It was a truly unique situation to be in, trapped on a boat, in the middle of a frozen ocean, face to face with... who was this? To try and understand his foe, he would passively activate his Byakugan. This would help him observe their strength and track their movements in the process. As he looks on his foe comes up with some unique tricks, trying to hide while making a clone. Perhaps they thought this would be more feasible? Either way, Azriel takes his staff off his back as the clone rushes towards him. He perceives their movements as they aim to slide along the ground slice at his legs.Sure, I shall go.
-----------------------------
How she had found herself on a ship in the middle of a frozen ocean was beyond Cheryl, why she wanted nothing more than to attack the one opposite her was even more of a mystery but she didn't mind, she didn't question it, she just went with the flow, succumbed to the urge and began weaving the tiger handseal causing her body to disappear from view. As she vanishes, a second version of herself appears next to her, a clone also under the effects of the performed technique and invisible to the naked eye.
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30 (-10 per turn active)
Damage Points: N/A
Description: This is a ninja escape technique that allows the user after performing the Tiger hand seal to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. However, the usefulness of this ability can be entirely negated by those with special vision or sensory skills. The Second Tsuchikage, Mū's mastery of this technique helped earn him the moniker "Non-Person" seemingly having neither form nor chakra while the technique was active. Thus, he could not be sensed through traditional means.
Note: Technique lasts a total of 3 turns
Type: Supplementary/Offensive
Rank: B-A
Range: Short
Chakra Cost: 20 - 30 (-10 per turn active)
Damage Points: N/A
Description: A technique to be used alongside or during the effects of 'Hiding with Camouflage Technique' which creates a clone of the user which is under the effects of the camouflage granted by the original technique. This technique can be posted alongside Hiding with Camouflage at activation in order for the clone to be formed simultaneously with the user turning invisible. Alternatively, this technique can be activated during the camouflage technique in order to create an invisible clone which will remain invisible until it's user turns visible. (B-rank)
- The A-rank performance of this technique requires a single handseal, the B-rank requiring none (the handseal for the camouflage technique is still needed)
- Must know 'Hiding with Camouflage' and 'Shadow Clone' Techniques
After vanishing Cheryl and her clone begin to move, the clone heading straight toward the opponent with a kunai behind her back. The true Cheryl climbs ten feet up the rigging of the ship before stopping amongst the rope ladders and creating a small ball of crystal in her hand which gives her a birdseye view of the battlefield, allowing her to watch the fight ensue and learn any tricks that the opponent may have before she needs to engage herself.
Type: Supplementary
Rank: D
Range: Short-Long
Chakra: 10
Damage: N/A
Description: Guren creates a crystal ball, which provides her an aerial view of the battlefield, letting her see the opponent's moves. However, if the opponent is completely enshrouded in something, like Mist or Smoke, the ball will not work. It is extremely fragile and has to be continually held in her hand to use its effects.
Whilst the true Cheryl sits above the ship and watches on through her crystal ball, the clone version of her reaches the opponent and performs a knee slide, aiming to slice the kunai across the leg of the man. Cheryl didn't expect this to work, but she expected she'd gather some information at least.
Poised to strike the original, Azriel drew his staff back as his foe drew two weapons. What were they planning? Azriel was ready to deflect them but then something strange happened. His foe launching them into the air above? Azriel could clearly see their trajectory but something strange happened. All the sound in the area was gone but the shuriken going through the air. Azriel had a keen eye and ear for genjutsu (Spec) noticing that he could no longer hear the sound of wind or anything else felt off. With his Byakugan he could see his own chakra system, seeing it distorted. It would seem his foe could use sound to create illusions. This could be a problem. With the clone attacking from below, Azriel was left open in mid air.Watching on as the man pulls a staff from his back, drives it into the ground and sends himself flying toward her, Cheryl couldn't help but smile. She had been offered the power of his eyes and a glimpse at a special weapon in only the sending of a clone, information was coming her way and she only wanted more.
