[Open Spar] Retraining Version 0.K

ZK

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I just realized that, technically, ol' Hiruko is still approved, which means a spar wouldn't be off-limits.

-Rei's Rules
-Mid Range
-Challenger makes the first move

I'll be using my sub-par Hiruko bio ( ). Let's go, NB!
 

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Hashirama Senju in sig. You'll demolish me with your arsenal.

There stood the young man with robes covering his face, and his coat hiding half of his face. He looked thin and frail, almost like a child. Hashirama had received news of a missing-nin surfacing again, after several decades. He very well understood who he was, after he projected his face in the sky. The wind pushed both their bangs to the side, as a small breeze blew with it's familiar sound, carrying away leaves and dust with it, in random directions.

3 ninja world wars. The shinobi world had seen enough destruction. Yet, this man wanted to plunge the world into another ninja war, creating chaos and death. All this was due to a misunderstanding, that the Sandaime, his own student, Saru had ordered to kill him. Hashirama was away to the mountains, in search for answers, while Saru had taken reign as the Sandaime. He knew that his student wasn't a shinobi who would order to kill another shinobi, be it even a missing-nin.

A trip down memory lane made Hashirama feel regret. The village he had founded and created with his own Kekkai Genkai, was now a notorious village. He sighed and looked at Hiruko with a serious look on his face. He didn't want to end the shinobi's life, but he had no choice. The village was the main priority, and he would do anything to protect the innocents from being the scapegoats of war.

Hiruko, I regret doing this. But, you give me no choice.

As he spoke, he gathered chakra within his body, and bent his body forwards, slamming his hands on the ground. Within a blink of an eye, the ground below Hiruko lowered upto 20 meters, as he was sent down crashing with great speed, and would possibly lose his footing due to the sudden change in the Earth's terrain.

After the Earth lowered, Hashirama decided it was time to use his Kekkai Genkai. Gathering chakra, he used the walls of the pit, and the ground below Hiruko as an Earth source to bring forth massive spikes of wood from them. The spikes would impale and rip through his flesh and kill him, should he not defend in time.

He would then follow up by slamming his hands on the ground, and would send his chakra to the atmosphere, as a large mass of water would be summoned forth from the heavens. The water would materialize 10 meters above Hiruko and crash upon his entity with bone crushing force, provided he somehow survived from the impact of the wood spikes.


(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

(Mokuton: Kyousei Mokuzai No Jutsu) Wood Release: Greater Wood Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
 
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Hashirama Senju in sig. You'll demolish me with your arsenal.

There stood the young man with robes covering his face, and his coat hiding half of his face. He looked thin and frail, almost like a child. Hashirama had received news of a missing-nin surfacing again, after several decades. He very well understood who he was, after he projected his face in the sky. The wind pushed both their bangs to the side, as a small breeze blew with it's familiar sound, carrying away leaves and dust with it, in random directions.

3 ninja world wars. The shinobi world had seen enough destruction. Yet, this man wanted to plunge the world into another ninja war, creating chaos and death. All this was due to a misunderstanding, that the Sandaime, his own student, Saru had ordered to kill him. Hashirama was away to the mountains, in search for answers, while Saru had taken reign as the Sandaime. He knew that his student wasn't a shinobi who would order to kill another shinobi, be it even a missing-nin.

A trip down memory lane made Hashirama feel regret. The village he had founded and created with his own Kekkai Genkai, was now a notorious village. He sighed and looked at Hiruko with a serious look on his face. He didn't want to end the shinobi's life, but he had no choice. The village was the main priority, and he would do anything to protect the innocents from being the scapegoats of war.

Hiruko, I regret doing this. But, you give me no choice.

As he spoke, he gathered chakra within his body, and bent his body forwards, slamming his hands on the ground. Within a blink of an eye, the ground below Hiruko lowered upto 20 meters, as he was sent down crashing with great speed, and would possibly lose his footing due to the sudden change in the Earth's terrain.

