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Baldy

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Eh, open battle.
Unofficial, which means that no stealing.
All out. Terrain will be a plain field with no water source.

Preferably someone new and/or challenging. Post your bio and move. I'll use Ikkaku o_o
 

Venom

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Cool mr hairy head, i will fight ya :bouncy:
Will be using my Muu bio in sig, never fought a kaguya so O_O
_______

As muu enters the battlefield, he sees this bald fellow, he know that this is to be his next victim, so he wastes no time in activating his chakra sensing and creates 3 clones. Two about 3 feet in front of him, station to the right and left, and one behind him, kneeling down, with his hand near the ground to feel out any vibration of a earth jutsu from behind.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability

Shall we play bald headed guy?
 

Baldy

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I, as well, have never fought a Muu.
oooooooooooooooooooooooooooooooooooooo

A mummified man walked towards me, wrapped most profoundly in bandages, a mild acerbic intent radiating off his body, or so, I felt, anyways. I watched closely as he created 3 replicas of himself, real, physical clones, that stood, 2 in front of him, to his left and right, the other, behind him.

"Clones? A most cowardly act. Two can play at that game." My tone audibly vehement, as I, with contempt, stared at my peculiar opponent.

I, as well, mimicked his movement, creating 3 of my own clones.
Tom and Duck stood a meter behind me, to my left and right respectively, sordidly about, as they sprang into existence. Harry, on the other hand, stood at the helm of our formation, a meter in front of me, visibly distraught.

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.



Harry, upon coming into existence, releases a spear of lightning which races towards the 4 of you. As it converges upon you, it splits into 3 spears, aiming to strike the clone on the left, the clone on the right, and you, in the middle, piercing through you, before piercing the one behind you.

As that happens, Tom and Duck fan out to the flanks, making a beeline towards you, from the left and right, traversing a slight arc so as to not get in the way of any techniques. Tom and Duck trespass into your peripheral vision, as Tom, forming a single hand seal, causes the sky to rain with chakra infused water droplets, allowing me to sense your every movement. Duck, simultaneously, draws 4 explosive tagged kunai's, before throwing them into the sky, in a slight parabolic arc as they descend upon all 4 of you, exploding once within range.
At this point, Tom and Duck enter short-range, whilst I take 2 steps back, awaiting your response.

Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.



Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

 

Venom

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As the original mu sense a built up of lighting chakara in the body of the kaguya, he sense it forming around his upper body, his head region to be exact. With that information, he knows that it will be a front on assault, so the clone postion to his right side, quickly perform the necessary hand seal while taking in a deep amount of air in his stomach, then quickly position himself facing the clone. As the lighting spear is release, the clone pound his belly with brute force release a big enough wind sphere that demolishes the lighting spear, and heads to the clone that release the lighting spear, blowing him to bits.

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.

With that being dealt with, the muus already notice how the clones are moving, trying not to let them reach any closer, the clone at the back slams his hand on the ground moments after they take off, creating spikes to rise up at an angle so they would run into it without time to stop. (two spikes for the two clones that take off)

(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.

With the clones being dealt with, the original muu string up hand seals, and release a cylindrical shape blast that quickly converge on all the clones location, expanding to its full size in a matter of seconds of course.

( Jinton: Genkai Hakuri no Jutsu: Entō Gata ) - Dust Release: Destruction of the Primitive world technique: Cylindrical Form
Rank: S
Type: Offensive
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user will first perform the Rat → Boar → Snake hand seals and then using their dust release to create a structure, with a sphere located at its centre, between the palms of his hands. The structure expands rapidly in size when being propelled towards its intended target and traps them inside its confines. The sphere then seems to explode with a tremendous amount of force, while the exterior walls of the structure effectively restrict the size of the blast radius, resulting in the destruction of everything and anyone caught within as they are pulverised into minute particles of dust. The resulting damage that this technique can produce varies considerably, depending on the initial shape of the created structure.
This form starts with a small compressed shape, but then expands to a radius equalling to 10 meters in diameter and can extend up to long range distances.
Note: Can only be used by Onoki or Muu