As the man flies over the clone, his staff swinging wildly around, Cheryl would throw a shuriken into the air and sing a single high pitched note which inflicts a genjutsu on the man, deafening him to the sound of everything but the shuriken flying off over his head.
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: With this technique, The user plays a single, very piercing high note on their instrument which triggers a Genjutsu on anyone who hears it, within which they will become deafened to anything other than the sounds of whatever the user chooses upon the battlefield, most commonly the sound of the users instrument. Upon being engaged, the opponent will have their ears feel like they had been popped by the screeching sound of the instrument.
-Once in effect, stays active for five turns or until dispelled.
With her first genjutsu in place and with the man still travelling toward her she performs two handseals and prepares to target a second of the mans senses, this time his smell. She releases a large burst of red tinted liquid perfume which splashes on the man, catcing him in his tracks as it twists, turns and forms into a wrapping vine which halts his momentum and suspends him in the air. Once the scent of the perfume enters the mans nostrils he would feel as if his organs were on fire, shards of glass growing inside of him and slicing his insides apart inflicting excruciating pain. As he dangles from his leafy liquid trap, listening to the shuriken as it now skids along the solid ice around the boat and believing that his insides were being assaulted so viciously. Everytime he tries to remove himself from the genjutsu the scent would just lock him back in and the pain would return. The true liquid on his person would attack his third sense as his eyes begin to redden and sting, tears would begin to form and stream as the perfume works through him, irritating every orifice.
Rank: S
Type: Offensive/Supplementary
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does 2 handseals and summons forth a large burst of liquid and vaporized red perfume, with a very thick and strong scent that emanates forwards from the users position or his targeted area. The perfume is so strong it causes irritation on the eyes, nose and throat, increasing the more the opponent stays inside the mist, which messes with the opponent's sense of smell, preventing him from detecting other odors. The scent carries a genjutsu where the opponents feels his whole body being pierced, as if shards of blades grow in his stomach and lungs and other internal organs, before the opponent finds himself wrapped in rose vines and petals, with growing spikes. While the vaporized perfume travels faster, the liquid perfume carries a greater punch, enveloping and compressing the opponent with multiple spiked vines, akin those of the illusion, to shred and drown the opponent. Can be used from the user, or, with an additional handseal, from the ground.
*Physical Effects: Burning sensation on the nose, eyes and throat. Spiked vines of liquid perfume.
*Illusionary Effects: Shards inside Internal Organs and Wrapping Rose Vines externally.
*Lasts 3 turns, after which it falls to the ground as a scent-less and inert puddle of perfume.
*Requires a cool down of 3 turns between usages. Can only be used thrice per battle*
With the man wrapped and struggling, Cheryl swings an arm across her body and releases a flurry of crystal senbon aimed to penetrate the man all over his body and he is dangled by her perfume.
Type: Offensive
Rank: D
Range: Short-Long
Chakra: 10
Damage: 20
Description: Guren creates a number of small, thin, sharp crystal needles resembling senbon, that she fires at the opponent. The needles cannot penetrate harder substances like dense earth or metal.
--
Chakra - 870
My Instrument for reference
The Canary Cry]
Type:Weapon
Rank: S
Range: Short-Long
Chakra: (+10 to vocal sound jutsu)
Damage:
Description: This weapon comes in the form of an implant on the vocal chords that works to enhance the vocal prowess of the user. Once implanted, this modification can be infused with chakra in order to empower the throat and assist the lungs in their ordinary abilities. The implant grants perfect pitching, the ability to create sounds from the mouth that would otherwise be too high or low for a normal person, perfect manipulation of others voices and the ability to hold notes and sounds for far longer than ordinarily possible, with the intention of turning the users voice into an instrument of there own, without the disadvantages faced with singing instead of playing an instrument such as a flute.
With this implant come various abilities all focused around sound and musical manipulation techniques.
