[CC] Paw Paw with Priest

Summer

Active member
Legendary
Joined
Sep 17, 2012
Messages
14,422
Kin
3💸
Kumi
24💴
Trait Points
0⚔️
Awards
Mashiro arrives in her white jumpsuit with her brilliant orange scarf around her neck.

Punch that tree until master Priest arrives!

She chuckles under her breath. This gonna be good.

Also after every strike you must say Mashiro is a goddess.
 

Hell Autarch

Active member
Legendary
Joined
Apr 7, 2013
Messages
10,143
Kin
133💸
Kumi
64💴
Trait Points
0⚔️
damn it :|

Not in a position to disobey his senior, Barragan immediately set out to complete the appointed task (even tho dis is not like barragan but lets just ignore that bit for until i get my hands on dat eig).

Barragan casually walked over towards a nearby tree and assumed a battle stance; similar to the Hyuuga battle stance. Barragan clenched his fists, raising them jointly to a position directly below his chin, as if to aim and then instantly began jabbing at the tree. He would extend his left arm forward to punch the tree, whilst keeping the right arm retracted. This would be followed by the extension of the right arm, and withdrawal of his left in quick succession. All the while Barragan kept muttering "Mashiro is a Goddess" over and over again.
 
Last edited:

Priest

Active member
Legendary
Joined
Apr 7, 2010
Messages
17,506
Kin
3,010💸
Kumi
41,982💴
Trait Points
0⚔️
Mashiro arrives in her white jumpsuit with her brilliant orange scarf around her neck.

Punch that tree until master Priest arrives!

She chuckles under her breath. This gonna be good.

Also after every strike you must say Mashiro is a goddess.
Smacks your head. Shuuu

damn it :|

Not in a position to disobey his senior, Barragan immediately set out to complete the appointed task (even tho dis is not like barragan but lets just ignore that bit for until i get my hands on dat eig).

Barragan casually walked over towards a nearby tree and assumed a battle stance; similar to the Hyuuga battle stance. Barragan clenched his fists, raising them jointly to a position directly below his chin, as if to aim and then instantly began jabbing at the tree. He would extend his left arm forward to punch the tree, whilst keeping the right arm retracted. This would be followed by the extension of the right arm, and withdrawal of his left in quick succession. All the while Barragan kept muttering "Mashiro is a Goddess" over and over again.
I see you are quite busy here. Now what can you tell me about the clan and show me the sign that you are a member.
 
  • Like
Reactions: Hell Autarch

Hell Autarch

Active member
Legendary
Joined
Apr 7, 2013
Messages
10,143
Kin
133💸
Kumi
64💴
Trait Points
0⚔️

バーソロミュークラン
Bartholomew Clan


You must be registered for see images

"If you were to go on a trip... where would you like to go?"

The Bartholomew Clan was established hundreds of years ago, when a child was born with a certain defect, paws on his hands. This child was mocked by his friends and family because he was different, and shunned away from the society. No longer being able to bare the harassment, he abandoned his home to travel around the world and seek knowledge. This child was Kuma Bartholomew.

On this journey, Kuma met shinobi from various Clans; possessing mysterious abilities of their own. Kuma studied the ways of the Shinobi, developing his Ninjutsu prowess and began to look at his paws as a blessing, not a curse. Kuma Bartholomew would eventually discover the powers that layed within his paws, perhaps these powers had existed all along or perhaps they had developed due to Kumas extended seclusion and ... It was not known, but Kuma Bartholomew would discover and master the ability to repel and push back all those around him... if he willed.

With time, the descendants of Kuma Bartholomew grew and settled on one of the islands of the the Land of Water, and aligned themselves with the Water Daimyo; albeit not the Mizukage. The Bartholomew Clan would eventually choose to remain independent instead of aligning with Kirigakure, although many members of the Clan individually swore their allegiance to the Mizukage in the later years. Regardless of that, members of the Clan still hold loyalty to the Clan as first and foremost, unwilling to fight fellow members.

