Open Spar

-Vendetta-

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Open spar to anyone with a decent amount of experience (I want a challenge ;))
Rei's R&R
Killing: Yes
Stealing: No
No customs
The terrain is a plain field with no water source
We start at mid-range
I'll be using my Gaara bio in sig (It's not updated)
Post your bio and I'll go first
 

-Vendetta-

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Natsu: Don´t disappoint me now..

I create a flow of water under you that shapes into a large sphere of water, trapping you inside. You are unable to move or perform jutsu due to the density of the water

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

I then release a wave of lightning onto the water, which conducts it and electrocutes you.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
 
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-Vendetta-

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Meh, I'll just do what was intended for Yubel xd
_____________________________

I create a flow of water under you that shapes into a large sphere of water, trapping you inside. You are unable to move or perform jutsu due to the density of the water

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

I then release a wave of lightning onto the water, which conducts it and electrocutes you.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
 

ReXii

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Meh, I'll just do what was intended for Yubel xd
_____________________________

I create a flow of water under you that shapes into a large sphere of water, trapping you inside. You are unable to move or perform jutsu due to the density of the water

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

I then release a wave of lightning onto the water, which conducts it and electrocutes you.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
I stand facing you with my scythe on my back ready, As you make a hand motion and the water forms under my feet alerting me to what is happening i begin to focus my chakra, Since the orb forms quickly it covers me as i swing my arm vertically releasing a powerful slicing blade of wind that bursts through the water heading towards you and diffuses the electricity you release after aswell as releasing me from the prison.

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangibility.

Hmph....Interesting.
 

-Vendetta-

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I'm doing some homework, so I'm sorry if I take a while to reply xd
_____________

As you release the wind at me, I discontinue the lightning technique. I create a wall of sand in front of me that acts as a shield against the wind. The wind would be slightly weakened after breaking through the water, so even though the sand jutsu is a rank lower, it would still defend against your attack.

(Suna jinheki) - Sand Encampment Wall
Rank: B
Type: Defence
Range: Short
Chakra cost: 20
Damage points: N/A
Description: Gaara will create a series of solid pillars of sand that act as a defense against enemy attacks.
Note: Can only be used by Gaara.

After the wind hits the wall, the remaining sand of the wall falls to the ground, so we can see each other again. I then create an eye of sand slightly behind you and high in the air, which gives me a visualization of the entire battlefield. You do not notice the eye, due to it's small size

(Daisan no Me) - Third Eye
Rank: B
Type: Supplementary
Range:Short-Long
Chakra Cost: 20 (to activate) 10 (per turn to maintain)
Damage Points: N/A
Description: The user creates an eye of sand which can be made to materialize anywhere, allowing the user to see the opponent. However, attacking the eye will cause pain to the user.
 

ReXii

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I'm doing some homework, so I'm sorry if I take a while to reply xd
_____________

As you release the wind at me, I discontinue the lightning technique. I create a wall of sand in front of me that acts as a shield against the wind. The wind would be slightly weakened after breaking through the water, so even though the sand jutsu is a rank lower, it would still defend against your attack.

(Suna jinheki) - Sand Encampment Wall
Rank: B
Type: Defence
Range: Short
Chakra cost: 20
Damage points: N/A
Description: Gaara will create a series of solid pillars of sand that act as a defense against enemy attacks.
Note: Can only be used by Gaara.

After the wind hits the wall, the remaining sand of the wall falls to the ground, so we can see each other again. I then create an eye of sand slightly behind you and high in the air, which gives me a visualization of the entire battlefield. You do not notice the eye, due to it's small size

(Daisan no Me) - Third Eye
Rank: B
Type: Supplementary
Range:Short-Long
Chakra Cost: 20 (to activate) 10 (per turn to maintain)
Damage Points: N/A
Description: The user creates an eye of sand which can be made to materialize anywhere, allowing the user to see the opponent. However, attacking the eye will cause pain to the user.
I focus as i see the barrier of sand form in front of you, As it does i infuse wind chakra on to my scythe and launch it diagonally in to the air above you on its thick steel wire, I then bring it crashing down upon you after going over the top of your barrier.

(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.
 

-Vendetta-

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As I see the scythe begin flying towards me, instead of making the third eye, I control my sand to block it as it gets near. My sand begins flowing around me to defend against any more attacks that you might send my way

(Suna no Tate) - Shield of Sand
Rank: B
Type: Defense
Range:Short
Chakra Cost: 25 (to activate) 10 (per turn onwards)
Damage Points: N/A
Description: Sand flows in a circle around the user, and can then move up to block an attack. If the user bears the One-Tailed Shukaku, the sand can move on its own. Otherwise, the user has to notice the threat and move. The sand can be overcome by speed equal to Rock Lee without weights, or powerful techniques above B rank.

Since your scythe was swung with such force, it would most likely get lodged in the sand instead of just bouncing off. As it stuck in the sand, I send a wave of lighting on to the steel wire. Since steel is an excellent conductor of electricity, the lightning travels through the wire and electrocutes you, assuming you are still holding the wire

(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30 (+5 if used in conjunction with a water jutsu)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.
 
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