Alright, before I move on to customs, I'll explain jutsu as they're used in the RP and elemental interactions.
When using a jutsu, it has to be pasted into your post, for the sake of keeping track of techniques used and which ones are being used. Every jutsu has a name, a type, a range, chakra and damage values, and a description. The name generally indicates the nature of the jutsu, whether its Fire or Water, if its Taijutsu or Genjutsu, so on so forth. The canons have pretty straightforward names, whereas custom techniques have names that are more thematic. Type refers to the purpose of the jutsu, whether its offensive, defensive, or supplementary. Offensive and defensive are, obviously, meant for attacking opponents or defending yourself, while supplementary jutsu can be used to boost the abilities of your other jutsu, yourself or others. A jutsu's rank indicates the overall level of the technique, in terms of how powerful its effects are. Rank, chakra and damage are connected, and I'll explain that in a moment. Range indicates the jutsu's area of effect, whether its short, mid, or long. Short range is 0 - 5 meters, mid range is 5 - 15 meters, and long range is anything beyond 15 meters. The description of the jutsu is meant to explain what the jutsu does, how its performed and how it achieves its effects.
Now, I'll quickly explain elemental interactions before I get onto clashes, just so I can cover clashes without deviating. As you already know, there are 5 Basic Elements. Each of them is weak to another element from the Basic 5 and strong to another. I'll list the elements and their respective interactions below:
Now, a clash occurs when two or more jutsu collide with one another, and the victor of the clash is decided by which one is stronger. Two jutsu which are equally powered will both be neutralised in the clash, whilst the stronger of the two jutsu will neutralise the weaker technique and continue onward in a weakened state. We'll take a look at a couple of examples, just to give you an idea of how things work.
An A-Rank Wind technique vs an A-Rank Water technique results in both jutsu being neutralised, they both have 60 damage, and their elements are neutral. Now, a B-Rank Wind technique vs an A-Rank Water technique results in the B-Rank Wind technique being destroyed, but it weakens the A-Rank technique slightly, reducing it to B-Rank strength (40 damage). Because the B-Rank Wind has half the strength of the A-Rank Water, it reduces the Water's strength to half of what it originally was, so B-Rank.
When we involve specific interactions, such as two jutsu clashing where one is weak to the other, things are a little different. Lets take an A-Rank fireball vs a B-Rank water ball. Now, while they're different in base rank, Water is an element that is naturally strong to Fire. So while it is not as inherently powerful, the natural advantage of B-Rank Water places it as on par with an A-Rank Fire. In this case, both techniques would be neutralised. An A-Rank Water vs an A-Rank Fire would result in the A-Rank Water neutralising the A-Rank Fire, as the Water technique is naturally stronger, but as in the case of the Wind and Water example I went over, it continues with B-Rank strength. An easy way to think about it, is to increase the rank of the elemental technique if it is at an advantage in a clash, or to reduce the rank of an elemental technique if it is at a disadvantage, and then think of them as neutral in that case.
This is probably one of the more tricky parts of the RP to understand on first exposure, so don't worry if you don't understand it fully at first. If you need extra clarification, read through this thread: Elemental Interactions. If you're still unsure, or if you have any questions about things that weren't covered in this post, just ask.
When using a jutsu, it has to be pasted into your post, for the sake of keeping track of techniques used and which ones are being used. Every jutsu has a name, a type, a range, chakra and damage values, and a description. The name generally indicates the nature of the jutsu, whether its Fire or Water, if its Taijutsu or Genjutsu, so on so forth. The canons have pretty straightforward names, whereas custom techniques have names that are more thematic. Type refers to the purpose of the jutsu, whether its offensive, defensive, or supplementary. Offensive and defensive are, obviously, meant for attacking opponents or defending yourself, while supplementary jutsu can be used to boost the abilities of your other jutsu, yourself or others. A jutsu's rank indicates the overall level of the technique, in terms of how powerful its effects are. Rank, chakra and damage are connected, and I'll explain that in a moment. Range indicates the jutsu's area of effect, whether its short, mid, or long. Short range is 0 - 5 meters, mid range is 5 - 15 meters, and long range is anything beyond 15 meters. The description of the jutsu is meant to explain what the jutsu does, how its performed and how it achieves its effects.