Members of the Bartholomew Clan have been blessed with the ability to repel anything with their paws, even the air around them or any intangible object. The Paws can also allow Bartholomew clansmen to appear instantaneously to a desired location by simply 'pushing themselves' with their Paws. This ability can also be used for transportation of objects. The power of the Bartholomew Clan also has a destructive side, as it can be used to instantly turn entire islands to dust. Similarly, there are also those in the Clan who can 'push' pain and fatigue from others using their Paws.

Bartholomew clansmen adopt a fighting style reminiscent to that of Sumos, crouching in low and adopting palm thrusts as a signature tactic, to release air bullets.

 

Hell Autarch

Active member
Legendary
Joined
Apr 7, 2013
Messages
10,143
Kin
133💸
Kumi
64💴
Trait Points
0⚔️
Pardon me .-.

The Bartholomew Clan was originally established by Kuma Bartholomew, a shinobi born with a certain defect; paws. Eventually, the Bartholomew Clan would be based at the outskirts of Kirigakure although many Bartholomew shinobi would individually enter various villages. Bartholomew clansmen are known for their sumo fighting stance, adopting sumo palm thrusts to release bursts of 'air' which can repel almost anything. On a higher level, this ability of the Bartholomew Clan can also be used to repel away friction, teleport an object from one place to another or to even repel away pain and fatigue.

A sign that one is a member of the Bartholomew Clan is that all members have paws on their hands.
 

Hell Autarch

Active member
Legendary
Joined
Apr 7, 2013
Messages
10,143
Kin
133💸
Kumi
64💴
Trait Points
0⚔️
What is the source of our power and do we really have paws?
Well, we don't exactly have 'paws' as you first told me when I made that bio lol. We have paw imprints on our palm. Hence, we can wield weapons normally like everyone other Ninja, whilst the 'paw imprints' can simultaneously help us perform the clan jutsu.
You must be registered for see images

Now, the source of our power are our paws. In essence, we channel chakra to our paws and then simply manipulate the air surrounding our paws, either compressing or expanding it; turning it into paw-shaped bubbles. On a higher level, it involves the manipulation of matter.
 

Hell Autarch

Active member
Legendary
Joined
Apr 7, 2013
Messages
10,143
Kin
133💸
Kumi
64💴
Trait Points
0⚔️
Taking hold of a leaf, Barragan placed the leaf on his paws as he started to take a considerable amount of chakra from his chakra pool, channeling it to his arms Accumulating enough chakra within my paws, he then exerted all of the chakra to manipulate the air surrounding his paws; causing the leaf to 'float'.
 

Priest

Active member
Legendary
Joined
Apr 7, 2010
Messages
17,506
Kin
3,010💸
Kumi
41,982💴
Trait Points
0⚔️
Nice.

Now something more heavy. Go to that big boulder there and place your hands on it. Channel chakra into both your paws and see if you are able to move it from its position.
 

Hell Autarch

Active member
Legendary
Joined
Apr 7, 2013
Messages
10,143
Kin
133💸
Kumi
64💴
Trait Points
0⚔️
Barragan casually walked over to the boulder, and simultaneously channeled his chakra to his paws. Then he gently placed his palm upon the rock, and exerted the chakra upon the boulder, instantly pushing the boulder several meters away.
 

Priest

Active member
Legendary
Joined
Apr 7, 2010
Messages
17,506
Kin
3,010💸
Kumi
41,982💴
Trait Points
0⚔️
Very Good.

SO the first of them and the most basic of the paw arts.