First is a passive boost to any sound techniques that originate from the users throat, giving a damage boost to all techniques and increasing the rank of any below S-rank by 1.
Secondly another passive, the ability to maintain sounds for near indefinite periods of time at perfect frequency levels without running out of breath, this breeds the ability for a user to use any jutsu that would otherwise require a musical instrument from their throat.
Lastly, the user can use this active ability of the device to redirect their screams into their own body. This sends a strong vibration through the chakra network that eliminates any foreign chakra present.
- Redirecting a scream through the users chakra network can only be done 3 times and not in consecutive turns. It also leaves the device needing to recalibrate and therefore switches off for the users next turn.
- Redirecting counts as one of the users moves per turn and is an S rank chakra surge.
- Weapon will require surgery to implant it on the chosen bio through the NB Hospital
- Sound techniques S-rank or above originating in the throat will gain a damage boost (+10 damage), but not the rank boost.
- This weapon does not increase the range of techniques. The short-long range refers to its use alongside techniques that are already long range in their regular usage
As he rotated aiming to counter the combination of moves, Azriel could see the build up of chakra in both his foe and their clone at the same time. He could perceive the creation of the sound waves, knowing he would be caught between the two. Though at the same time, he could also see the way they were both being released. In an instant he released another surge of chakra through his body, dramatically increasing his weight, causing him to drop down instantly. In doing this, he would no longer be in the path of the two sound attacks. Due to this, the stronger sound attack would collide with the weaker sound, overpowering it and continuing on to attack the clone, destroying it:Cheryl watched on as once again the man before her began spinning, this becoming somewhat of a habit for her opponent it seemed. His spin generating a chakra field of sorts that sent her perfume spraying off in various other directions, the man all the while maintaining his momentum toward her position. To prevent this however, Cheryl would simply scream in his direction releasing an incredible wave of sound in front of her pulverising the man and sending him shooting backward toward the incoming identical sound wave in the opposite direction catching him between two rapturous roars of force.
Rank: S
Type: Offensive
Range: Short-Long
Chakra Cost: 30
Damage Points: 80
Description: This is a much greater and focused version of the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill technique in which the user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive forward shockwave of low frequency, high amplitude sound that levels anything in its path. Unlike its weaker technique, the massive power it carries makes it slightly slower, equal to an average equally ranked Raiton technique. Unlike the unfocused nature of its weaker version, it’s focused almost like a beam, affecting an area of 50º in front of the user. If used within a water source it receives +20 damage.
Rank: A
Type: Offensive
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: This is a much greater and focused version of the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill technique in which the user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive forward shockwave of low frequency, high amplitude sound that levels anything in its path. Unlike its weaker technique, the massive power it carries makes it slightly slower, equal to an average equally ranked Raiton technique. Unlike the unfocused nature of its weaker version, its focused almost like a beam, affecting an area of 50º in front of the user. If used within a water source it receives +20 damage.
With the man caught between the two sound waves, Cheryl drops to the ground and waits for him to fall to her
—
Chakra - 840
Perceiving the mast being cut as it falls towards Azriel, before he jumps up, he decides to make use of it. He thrusts his right arm forwards with the hand open, releasing a mass of steel over his right arm, forming a giant steel arm. This arm would capture the mast and as it does, swing it at his foe in mid air, acting like a bat of sorts. This steel would be large enough to block the wind should his continue with the wind blast. [The wooden mast hitting you would be ff damage I believe]. His foe would be hit out of the air, sending them flying along the frozen lake:Watching her opponent slip out the way of her soundwave, she was too late to save the clone from becoming smoke and dust. Following the man’s movements as he lands cracking the entire ship in half with a kick, the likes of which Cheryl had never seen before. The incredible power had her stumbling, needing to find a way to move from her position and so she jumps upwards, simultaneously cutting the mast she’d been standing on with a crack of lightning. Letting it begin to fall toward the grounded man.
