I may be an a-hole, but I'm not 100% a ****
-Peter Quill
Basic Information
Name: Peter Jason Quill
Nickname: Star-Lord
Gender: Male
Age: 32
Clan: Mandalore
-Peter Quill
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Basic Information
Name: Peter Jason Quill
Nickname: Star-Lord
Gender: Male
Age: 32
Clan: Mandalore
Looks: Quill is a well built person standing at six feet and two inches tall and weighing one-hundred and seventy-five pounds. He has somewhat short blonde/brown hair and a light covering of facial hair. Unlike some of his Mandalorian brothers, he prefers to keep his armor low key by hiding it under a heavy burgundy leather jacket or at times a blue and red uniform.
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Personality: Always quick with sarcasm and humor, Quill is a light hearted man but can be rude or crass at times. While it may not be expected of someone while his attitude, when the time calls for it he is willing to make the sacrifice necessary to be heroic. He thinks quickly on his feet and has the skills needed to be a natural born leader.
Village Info

Village of Birth: Konohagakure
Village of Alliance: Konohagakure
Rank//Chakra Info
Ninja Rank: Sage in Posts
Specialty: Wind | Rain | Taijutsu | Fuuinjutsu
Elements:
-
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-
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-
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-
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-
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-
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-
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-
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-
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- Ninjutsu - Mastered
- Genjutsu - Mastered
- Taijutsu - Mastered
- Rain - Mastered
- NB Taijutsu - Mastered (Non-Elders Teachings)
- Chop Hanging Fist - Creator
- Giant Tortoise Style - Creator
- Fuinjutsu - Mastered (Non-Medical)
- Jaguar Summonings - Owner
- Tanuki Summonings - Owner
History: Like oh so many others in the Ninja World, Peter Quill became orphaned at a young age. He never knew his father who dined and dashed, and his mother was killed in a raid when he was ten. It wasn't long after her death that he was picked up by a group of Mandalorians. The clan was a natural haven for those orphaned by war. They protected each other and trained the young ones to defend themselves. It also promised a certain degree of freedom, something Quill strongly valued.
Over the years Peter traveled the world meeting many interesting people. He spent most of his time in the lawless region of Amegakure where he met a ninja named Akiza. She taught him most of what he now knows, including Amegakure's secret rain style. Fancying code-names (calling himself Star-Lord), he gave Akiza the name Gamora. At one point he advanced his hand-to-hand combat skills from a fellow going by the name Chiryoku, code-name Drax. During a trip to Sunagakure he came across an oasis deep in the desert with seven waterfalls surrounding it. This was the home of the Tanukis, a group of fun loving animals who seemed to drink at all times. He befriended one of them and gave him the name Rocket.
After twenty six years of traveling the world with the Mandalores, Quill decided it was time to track down his father. His last known location was in Konohagakure, the village hidden in the leaves. Not coincidentally this was Quill's original home. Upon arrival he used the skills he learned as a bounty hunter to follow his trail. Much to his disappointment he came to a dead end, literally. His father had died several years earlier during one of the many wars. It was unfortunate, but the quest was more of a curiosity for Peter than a necessity. During his time in Konoha he befriended the Hokage, a man named Scorps who was a master of mokuton and gave him the code-name Groot. He decided to stay for some time in the leaf, the place he currently calls home.
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Other
Elemental Affinities: Quill's primary element is wind which he is a master of, capable of using its techniques with a single hand seal. His secondary element is water which he is skilled in, though not as much as with wind. He can use these techniques slightly faster than the average ninja. These affinities also made him a natural at the hidden rain style, which he enjoys using in battle.
Tools: The typical ninja tools suck as shuriken, kunai, tags, smoke bombs, etc. are carried in pouches along Quill's waist. He carries various scrolls within his red coat and attached to his armor which he uses for different sealing techniques as well as the sealing formula for lightning blade creation wrapped around his wrists. Along his left forearm is the tattoo he received for the Jaguar contract, and on his right shoulder is the tattoo for the Tanuki contract. He wears a standard katana on his back over his jacket.
Mandalorian: As a member of the Mandalorian clan, Quill is equipped with their traditional armor. He typically wears the armor beneath his red jacket and keeps his helmet stored within a generic sealing tattoo located behind his right ear. He must use the generic sealing technique during battle to summon the helmet, or be wearing it prior to entering battle to use it. He also has a couple of different versions of the armor, though they only differ in their appearance and not their functionality.