After the Earth lowered, Hashirama decided it was time to use his Kekkai Genkai. Gathering chakra, he used the walls of the pit, and the ground below Hiruko as an Earth source to bring forth massive spikes of wood from them. The spikes would impale and rip through his flesh and kill him, should he not defend in time.

He would then follow up by slamming his hands on the ground, and would send his chakra to the atmosphere, as a large mass of water would be summoned forth from the heavens. The water would materialize 10 meters above Hiruko and crash upon his entity with bone crushing force, provided he somehow survived from the impact of the wood spikes.


(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

(Mokuton: Kyousei Mokuzai No Jutsu) Wood Release: Greater Wood Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Hiruko stares emptily at the Shodaime for a long while, moving not a muscle and saying not a word. He remains still like a statue even as the very ground around him suddenly drops with frightening speed, the Nuke-Nin showing no reaction other than a slight tensing of his shoulder and a slight quiver of his legs as he fights to maintain his balance. It is only when the ground and walls around him bulge, wooden spikes about to burst from their confines, that Hiruko springs into action; quickly coating his arms in razor-sharp wind chakra and spinning about, hands a blur as they reduce the deadly spikes to little more than sawdust.

(Kamakiri Kata: Yaiba Kiwa ) - Mantis Style: Sword Edge
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user would attain the stance where they have their arms bent and their hands pointing down. They position their footing with their right foot slightly in front and their left foor in the same manner. This stance is to mimic the praying mantis. The user will concentrate their wind chakra into their entire forearms and then will strike at the opponent by extending their arms fully so that they mimic a sword's edge. The user will strike a total of six times and by using the wind-enhanced chakra, the springing action of the extension, and their body weight, they will then attack vital areas for maximum damage.

Satisfied with his defense Hiruko looks up, prepared to taunt the aging Shodaime, but is instead greeted by an almost solid mass of water. Gritting his teeth the Nuke-Nin prepares to do what he does best, muscles coiling once again. This time Hiruko's legs form the vanguard of his counterattack as he kicks upwards into the air, letting his chakra swirl about his leg and shaping it into the majestic form of a dragon. Setting off from the ground Hiruko launches into the air; meeting the falling wave midways and simply crashing through it with the help of his dragon kick, emerging from the depths of the hole unscathed. He lands on the ground just at the edge of the hole, closer to Hashirama now than before.

( Konoha Ryūjin ) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users
 
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Hashirama could hear the sound of the spikes bursting forth out of the walls and the ground as he had intended. However, to his surprise, a dragon shaped vortex emerged out of the ground, the sound of gushing water heard distinctly, and Hiruko landed near the pit, albeit nearer to Hashirama's position, seemingly unharmed. Although he was taken aback, Hashirama knew that it was expected by a missing-nin.

His appearance was quite deceiving to his eyes. It looked like a young child-like shinobi had easily evaded/destroyed his jutsus, that too with ease.

It seemed that the battle would be long drawn, and he decided to conserve some chakra. Staring at his eyes, he weaved a single handsign, as the Earth beneath Hiruko would turn into a river of mud, throwing him off balance. Due to his position being at the edge of the pit, he would possibly fall into it.

To follow up, he would jump in the air, concentrating his chakra into his arm, and release rings of rock at Hiruko, which would rush towards him, their speed increasing due to the downward gravitational force. These would hit him in the eyes, and his forehead, possibly restricting his vision for a while.


(Doton: Doryū Taiga) - Earth Release: Earth Flow River
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand seal (Tiger), the user transforms the ground underneath their opponent into a river of mud that throws them off balance and carries them away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.

( Doton: Iwa Rendan ) - Earth Release: Rock Barrage
Rank: D
Type: Offensive
Range: Short – Mid
Chakra cost: 10
Damage points: 20
Description: The user will concentrate their chakra into their arm and then release their chakra creating a ring of rocks that are then flung at the opponent.
 
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ZK

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Hashirama could hear the sound of the spikes bursting forth out of the walls and the ground as he had intended. However, to his surprise, a dragon shaped vortex emerged out of the ground, the sound of gushing water heard distinctly, and Hiruko landed near the pit, albeit nearer to Hashirama's position, seemingly unharmed. Although he was taken aback, Hashirama knew that it was expected by a missing-nin.

