[Tai] Picking my training back up for the 239r32094209374 [pwejfgpoagoiperhg times.

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"Lets Fight Mox. Your Previous Sensei showed you the last two techniques so perform them on me, C'mon. Hit me!" He gestures a taunt to his student and holds up a guard, ready to get struck by her.
 

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"Watchu mean?!" Taking her sensei's orders seriously, Hannah dashes towards her sensei. She wasn't wearing her costume, simply gym gear. With her precise and rather quick speed, Hannah dashes low under her sensei and cuffs her hands together, aiming to force the power behind her original attack from her other arm, and hops quickly to thrust him with her right shoulder right in his lower abdomen, not taking an eye off of him. After she lands, she lands low, already plotting her next attack. As she is already bent down, she springs up with extra, extra force, and this ain't no gum... Being directly under him, after she springs upwards, she brings up her right knee, hitting him right in the chin as she jet through with the motion, passing him and landing back down gracefully.

(Tokken) - Thrusting Shoulder
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will jump into the opponent thrusting their shoulder to strike them.

(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will strike their opponent with an upwards thrust with their knee.

She stands back up straight as she picks up her water bottle off the ground and unwraps the towel from around her neck, stretching and then taking a sip of water, she asks... "iight?"
 

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Tasuke watched her students form as she shot towards him, he simply dropped his guard and watched as she came head on. His eyes traced her, going low and sneaky. He Simply stepped to the side, she was strong and that definitely would've knocked the wind out of him leaving him vulnerable.

"Great Form! Going Low is an Excellent Idea!" She went low again, going to spring and she did. Shot upwards; Tasuke replied and tilted his upper body backwards which was far enough to force him to take a few steps back, the Knee just shy of hitting his chin - she flew up passed him. "Strong strike, definitely a fatal one."

Tasuke reached for his student and grabbed the clothes on her torso, yanking her down whilst spinning around, throwing Hannah to the ground beside him. He simply looked down at her, "Good Job. Your next move is a little, hard to explain so I'll get my Assistants to demonstrate."

Ted and Toffee, A Green haired and Pink haired Tasuke replica stood before them. Toffee however came equipped with a Gas Mask for a reason no one knows. They both bowed and faced each other, then Toffee Ran towards a tree and ran up the trunk; when he got high enough he back flipped off of it and fell downwards. Ted jumped into the air directly towards toffee and grabbed his ankles legs then wrapped around his waist; this forced Toffee to continue in this downwards direction as Ted drilled him into the earth.

"It's not an easy move to set up, but it's pretty devastating. No Performance needed, just tell me that you get it. This second technique however, I want you to perform a combo of 7 strikes after you flip towards Ted over there - the 7 strikes can be punches and kicks, just make it look smooth and make it so it flows well giving your attacker no time to counter." The Green haired Tasuke Clone stood still about 3 meters away with a smile on his face, waiting to be hit.

(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.

(Dainamikku Akushon) - Dynamic Action
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 30
Description: The user flips towards the opponent and attacks with a series of punches and kicks equaling 7 attacks.
 

Troi

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"That's one quick muh fukka..." Hannah muttered under her breath... She takes another sip of water and then pours it on her towel and dabs it on her face... "That feels good ay?" She smiles and giggles at Tasuke.

She looked on as he presents his assassins/bodyguards/brothers?/friends?/acquaintances?/shinobi. Were they clones? The world may never know. Taking another big gulp of her water, she watches as one of the men perform some off the wall WWE elegant flip thing off the tree in which he then practically took hold of the second man and body slammed his ass into the very earth beneath. Shit was awesome, Hannah thought... After her teacher spoke she responded... "Seems simple enough... Sorta... But yeah I understand the technique." She grinned.

The second technique she was asked to perform so she made sure to listen to what her instructor told her... "Rodger that..." She responded. Aiming for the green-haired Tasuke look-alike, Hannah dashed forward. Being that that thing had a smile on his face, Hannah didn't take too kindly to that... Keeping her eyes on him, Hannah waiting until she was one foot in front of him and in a swift motion she jumped up, delivering a devastating left knee to his chin as she went up. Going above his head, she stomped on his head with her right leg, then left leg, boosting her up higher. She came down directly on top of his head, again delivering blows. A fast punch with her left fist, then right fist, then left fist, using the angle of her punch from her last hit from her left fist to push herself slightly behind the thing as to fall down right behind his back, doing a front flip/roll, still in the air and lining up horizontally with his back, drop kicks his his spine, pushing off is his back, and then flipping again, landing on the ground and rolling to her knees in a ready position.