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user raises their hands to the air, charging lightning. He will then unleash the lightning energy at the enemy target in the form of a lightning bolt.
After cutting the pillar and watching now as her opponent launches himself up toward her location, Cheryl performs a single Handseal inhales and then exhales a powerful gust of wind into the falling mast launching it with the help of gravity down toward the man to intercept him.
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
Then, with her opponent needing to deal with the large oncoming pillar, she pulls a small scroll whilst falling through the air and summons Mellark beneath her, stopping her descent and keeping her at a safe height 15 meters above the shattered boat.
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user pulls out a small scroll places his/ her hand on it. With this action the user summons Mellark the king Mockingbird. Mellark is big enough for the user to stand on comfortably whilst flying (Half the size of Gamabunta). Mellark is able to use Wind techniques up to S-rank that do not require handseals. Mellark possesses great strength for a bird and is capable of lifting whole trees or large rocks easily whilst in flight (he cannot however pull the trees from the ground)
-Can use wind jutsu requiring a fan-
-Can only be summoned once per battle-
-Remains on the field for four turns-
-Must have signed the Mockingbird contract to summon
Watching as her opponent catches the mast in a large metal baseball mitt before altering its momentum and beginning a swing toward her, Cheryl performs a single swift whistle and summons Valor, a mockingbird in full motion who flies out the way of the oncoming pillar and toward the ground, disappearing again as soon as he nears the ground beneath where Cheryl would have been (on the border of short range from your position before you elevate yourself).Perceiving the mast being cut as it falls towards Azriel, before he jumps up, he decides to make use of it. He thrusts his right arm forwards with the hand open, releasing a mass of steel over his right arm, forming a giant steel arm. This arm would capture the mast and as it does, swing it at his foe in mid air, acting like a bat of sorts. This steel would be large enough to block the wind should his continue with the wind blast. [The wooden mast hitting you would be ff damage I believe]. His foe would be hit out of the air, sending them flying along the frozen lake:
(Koton: kigokoro no Metallicana) - Steel release: temperament of Metallicanna
Rank: A
Type: Supplementary/Attack/
Range: short - mid
Chakra Cost: 30+10=40
Damage Points: 60+20=80
Description: This jutsu is based of the basic steel release jutsu, where the user will release more chakra from their body to create steel constructs. But instead of creating the pillars and such, this creates more steel surrounding the users body parts giving the impression that that body part has grown. For example, if the user uses this on their arm, it would look like their arm had grown to a desired size made of steel, similar to akimichi jutsu but through steel creations. This maximum size of this is to reach up to mid range (15m) and be to scale in all other aspects. The user can choose to use this on a single body part or multiple, like both his legs ect, or one arm and one leg or just his chest. The user will need to describe this when using this jutsu and must follow logic. Though the size is increased the user is able to manipulate this as though it was still his own arm due to his chakra being in the construct surrounding his body part. This also acts a an armor of sorts being a solid form of A rank steel surrounding the user.
Note: Useable 4 times
Following the swing of the mast, Azriel casts the wood to one side as he bends the steel, making it move as though it was fluid to create a platform under him that he uses to move towards his foe where ever she may be. Should she continue the wind, he would bend the steel to block it. As he moves over he decides to speak to his foe.
"You seem to have a lot of heart. A lot of unique skills. What drives you? What is your passion?"
(Koton: Sui Ko) Steel Release: Fluid Steel
Rank: A
Type: Attack/Defense
Range:Short-long
Chakra Cost: 30
Damage Points: N/a (80)
Description: This is quite a unique version of steel release using precise chakra control to execute it. The user will release their chakra into steel they control and change it's density. Unlike other jutsu this doesn't apply heat to do so, but instead an extreme chakra control while thinking of the flow of water release. It will almost look like mercury which is in it's liquid form and through this jutsu the user will control the steel. They will control it using hand gestures pushing the steel around in a fluid like motion, yet it will still be solid, just controlled like it's a fluid. This makes it easier to trap people, but at the same time this has another use.
