[Nin] Poison Release with Priest

Daemon

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(Dokuton: Soeki no Jutsu) - Poison Release: The Plague Technique
Rank: A-Rank
Type: Offensive
Range: Short
Chakra Cost: 30
Damage Points: N/A (20*X per turn for 3 turns, X being the number of the turn in question)
Description: A technique which is a very deadly dokuton skill which can render even the strongest shinobi helpless with an extreme pain. By infusing highly concentrated poison chakra into one part of the persons body through direct contact, the poison begins to spread causing purple dots to appear all over the body. As they spread over the body, they constantly cause more and more pain as time goes on (lasts 3 turns). The effect is achieved by using the users chakra to create poison inside the enemy's cells through direct contact and using only the normal toxins and byproducts of the enemy's metabolism as source. The chakra will potentiate these toxins and multiply them, creating a cascading effect of increasing toxicity which can culminate in the enemy's death if he doesn't stop the spreading of the technique or receives treatment.
Note: Usable once every 4 turns

It's simple. You infect the target with poison through contact and leave the rest to the poison as it spreads every turn and causes damage and immense pain. for three turns, the damage done could culminate to a total 120. That's huge.
This one is basically black hand skill with damage value tbh. And I think its 20 x 3. not 20 x 1 + 20 x 2 + 20 x 3. Since its an A rank i assume they intended it to do 60 damage in all rather than 120.
 

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You'll have to confirm from L or Vex though. I believe the damage is done per turn and it increases with longer exposure. X is the number of turns which are 1, 2 and 3. There 20X in the first turn is 20 multiplied by 1. 20x is the 2nd turn is 40 and so on. At least that is what I think it is.
 

Daemon

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You'll have to confirm from L or Vex though. I believe the damage is done per turn and it increases with longer exposure. X is the number of turns which are 1, 2 and 3. There 20X in the first turn is 20 multiplied by 1. 20x is the 2nd turn is 40 and so on. At least that is what I think it is.
Hopefully its what you say it is then. Makes the tech way better
 

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Confirmed yet? My view of the damage might be wrong though I never used the jutsu myself so never had the time to confirm. When I looked at it again, it might just be x is the number of turns the poison stays in the body without removal so if it stays in the body for two turns, then it's 20x2.

The next jutsu is a huge one which I think you'll like to use.

(Dokuton: Doku Hebi Rendan no Jutsu) - Poison Release: Poison Hydra Barrage Technique
Rank: S-Rank
Type: Offensive
Range: Short-Long
Chakra Cost: 70 (-20 per turn)
Damage Points:N/A
Description: Using the users blood as a template, this technique creates a gargatuan, 10 meter tall Hydra, completely made of thick poison. The user will draw blood in one of his palms and do 3 handseals (Hare, Ox, Tiger) clapping his hands and opening them. As he does, a thick guey orb of poison falls to the ground. As it touches the ground it expands rapidly and seemingly out of control into a gigantic 3 headed Hydra. This enormous familiar will be entirely made of either a generic poison (which will cause increasingly severe muscular pain, sensory numbness and damage if absorbed through the skin (30 damage per turn, effects last 5 turns after exposure), death if the poison is vaporized and inhaled) or a unique poison of the user (requires the user to have a liquid custom poison approved) and will be able to act and move through the users command. The enormous familiar can regrow body parts (if the user pays 20 chakra points) if attacked by techniques bellow S-Rank, each attack creating a new head. It not only can attack a target physically by making contact with it (it can move, stretch, deform, etc in various ways to attack the enemy in a freeform manner) but can also shoot from each of its heads a C-Rank bullet of the poison its made off (using this ability counts as a single move). The drawback of such a technique is sustaining it which drains the users chakra but also his focus and stamina.
Note: Can only be used once every 5 turns, lasting 4 turns each time

You simply make a Hydra made of poison. Simple but immensely useful.
 

Daemon

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Confirmed yet? My view of the damage might be wrong though I never used the jutsu myself so never had the time to confirm. When I looked at it again, it might just be x is the number of turns the poison stays in the body without removal so if it stays in the body for two turns, then it's 20x2.

The next jutsu is a huge one which I think you'll like to use.

(Dokuton: Doku Hebi Rendan no Jutsu) - Poison Release: Poison Hydra Barrage Technique
Rank: S-Rank
Type: Offensive
Range: Short-Long
Chakra Cost: 70 (-20 per turn)
Damage Points:N/A
Description: Using the users blood as a template, this technique creates a gargatuan, 10 meter tall Hydra, completely made of thick poison. The user will draw blood in one of his palms and do 3 handseals (Hare, Ox, Tiger) clapping his hands and opening them. As he does, a thick guey orb of poison falls to the ground. As it touches the ground it expands rapidly and seemingly out of control into a gigantic 3 headed Hydra. This enormous familiar will be entirely made of either a generic poison (which will cause increasingly severe muscular pain, sensory numbness and damage if absorbed through the skin (30 damage per turn, effects last 5 turns after exposure), death if the poison is vaporized and inhaled) or a unique poison of the user (requires the user to have a liquid custom poison approved) and will be able to act and move through the users command. The enormous familiar can regrow body parts (if the user pays 20 chakra points) if attacked by techniques bellow S-Rank, each attack creating a new head. It not only can attack a target physically by making contact with it (it can move, stretch, deform, etc in various ways to attack the enemy in a freeform manner) but can also shoot from each of its heads a C-Rank bullet of the poison its made off (using this ability counts as a single move). The drawback of such a technique is sustaining it which drains the users chakra but also his focus and stamina.
Note: Can only be used once every 5 turns, lasting 4 turns each time

You simply make a Hydra made of poison. Simple but immensely useful.
This jutsu sees good asf. Shame it has to use blood tho so I cant use it on my Sasori bio. But in general this technique is very useful. Since it has no inherent damage points it actually does a crap ton of damage for the generic poison. 150 damage in total over 5 turns.
 
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