His appearance was quite deceiving to his eyes. It looked like a young child-like shinobi had easily evaded/destroyed his jutsus, that too with ease.

It seemed that the battle would be long drawn, and he decided to conserve some chakra. Staring at his eyes, he weaved a single handsign, as the Earth beneath Hiruko would turn into a river of mud, throwing him off balance. Due to his position being at the edge of the pit, he would possibly fall into it.

To follow up, he would jump in the air, concentrating his chakra into his arm, and release rings of rock at Hiruko, which would rush towards him, their speed increasing due to the downward gravitational force. These would hit him in the eyes, and his forehead, possibly restricting his vision for a while.


(Doton: Doryū Taiga) - Earth Release: Earth Flow River
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand seal (Tiger), the user transforms the ground underneath their opponent into a river of mud that throws them off balance and carries them away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.

( Doton: Iwa Rendan ) - Earth Release: Rock Barrage
Rank: D
Type: Offensive
Range: Short – Mid
Chakra cost: 10
Damage points: 20
Description: The user will concentrate their chakra into their arm and then release their chakra creating a ring of rocks that are then flung at the opponent.
Just as the ground beneath his feet begins to turn into mud Hiruko suddenly lurches forwards, taking an almost spasmic, but surprisingly fast and nimble step forwards. For a second it looks as if he's about to fall forwards, but instead the Nuke-Nin suddenly sets off again, this time straight ahead, sailing across the now rushing torrent of mud and towards the Shodaime's position.

Kyōkiken | Madness Fist
Rank: B
Type: Offensive/Supplementary/Defensive
Range: N/A
Chakra cost: N/A
Damage points: N/A
Description: Kyōkiken is a Taijutsu style, based loosely on the principles of Drunken Fist. To enter the Kyōkiken-state, the user must either be insane, or have many experiences with insane beings to draw upon for guidance. Where Drunken Fist revolves around relaxed and fluid movements, the Kyōkiken is the exact opposite. While in the Kyōkiken-state, the user will constantly tense up and seemingly spasm uncontrollably, but like the Drunken Fist, every movement in the Kyōkiken has a purpose. The seemingly heaving and rattling breaths of the user will make it easier for him/her to find a rhythm and flow in their attack and defense. The constant tensions and incoherent rambling of the user will serve to distract the target. Seemingly harmless and slow movements will change their trajectory and speed up considerably. Generally, the user will seem slow and menacing to the target, but the slow and rigid movements can turn into deadly and decapitating strikes with a single, convulsive motion.

Hiruko lands short range from the Kage and the second his feet touch the ground his demeanor and stance both change, going from rigidly stiff to fluid. A fraction of a second passes and then Hiruko charges, running straight for the Shodaime's position, left arm raised, weaving easily between the rocks coming at him. Should he get within range the Nuke-Nin would attempt to deliver a simple, but power-packed haymaker to the right (your right) side of Hashirama's face, hopefully sending him stumbling backwards.

(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or imitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.
 

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This would be the perfect moment for me to utilize my newly made Tai custom, but I didn't submit it yet. ;_;

The sticky river started forming, as Hiruko seemed to "lurch" forward, a quite abnormal movement. It looked like he was about to lose his balance and fall forwards, however, his speed increased. He rushed towards Hashirama's position, nearing him quite fast. As he did that, Hashirama simply jumped in the air, diagonally backwards, using the force of his feet to angle and time the jump precisely. A confused look wore upon his face, as he was quite awestruck by his opponent's unpredictable moves. The moment he made his jump, he focused chakra in his hands and legs, using accurate chakra control, releasing the focused chakra with pinpoint precision and timing. A feeling of refreshment coursed through his veins. This specific technique would enhance his physical attacks, and even a single punch would have quite a destructive impact. After activating his chakra enhanced strength, he would spin backwards, and land mid-range from Hiruko, his feet brushing the ground, and lifting some minor dust.