Mandalorian Armor : Armor Activation | Rorian'āmā: Āmāakutibēshon
Rank: S
Type: Supplementary/Weapon
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: All Mandalorians have a basic armor, the armor they are given when they are first inducted into the clan. A members armor is special: It's designed for them by the leader of the clan. The Mandalorian armor is beyond the technology the rest of the world possesses. Even though all armors look different the abilities they posses are the same. As the member grows stronger he gains access to more of the technological advances, having his armor "upgraded". The armor has 2 sets of abilities: passive and active (that take up a move slot and do damage). The armor, being specifically made for the individual is perfectly in sync with his/her chakra system, it flows throughout them and their armor. This was the technological breakthrough the enabled the armor to function as a second skin for the ninja. Not only does it allow complete control over the armor through chakra pulses and chakra control but it also allows the user to release techniques that would otherwise be released from his skin or his mouth, etc from the armor, something that negates any limitation to the users ninjutsu usage, specially elemental.
Passive Abilities:
General
-Basic Protection: The Mandalorian armor is made of strong materials and infused with chakra, granting it resistance against weaker attacks. Free form Ninja tools and explosive tags, bladed weapons and attacks that do no damage (N/A) as well as simple taijutsu attacks (C rank) have no effect on the armor. The protection allows the user to remain undamaged for the most part when facing said attacks but cannot negate momentum or kinetic forces.
Helmet
-Gas Mask: The Mandalorian's helmet protects them from harmful gases, toxins or airborne pathogens. The helmet contains a breathing apparatus that filters harmful external agents in the air, allowing a degree of protection against said agents by purifying the air. In the case of enemy techniques, this protection works up to C-Rank techniques.
-Communication: The helmet contains a communication device linked to all other Mandalorians which uses chakra to transmit messages through great distances. It can even project images that the users sees.
Body Armor
-Heat/Cold and Electrical Protection: The Mandalorian armor, being infused with chakra and made from strong resistant materials protects the user from taking damage from high and low temperatures and electrical damage up to D-Rank. The armor cannot be short circuited but will face normal damage from anything above that rank, with temperature based attacks behaving normally (melting the armor if hot enough or freezing it if cold enough), same as it would with the users body, and lightning based attacks cutting through it.
Active Abilities:
Helmet
-Enhanced Vision: The Mandalorian armor has a special visor that is powered by chakra, that enables the user to gain an advanced vision that can mimic the motion tracking speed of a 1 Tomoe Sharingan. Beyond the motion tracking abilities, the user gains the ability to see the world through a sort of thermal vision, based on the infrared spectrum. This also allows a limited form of night vision (its use drains 5 chakra points per turn and its activation counts as a move).
-Chakra Sensing: The Mandalorian armor's helmet contains special chakra receptors that allow the user to gain spacial awareness of nearby chakra. This acts as a sort of rudimentary chakra sensing. The user cannot differentiate between different individuals chakra or elements and even assessing chakra levels is very difficult (chakra sensing drains 5 residual chakra points from the user per turn and its activation counts as a move). However, this basic chakra sensing is secondary to the main ability given by the chakra receptors in the helmet which is to monitor the users own chakra flow. The armor can alert the user about any alteration to the chakra flow through visual, auditory or tactile stimulus throughout his body. If the user so wishes, the user can release himself from the genjutsu with a sort of kai but without a hand seal, disrupting the chakra flow by having the armor "jolt" his own chakra flow (30 chakra cost, works on illusions up to A-Rank, usable once every 3 turns, counts as a move).
Body Armor
-Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).
-Vibration Sword: a retractable, short ninjato blade, strapped to the armors back, the sword uses the wielders chakra to create high levels of vibration and use that to increase physical damage. As such, when uses, physical Kenjutsu techniques gain +10 damage. The sword drains 10 chakra points per turn when active.
-Armor Strengthening: As the whole armor contains various chakra motors and enhances, the user can charge the whole armor with chakra to temporarily boost his physical abilities, namely his speed and his physical strength. Being mechanical in nature, the armor can only focus on either speed or strength. This can be done in 2 levels: Level 1 increases speed in 50% or adds +10 damage to all taijutsu. Level 2 doubles the users speed or adds +20 to the users taijutsu. The limitation is the duration and chakra cost. Level 1 drains 10 chakra points per turn, lasting a maximum time of 3 turns, usable thrice. Level 2 is usable only twice, drains 20 chakra per turn, lasting 2 turns.
Note: In the abilities where its not stated, there is no move cost per activation
Note: The armor is in everything like a CW, having to be posted in the users bio and in the beginning of the fight.
