[CC] Pantha learns timespace! Noah

Panthalassa

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So sorry for the delay

Noah's main abilities derived from Kaguya herself. They are an ancient clan enclosed in warfare leaving a trail of destruction in their wake, due to their powerful chakra and abiities. This led to a near extinction of the clan until Earl, a 13 year old survivor, was banished but carried with him all the knowledge and abilities of the clan, which single handendly assumed the task of restoring the clan to it's rightful place as rulers of the world.

Noah's main abilities are the manipulation of the Space-Time Continuum, through their Spatial Distortion. It is a variant that comes from Kaguya's ability of opening dimensional portals.

They have a heightened sense of perception of the space surrounding them, from minute changes of objects occupying space to drastic changes to in space. This grants a tracking similar to Inner Sonar Skill ( x2 Tracking ). This is called Spacial Tuning.

Questions: When sensing changes in dimensions, is it restricted to awareness of Spacial distortions? Granted it is capable of sensing disturbances to altering the Dimension itself, such as sensing Space/Time techniques such as Summoning and Doujutsu techniques, but is it also able to sense shifts within a dimension, like sensing an opponent/object moving through the terrain? How does it interact with Genjutsu, do we become aware of the discrepancy of the physical dimension and the illusionary dimension ( As in, a discrepancy between our 5 senses and the Spacial Tuning Sense? ). Is it rank based?

Are we aware of other dimensions, such as the other side of S/T portals, Limbo, and other similar techniques? Or are we only able to sense within the dimension we're in?





KG - Spacial Distortion: This is the main ability of the Noah, the ability to manipulate the space continuum. This does not entail manipulation of objects or beings, but rather the space fabric around them. It entails 3 different categories of manipulation: Spacial Gradient, Spacial Displacement and Spacial Collapse.

Spacial Displacement is the ability to extend or decrease the space between two points. Decreasing the space behaves similar to a wormwhole, in the sense that, outside looking in, creates the appearance of highspeed movement. Likwise, extending space creates the appearance of slow movement, and can be used to slow down an opponent's or techniques' approach.

Type: Supplementary
Rank: A
Range:Short-Long
Chakra: 30
Damage: N/a
Description: Concentration gradient is the first of the two most basic applications of spatial gradients. To perform it, the Noah makes 3 handseals while focusing on a space up to mid range away. Concentration gradient (CG), like the name suggests, is a spatial gradient applied to a focused region such that space is manipulated to become more or less concentrated. This intensification or reduction of spatial density directly affects the speed of objects traveling through it while conserving distances. The gradient manipulates a 5x5 meter space such that when an object enters it, the space becomes magnified either positively or negatively. With positive magnification, as an entity progresses through the concentrated space, every single movement has to overcome more space per area than normal. This results in a decrease in speed relative to the concentration created by the Noah. The reverse is true for spaces with decreased concentration (Negative magnification). Reducing the concentration of space allows the user to make things that pass through this space seemingly faster by collapsing the space within the area. The user can use this for a single technique, causing the space around it and in front of it to become compressed or extended, causing the speed of it to become x2 faster. In such cases, the technique occupies the same timeframe as the jutsu it’s meant to supplement.
+Gradient works by targeting any 5x5 meter area up to long range away from the user. Should an object pass through this area, it experiences the effects listed above.
+Normally lasts a single turn but Noah Generals can sustain it for up to three turns however being only able to perform 2 additional moves in each turn.
+Reduces or increases speed in a direction by a factor of 3.
+Movement in only one direction can be slowed/quickened at a time.
+Usable 4x with a one turn cool down required in between uses. Sustenance for extra turns allows only one additional use.

A basic application of the Spacial Gradient ability. Creates a 5x5 area of spacial concentration, as the use extends or decreases the space within the area. Positive Concentration, which is an extension of the space, making an object traversing the space become slower, as it has to overcome a greater distance ( x0.5 or by a factor of 3) whereas Negative Concentration is the decrease of space, making an object traversing the space become faster, as it has to travel a lower distance (x2 or by a factor of 3).

Question: Is it halved or doubled or is it a factor of 3?
Does it work on living beings? Can we become faster or slower?
If I'm standing 5 meters from my opponent (short range) can this be used between us, claiming it stems from myself, or is it inherently considered a breach in the "Can't materialize techniques within 5 meters of an opponent"?

