[Premium Tournament Round #2] OG Smoove Vs Oasis Nara

Bruce Banner

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Reis R&R
No Killing, Unofficial
No stealing
No Customs: CE, CW, CFS, CJ
Everyone starts at Mid-range
You have 5 days to complete each fight.
The person that makes the thread makes first move.
Terrain:


Sasori bio, Puppet on Sig. Post your bio and I shall make my first Move.​
 

Bruce Banner

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Sasori wearing an Akatsuki robe came to the battle field with his finest creation, the 3rd Kazekage Puppet.

I don't know who you are and I don't care your purpose, so we will cut the chit chat and start to roll out.

After determined his word, Sasori send his chakra into the opponent chakra network, casting him in an illusion, disable his sense of sight, making him in the world of darkness, everything is dark. a few moment afterward, he move his puppet, the 3rd Kazekage to releasing a certain amount of iron sands from his mouth thus forming it into 3 kunais made of iron sand and send them into his opponent aiming his chest, head and lower body in straight line. This happen while you still caught in an illusion.


Sandaime Kazekage
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: Sandaime Kazekage is Sasori’s favorite human puppet, as well as the most powerful, besides Sasori himself. The Kazekage had been kidnapped by Sasori over ten years ago, killed, and then turned into a puppet. The puppet, however, maintained the ability to manipulate sand and iron sand, just as the Kazekage did, due to it being a human puppet. This puppet, also, has many other abilities, such as the Thousand Hands Manipulation. The puppet also is able to release iron sand from its mouth, allowing it to use iron sand jutsu with that as a source. There is also a magnetic apparatus in its left chest compartment.
Note: Only usable by a Sasori character.

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique

Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.
(Jiton: Satetsu No Jutsu) - Magnetism Release: Iron Sand Technique
Rank: D
Type: Supplementary/Attack/Defense
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Description: The user creates small weapons and defenses out of iron sand
 

OG Smoove

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After finishing off his previous opponent, Kanta waits for his next opponent to come to begin the next round. After a few minutes, a red haired boy came on the field wearing a black robe with red clouds. "I don't know who you are and I don't care your purpose, so we will cut the chit chat and start to roll out.", he said immediately towards Kanta direction, and before Kanta could even respond, his eyesight starts to fade away until everything around him turns completely dark. Looking around confuse on what just happened, Kanta activates his chakra sensing to see if the red haired boy was still around. Upon activation, Kanta could sense the boy chakra, but he also felt the boy chakra inside his chakra pathways. Knowing that he was placed in a genjutsu, Kanta gather up some Doton chakra and release it throughout his whole body to to get rid of the foreign chakra from his chakra pathways. After regaining his eyesight, Kanta was met with a few shurikens coming for his head, chest and lower body. Luckily, the hardening technique Kanta used protected him from the incoming projectiles.

Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability



Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.



Kanta quickly performs the Boar → Ox hand seals (Due to Earth being my second specialty) and place his right hand on the ground. He cause the ground below the boy to spiral inwards on itself with the earth wrapping around the boy's feet to bury him alive six feet below the surface.

Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

 

Bruce Banner

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After finishing off his previous opponent, Kanta waits for his next opponent to come to begin the next round. After a few minutes, a red haired boy came on the field wearing a black robe with red clouds. "I don't know who you are and I don't care your purpose, so we will cut the chit chat and start to roll out.", he said immediately towards Kanta direction, and before Kanta could even respond, his eyesight starts to fade away until everything around him turns completely dark. Looking around confuse on what just happened, Kanta activates his chakra sensing to see if the red haired boy was still around. Upon activation, Kanta could sense the boy chakra, but he also felt the boy chakra inside his chakra pathways. Knowing that he was placed in a genjutsu, Kanta gather up some Doton chakra and release it throughout his whole body to to get rid of the foreign chakra from his chakra pathways. After regaining his eyesight, Kanta was met with a few shurikens coming for his head, chest and lower body. Luckily, the hardening technique Kanta used protected him from the incoming projectiles.

Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability



Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.



Kanta quickly performs the Boar → Ox hand seals (Due to Earth being my second specialty) and place his right hand on the ground. He cause the ground below the boy to spiral inwards on itself with the earth wrapping around the boy's feet to bury him alive six feet below the surface.

Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

Sorry for the late reply, RL swamped me.
___________________________________

Sasori see his Kunais being deflected due to his opponent body turn hard with rock, Nice... really nice. then Sasori feels that the ground is starting to soften. he instantly assumed that an earth technique was going to happen to the his feet beneath, so without any hand seal, Sasori generates a non-focused electricity from his body and immediately send it to his ground beneath his feet preventing the earth technique to continue and cancel it out.

A moment afterward, Sasori move 3rd Kazekage to release a certain amount of iron sand then shape it into a giant hammer above, where he then crash it down upon the opponent head, crushing his bone lead to death. Then in a continuous motion, Sasori quickly slam his hand onto the ground and summon a massive water from the opponent sky about 10 meter high, crushing down upon the opponent.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current

Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty
( Jiton: Satetsu Kesshû Raku ) Magnetism Release: Iron Sand Gathering Assault Drop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: Sasori uses the Third Kazekage to create the Giant Hammer and drop it on the opponent. The Third Kazekage can use this technique will normal manipulation.
Note: Can only be used by Sasori or The Third Kazekage Biography

(Suiton: Haran Banshô) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
 
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