Paw Arts: Repel (Nykyujutsu: Oshi)
Rank: B
type: Attack/Supplementary/Defense
Range: Short-Long
Chakra: 20
Damage: 40
Description:A simple yet effective technique to use as both an attack as well as a defense. The user will repel a solid object or technique using one or both of his paws. He repels the targeted object or technique to another location, away from the battle field. This can be done to avoid techniques or attacks or to remove hindering objects from the battle field. However, its main ability comes with the ability to call forth that object once again to a different location on the field. This can be useful to attack an unsuspecting enemy or to provide a fast defense. The object will appear in any location of the field. The main thing to consider is, however, the lack of momentum the object will carry once it appears. In this case, to be used as an attack, gravity and other forces might be necessary to exploit to give maximum effect. Techniques that are not physical or tangible in nature like fire, lightning or wind will not be able to be called forth as once they are replled and sent away, they lose their shape and disperse wherever the user might have sent them. Fire and Lightning will also damage the user upon making contact with the paws making the paws unusable for 2 turns. The size of the target is relevant and proportional to the rank within the clan being that the maximum size it can affect is up to 10 times the users mass.
Note: Calling forth the object counts as a move and the user needs to spend additional chakra
Note: Can affect techniques of one rank higher if they are tangible and physical in nature (Earth, Water, etc)
Note: While something is repelled and awaiting to be called forth, the user cannot use the technique at the risk of being unable to call forth the object
Note: Object can be called forth inbetween 5 turns after the technique was used"
Note: This technique can't be used to repel enemy ninja to desired locations, however summoning and clones can be affected as such.



-Repel Oshi:
I put this one on broad because it is the one that the air specifics originated from.
This allows you to manipulate/bend/compress/push/pull the immediate air and everything close to it. You can use the air to act as a medium to manipulate other things.
A typical example is the Armor bending jutsu( dunno who made that jutsu). you can bend the air to compress or embrace someone, make them wear it like a coat, a bubble of air around your face so you can breath underwater or around your target's head to suffocate them.
Repel Oshi is the basic of them and though it can not be used in so many dynamic ways due to restrictions from our rp, we can still make other jutsus to compliment that.

Repel Oshi in our rp allows you to bend space to a level. You are basically pushing the immediate air around an object say nano-distance. Not specifically are you touching the object in question. you bend the air space between the object and your paw and the air pushes the object at immense speed reaching ST level. From a third person perspective, it looks as if you are touching the object but that is not so. Shows that the space is so miniscle. You can still increase the space though, it all depends on you. The push only increases the speed of the object and not destroy them because the impact is not actually one that would unhinge the bond in the structural latices of the object. Its subtle but sharp.
I believe there is a speed you reach where you bend space(like Gai). The speed of what you repel is so much that it delves into space time continum.
What I'm saying it that everything you touch with this technique simple vanishes out of sight and you can recall them anywhere you want. It can't be tracked by doujutsu when it vanishes and can't be sensed by chakra sensor. However, when recalled, there are some sensory that can pick it up depending on where you summoned them.

When you recall them from behind the target
-Sharingan. Chakra Sensory(if its a chakraless object), Rinnegan can't sense them
-Sound, Fuin: boundary Barrier would detect them because they sense matter directly and not chakra. Byakugan could see them because of the 360 thingy



NOTE: The object you push would not contain your chakra whatsover because you are not releasing your chakra nor is your chakra the one pushing it. Except you created the object you want to repel with your chakra before hand.
It is very important that in no way or case are you ever releasing chakra from your paw. You focus chakra into your paw and your paw bends whatever it needs to bend. Chakra never leaves your entity but you spend chakra.


Maybe you don't want to attack from behind, you can just push what the enemy throws at you back directly at him. Yes you can do that. But if used wisely, It can be even more dangerous. You push his earth boulder and it vanishes then you make it re-appear inches infront of him when he is about to do his next move or already doing his next move. This can actually distract him while hurting him at the same time or even make his next jutsu bounce off the recalled object and bounce back at him.
Yes, recalling it counts as a move but it fits into any timeframe since you can do another move while you recall. When used in the same turn as the push, it fits into the same timeframe as the push.

- Physical elements and object are able to be affected by this move. Examples are Earth, Water, Wind and every element(custom) that is solid, maybe not solid, but physical like water. The only exception is fire and lightning. So anything that is not fire and lightning can be pushed without being affected. Fire and Lightning can be pushed away from you but they damage the paw and make them unusable for two turns. So if you are in a pinch, you can sacrifice the use of the paw for two turns.

-You are not able to recall intangible element like fire, lightning and wind because they'll loose form immediately they are push at that speed.
Some will ask, what about water. water is intangible? Water is not intangile, it is tangible thus while it is under physical elements. The density of water is greater than that of air, has less valence electron compared to air, refractive index is 1.3 while air is 1, can be contained easily than air. Thus water and anything related to it can be recalled.
What about corrosive liquid, hot water and the likes? Are you actually making contact with them? No.

