Ouacus' Custom Factory

Ouacus

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✘ Ouacus' Custom Factory ✘


Ouacus' Customs​

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Summoning Techniques​


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Please do not post in this thread unless you are a Moderator, Administrator or I allow you to.
 
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Ouacus

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Summoning Animal: Rabbits
Scroll Owner: Ouacus
Other Users who have signed contract: Toshiro
Summoning Boss if existing: To be created
Other Summoning Animals tied to contract:
Description and Background:
The Rabbits exist in a secluded area, said to have been merely a myth, a legend passed down through generations. An sacred island located in the middle of nowhere, not even recorded on the map, surrounded by mountains too steep to climb for a normal ninja, keeping this island away from prying eyes. Few who have managed to catch a glimpse of this mystical island live to tell the tale, for the journey to and from is fraught with danger, and any warning of an intruder would incur the utmost wrath of the rabbit inhabitants. This island is dubbed, the "Island of Abundant Solace". While the rabbits typically display a serene disposition, any signs of potential harm to any of the other rabbits, to whom they share a camaraderie with, would lead them to show their fierce and merciless nature towards the enemy. The Island of Abundant Solace is the epitome of peace, having long since escaped the threat of war. It is home to Rabbits, perhaps the most peaceful summon of them all. Signers of this contract are able to summon the Rabbits of this land.

General Abilities:

Vision: A rabbit's field of vision is immense. They have large eyes that are located on the sides and upper part of the head, enabling each eye to see more than one half of a circle. Together, they can see in every direction. Therefore, a rabbit can see an approaching predator and be on the lookout for an escape route simultaneously.
Despite their large field of vision, rabbits have reduced depth perception as well as a limited degree of close-up vision. Even though their close-up vision is not the best, rabbit eyes are designed to see moving objects far in the distance. This allows them to see a predator approaching at a great distance, and gives them ample time to run away.

Hearing: Hearing is a rabbit's most vital sense, hence the large upright ears they possess. The auditory system is used to detect predators, as well as to help a rabbit perceive the area around him. Acoustics help to overcome the reduced visual abilities by allowing the rabbit to navigate without difficulty. Sound waves bounce off objects, allowing the rabbit to recognize the arrangement of his surroundings.
Most rabbits have large, erect ears. When alert, the ears move forward and backward as they attempt to pinpoint the danger. When the rabbit is relaxed, the ears lie along his back, but they are quite responsive to noise. The slightest sound can be detected from very far away. A rabbit's sense of sound is vastly developed, far more finely tuned than his vision.

Smell: Rabbits have 100 million scent cells, making for a very keen sense of smell, which they use to identify other rabbits and animals. The nasal membrane is very sensitive to perfumes, chemicals and dust, and these agents can cause upper respiratory problems for the rabbit.
The rabbit's sense of smell is far more developed than that of the human. Movable folds inside the rabbit's nose assist in the detection of scent. The sense of smell in a rabbit is present at birth, allowing a newborn to find his mother's teat. Rabbits shift their noses up and down when trying to identify a scent; this is called "nose blinking".

Taste: The rabbit has seventeen thousand taste buds situated in the mouth and pharynx. They can distinguish between sweet, sour, bitter and salty. In the wild, rabbits can also differentiate between toxic and non-toxic plants.

Size: The rabbits size can vary from being as small as a newborn rabbit, or to the size of that of the Chief Toad Gamabunta. The rabbits can decreased, and increase their size easily by feeding off from two different types of vegetables located only on the Island of Abundant Solace. The vegetable which decreases the size of rabbits, is known to be a greenish leaf shaped vegetable, which has special properties of reducing the size of creatures. While it's counterpart is a purplish carrot shaped vegetable which has the special properties of increasing the size of creatures. These vegetables cannot be eaten by any other creatures besides the inhabitants from this land, as they're bodies aren't adjusted to it like the inhabitants of the island.

Tattoo:
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Note: These are all general abilities, Rabbits are capable of using in "Real life", except the size part.