He immediately "stomped" the ground with his right leg in a violent motion, after the dust was lifted up. This would fracture the Earth around Hiruko and tumble his balance. Due to his fast running motion(I'm assuming you still run towards me), he would be taken aback by the sudden change in the Earth and fall flat on his face.

If this would happen, Hashi would jump in the air once more, diagonally forwards, and come down crashing diagonally towards Hiruko, his right leg outstretched forwards and left leg outstretched back. All his strength would be concentrated in his right heel, and he would perform a falling axe kick which would be aimed at Hiruko's head, the impact of which would leave a gigantic crater in it's aftermath. It was no exaggeration that this would shatter the bones in his head and destroy his skull, the moment the strike connected.


(Chakura Chikara) - Chakra Enhanced Strength
Rank: B
Type: Supplementary
Range: Short
Chakra cost: (+25 to taijutsu techniques)
Damage points: (+25 to taijutsu techniques)
Description: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. The technique is so powerful it enables the user to wield a gigantic strength even for simple tasks such as lifting or pushing something.
Note: Can only be used by Tsunade, Sakura or Hashirama Senju biographies and once activated, lasts the entire battle.

(Shōgeki no Nami Hana)- Shock Wave Blossom
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 25
Damage points: 30+25
Description: The user with their super strength punches the ground and makes it shake, knocking down all the enemies around them and fracturing the earth in the process.
Note: Can only be used by Hashirama Senju, Tsunade or Sakura

(Tsūtenkyaku) - Heavenly Foot of Pain
Rank: A-Rank
Type: Attack
Range: Short
Chakra Cost: 25
Damage Points: 60+25
Description: This technique is simply a falling axe kick. The user concentrates their incredible strength into his or her heel and foot and strikes the enemy. The power of this attack is so great that it would cause immediate death to anyone who it hit by the attack directly. It was shown that when it strikes the ground it results in a gigantic crater (mid range all around, up to 5 meters deep) that can even kill an opponent caught in its short-range strike zone. The technique can also be used against solid ninjutsu techniques such as those from Earth Release.
Note: Can only be used by Hashirama Senju, Tsunade and Sakura Biographies.
 
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This would be the perfect moment for me to utilize my newly made Tai custom, but I didn't submit it yet. ;_;

The sticky river started forming, as Hiruko seemed to "lurch" forward, a quite abnormal movement. It looked like he was about to lose his balance and fall forwards, however, his speed increased. He rushed towards Hashirama's position, nearing him quite fast. As he did that, Hashirama simply jumped in the air, diagonally backwards, using the force of his feet to angle and time the jump precisely. A confused look wore upon his face, as he was quite awestruck by his opponent's unpredictable moves. The moment he made his jump, he focused chakra in his hands and legs, using accurate chakra control, releasing the focused chakra with pinpoint precision and timing. A feeling of refreshment coursed through his veins. This specific technique would enhance his physical attacks, and even a single punch would have quite a destructive impact. After activating his chakra enhanced strength, he would spin backwards, and land mid-range from Hiruko, his feet brushing the ground, and lifting some minor dust.

He immediately "stomped" the ground with his right leg in a violent motion, after the dust was lifted up. This would fracture the Earth around Hiruko and tumble his balance. Due to his fast running motion(I'm assuming you still run towards me), he would be taken aback by the sudden change in the Earth and fall flat on his face.

If this would happen, Hashi would jump in the air once more, diagonally forwards, and come down crashing diagonally towards Hiruko, his right leg outstretched forwards and left leg outstretched back. All his strength would be concentrated in his right heel, and he would perform a falling axe kick which would be aimed at Hiruko's head, the impact of which would leave a gigantic crater in it's aftermath. It was no exaggeration that this would shatter the bones in his head and destroy his skull, the moment the strike connected.