Type: Supplementary
Rank: A
Range:Short
Chakra: 30
Damage: N/a
Description: Distance gradient is the second of the two most basic applications of spatial gradients. Distance gradient is the faster application of the two due to its application. This technique is fundamentally meant for high speed repositioning of the objects in relation to one another and it primarily focuses on stretching or compressing space thus changing distances. With distance gradient (DG), the user manipulates space to either fold in on itself thus strategically repositioning objects relatively closer or sending objects farther away. To perform this, Noahs channel chakra into a region after forming 3 handseals. Upon doing so, a threadlike rip appears in the targeted space, followed by the space being suctioned into the rip or the rip being apparently pushed farther as it divulges new space. The technique can be applied with surgical accuracy for extremely minute changes such as creating enough space so that a sword’s slash simply doesn’t reach its target. Nevertheless precision can be disregarded in favor of range and size. The technique can extend or retract up to 10m of space (10m^3 in volumetric terms). The maximun rate at which the targeted space can be made to extend or reduce varies depending on the user’s strength. Generals and higher can achieve this feat with great haste, making it two times the speed of the user whereas Seconds can command speed up to 1.5x their speed. Any use cannot reduce space to put an opponent in under 5 meters of an attack.
+Cannot be used in the same turn as Concentration gradient
+No clan techniques above S rank in the same turn
+Can be performed up to 3 times with a 2 turn cool down required in-between.

This seems to be a faster and more transportational type of manipulation, as it can actually appear to sort of teleport objects that pass within this distortion, in order to push stuff away or move them closer.

Type: Offensive/Defensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: N/a
Description: By using Noah clan abilities the user makes 3 handseals and targets the space around an entity and invokes a spatial gradient of infinite proportion focused around said entity. The distortion is unique in that it is self-contained within its own area, where movement causes space in front to be extended while space behind is retracted irrespective of direction- basically mimicking an omnidirectional treadmill. This results in all movement of the entity being lost in the infinite distortion and the entity being completely trapped in position for 2 turns.
+No Noah techniques above A-rank the same or next turn when this is used.
+Usable 3x by Generals and higher with 2 turn cooldown period on between usage. Usable once by other ranks.

Combines both extension and decrease of space, to essentially create an omnidirectional threadmil trap, where the space in front is increased and the space behind is decreased, to any direction of movement, thus locking any object into an infinite space within a single point in space, thus, from the outside looking in, locking an opponent in the same spot.




The second ability is Spatial Displacement. This expands into a tridimensional distorion of spacial gradient, stepping away from merely linear distortion. It is, essencially, the manipulation of the dimension fabric in order to physicially move and manipulate an object, such as altering it's trajectory of form.

Type: Supplamentary | Defensive
Rank: B - S
Range: Short - Long
Chakra: 20 - 40
Damage: N/A
Description: This displacement technique focuses on the objects within a space. The main concept is to disrupt the proper functions of inanimate objects by influencing them sterically. Examples of application include bending an arrow slightly enough such that it's no longer accurate or bending a sword into a "U" shape. The technique is performed my forming 2 handseals while focusing on the space occupied by a targeted object. The space the object occupies becomes isolated from regular space, evidenced by a subtle visual distortion of the object. The now discrete space, and by extension the object within it, promptly undergoes a change in shape specified by the user.
+The displacement causes no lasting harm to objects used on.This technique can also interrupt the functions of inanimate objects and nonliving things by bending space in such a manner that forces that object to be locked into space, nullifying its movement. However, this advanced application is only possible using the stronger variants of this technique (A and S rank)
+Cannot be used on objects of higher rank
+ A rank usage can be used three times per battle, S rank usage can be used twice per battle.
+ Each increase in rank adds +1 handseal.

Basic application of the second form, creating a spherical distortion to bend objects and nullify their function without permanently altering their shape or cause lasting harm. It can bend an arrow and thus change it's flight trajectory, or bend away a sword from harming you or to create a layer or flexibility and orthodox style to your own weapons, or it can simply nullify an object entirely making it motionless in space.

Type: Supplamentary | Defensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: N/a
Description:This is the most basic act of spatial displacement utilized by Noahs. The user displaces space such that incoming objects are diverted away from or around a particular entity eg him/herself. The technique uses spatial displacement to indirectly influence the direction of incoming objects/attacks. Visualizing the space an attack travels through as a revolving corridor, this technique is used to rotate the corridor in any manner, effectively imposing control on the object’s trajectory. Visually the moment of distortion may elicit irregular shape but no harm happens to objects which pass through such distortion.
+Can use a max of 4 turns
+No Spacial displacement techniques can be used in the same turn as this.
+Living targets cannot have this used on them and cannot be used on jutsu of higher rank.

This is also faster application of the style, as opposed to the previous technique, same as with both initial techs of the first form. This bends space to act like a revolving corridor, or like a u turn, so that an object enters in one direction and is turned around an expelled into the other direction. I'm assuming it allows a complete 180º rotation, but also allows me to rotate it towards any direction, like turning an attack of one of my opponents towards themselves or towards any target of my choosing, or even have them bypass me and go out behind me?




The third form is the Spacial Collapse ability. This entails a high increase in concentration of space, essencially creating localized pressure points akin to a blackhole, or even tearing the space fabric into puncturing a hole to other dimensions.

