order to dispel it.

(Jūho Sōshiken) – Gentle Step Twin Lion Fists
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user forms two large lion-shaped shrouds of chakra around their hands, then thrusts them forwards at the opponent in a spinning motion to confuse and throw off the opponent's aim before striking them.

(Hakke Kasui Hirate Nami) – Eight Trigrams Stream Palm Wave
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user attacks the enemy target with a two-handed Gentle Fist several times from all angles before dashing in front of them and charging chakra within their palms to strike the enemy, draining their chakra.

(Hakuro Tenbu) – Heavens Dance of Hazy White
Rank: A
Type: Attack
Range: Close
Chakra cost: 30
Damage points: 60 (- 15 to user from explosion)
Description: The users hand turn white, with chakra coating and flowing through them. Then they take several swipes at the opponent, and finishes by bringing together both their hands. This creates a large explosion that damages and knocks back the opponent.

(Hakke Kūshō) Eight Trigrams Vacuum Palm
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra Cost: 30
Damage: 60
Description: This technique is similar in practice to Eight Trigrams Palms Revolving Heaven, but has a specific target rather than a general area. To perform it, the user precisely pinpoints the enemy's vital points with the Byakugan and releases a high-speed palm thrust. A "vacuum shell" compressed using the Gentle Fist is formed to attack the opponent's vitals from a distance, blowing them off their feet with tremendous force before they even notice they were hit.
 

Kai NB

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(Hakke Kūhekishō) - Eight Trigrams Air Wall Palm
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A much stronger variant of the Eight Trigrams Empty Palm. It can be performed in 2 different ways: 2 gentle fist users attack alongside each other, using the normal Empty Palm technique, each sending a wave of chakra from their palms with great force, which combines into one huge single blunt burst of chakra or, by using both hands, the user is able to produce the same effect by using the Empty Palm technique twice, one for each hand at the same time. Similar to a large wind technique, this attack was strong enough to push back one of the arms of the Jubi and works by using the chakra to push the air outwards in a blunt wall-like blast.
Note: Can be used with a clone to make the second user.

(Hakke Hazan Hogeki) – Eight Trigrams Crumbling Mountain Crusher
Rank: S
Type: Attack
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user strikes the enemies vital area whiles discharging chakra within the enemies body until it bursts from his back into the form of a small thin beam that rapidly enlarges into a massive mountain-destroying wave of chakra.

(Hakke Irounaku Kaiten) – Eight Trigrams Absolute Heavenly Spin
Rank: S
Type: Offensive, Defense
Range: Short
Chakra cost: 40
Damage points: 80
Description: This jutsu is a larger more powerful version of the Eight Trigrams Palm Heavenly Spin.
 
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