It says the weight of what you can repel is only up 10 times that of the user(Scorps added that to limit us though), though such parameters is nearly negligible in our rp but you have to be very careful, there are some people that would call that against you, so try and estimate the kind of weight of the thing you want to repel. though most B-Arank techniques are not that heavy when it comes to mass. But when the situation arises, there is a method which I would use. Either I increase my own weight hundred folds or I decrease the weight of the thing I want to repel. whichever works well.

You can use this on up to A-rank physical elements(wind is included in this because it does not hurt the paws though it can't be recalled) and any rankless object. However, for intangilble and non-physical elements, you can only go up to B-rank. This, is regardless of any added boosts or stacked boost. If I use a particular personal CCj of mine in conjuction with this, I can even repel mountain smash using repel oshi.

Lastly, you can not directly repel away a ninja enemy, but there are ways you can actually affect them hard. You can repel summons and clones even the enemy's.
Lets say you are fighting a 7SM sword holder and you are able to get into close combat, You can repel his sword away and decide not to recall it. Through that, he may become easier to beat.


So tell me atleast 3 creative ways you can use this and ask questions if any.
 

Hell Autarch

Active member
Legendary
Joined
Apr 7, 2013
Messages
10,143
Kin
133💸
Kumi
64💴
Trait Points
0⚔️
1. A creative way to utilize this technique would be for defensive purposes. There are numerous summoning animals in the NB RP, and many of them possess quite strong defensive abilities, for example Manda is invulnerable to A Ranked techniques. If the user manages to get close to a summoning animal, he can 'repel' the animal away to a desired location and then can simply call back the animal to be used as a shield. For example, in the manga; Sasuke summoned Manda and placed him under a Genjutsu to defend against Deidaras explosion. Similarly, summoning animals of the opponent can be called back at the 'last moment', leaving no time for the animal to react and be used as a shield.

2. As you've mentioned, the technique is more close to Space & Time Ninjutsu than simply blowing things away. Another creative method to utilize this jutsu would be by looking at Minato, who quite creatively used his Flying Thunder God Technique. In this case, we can repel away our own clones and then make them reappear very close to the opponent. Combining this technique with a clone performing the Rasengan could prove to be quite effective.

3. Similar to the one I've just mentioned, this technique can be used to push away ones own techniques. For example, the Starch Syrup Technique can be pushed away by the user, only for it to be recalled close to the opponent, preferably when the opponent is weaving hand seals. In a similar way, explosive tags can be pushed away and then recalled. The fact that the user can instantly recall anything [within limits] leads to a large level of creativity, and can prove decisive in close combat.


Question.
1. Can the technique be used against chakra-infused Taijutsu? Like, the Gentle Fist for example. I mean, would it 'repel away' the chakra?

2. Can an object be pushed away and then recalled in the same turn?

3. Could you explain
"Note: While something is repelled and awaiting to be called forth, the user cannot use the technique at the risk of being unable to call forth the object". Does this mean that if we use this technique to push away an object, and then use this technique again for another object, then we cannot recall object #1? Also, does this restriction apply for only this technique or are we unable to use any Bartholomew Technique for fear of being unable to recall the repelled object..?

4. You mentioned that
"Fire and Lightning can be pushed away from you but they damage the paw and make them unusable for two turns". Does this apply to every Fire and Lightning technique, or simply those that're A Ranked and above? Also, this 'damage' that is done to the paw, is it enough to cause a lot of pain or is it a generic 'cannot use paws for two turns' thing?

5. Can it affect multiple objects at once, assuming they're placed next to one another? Or would that require performing the jutsu twice, and using both paws..?

6. This question is similar to the 5th. How wide exactly is the range of this jutsu? For example, if I were to use this technique to repel a pebble in front of me, would it also repel another pebble that is 3m to its right/left?

7. How close do you have to be with an object/technique for this Jutsu to work? Like the maximum distance for close range [5m] or within a few centimeters of distance?