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(Kuchiyose No Jutsu: Soel) - Summoning Technique: Soel
Rank: A rank
Type: Supplementary
Range: Offense
Chakra Cost:
30
Damage Points: N/A
Description: The user take out his blood, then user slams his palm to the floor to summon Soel .Soel is a white bunny with a red gem in his forehead similar to his twin bunny brother. Although he looks weak and harmless, he is extremely strong for his size. He can do up to A-rank fire jutsu.
Notes:
-Can only be taught by Ouacus
-Stays on the field for 5 turns and can only be summoned twice per match

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(Kuchiyose No Jutsu: Larg) - Summoning Technique: Larg
Rank: A rank
Type: Supplementary
Range: Offense
Chakra Cost: 30
Damage Points: N/A
Description: The user take out his blood, then user slams his palm to the floor to summon Larg .Larg is a black bunny with a blue gem in his forehead similar to his twin bunny brother. Although he looks weak and harmless, he is extremely strong for his size. He use do up to A-rank water jutsu.
Notes:
-Can only be taught by Ouacus
-Stays on the field for 5 turns and can only be summoned twice per match
 
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Ouacus

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(Suiton: Mizu seiun) - Water Release : Water Nebula
Type: Supplementary
Rank: B - Rank
Range: Short - Long
Chakra: 30
Damage: 60
Description: After concentrating their chakra into the water and doing the hand seals: Ram → Tiger → Boar, the user creates two columns of water that appear on either side of the opponent, and rotate around each other and forms a helix in which each column closes in after the other, pushing the opponent against the column which is closing in, which pushes back against the other and so on.

Notes:
- Water source is required
- Can only hit a single opponent
- Can only be use 3 times in a battle
- Can only be taught by Ouacus
Picture of jutsu:
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Approved

People who have learned it:
People who have learned it:
-Korra
-Detective L
-Noni


(Suiton: Mizu Meiden) Water Release: Water Maiden
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: After performing Water release: Rain Tiger at Will and having it still active, the user will perform the Ram -> Tiger seals and quickly open their arms and clap their hands together causing the rain within short range of the targets left and right, to move quickly towards each other, the speed at which they converge elongating the rain droplets into thousands of tiny sharp blades that pierce the enemy as they move towards each other similar to an Iron maiden.
Notes:
- Can only be used thrice per battle
- Cannot be used in succession
- Can only be used by a member of Amegakure no Sato
 
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Ouacus

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(Futon: Tenran) - Wind Release: Orchid Sky
Type: Supplementary
Rank: A - Rank
Range: Short
Chakra: 30
Damage: 60
Description: The practitioner of the jutsu begins to spin their sword clockwise while concentrating wind chakra into it before stopping the blade. Releasing one last burst of chakra into it while holding the sword upside down in their hand, a widening tornado-like blast that only allows the opponent to see the silhouette of the user, which is fired forward toward the target.If no sword is available for the user, they can use their hand but need to make the Snake → Rat → Sheep hand seals.

Note:
- Can only be used three times per battle
- Can only be taught by Ouacus

Picture:
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Approved

People who have learned it:
People who have learned it:
- Shinta
- Korra
- Abon
-Detective L
-Noni
 
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Ouacus

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(Katon: Moesashi no Ame) Fire Release: Rain of Embers
Type: Offensive
Rank: A
Range: Long
Chakra: 30
Damage: 60
Description: the user expels a very large cloud of flame in to the air, however this is merely a distraction, the fire does not disperse but rather condenses into countless tiny embers which very slowly fall to the ground in the target area. When the user performs the Tiger hand seal these embers burst in to flame again, the result is covering the target area an explosion that covers short range from the epicentre of the explosion. This technique also causes large black clouds to form, mimicking the clouds used for Kirin however no lightning is present.
Notes:
- Can only be taught by Shinta,
- Can at most cause three areas of embers to explode although the ember rain covers the entire field,
- The embers do no significant harm until they are detonated,
- Can be used four times per battle,
- The embers can continue raining for up to two turns, after which they become useless. On the turn of detonation, this jutsu must be posted again. The repost does not count as one of the four uses but still counts towards one of the three jutsu for that turn,
- The large black clouds remain on the field for four turns but again serve no purpose for Kirin.

Learned

(Katon: Kyoubou Haji) Fire Style: Ragging Grip
Type: Offense
Rank:S-Rank
Range: Short
Chakra: 40
Damage: 80
Description: The user makes Horse -> Tiger -> Dragon handseals, and concentrates great amounts of fire chakra into their dominant hand until the chakra is visible enough to be seen. After concentrating enough chakra so that it is “jetting” from their hand, the user uses then points his hand behind him, letting the fire chakra burst all at once sending the user at the opponent at great speed that the user is almost a blur. The user then grabs the opponent's face (or other body part) and releases the fire chakra all at once, severely burning the body part to a 3rd degree. However, if he misses, he would be unable to continue to this second part of the jutsu.
-Can only be used twice
-Cannot be used with both hands at once
-Cannot change direction when jetting at the opponent and can only jet up to 5 meters.
-Takes half a single jutsu turn to charge up and will unable to use any jutsus during that time.

Learned
 
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