[PókemonII] Round I - Seblax vs LonelyAssassin

Seblax

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Battle Rules:

1. All fight is done through the Summons.

1.1 The user is required to guide their summons, if needed, through whichever communication link they have ( voice commands, telepathy, etc )

2. The user is able to use both contracts in battle.

3. Only 1 summon can be in play at any given time.

3.1 If a single summon technique calls more than 1 animal, then only 1 of them will appear.

4. All summoning time restrictions are void, and new restrictions are instated

4.1 The upper time limit that a summon can stay in battle is 4 turns.

4.2 Each individual summon can only be used once per battle.

4.3 Techniques that summon more than 1 animal can be used more than 1 time, as long as they summon a different individual.

5. The user can summon up to 6 animals in battle.

5.1 The battle is won once all 6 of the opponent's team are defeated.

6. Techniques that overpower or neutralize summoning techniques can only be used once, regardless of having more than one of those techniques.

7. Canon and Custom Contracts can be used.

8. In shared contracts:

8.1 The same animal can only be in battle once at a given time.

8.2 Loyalty will be given to the current summoner, despite hierarchic rank ( contract creator, signer, etc )

  • The deadline for each reply is 2 days. Going past the deadline is considered a "Stun" where the previous attacks will follow through un-defended and the person is able to launch a second row of attacks (which will aim towards the next pokemon the player throws. 2 consecutive stuns is a disqualification.
  • Each match will last a week ( 7 days ).
  • You go first.
 

Never

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I throw a pokeball which is actually a rock painted half red and white, as the rock is tossed I perform the summoning Jutsu and summon a Fisher onto the field in front of me.

"LET ME 'AD 'IM!"

"We have to wait for his PokeSummon First."

Summoning Technique : Triad the Water Lurker
Rank : A
Type : Supplementary/ Attack
Range : N/A
Chakra Points : 40
Damage Points : N/A
Description :
This fisher is white and can stand up like most. He is a water user and is quite short compared to buck, he is only 50cm of height and has a longer snout than buck, he is also seen with a red bow tie to show his superiority to most Fishers, he also has smoke bombs. triad can use up to A-Rank Water Release with handseals. He is very fast and can match the speed of a human.
-Can only be summoned once per battle
-Can only be on the battlefield for 4 turns​
 

Seblax

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I throw a pokeball which is actually a rock painted half red and white, as the rock is tossed I perform the summoning Jutsu and summon a Fisher onto the field in front of me.

"LET ME 'AD 'IM!"

"We have to wait for his PokeSummon First."

Summoning Technique : Triad the Water Lurker
Rank : A
Type : Supplementary/ Attack
Range : N/A
Chakra Points : 40
Damage Points : N/A
Description :
This fisher is white and can stand up like most. He is a water user and is quite short compared to buck, he is only 50cm of height and has a longer snout than buck, he is also seen with a red bow tie to show his superiority to most Fishers, he also has smoke bombs. triad can use up to A-Rank Water Release with handseals. He is very fast and can match the speed of a human.
-Can only be summoned once per battle
-Can only be on the battlefield for 4 turns​

Tomoko observed the opponent summoning his Bibarel, in reaction, she took out her huge fan and summoned the Aquassassin, Trisura. Trisura's light blue feathers shined under the light of the sun as she silently started her enemy who posses mastery over the same element.

Trisuna: How fascinating of you to summon me, Tomoko. :)

Tomoko: Ohh, Trisura, you know you're my favorite, of course I will summon you. :3

Trisura: Is it because I'm the only female vulture you can summon and you can't speak to the males freely? o.o

Tomoko: Huh.. Umm.. Ehh.. Get that rat! >_<

Trisura: Oh, well.. >_>

Kuchyose No Jutsu: Trisura, Gogyou shikaku-Summoning Technique: Trisura, The Aqu-A-ssassin-
Type: Defensive/Offensive/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: -
Description: The user wipes blood on his fan and charges it with a huge amount of chakra. Then he swings it and summons a 4-meter-long-vulture with 5-Meter-long-wings. This creature is the protector of the borders of the Vulture empire has with the sea. It has two huge wings, a long tail, webbing between its large toes and the ability to hold its breathe for a very long time to help it swim and dive. Trisura could use up to A rank water element techniques of the techniques the user know. She is great at transporting and unlike many of the vultures she is friendly.

-Can only be summoned once.
-Can only use one A rank water jutsu every three turns.
-Can only remain on the battle field for 4 turns.
-Vulture must wait a turn in order to fly again after it, comes out of water.
 

Never

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Triad sees the other summon and cracks his fingers, "I got this." he slams his hands on the ground and summons water 10 meters above bird and then runs forward on all fours, after he shoots spiralling water from his hands stopping his run fr a second and then proceeding forward.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

( Suiton: Seiryūshō ) - Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiralling torrent of water from his hands.


(sorry am in a rush)
 

Seblax

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Triad sees the other summon and cracks his fingers, "I got this." he slams his hands on the ground and summons water 10 meters above bird and then runs forward on all fours, after he shoots spiralling water from his hands stopping his run fr a second and then proceeding forward.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

( Suiton: Seiryūshō ) - Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiralling torrent of water from his hands.


(sorry am in a rush)

Being the vulture she is, Trisura was able to analyze through the enemy's movement that an attack was to come. She cautiously observed her surroundings to find herself shadowed from above, it was a large body of water crushing down toward her that the enemy made. Without any moment to waste, Trisura touched her wings against each other and started to spew a massive amount of water out of her mouth which she partially manipulated to create a wave beneath her which carried her away to long range, securing her from the enemy's attack which the body of water conquered the land, swallowing the fisher's body whole as he dances to the currents within and distant a far.

Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.



Afterward, Trisura fixated her chakra into the lake-like covering the battle field, not leaving any time to wait, she erupted a huge wave of water that was meant to advance toward the enemy's area and surely level him with it's wide range. After containing the enemy into it, the wave would crush against the lake, dislocating and breaking his bones.

Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source



"Goodbye, dear opponent." She said as she reached the final part of her enemy's execution.

"Well done, Trisura!!" Tomoko yelled from afar!
 
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