8. I don't usually watch One Piece, but have watched a few moves of Kuma Bartholomew just to get an idea of Bartholomew Techniques. So, when we repel an object; is it instant? Like, does the object instantly disappear out of view or can users, say Sharingan users observe the object being repelled? Similarly, when it is called back; does it instantly reappear or can it be observed coming back? For example, when Minato uses the Flying Thunder God technique; he can instantly switch places. Is it the same here?

9. If the user is present inside a barrier or anything of similar sort, what happens when we try to repel or recall an object? Does the object forcefully try to break through the barrier, or something similar?

10. If my opponent is using a B Ranked Kenjutsu technique that primarily involves 'slashing/stabbing the opponent', can I use my paws to repel the sword away when it approaches me?
 
Last edited:

Priest

Active member
Legendary
Joined
Apr 7, 2010
Messages
17,506
Kin
3,010💸
Kumi
41,982💴
Trait Points
0⚔️
1, Yes, why not.

2. Yes

3. You are right and it applies to only Repel Oshi, you can use other paw arts.

4. All fire and lightning. Generic cannot use paw arts for two turns

5. Depends on how they are aligned. If they are closely packed, yes. If they are not, then no.

6. No

7. Very close, Few inches/centimeters

8. It is instant that even Doujutsus can't pick up their movements. Recalling also is instant.

9. Nope, Barrier is not a barrier

10. Yes


Any more questions?
 

Hell Autarch

Active member
Legendary
Joined
Apr 7, 2013
Messages
10,143
Kin
133💸
Kumi
64💴
Trait Points
0⚔️
Oh yeah, some other questions. ._.

1. If I lets say use Sticky Starch Syrup Technique, can I recall it directly where the opponent is located? Can I recall it above/below the opponent? Also, another side question which doesn't have to do with Bartholomew but since you're a Sensei so imma exploit the situation ;). If my opponent is covered in the Sticky Starch Syrup thing and he uses a full-body surge Chidori variant, is he going to shock himself?

2. The item that has been repelled away, can it be recalled to any location on the battle field, within the maximum distance for 'Long Range'?

3. If I repel away a sword, when I recall it; can I recall it so it appears straight into my hands? Can the same be done if want a weapon to be recalled and appear into the hands of an ally?

4. If I repel away a large boulder, can I recall it in such a way that it basically crashes into the opponent?

5. Could you clarify the answer for Question 9. I am sorry but I didn't understand what you meant by "
Nope, Barrier is not a barrier".

6. What if I am inside a building, or underground? How do I repel and subsequently recall objects in such situations?

7. If I have explosive tags, and I teleport them whilst they're burning; is the fire gone when they come back? Or do I have to teleport them first, and when they come back; they burn? Basically, I want to be creative with explosive tags and this jutsu.

Thats all!
 
Last edited:

Priest

Active member
Legendary
Joined
Apr 7, 2010
Messages
17,506
Kin
3,010💸
Kumi
41,982💴
Trait Points
0⚔️
1. Yes you can. Above the opponent, yes but not below.
Yes, he is going to shock himself.

2. Yes

3. Yes into your hands but its quite complecated for the opponent since he does not know if something is going to appear on his hand and he might not get a good grip on the sword. the sword would appear on his hand though him not holding it.

4. Nope it appears and crashes unto the opponent. though its appearance has no momentum so it can just be made to appear inches above the opponent so that he has less time to react and could be crush under the weight of the boulder.

5. It means if you are in a barrier, it does not stop you from repeling away the object. you are acmtually teleporting the object away from the area to another location so it does not crash into the barrier. its not that its moving around, otherwise, doujutsu could get a glimps of them.

6. Check answer 5.

7. In our rp, explosive tags does not have to burn before they detonate. just repel it and recall it on the oppomnent's location. our explosive tags detonate on contact with an obstacle. so if they touch the target, the explode.
 

Hell Autarch

Active member
Legendary
Joined
Apr 7, 2013
Messages
10,143
Kin
133💸
Kumi
64💴
Trait Points
0⚔️
1. Yes you can. Above the opponent, yes but not below.
Yes, he is going to shock himself.