(Chakura Chikara) - Chakra Enhanced Strength
Rank: B
Type: Supplementary
Range: Short
Chakra cost: (+25 to taijutsu techniques)
Damage points: (+25 to taijutsu techniques)
Description: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. The technique is so powerful it enables the user to wield a gigantic strength even for simple tasks such as lifting or pushing something.
Note: Can only be used by Tsunade, Sakura or Hashirama Senju biographies and once activated, lasts the entire battle.

(Shōgeki no Nami Hana)- Shock Wave Blossom
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 25
Damage points: 30+25
Description: The user with their super strength punches the ground and makes it shake, knocking down all the enemies around them and fracturing the earth in the process.
Note: Can only be used by Hashirama Senju, Tsunade or Sakura

(Tsūtenkyaku) - Heavenly Foot of Pain
Rank: A-Rank
Type: Attack
Range: Short
Chakra Cost: 25
Damage Points: 60+25
Description: This technique is simply a falling axe kick. The user concentrates their incredible strength into his or her heel and foot and strikes the enemy. The power of this attack is so great that it would cause immediate death to anyone who it hit by the attack directly. It was shown that when it strikes the ground it results in a gigantic crater (mid range all around, up to 5 meters deep) that can even kill an opponent caught in its short-range strike zone. The technique can also be used against solid ninjutsu techniques such as those from Earth Release.
Note: Can only be used by Hashirama Senju, Tsunade and Sakura Biographies.
The second Hashirama's foot connects with the ground - causing cracks and tremors both - Hiruko infuses himself with earth chakra, lowering his weight by almost fives times, allowing him to execute a very quick backwards jump that brings him back to mid range of Hashirama.
From relative safety he sneers at the Shodaime.

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.

Then he charges once more, charging over the cracked ground straight towards the Shodaime's position, both hands hanging loosely by his side. Should he get within range Hiruko would charge his fists with chakra and attempt to deliver a simple dual-strike to the Hokage's throat, probably collapsing his windpipe.

(Fenikkusu Boshi Genkotsu) - Phoenix Eye Fist
Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: N/A
Damage points: 40
Description: The Phoenix Eye Fist is from the Bak Mei Kung Fu fighting style. The user carefully controls their breathing and charges their fists with chakra to maximize power in their attacks and then they deal a triple knuckle-shot to the throat, causing the enemy's breathing to become heavy.
 

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Somehow, the sudden formation of the tremor and the Earth being ripped apart was evaded by Hiruko by jumping backwards. Not wasting a single second, Hiruko began charging again at Hashirama, running through the fractured Earth. Instead of simply jumping up and evading his attack, Hashirama charged massive amount of Wind chakra in his right fist, an aura radiating around it, due to the amount of chakra channeled. Outstretching his fist, he widened his feet and let Hiruko reach short range of him. Just as reached quite close, he bent his upper body down, in a ducking motion, and performed a rising uppercut on him. If the hit would connect, a violent burst of chakra would follow, shooting him into the air. Just as this would happen, Hashirama would charge Wind chakra in his feet, and jump upwards, precisely above Hiruko's location and perform a frontal flip with his dominant leg. This would be aimed for his mid-section, and if successful, would send him crashing into the ground.

(Ni Dageki Gokai kaze) Two Strikes Of The Lustful Breeze
Type: Attack
Rank: S
Range: Short
Chakra: 40+25
Damage: 80+25
Description: This is a unique type of taijutsu as it dwells on the wind elemental property. The user will channel mass amounts of wind chakra into his dominant hand to where wind radiates from the fist. The user will then launch towards the opponent and deal an uppercut to the opponent and once the strike is dealt, all the wind chakra in the users hand violently releases upwards shooting the opponent up into the air. The user will then channel wind chakra into his feet and propels himself off the ground firing upward just above the opponent; the user will then proceed to do a front flip with his dominant leg coated in wind chakra coming down into the opponent’s mid-section launching him back down to the ground with great force enough to cause cracks on the ground from the impact.
Note: Can use twice per battle
Note: No Wind jutsu the same turn as this
Note: Must wait 2 turns before using this again
Note: No Other Taijutsu move in the same turn as this
 
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