(Dainamikku Akushon) - Dynamic Action
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 30
Description: The user flips towards the opponent and attacks with a series of punches and kicks equaling 7 attacks.


After this fancy and very fluent performance, she says "iight?.."
 

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Her movement was good and she obviously had excellent flow, her technique was pulled off very well - though he couldn't take his eyes off her chest and shook his head when she finished. Tasuke doesn't speak he just has a large grin spread across his face and begins a slow clap; "It was very... iight." Tasuke mockingly spoke.

"Next Technique though it a sort of Test on Speed, and a mini game of chess, you gotta know what your opponent is doing next. Your new Opponent is Toffee.. the uh Pink haired one with the Gas Mask. He's going to move about, you have to keep up with him, move where he moves, follow him closely and when he suddenly starts moving in a different direction you got to know which way too so that you're always on him. Spook the guy."

Toffee Bows without saying anything and begins to move to the left, he then suddenly moves backwards and when it's up to him he moves in a different direction.

"This is the first part of the technique, you gotta then be able to land a kick that will launch them into the air to stop them from moving in the random direction and take control. BUT you have to have an opening."
 

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Her movement was good and she obviously had excellent flow, her technique was pulled off very well - though he couldn't take his eyes off her chest and shook his head when she finished. Tasuke doesn't speak he just has a large grin spread across his face and begins a slow clap; "It was very... iight." Tasuke mockingly spoke.

"Next Technique though it a sort of Test on Speed, and a mini game of chess, you gotta know what your opponent is doing next. Your new Opponent is Toffee.. the uh Pink haired one with the Gas Mask. He's going to move about, you have to keep up with him, move where he moves, follow him closely and when he suddenly starts moving in a different direction you got to know which way too so that you're always on him. Spook the guy."

Toffee Bows without saying anything and begins to move to the left, he then suddenly moves backwards and when it's up to him he moves in a different direction.

"This is the first part of the technique, you gotta then be able to land a kick that will launch them into the air to stop them from moving in the random direction and take control. BUT you have to have an opening."
Hannah did as her sensei said and followed the... Weird one with pink hair... She copies his movement left, and as he backed up, she went forward the exact amount of measurements as he did backwards (assuming if he goes back, I go forward and if he goes forward, I go back). He keeps moving in obscure way but sure enough, with little mistake, Hannah followed precisely. They kept this up at great speeds for about a whole solid minute or two straight.
 

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Hannah did as her sensei said and followed the... Weird one with pink hair... She copies his movement left, and as he backed up, she went forward the exact amount of measurements as he did backwards (assuming if he goes back, I go forward and if he goes forward, I go back). He keeps moving in obscure way but sure enough, with little mistake, Hannah followed precisely. They kept this up at great speeds for about a whole solid minute or two straight.


"Okay now close the distance between the two of you so that you're within arm and legs reach of one another." Toffee begins to try and create distance between them on purpose, "When you're close enough find that opening, kick them high into the air. It's a strong kick, and great for setting up many follow up combos... When do you think the best time to strike is in this situation?"
 

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Hannah continues to follow the clone's movement as her sensei speaks. Each movement the clone makes, each movement Hannah makes, she inches her way in little by little, barely making it noticeable that she inevitably closed the gap between herself and the clone. "Yeah, yeah..." Hannah replies as she comes within the leg and arm reach, swiftly moving slightly under the clone's chin and crouching down ready to spring into the kick... As she replies "When they let their guard..." She pumped her thighs up and springs up, one leg on the ground, the opposite foot planting into the clone's chin, performing an upward kick, popping him into the air a great distance, perhaps breaking the clone's jaw. "Down!" (Or when they plan to attack high, etc. etc. lol) She exclaimed as she performed the kick flawlessly.
 

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(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will strike their opponent with an upwards thrust with their knee.