Note: Useable 4 times, last 3 turns per use but only works on existing steel the user has made or is devoid of chakra.
Note: Changing the shape, direction and other control of a steel construct takes up another jutsu of the users per turn after the initial use of this.
Note: This does not effect the strengths and weaknesses of steel, it's just advanced shape manipulation.
What a unique skill. Almost like a magician like as a bird appears in place of his foe. It would seem their foe would have a true affinity for sounds. First an illusion, then destructive soundwaves and now a form of space/time ninjutsu through summoning. It truly was a spectacle to behold, a phenomenal display of skill. With his foe re appearing unharmed he hears her answer. It was not what he expected, quite the opposite to be honest. It seems she was the kind to be enjoying the journey of life, living in the moment. A smile crossed his face as he couldn't help but appreciate the enthusiasm.Watching as her opponent catches the mast in a large metal baseball mitt before altering its momentum and beginning a swing toward her, Cheryl performs a single swift whistle and summons Valor, a mockingbird in full motion who flies out the way of the oncoming pillar and toward the ground, disappearing again as soon as he nears the ground beneath where Cheryl would have been (on the border of short range from your position before you elevate yourself).
As Valor disappears, Cheryl reappears with a flurry of needle like feather from the mockingbird world which penetrate and harm any they stick.
Type: Summon
Rank: A
Range: Short
Chakra: 30
Damage Points: 60
Description: Valor is a relatively small Mockingbird (roughly the size of an average peregrine falcon) whose abilities lie not within his ninjutsu prowess or mastery of the elements but instead, Valor's true potential lies in his ability to be summoned in full flight with a mere whistle of specific pitch, a pitch that only sound users can produce to perfection. Not only is he summoned in what is near to an instant, but he is also summoned in place of the user. The user being transferred into Valor's world whilst the bird remains on the battlefield. Valor is about the size of an average human, he is capable of reaching his top speed (A-Rank Speed) in under a second giving him a great reputation as a great, quick maneuvering, defensive bird. By whistling from the bird's world, the user can switch places with Valor at any time. Upon switching back, the user will bring with him hundreds of weighted, needle-like feathers from the Mockingbird homeworld which will fall from the sky in a circle short/mid-range in all directions with the user as their center point. However, this can only be done when in the air and has a short time in between before the needles rain down. This is equivalent to an A-rank Ninjutsu techinque. Valor is not capable of using techniques other than ones any Mockingbird can use.
-Can only be summoned once per battle-
-If killed, the user will be forced to switch back in with the bird and will not themselves die.
-Remains on the field for up to four turns-
-Must know Sound Release to use the whistle summon method
-Must have signed the Mockingbird contract to summon-
Now returned to the real world and watching the man defend her prickled companions, Cheryl answers the question she’d been asked.
“What drives me? Oh, interesting. Moments such as these are inspiring… the stories they inspire, the ideas they create, you and I are choreographers in a dance of aspiration and intrigue. Think of the show I could write... man of steel on a frozen lake, with a crystal queen the ship doth quake. Same question to you.”
Cheryl, whilst speaking creates a crown of crystal atop her head before sending a growing root of thorny crystalline vines tearing through the remaining floor of the ship that the pair still stand upon, tearing through the wood and causing it to truly ‘quake’.
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15
Damage: 30
Description: The Crystal Release is a rare and specialised field of elemental ninjutsu that can create crystal as well as manipulate already-existing crystals and crystalline structures. With this basic technique left to creativity, Guren can create small-scaled attacks and objects with her unique Kekkei Genkai
Type: Offensive/Defensive
Rank: B
Range: Short-Mid
Chakra: 15
Damage: 30
Description: By focusing her chakra throughout her body, Guren creates growing thorn-like crystals that she can manipulate to continuously grow towards her target's direction.