___________________
So bascially, most of the jutsu happen near the same time.
As the sense lighting being built up in your sytem, the clone to my right begins to gather up wind chakara in his body. As the lighting spear is release, about two seconds later my wind jutsu is release to counter it, and i think you send both clones around the same time outwards two, my other clone to the back of me deals with the spikes, so as the wind and lighting connect, the spikes stab the two clones, while the original muu strings up hand seals, and release the jinton blast, which covers a wide 10M diameter radius. So what i did was keep all of you close to each other for the blast to kill all of you togther
 

Baldy

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As the original mu sense a built up of lighting chakara in the body of the kaguya, he sense it forming around his upper body, his head region to be exact. With that information, he knows that it will be a front on assault, so the clone postion to his right side, quickly perform the necessary hand seal while taking in a deep amount of air in his stomach, then quickly position himself facing the clone. As the lighting spear is release, the clone pound his belly with brute force release a big enough wind sphere that demolishes the lighting spear, and heads to the clone that release the lighting spear, blowing him to bits.

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.

With that being dealt with, the muus already notice how the clones are moving, trying not to let them reach any closer, the clone at the back slams his hand on the ground moments after they take off, creating spikes to rise up at an angle so they would run into it without time to stop. (two spikes for the two clones that take off)

(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.

With the clones being dealt with, the original muu string up hand seals, and release a cylindrical shape blast that quickly converge on all the clones location, expanding to its full size in a matter of seconds of course.

( Jinton: Genkai Hakuri no Jutsu: Entō Gata ) - Dust Release: Destruction of the Primitive world technique: Cylindrical Form
Rank: S
Type: Offensive
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user will first perform the Rat → Boar → Snake hand seals and then using their dust release to create a structure, with a sphere located at its centre, between the palms of his hands. The structure expands rapidly in size when being propelled towards its intended target and traps them inside its confines. The sphere then seems to explode with a tremendous amount of force, while the exterior walls of the structure effectively restrict the size of the blast radius, resulting in the destruction of everything and anyone caught within as they are pulverised into minute particles of dust. The resulting damage that this technique can produce varies considerably, depending on the initial shape of the created structure.
This form starts with a small compressed shape, but then expands to a radius equalling to 10 meters in diameter and can extend up to long range distances.
Note: Can only be used by Onoki or Muu

___________________
So bascially, most of the jutsu happen near the same time.
As the sense lighting being built up in your sytem, the clone to my right begins to gather up wind chakara in his body. As the lighting spear is release, about two seconds later my wind jutsu is release to counter it, and i think you send both clones around the same time outwards two, my other clone to the back of me deals with the spikes, so as the wind and lighting connect, the spikes stab the two clones, while the original muu strings up hand seals, and release the jinton blast, which covers a wide 10M diameter radius. So what i did was keep all of you close to each other for the blast to kill all of you togther
Harry watched, intently, as one of your clones weaved multiple hand seals, readying himself for the incoming spear of lightning. Immediately, I yelled vibrantly towards my clones, "Don't move! Jutsu incoming!"
The clones stopped in their tracks, now, in line with Harry. I took several steps backwards, as you released a crushing sphere of wind, which Harry promptly responded to.

For fear of a possible threat, as you perform your last few seals, Harry starts his actions; swiftly joining two hand seals, Harry formed a large fireball that emerged from the ground, with the original you, at the epicenter of the gargantuan sphere of fire. It rapidly expands, and soon after, explodes in an almost cataclysmic reaction, which sent a resultant shockwave in all directions, which caused us to stumble, and you, to most likely get injured. The fireball harms all your clones, burning them to a crisp.
In conjunction, Duck, upon your release of the wind, drops to his knees, slamming his palms on the ground, as they ground rapidly lowers, in a 5 meter radius all around you. The ground lowers roughly 15 meters, as your bullet of wind smashes into the walls of the ditch, sending debris flying down on all 4 of you, the flames from my fire erupting almost at the exact same moment, causing the chunks of earth to melt, crushing your body most wholeheartedly.
All the while, the rain continues to allow me to track your movements.
Your Earth Spears do not take place, given that the fireball erupts beneath all 4 of you at that point of time. The earth also lowers, causing debris to rain down on you.