(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.

(Dainamikku Akushon) - Dynamic Action
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 30
Description: The user flips towards the opponent and attacks with a series of punches and kicks equaling 7 attacks.

(Kage Buyō) - Shadow of the Dancing Leaf
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 5
Description: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.

(Konoha Daisenpū) - Leaf Great Whirlwind
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.

(Rakanken) - Nirvana Fist
Rank: C
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 30
Description: A powerful shoulder smash followed by a strong punch.

(Naruto Rendan) - Naruto Barrage
Rank: C
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 30
Description:After making 4 clones they attack with kicks that launch the foe into the sky and the original hits the enemy on the shoulder sending them flying back to the ground.

(Shishi Rendan) - Lions Barrage
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: A variant technique of the Front Lotus, It is an ultra-fast combo attack that requires an advanced physical condition and a certain knack for it. The opponent is first kicked into the air and shadowed with the Shadow of the Dancing Leaf. Upon inflicting a blow, one takes advantage of said opponent's counterattack to spin around and rise again for further assaults. Since the fall is increased in velocity with each blow, the damage when one is eventually struck to the ground is inconceivable. All variations end with the opponent being thrown to the ground and kicked in the chest.

(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or imitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.

(Konoha Raiken) - Leaf Thunder Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user jumps into the air while spinning forward, delivering a powerful punch.

(Konoha Arashi) - Leaf Tempest
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will deliver a spinning kick to knock the enemy into the air and continue with spinning around in mid air rising upwards and bombarding the target multiple times before they fall to the ground again.

( Konoha Kanransha ) - Leaf Ferris Wheel
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user kicks the enemy into the air then kicks them again higher and jumps on their shoulders and spins the enemy into the ground.

( Rōga Shōken ) - Wolf Fang Rising Fist
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30 (+5 used with Chakra Enhanced Trench Knives)
Description: A series of punches and slashes finishing with a rising uppercut lifting the opponent into the air.

( Kōsoku idō no Jutsu ) - Fast Movement Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: Rock Lee will release a burst of chakra from the entirety of his body to move at fast speeds to avoid incoming techniques. This technique allows Rock Lee to compensate for his inability to perform ninjutsu and thus acts much like the Substitution Technique.
Note: Substitution Technique rules apply to this technique and can only be used by Rock Lee.

(Shubi Kurēn) Defensive Crane
Type: Defensive/Offensive
Rank: C
Range: Short
Chakra: N/A
Damage: 30
Description: A very advanced and complex defensive form, the Defensive Crane allows the user to divert the path of incoming attacks with the back of his hands, using circular and wide movements that expand outwards. He can intercept weapons or incoming taijutsu attacks. The technique is best used when facing an opposing Taijutsu move by diverting the incoming limb to one side and combo the defensive stance with an attack, exploiting the opening created.

(Appākatto) Uppercut
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes the enemy with a powerful rising uppercut, sending him hurling backwards.

(Daburufisuto) Double Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user punches the target with both fist into the chest with enough force to knock him down or send him flying backwards.

(Tsumazuki Tātoru) Stumbling Turtle
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user kicks the enemy in the knee, causing him to stumble in his movement and fall to the earth. If used with a chakra enhanced kick, the user can break the leg of the enemy with this.

(Tomoenage) Monkey Flip
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user grabs the enemy by his shirt and falls backwards, using his weight to produce all the momentum. The user will put one or both of his legs into the targets body, extending them in the correct moment, propelling the enemy backwards, upside down across the battle field.

(Rīfu Shitamuki) Leaf Downwards Crash
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user swings low and performs a leg sweep. As he causes the enemy to fall, he jumps upwards and draws his legs in his chest, and then extends them swiftly, stomping him in the chest with great force.
 