2. Yes

3. Yes into your hands but its quite complecated for the opponent since he does not know if something is going to appear on his hand and he might not get a good grip on the sword. the sword would appear on his hand though him not holding it.

4. Nope it appears and crashes unto the opponent. though its appearance has no momentum so it can just be made to appear inches above the opponent so that he has less time to react and could be crush under the weight of the boulder.

5. It means if you are in a barrier, it does not stop you from repeling away the object. you are acmtually teleporting the object away from the area to another location so it does not crash into the barrier. its not that its moving around, otherwise, doujutsu could get a glimps of them.

6. Check answer 5.

7. In our rp, explosive tags does not have to burn before they detonate. just repel it and recall it on the oppomnent's location. our explosive tags detonate on contact with an obstacle. so if they touch the target, the explode.
Wonderful answers! Thank you, Priest!
 

Priest

Active member
Legendary
Joined
Apr 7, 2010
Messages
17,506
Kin
3,010💸
Kumi
41,982💴
Trait Points
0⚔️
Okay

Paw Paw Arts: Impact Dial (Nykyu Nykyu no Mi: Inpakuto Daiaru)
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: Varies(Depends on the rank of the absorbed technique. When the absorbed force is expunged, it can cause 60 damage if previously used to absorb A-rank, 80 damage if used to absorbed s-rank force)
Description: The user takes advantage of their paws and, upon physical contact, any impact is absorbed instantaneously. This is seen by the clan members as an invert push. The impact is stored on the paw until the user is able to catch his opponent off guard, striking them with the full power of the absorbed technique. The absorbed force can be released also as a focused blast of air pressure from the paw that aborbed it. While the paw instantenously absorb the impact, the momentum of the jutsu or technique in question stops totally and either falls as a dormant entity or deforms while proceeding no further. The user can at the same instance, release the absorbed force instead of choosing to store it for a while. Alternatively, the user can use the paw in form of a suction through reverse repel action to stop a surrounding force be it push or pull by absorbing the closely embracing kinetic energy (only if they are close to the user) like any remote force, encapsulating the user. Also after absorption, he can release the absorbed force immediately.
*The user can simultaneously perform a Paw Paw technique to add damage*
*Can only absorb techniques one rank above maximum, higher than that, the paw will take half of the damage, and will be useless for 2 turns. This means it can absorb an impact from upto S-rank jutsu, if it is normal chakra, force, energy, tangible matter/entity, earth, water, wind or elements technique related to them but can only absorb upto A-rank impact from lightning and fire or elements similar or related to them, leaving the paw useless for 2 turns.
*Can only be used once every 2 turns for normal members why Legends can use this with no turn rest except when their paw receives damage*
*Normal members can use this only 4 times, using it on an S-Rank allows only 1 additional use*
*Bartholomew legends can use it 5 times per battle, regardless of what rank is used on*


The next one allows you to use inverse repel and repel concurrently.
Using your paws, you can stop a jutsu completely by simple making contact with it through your paws. You thus absorb the force into the paws(force only). Then you can release the absorbed force back into an entity.

For example. A log of wood is sent towards me that on a normal day, I can't stop with my bare hands without geting crushed by its wieght. I can simple intercept it with my paw while focusing chakra into the paw and make contact to completely absorbed the force impact of the log. The log of wood is still there, just that it would completely halt as its momentum and kinetic energy is being absorbed. The wood would then fall down or I can send the force back into the wood so that it flies back to the sender. I can say I want to attack the opponent directly with the force then while using a freeform palm attack or a taijutsu palm attack, I can release all the force absorbed into the opponent.
After absorbing the force, say a force with 40 damage, I can decide to use repel oshi after that which has 40damage point while enhancing the repel with the absorbed force. Making the new damage be 40+40=80 damage point.

This can be used on upto S-rank physical jutsu. E.g, Earth, Water, Wind etc.
However, for corrosive elements like Fire and Lightning, we can only absorb upto A-rank and below but with consequences. Immediately we absorb the force in the case of lightning and fire, they disperse into nothingness as they loose form.


You know what to do.
Tell me several ways you are going to utilize this in battle and tell me possible combinations.
Also, ask questions.
 
Top