Duck Harry Tom

Me​

Type: Offensive
Rank: A-Rank
Range: Mid
Chakra: 30
Damage: 60
Description: This is an advanced katon technique. The user preforms two hand-seals, and utilizing their chakra, they focus it into the ground anywhere, mid-range from the user. The user preforms one more hand-seal, and using shape manipulatio, they form a large fireball that rises from the ground. The user constantly sends chakra into the fireball while compressing it at an incredible rate, so it looks like an expanding sphere of intense flames. On the users command, they can cause it to explode, creating a giant explosion that covers entire short range and the shockwave will reach mid range.

- Can be used three times per match
- No fire techniques in the same turn
- Can only be taught by Toshiro



Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.



As all that happens, I string together a sequence of several hand seals, summoning a trusted summon of mine, Kagutsuchi;

Type: Summon
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: Kagutsuchi is a rather small sized eagle like ray, being roughly 15 feet long (not including tail length), while his skin colour is deep orange with red ringed black spots. Kagutsuchi is unique among the rays, in the fact that he prefers heat, opting for warm water springs rather than cold water. His elemental affinity of fire reflects this. Kagutsuchi is capable of using all Katon techniques B rank and below and is capable of releasing a S rank blast of fire similar to that of Great Majestic Fire annihilation twice per battle, all of which counts as a jutsu. Kagutsuchi’s venom glands are also specialized in the sense that due to it being melded and mixed with his Katon chakra, it gains a similarity to oil in the fact that it’s highly combustible, viscous, sticky, and the venom doesn’t become denatured at higher temperatures but rather works even better before eventually turning into a dangerous gas if heated to high enough temperatures. Kagutsuchi is capable of spewing his specialized venom from his mouth in vast quantities, unlike normal venom, rather than relying on the piercing capabilities of a stinger, Kagutsuchi’s spewed venom sizzles on contact with skin, resulting in bruises and burns being formed, in which the poison can seep into the enemies blood-stream. Kagutsuchi spewing his venom counts as a A rank equivalent elemental jutsu which he is capable of applying shape manipulation to if he so wishes. Once per battle, Kagutsuchi is capable of spewing a gigantic maelstrom Fire/Venom combo towards the target which has the power of a forbidden ranked jutsu, the maelstrom leaving a fair amount of toxic gas behind. Like all Stingrays, Kagutsuchi has passive electroreception, his electroreception working through water, or using the moisture within the air as a medium. Kagutsuchi is capable of speech. Kagutsuchi’s venom results in the enemies heart and breathing rate slowing, not to mention that they begin to feel pain on the afflicted area as the enzymes take effect, this is proportionate to the amount of venom taken in, anything more than 30 mls leads to the next step. If enough venom is spewed, the cells in the contact area begin to die, resulting in the enemy experiencing a decline in health over the next few turns before dying of heart failure due to the heart and breathing rate lowering exponentially.

Note:

- Kagutsuchi can only be summoned once per battle and stays for four turns.
- Kagutsuchi is capable of spewing his venom normally three times per battle and counts as a move.
- Kagutsuchi is capable of using his Venom/Fire combo once per battle which counts as a move.
- Kagutsuchi’s electroreception spans out to Mid range.
- The user is relatively unaffected by the enzymes within the poison, however will still be marred by the offensive capabilities of the substance itself.
- Kagutsuchi is capable of flying through the air, and water, however while submerged under water he cannot use any of his techniques, and his strength is slowly sapped. Leaving him bedraggled after resurfacing, and causing a -20 damage deficit to his techniques for the remained of the turn. Though he has to be submerged for a good while and not simply a quick dip before exiting.
- Due to Kagutsuchi's fire nature he is susceptible to water based attacks and takes half extra damage when hit by one.



Kagutsuchi elevates himself, soaring above the ground, as all 4 of my clones rest upon its body, 3 on his body, myself at the helm, Duck positioned nearer to the rear of the Ray. Kagutsuchi roughly levitates 10 meters above ground level, using its passive electroreception to sense your movements, as well as my own Rain.
 
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