Jokey

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Pick your favorites and make a move on my dummy. (A move as if you're in a battle. I want to see your knowledge over tai to determine how to teach you)

Urek creates a dummy to exercise on
 

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Hannah nods as she hops up and down, as if she is getting ready to exercise. She looks at the dummy and points with a slightly bent elbow and states... "You're gonna get it, foo..." under her breath... She starts to hop faster and faster, getting more pumped up... She starts jabbing the air with both fists as she hops, almost like a boxer. She then sprints towards the dummy, ready for action. She flips forward towards it, landing a kick to its facial area with her right leg extended and making the contact, almost knocking the dummies head off but not quite as it bounces back. She keeps her guard up with both arms in front of her face while performing this, however with enough space in between to see forward or to her immediate left and right. She treated this as though she was fighting a real person, being that she had to impress her sensei. Just because it was a dummy doesn't mean she didn't have to try... She landed on both feet after this, guard still up. She swings her left arm underhanded at waist level, striking the dummy in its right abdominal area, and bring her fist back to guard. She then swings a vicious right hook in the same fashion but towards the dummy's jaw, making contact and spinning its head completely around, this showing that she was connecting very vicious and powerful punches. Again, bringing her arm back to guard and then she lift her right leg slightly up, pivoting on her left toes as she then raises her right left to kick inward towards the dummy's abdominal area twice with the same leg as swiftly and gracefully as can be, denting the dummy itself a few inches deep and very noticeably at that. This would have caused trauma to any normal human being. Getting back in her guarded stance that she started in, she then follows the same method as her right kick but with her left leg, striking the abdominal area viciously and after landing her leg back on the ground, connecting a vicious left hook on the jaw of the dummy in rapid succession, eerily resembling that of a kick boxer's skill and methods, knocking the head around the opposite way and having it come all the way back around as she did with her previous hook. This would equal seven attacks in rapid succession.

(Dainamikku Akushon) - Dynamic Action
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 30
Description: The user flips towards the opponent and attacks with a series of punches and kicks equaling 7 attacks.

After this, with no hesitation and wasting no time, she stands still just as the dummy was standing just for a brief moment and then jets towards it, crouching to the ground just as she got inches near it. She spring back up with her power coming from her right leg, still on the ground and raising her entire body with her left leg out, kicking the dummy on the bottom of the chin, shooting it into the air, leaving it to fall right back down as she straightening back up and again, hopping up and down as she once was getting ready for something. As the dummy falls back down head first but still in the air, she uses her hops as a momentum-gatherer and the last hop resulted in a full jump into the air where the dummy was falling and immediately she grabbed the dummy's ankles with both hands and she quickly wrapped her legs around its waste, resembling a cross-legged sitting position however applied directly to the dummy. With her weight added to the dummy and the technique applied, she drove the dummy head first straight into the ground, harder, faster, and stronger than it would have fell by itself. This resulted in the dummy shattering completely as she bounced back up and landing on her feet.

(Kage Buyō) - Shadow of the Dancing Leaf
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 5
Description: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.

(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.

After this, she throws a few jabs, showing off and then does a high side kick in the air, exclaiming "Chaa!".

"How was that boss?.." she asked. "Where's my check?" She said in a chill manner.


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Hannah nods as she hops up and down, as if she is getting ready to exercise. She looks at the dummy and points with a slightly bent elbow and states... "You're gonna get it, foo..." under her breath... She starts to hop faster and faster, getting more pumped up... She starts jabbing the air with both fists as she hops, almost like a boxer. She then sprints towards the dummy, ready for action. She flips forward towards it, landing a kick to its facial area with her right leg extended and making the contact, almost knocking the dummies head off but not quite as it bounces back. She keeps her guard up with both arms in front of her face while performing this, however with enough space in between to see forward or to her immediate left and right. She treated this as though she was fighting a real person, being that she had to impress her sensei. Just because it was a dummy doesn't mean she didn't have to try... She landed on both feet after this, guard still up. She swings her left arm underhanded at waist level, striking the dummy in its right abdominal area, and bring her fist back to guard. She then swings a vicious right hook in the same fashion but towards the dummy's jaw, making contact and spinning its head completely around, this showing that she was connecting very vicious and powerful punches. Again, bringing her arm back to guard and then she lift her right leg slightly up, pivoting on her left toes as she then raises her right left to kick inward towards the dummy's abdominal area twice with the same leg as swiftly and gracefully as can be, denting the dummy itself a few inches deep and very noticeably at that. This would have caused trauma to any normal human being. Getting back in her guarded stance that she started in, she then follows the same method as her right kick but with her left leg, striking the abdominal area viciously and after landing her leg back on the ground, connecting a vicious left hook on the jaw of the dummy in rapid succession, eerily resembling that of a kick boxer's skill and methods, knocking the head around the opposite way and having it come all the way back around as she did with her previous hook. This would equal seven attacks in rapid succession.

(Dainamikku Akushon) - Dynamic Action
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 30
Description: The user flips towards the opponent and attacks with a series of punches and kicks equaling 7 attacks.

After this, with no hesitation and wasting no time, she stands still just as the dummy was standing just for a brief moment and then jets towards it, crouching to the ground just as she got inches near it. She spring back up with her power coming from her right leg, still on the ground and raising her entire body with her left leg out, kicking the dummy on the bottom of the chin, shooting it into the air, leaving it to fall right back down as she straightening back up and again, hopping up and down as she once was getting ready for something. As the dummy falls back down head first but still in the air, she uses her hops as a momentum-gatherer and the last hop resulted in a full jump into the air where the dummy was falling and immediately she grabbed the dummy's ankles with both hands and she quickly wrapped her legs around its waste, resembling a cross-legged sitting position however applied directly to the dummy. With her weight added to the dummy and the technique applied, she drove the dummy head first straight into the ground, harder, faster, and stronger than it would have fell by itself. This resulted in the dummy shattering completely as she bounced back up and landing on her feet.

(Kage Buyō) - Shadow of the Dancing Leaf
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 5
Description: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.

(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.

After this, she throws a few jabs, showing off and then does a high side kick in the air, exclaiming "Chaa!".

"How was that boss?.." she asked. "Where's my check?" She said in a chill manner.


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Ay litttttttt.

Got any questions about the technique's you've posted? Any questions, at all?
 

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(Konoha Dairetsukū) – Leaf Great Violent Sky
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user runs at the opponent, then kicking them into the stomach, following up with a spinning kick to the chest and punching multiple times to the upper body then follows up with a punch hitting the opponent into the sky. Once in the Air the user performs a spinning kick hitting the opponent into the ground where finally, they poses by raising their arms and bringing their legs together.

(Kōsa Hō) – Intersection method
Rank: B
Type: Defence
Range: Short
Chakra cost: N/A
Damage points: 40
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.

(Raikou Boruto) – Lightning Bolter
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user punches the opponent twice with their fist. The second launches them high into the air. The user then jumps above them and punches them back down. Then, the user disables the opponent with large shuriken from above, then lands several powerful blows while spinning like a drill, drilling the opponent into the ground.

(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 40
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.

(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.

(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.

(Konoha Gōriki Senpū ) - Leaf Strong Whirlwind
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 40
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind.

(Toripuru Dainamikku Entorii) -Triple Dynamic Entry
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 40
Description: The user uses Dynamic Entry on the opponent and then appears behind them to use it again. They are blasted into the air where they use a third Dynamic Entry to knock the enemy to the ground with great force and speed.

(Konoha Shippūdan) - Leaf Hurricane Bullet
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will launch a succession of high and low kicks dealing a several continuous kicks to the chest region alternating between both legs.

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.

( Konoha Senshō ) - Leaf Flash Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: Rock Lee will perform a similar technique to the Heavenly Foot of Pain, but without any chakra enhancement, to deliver a heel drop to the opponent using only sheer physical strength that causes small alteration to the ground on impact.

( Konoha Toppū ) - Leaf Gust
Type: Offensive/Defensive
Rank: B-Rank
Range: Short
Chakra: N/A
Damage: 40
Description:
Using simple, yet effective movement when performing a counter attack or a freeform hand attack, the user will manage to spin rapidly and performs a strong rotative high kick to hit the opponent. The technique can be triggered in many ways and more than one kick can be delivered if the user manages to gather enough momentum.

(Rīfukonbo) Leaf Combo
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user performs a small combo where he starts by punching the enemy in the chest and then a punch to the gut, and then a powerful palm thrust, pushing him down to the earth.

(Rīfu Jōshō Saikuron) Leaf Rising Cyclone
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: Spinning on his foot, the user strikes the enemy with a strong back-fist, followed by a kick with the alternating leg to force him away.
 

