Nice, it seems you can use your elements to efficiently defend! As Tiashe was confronted by his students weakened technique, he started preparing for his own counter whilst declaring, But let's see what you do against this one! Performing a single hand seal, due to his specialty in water, Tiashe expelled a large amount of water from his mouth onto the incoming attack. But since Tiashe's water overpowered Rin's water, his attack would go on to strike her, if she did not defend in time.
(Suiton: Mizurappa) - Water Release: Water Horn
Type: Offensive
Rank: B
Range: Mid
Chakra: 20
Damage: 40
Description: After waving the Dragon → Tiger → Rabbit handseals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become cement-like.
Not stopping there, Tiashe gathered wind chakra in his lungs before expelling it from his mouth in the form of a sphere. It would travel to Rin, attacking her if she did not defend. As it travelled towards her, he shouted so she could hear him, No hints this time! You have to figure out what would be the best element to counter this one.
(Fūton: Gōkūhō) - Wind Release: Great Vacuum Cannon
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.
OOC: I'm gonna give you an explanation of what happened right now so you're not confused. Basically, you sent a C-Rank water technique against my D-Rank fire. Since water is strong to fire, it is effectively like your water technique was a B-Rank. D-Ranks have 20 damage points and B-Ranks have 40 damage points. Now, going by the rules below, since the difference between the two techniques is 20 damage points (I bolded the relevant one), your technique, which was stronger, cancelled my fire and became a D-Rank. So I had a D-Rank water technique coming to me.
In order to counter your water, I used a B-Rank water. Since water against water has no strength or weakness, my technique does not go up a rank like yours did. However, since it is stronger than your now D-Rank technique, my water, which has 40 damage points interacts with your 20 damage point technique and cancels it out. And it continues to you as a D-Rank. Basically the same thing you did, but I reversed it. So what you have to do now is use something to counter my water, and depending on how you counter, you will either counter or not counter my wind after. That means, if you just nullify my attack, then you will find the wind coming to you. But if you over power mine, then there will be no wind coming to you. I suggest you do the former, cause I wanna see how you would counter the wind, and thus end this spar. If you don't, then I'll have to extend this fight to examine your knowledge a bit more.
— 5-10 Damage Points, The Stronger Tech continues, but is lowered by 30 Damage Points
— 15-20 Damage Points, The Stronger Tech continues, but is lowered by 20 Damage Points
— 25-30 Damage Points, The Stronger Tech continues, but is lowered by 10 Damage Points
— 35-40 Damage Points, The Stronger Tech continues unchanged