Note: Each clan member has an armor which different looks but all have the above abilities
Type: Supplementary/Weapon
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: All Mandalorians have a basic armor, the armor they are given when they are first inducted into the clan. A members armor is special: It's designed for them by the leader of the clan. The Mandalorian armor is beyond the technology the rest of the world possesses. Even though all armors look different the abilities they posses are the same. As the member grows stronger he gains access to more of the technological advances, having his armor "upgraded". The armor has 2 sets of abilities: passive and active (that take up a move slot and do damage). The armor, being specifically made for the individual is perfectly in sync with his/her chakra system, it flows throughout them and their armor. This was the technological breakthrough the enabled the armor to function as a second skin for the ninja. Not only does it allow complete control over the armor through chakra pulses and chakra control but it also allows the user to release techniques that would otherwise be released from his skin or his mouth, etc from the armor, something that negates any limitation to the users ninjutsu usage, specially elemental.
Passive Abilities:
General
-Basic Protection: The Mandalorian armor is made of strong materials and infused with chakra, granting it resistance against weaker attacks. Free form Ninja tools and explosive tags, bladed weapons and attacks that do no damage (N/A) as well as simple taijutsu attacks (C rank) have no effect on the armor. The protection allows the user to remain undamaged for the most part when facing said attacks but cannot negate momentum or kinetic forces.
Helmet
-Gas Mask: The Mandalorian's helmet protects them from harmful gases, toxins or airborne pathogens. The helmet contains a breathing apparatus that filters harmful external agents in the air, allowing a degree of protection against said agents by purifying the air. In the case of enemy techniques, this protection works up to C-Rank techniques.
-Communication: The helmet contains a communication device linked to all other Mandalorians which uses chakra to transmit messages through great distances. It can even project images that the users sees.
Body Armor
-Heat/Cold and Electrical Protection: The Mandalorian armor, being infused with chakra and made from strong resistant materials protects the user from taking damage from high and low temperatures and electrical damage up to D-Rank. The armor cannot be short circuited but will face normal damage from anything above that rank, with temperature based attacks behaving normally (melting the armor if hot enough or freezing it if cold enough), same as it would with the users body, and lightning based attacks cutting through it.
Active Abilities:
Helmet
-Enhanced Vision: The Mandalorian armor has a special visor that is powered by chakra, that enables the user to gain an advanced vision that can mimic the motion tracking speed of a 1 Tomoe Sharingan. Beyond the motion tracking abilities, the user gains the ability to see the world through a sort of thermal vision, based on the infrared spectrum. This also allows a limited form of night vision (its use drains 5 chakra points per turn and its activation counts as a move).
-Chakra Sensing: The Mandalorian armor's helmet contains special chakra receptors that allow the user to gain spacial awareness of nearby chakra. This acts as a sort of rudimentary chakra sensing. The user cannot differentiate between different individuals chakra or elements and even assessing chakra levels is very difficult (chakra sensing drains 5 residual chakra points from the user per turn and its activation counts as a move). However, this basic chakra sensing is secondary to the main ability given by the chakra receptors in the helmet which is to monitor the users own chakra flow. The armor can alert the user about any alteration to the chakra flow through visual, auditory or tactile stimulus throughout his body. If the user so wishes, the user can release himself from the genjutsu with a sort of kai but without a hand seal, disrupting the chakra flow by having the armor "jolt" his own chakra flow (30 chakra cost, works on illusions up to A-Rank, usable once every 3 turns, counts as a move).
Body Armor
-Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).
-Vibration Sword: a retractable, short ninjato blade, strapped to the armors back, the sword uses the wielders chakra to create high levels of vibration and use that to increase physical damage. As such, when uses, physical Kenjutsu techniques gain +10 damage. The sword drains 10 chakra points per turn when active.
-Armor Strengthening: As the whole armor contains various chakra motors and enhances, the user can charge the whole armor with chakra to temporarily boost his physical abilities, namely his speed and his physical strength. Being mechanical in nature, the armor can only focus on either speed or strength. This can be done in 2 levels: Level 1 increases speed in 50% or adds +10 damage to all taijutsu. Level 2 doubles the users speed or adds +20 to the users taijutsu. The limitation is the duration and chakra cost. Level 1 drains 10 chakra points per turn, lasting a maximum time of 3 turns, usable thrice. Level 2 is usable only twice, drains 20 chakra per turn, lasting 2 turns.
Note: In the abilities where its not stated, there is no move cost per activation
Note: The armor is in everything like a CW, having to be posted in the users bio and in the beginning of the fight.
Note: Each clan member has an armor which different looks but all have the above abilities
Star-Lord Armor
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Nova Armor
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Guardian Armor
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Mandalorian Code
Education and armor,
Self-defense, our tribe,
Our language, our leader—
All help us survive.
Theme Song and Background Music:
[video=youtube;dSj4vmbyh5M]http://www.youtube.com/watch?v=dSj4vmbyh5M[/video]
Battles
Won: More
Lost: Less
(Dropping:
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)(Clan Permission:
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)~Approved~
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