Troi

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Being tired from the last task she performed, Hannah figured she would keep it on the easier side this time. Her body was really still sore from her last session with her last teacher. Really, the last thing she did, was overdoing it. So without differing in her approach of trying to impress her sensei, she prepared to perform her taijutsu combo moderately but still decently as she started to hop up and down, just like last time, getting ready mentally and physically like she did before her last masterpiece (lol). "Aight. Let's do it..." She said calmly. She walks up to the dummy and props the arms up nonchalantly and then steps back and few feet, putting her stance up and hop up and down, swinging a few jabs in the air in the process.

Going straight in, she infuses her hand with lightning and ducks down while swiftly but slightly moving forward under the dummy. After this, she lunges up, delivering a devastating, lightning infused right-handed uppercut to the dummy's chin area, electrocuting its face and sending it flying straight into the air.

(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.

While the dummy is still in the air, Hannah launches herself in the air with a straight kick with her left leg which makes contact with the dummy bluntly and harshly. She lands onto the ground and goes in for another kick rather quickly but this time with her right leg. Hitting the dummy and launching it further into the air, it starts to slowly fall apart. Thrice, she launches herself into the air, appearing above the dummy and kicking it above the head, ultimately smooshing its head into its chest area and sending it blazing to the ground. As it finally hits the ground, more parts fall off of the doomed dummy and the dust from the ground revels in the air violently, showing that something had just made total impact with the Earth itself.

(Toripuru Dainamikku Entorii) -Triple Dynamic Entry
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 40
Description: The user uses Dynamic Entry on the opponent and then appears behind them to use it again. They are blasted into the air where they use a third Dynamic Entry to knock the enemy to the ground with great force and speed.

While still in the air, Hannah provides her final move, coming down straight upon the target's gut with both of her ever so sturdy legs. Completely destroying the dummy wholly and putting a small dent in the ground beneath her. The parts from the dummy went flying and scattering around the area, never to be used again...

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.

After standing there hunched over, huffing and puffing, Hannah asks... "How's that, boss?" with a little smile on her face.
 

Jokey

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Being tired from the last task she performed, Hannah figured she would keep it on the easier side this time. Her body was really still sore from her last session with her last teacher. Really, the last thing she did, was overdoing it. So without differing in her approach of trying to impress her sensei, she prepared to perform her taijutsu combo moderately but still decently as she started to hop up and down, just like last time, getting ready mentally and physically like she did before her last masterpiece (lol). "Aight. Let's do it..." She said calmly. She walks up to the dummy and props the arms up nonchalantly and then steps back and few feet, putting her stance up and hop up and down, swinging a few jabs in the air in the process.

Going straight in, she infuses her hand with lightning and ducks down while swiftly but slightly moving forward under the dummy. After this, she lunges up, delivering a devastating, lightning infused right-handed uppercut to the dummy's chin area, electrocuting its face and sending it flying straight into the air.

(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.

While the dummy is still in the air, Hannah launches herself in the air with a straight kick with her left leg which makes contact with the dummy bluntly and harshly. She lands onto the ground and goes in for another kick rather quickly but this time with her right leg. Hitting the dummy and launching it further into the air, it starts to slowly fall apart. Thrice, she launches herself into the air, appearing above the dummy and kicking it above the head, ultimately smooshing its head into its chest area and sending it blazing to the ground. As it finally hits the ground, more parts fall off of the doomed dummy and the dust from the ground revels in the air violently, showing that something had just made total impact with the Earth itself.

(Toripuru Dainamikku Entorii) -Triple Dynamic Entry
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 40
Description: The user uses Dynamic Entry on the opponent and then appears behind them to use it again. They are blasted into the air where they use a third Dynamic Entry to knock the enemy to the ground with great force and speed.

While still in the air, Hannah provides her final move, coming down straight upon the target's gut with both of her ever so sturdy legs. Completely destroying the dummy wholly and putting a small dent in the ground beneath her. The parts from the dummy went flying and scattering around the area, never to be used again...

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.

After standing there hunched over, huffing and puffing, Hannah asks... "How's that, boss?" with a little smile on her face.
Good move. Post the A-ranked ones now. I'll try to approach this training a lil' different now.
 
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