Now, with regards to chakra and damage, these values are determined by the rank of the technique. Every rank has a set chakra and damage value, and as the rank goes higher, so does the chakra and damage values. A technique's "chakra" states how much chakra it costs to use, and a technique's "damage" indicates how strong it is in terms of a clash with other techniques and how much damage it will deal to a bio if it connects. Here are the ranks and their respective damage and chakra values.
E-Rank: 5 chakra / 10 damage
D-Rank: 10 chakra / 20 damage
C-Rank: 15 chakra / 30 damage
B-Rank: 20 chakra / 40 damage
A-Rank: 30 chakra / 60 damage
S-Rank: 40 chakra / 80 damage
F-Rank: 50 chakra / 90 damage
Its important to remember that each successive rank is considered as twice as powerful as the previous. So, 2 E-Ranks = 1 D-Rank. 2 D-Ranks = 1 C-Rank. 2 C-Ranks = 1 B-Rank. 2 B-Ranks = 1 A-Rank. 2 A-Ranks = 1 S-Rank. 2 S-Ranks = 1 F-Rank. I'll elaborate on why this is important when I get to clashes.
E-Rank: 5 chakra / 10 damage
D-Rank: 10 chakra / 20 damage
C-Rank: 15 chakra / 30 damage
B-Rank: 20 chakra / 40 damage
A-Rank: 30 chakra / 60 damage
S-Rank: 40 chakra / 80 damage
F-Rank: 50 chakra / 90 damage
Its important to remember that each successive rank is considered as twice as powerful as the previous. So, 2 E-Ranks = 1 D-Rank. 2 D-Ranks = 1 C-Rank. 2 C-Ranks = 1 B-Rank. 2 B-Ranks = 1 A-Rank. 2 A-Ranks = 1 S-Rank. 2 S-Ranks = 1 F-Rank. I'll elaborate on why this is important when I get to clashes.
Now, I'll quickly explain elemental interactions before I get onto clashes, just so I can cover clashes without deviating. As you already know, there are 5 Basic Elements. Each of them is weak to another element from the Basic 5 and strong to another. I'll list the elements and their respective interactions below:
Fire
- Weak to Water
- Strong to Wind
Water
- Weak to Earth
- Strong to Wind
Earth
- Weak to Lightning
- Strong to Water
Lightning
- Weak to Wind
- Strong to Earth
Wind
- Weak to Fire
- Strong to Lightning
- Weak to Water
- Strong to Wind
Water
- Weak to Earth
- Strong to Wind
Earth
- Weak to Lightning
- Strong to Water
Lightning
- Weak to Wind
- Strong to Earth
Wind
- Weak to Fire
- Strong to Lightning
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Now, a clash occurs when two or more jutsu collide with one another, and the victor of the clash is decided by which one is stronger. Two jutsu which are equally powered will both be neutralised in the clash, whilst the stronger of the two jutsu will neutralise the weaker technique and continue onward in a weakened state. We'll take a look at a couple of examples, just to give you an idea of how things work.
An A-Rank Wind technique vs an A-Rank Water technique results in both jutsu being neutralised, they both have 60 damage, and their elements are neutral. Now, a B-Rank Wind technique vs an A-Rank Water technique results in the B-Rank Wind technique being destroyed, but it weakens the A-Rank technique slightly, reducing it to B-Rank strength (40 damage). Because the B-Rank Wind has half the strength of the A-Rank Water, it reduces the Water's strength to half of what it originally was, so B-Rank.
When we involve specific interactions, such as two jutsu clashing where one is weak to the other, things are a little different. Lets take an A-Rank fireball vs a B-Rank water ball. Now, while they're different in base rank, Water is an element that is naturally strong to Fire. So while it is not as inherently powerful, the natural advantage of B-Rank Water places it as on par with an A-Rank Fire. In this case, both techniques would be neutralised. An A-Rank Water vs an A-Rank Fire would result in the A-Rank Water neutralising the A-Rank Fire, as the Water technique is naturally stronger, but as in the case of the Wind and Water example I went over, it continues with B-Rank strength. An easy way to think about it, is to increase the rank of the elemental technique if it is at an advantage in a clash, or to reduce the rank of an elemental technique if it is at a disadvantage, and then think of them as neutral in that case.
This is probably one of the more tricky parts of the RP to understand on first exposure, so don't worry if you don't understand it fully at first. If you need extra clarification, read through this thread: Elemental Interactions. If you're still unsure, or if you have any questions about things that weren't covered in this post, just ask.