[OPEN] The art of fighting

Lytes

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We are fighting
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*WE START AT MID 10m APART
*REIS R&R
*EVERYTHING ALLOWED
*MAKE FIRST MOVE
*Torune Aburame with all ninja tools

*We both have a maximum of 10 kunais and shurikens,use wisely
 

Yashiro

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Iori Yagami in my signature.




Iori walks up to Torune and stops at a mid ranged distance before hurling a kunai towards him, the kunai is aimed at Torune's throat.

9 Kunai's - 10 shurriken left.
 

Lytes

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Iori Yagami in my signature.




Iori walks up to Torune and stops at a mid ranged distance before hurling a kunai towards him, the kunai is aimed at Torune's throat.

9 Kunai's - 10 shurriken left.
Simply swaying my body to the right i dodge the kunai just as he thought
This ninja wears no headband,is he that weak that he plans to kill me with a kunai?,hasnt he learnt any jutsu?,i better finish this quick,am too close to the land of lead
Using the opportunity,i gather my doton chakra into my left leg stomping the ground,this makes the ground under you shake making you loose balance,I then continue by stomping the ground erecting 3 flame pillar 1 under you,another a few metres behind you and one to your right,this will burn your legs making it hard to walk as it launches you midair,As you are midair i performing the horse handseal gather my katon chakra deep in my throat ,i spit out a giant fireball that turns you to ashes
They dont make good ninjas these days, I was expecting more,well,Its time to head back
(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.
( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions,making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.
 

Yashiro

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Simply swaying my body to the right i dodge the kunai just as he thought
This ninja wears no headband,is he that weak that he plans to kill me with a kunai?,hasnt he learnt any jutsu?,i better finish this quick,am too close to the land of lead
Using the opportunity,i gather my doton chakra into my left leg stomping the ground,this makes the ground under you shake making you loose balance,I then continue by stomping the ground erecting 3 flame pillar 1 under you,another a few metres behind you and one to your right,this will burn your legs making it hard to walk as it launches you midair,As you are midair i performing the horse handseal gather my katon chakra deep in my throat ,i spit out a giant fireball that turns you to ashes
They dont make good ninjas these days, I was expecting more,well,Its time to head back
(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.
( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions,making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.
As expected, Torune seems to underestimate Iori and thought that a single step to his right was good enough to evade Iori's oncoming kunai, however Iori was 1 step ahead of Torune, and just as he side stepped the kunai in hopes of it passing him by, Iori performs 1 quick hand seal and envelops the kunai in wind and manipulates it to make a 90 degree turn in mid-air so when the kunai is parallel to Torune's throat as he dodged it, Iori manipulates it and has it continue towards Torune's throat only this time targeting the left side of Torune's neck.

And just then Iori feels the ground beneath him starting to vibrate slightly at first before quickly ascending in its vibration, Torune must have manipulated the ground as he side stepped the kunai, Iori then releases a surge of earth chakra through his hands and into the ground surrounding his position as he fell backwards, this would cause the ground to sort of soften, allowing his fall to the ground to not be hard, the technique performed by Torune still takes effect however the desired effect he wanted never fell through due to Iori now landing onto a manipulated soft ground.

My...My, you have a few nice tricks up your sleeve young ninja.


Rank: D
Type: Supplementary
Range: Short-Mid
Chakra: 10
Damage: N/A
Description: With one handseal, the user creates a gust of wind that envelopes a distant shuriken or other small object and lets the user manipulate it in midair.
-Usable 3 times per battle
-Can only be taught by Katonpwnz




Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.

 

Lytes

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As expected, Torune seems to underestimate Iori and thought that a single step to his right was good enough to evade Iori's oncoming kunai, however Iori was 1 step ahead of Torune, and just as he side stepped the kunai in hopes of it passing him by, Iori performs 1 quick hand seal and envelops the kunai in wind and manipulates it to make a 90 degree turn in mid-air so when the kunai is parallel to Torune's throat as he dodged it, Iori manipulates it and has it continue towards Torune's throat only this time targeting the left side of Torune's neck.

And just then Iori feels the ground beneath him starting to vibrate slightly at first before quickly ascending in its vibration, Torune must have manipulated the ground as he side stepped the kunai, Iori then releases a surge of earth chakra through his hands and into the ground surrounding his position as he fell backwards, this would cause the ground to sort of soften, allowing his fall to the ground to not be hard, the technique performed by Torune still takes effect however the desired effect he wanted never fell through due to Iori now landing onto a manipulated soft ground.

My...My, you have a few nice tricks up your sleeve young ninja.


Rank: D
Type: Supplementary
Range: Short-Mid
Chakra: 10
Damage: N/A
Description: With one handseal, the user creates a gust of wind that envelopes a distant shuriken or other small object and lets the user manipulate it in midair.
-Usable 3 times per battle
-Can only be taught by Katonpwnz




Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.

Blue-Talk,Red- Thought


Torune was keeping his body on Iori,noticing Iori perform an handseal,He's performing another jutsu,sh*t
As the kunai turns,Torune was expecting the sound of the kunai breaking the air pass by him,he then suddenly notices the sound wasnt reducing,It was getting louder meaning a weapon was approaching him,a thought bumped into his head Am i that stupid,how could i put myself in this position,I cant be killed by a kunai,what do i do?
On that single thought,Torune got an idea and simply commands his bug to sprout out of his throat making the bugs grab the weapon,stopping the kunai ,an inch from his body,the bugs dropp the kunai in Torune's left hand
This nin is stronger than I thought,I better stop underestimating
You seem to be good with weapons,too bad a skill like that will be such a waste
On saying that,Torune grabs the kunai adding a near invisible chakra string while throwing it with his left hand back at Iori,knowing Iori has a greater chance of blocking,he again stomps the grounding while performing the tiger handseal with his right hand making Iori sink up to nose level as the kunai simply pierces Iori's forehead Forehead

Rank: D
Type:Attack/Defense/Supplementary
Range:Short-Long
Chakra Cost:-14 form opponent if the bugs have a hold of him/her(-10 per turn to feed the bugs)
Damage Points:20-80 depends on the jutsu
Description:The user summons a host of bugs form there very own body.This justu does not require any chakra sense the bugs do all the work.
Damage Calculation:Small holds=20, Medium Holds=40,Large Holds=60,Super Large Holds=80
NOTE:Must be a member of the Aburame Clan or be taught by a member of the Aburame Clan.



Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand seal (Tiger), the user transforms the ground underneath their opponent into a river of mud that throws them off balance and carries them away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.



Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alterits path after having thrown it. An expert will have the ability to freely glide the shuriken in anydirection with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending onthe performance, the possible tactics can be infinite.

 
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