Type: Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: n/a
Description:
Holy Domain is a wide-acting technique that is triggered by making 3 handseals and clapping. This prompts a ripple to race throughout the field, inducing a carefully crafted spatial collapse as it goes. This spatial ripple has no real direct effects on opponents and cannot be directly discerned except by keen spatial/territorial awareness meaning ordinary means of sensing wouldnt work on this unless the sensing is something such as nature sensing, or something that will allow the opponent to sense their physical surroundings. The induced spatial collapse is only mild and exists not to harm but as a way to exert dominance over an area. It serves as an intimidatory claim to space imposed to augment the Noah’s command of the area. The mild spatial collapse makes space heavier than normal, making it as if empty space isn’t really empty. Humans arent able or rather arent affected by this incredible domain but is able to be used on Jutsus/Surroundings/Items and on Animals/summons. In animals/summons Holy Domain creates an air of unnatural spatial and positional uncertainty which buffets animals and incites a mentally inhibitory anxiety. Basically it makes them feel as if they’re constantly being smothered by a presence which is physically absent. This causes a mental strain which Which reduces the time the summon is allowed to be on the field by one turn as long as they feel this effect. When it comes to jutsus/items the "Absence" of space will cause said surroundings around the user to collapse, completely destroying and annihilating anything with substance of the same rank or lower (Meaning this doesnt work on energy based techniques such as wind/fire/lightning but those such as earth or water)
- Lasts 3 turns
- Usable twice with a two turn cooldown in-between

Creates several pockets of space pressure that serve to state Noah's dominance of the space. It creates pockets of eerie mental and sensory pressure that has a dramatical yet harmless effect of "putting pressure ot their senses". Against summons, it decreases their turns in the battlefield. Against techniques with matter, in crushes and collapses them into nothing within the same rank or lower ( Weapons, physical elements like Earth Water, as opposed to energy elements like Lightning, Fire and Wind. )

Type: Supplementary/Attack/Defense
Rank: C-S
Range: Short-mid
Chakra:15-40
Damage: 30-80
Description:
Through spatial manipulation the Noah collapses space around a focal point to create a construct of immense spatial density. The enormous concentration of density deposits a physical “essence” that evokes physical effects despite no physical entities being present. Fundamentally the space becomes filled with space and thus prevents other entities from passing through like they normally would with respect to rank. Being composed entirely of space, the effects of this spatial condensation are visually imperceptible naturally unless by spatial sensory or chakra sensory. The technique can be applied in two ways. First, the spatial manipulation can be anchored to an object. In this case it can be used to shroud an entity partially or completely thus acting like an aura and moving with the object. This supplements the objects physical qualities adding strength to Jutsu to make them stronger. The second application involves using the condensed space on its own. Here as space is condensed shape manipulation is applied to give the condensed product a preferred shape. This can range from a simple wall to giant spikes. Whatever the case the final product is anchored to the location it was created in and remains for up to three turns before diffusing away.
- C rank usage requires one handseal and each rank gains +1 handseal as the rank increases
- A-rank and above can be used 3 times only. B-rank usage requires a 2 turn cooldown in-between uses except for Generals and higher who require only a single turn cooldown.
- S-ranked spatial creations must always originate from the Noah’s immediate vicinity (short range) but can extend to mid-range.
- Cloaking items can only be done via techniques. Meaning this cant be used on a freeform kunais but if a kunai is used in the form of a technique then this technique still applies simply by adding an additional handseal to said technique

This entails the direct manipulation of space to create spacial constructs of pressurized space fabric, creating objects locked in a spatial point, or create a cloak of pressure to enhance techniques by adding a handseal to the total. My question here is, what is the boost exactly? Is it 1 rank +20 damage? If I want to empower a B rank technique, do I use the B rank version technique of this spacial distortion technique?

Type: Supplementary | Defensive | Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: N/A (80 if living entity passes through)
Description: This application of Spatial Magic focuses on the concept of a spatial infinity proposed by "Lost Infinity". The Noah creates a three dimensional spiral of infinitely folding space after performing three handseals. This spiral or distortion infinitely folds the space of those that enter it, reducing the amount of space it occupies infinitely practically reducing it to no damage. Much like it's parent technique, this technique is confined within its own area essentially trapping techniques within its boundaries. As with the nature of such Spatial Magic Techniques, it cannot be created within short range of the opponent, or other living entities . However, should a living entity enter Short Range of this distortion they can be affected by it, being trapped within the infinite distortion. If a living entity passes through this spiral distortion, they will experience an unbelievable amount of weight and pressure similar to the force of a black hole. While it won't infinitely reduce the area the opponent takes up, reducing them into nothing as it would techniques but the amount of force applied is enough to crush bones.
- Generals and higher are capable of using this technique 3x per battle with a two turn cool down in between usages. Seconds can use this twice per battle and every one below can only use this technique once.
Can only be used on techniques of equivalent rank and lower.
Each distorted space lasts for Two turns at max.
No Spatial Magic techniques above A rank can be used in the same turn as this technique or the turn after.
- Spite the terminology "Infinite" it does have a time limit on the infinite proportions (Meaning the wording of infinite doesn't imply that its everlasting)

A directly harmful variant of Lost Infinity, where the user creates a trap that no only stretches and decreases space to trap an object within the same spot, but also does it by applying collapsing pressure within a spiral to crush it within.
 
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