CJs okay but max 2 allowed per move and yeah its unofficial..!!Itachi in siggy if CJ is allowed and this is unnoficial (my bio is in a fight, so it have to be unnoficial)
as i see you having 1t i activate my 3t [before your move]...I have one tome sharingan activated and this hammer at my back:
Herumusupuritta: Helm Splitter
Type: Weapon
Rank: S
Range: Short to Mid
Chakra Cost: N/A (40 for the special abilities)
Damage Points: 80
Description:
A giant Hammer made of a special metal that has the ability to conduct earth chakra. The hammer itself is almost indesctrutable and is a formidable weapon. When the user channels either his earth chakra or his normal chakra, he gains acess to some unique abilities:
Abilities:
-Channeling normal chakra through it and slamming it into the ground creates an A-Rank chakra shockwave up to mid range.
-Slamming the ground with the hammer infused with doton chakra creates an B-Rank wave of earth capable of overturning the landscape up to mid range
-User can channel doton chakra into the hammer and swirl it into a circular pattern in front of him to defend against up to 1 A-Rank technique (follows elemental table)
Note: Each ability can only be used once.
Note2: User can't use lightning for 1 turn after the hammers abilities
Note3: When used to defend, user can't use earth in the same turn
Note4: If used one of the hammers abilities the user can't use any A-Rank Doton jutsus for 2 turns.
Note5: can only be wielded by The Norwegian
* When we appear infront of eachother at mid-range I create earth spikes that appear behind you without a sound, and right after that I make a single handseal and spit a giant wave right against you. When the wave hits you it forms into a orb and keeps you stuck. Then I blow several dragon shaped fireballs into the sky and I create thunderclouds above us. *
(Doton: Ganchuusou) - Earth Style: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user creates spikes of earth that come up from the ground to stab the enemy.This jutsu can be made in a short or mid distace but the jutsu its self is made of a 6 foot radius of spikes.
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
(Katon: Goryuka no Jutsu) - Fire Style: Dragon Fireball Jutsu
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform kirin.
Damn right you didxdI lost.......!!!!! :T_T:
Norwegian win...!!![]()
O_O Don't get excited..i'm gonna fight ya soon...!!! :mugi:Damn right you didxd
Let me know when you're readyxdO_O Don't get excited..i'm gonna fight ya soon...!!! :mugi: