I begin by bringing forth a murder (aka flock) of crows to surround you and obscure your vision of me. As the crows fly around I place you in an illusion where you see a huge fireball is coming towards you from the sky, the sheer size making it easily visible through the crows. As the illusion takes effect in reality i use my chakra to gather a large amount of earth in the sky that breaks apart and forms into huge windmill shuriken that come crashing down where the fireball would be (making samehada sense chakra where the false fire is.
(Satsujin Konmei no Karasu) - Murder of Crows Confusion
Rank: C
Type:Supplementary
Range:Short-Long
Chakra Cost:15
Damage Points:N/A
Description: Calling upon a swarm of crows, they will fly around the target, causing confusion with their dark forms and quick movement. With the target distracted by the crows, the ninja can strike more easily. Also the mass of crows can obscure any retreating ninja. When no longer needed, the murder of crows will simply puff away in smoke.
( Genjutsu: Jigoku Gouka ) - Illusion Technique: Hell Fire
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points:N/A
Description: The user casts an illusion where the opponent sees a huge ball of fire descending from the sky and enveloping its target.
(Doton: Iwa Kyohaku Hougeki) Earth release: Rock Stars Bombardment
Type: Attack
Rank: A-Rank
Range: Short-Long
Chakra cost: 30
Attack points: 60
Description: the user summons a great amount of chakra into the sky where it gathers up earth to make a large rock boulder. The boulder then begins to break down creating rock windmill shurikens that rain down on the opponent making huge craters where they land. *Note: can only be used 3x per battle.
Fuguki: Kehehe this guy seems strong, Samehada, I'm going to enjoy this
*Seeing the flock of crows come towards I keep my composure and look towards you. Samehada, being a sentient being that distinctly know my chakra pattern, senses the change in my chakra pattern the moment I go under the genjutsu. Samehada acts on its own and gives my back a small cut, breaking me out of the genjutsu as I see your fireball type attack turn the rock shuriken. As I see them coming towards me, I spit a spear of lightning towards the shuriken and form a hand seal, breaking the spear into multiple spears, which break each earth shuriken in the middle of us before they can reach me.*
(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
*After forming the hand seal for the lightning spear, I look towards you and form another hand seal, creating water under you and trapping your in a large sphere of water.*
Note: this would lift you off of the ground and you'd be suspended in the water sphere
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
*While still observing my surroundings and Samehada observing your chakra, I form the snake seal and fire a blast of lightning from my right hand towards you in the sphere, blasting through your crows, electrocuting you if it lands.*
(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
As you destroy the rock shurikens and water starts flowing under me I create a pillar of earth below my foot to push me backward at a 45 degree angle away from the water. As I'm flying back your lightning bolt cuts through the crows but its power fades before it can reach me, knowing the technique myself and its lack of range I cause the ground below you (20m x 20m) drop down 20 meters leaving you in a huge pit I then form a single seal and transform it into swamp. As the walls and floor around you change into swamp the mud buries you.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost:10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost:30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar →Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
*As I see you fly up and out of range of my lightning attack I continue to keep my wits about me. As you land on the ground and use earth moving core (I assume you have to have contact with the earth to use it), I point the palms of my hands towards the bottom of the pit right when I begin to fall and use hand of wave to create powerful vortex's of water from my hands, propelling me out of the pit and into the straight up into the air.*
(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.
*When I reach the appex of my flight (not super high in the air, but high enough over the swamp), I bite my right thumb and wipe the blood against the swift tattoo on my left forearm, summing Shinsou the Swift in mid air, standing on his back, keeping me off of the swampy ground as I observe you at long range. Once he is summoned, he uses his aerial expertise and speed to quickly fly to my left and then straight towards you as we fly over the river.*
(Kuchiyose No Jutsu: jinsoku: Shinsou) Summoning: swift: Shinsou
Type: Summoning
Rank: B
Range: short - long
Chakra Cost:30
Damage Points:60 depends on the jutsu
Description: Shinsou is the personal swift summon of Uchiha Jinchuuriki. He is very calm, friendly, and is extremely loyal to Uchiha Jinchuuriki. He is twice the size of Gamatatsu, and has the ability to fly at high speeds and he also has a wide array of aerial maneuvers. Jutsu he can use are Fire up to B. When using fire, he can channel fire chakra throughout his body, and even to the tips of his wings and tail, making them glow with fire. He has large wings and a small tail, and he has black, red and white feathers. He even has an Uchiha crest made out of his feathers on his back, further showing him being Uchiha Jinchuuriki’s personal summon. He attacks with his sharp talons if he must resort to physical attacks. Shinsou can only be summoned by Uchiha Jinchuuriki, and they are good companions because of it.
*Stays in battle for 3 turns.
*Can only be used once per battle.
*Can use fire up to B-rank and count as one of the users 3 moves
*Can only be summoned by Uchiha Jinchuuriki
*Shinsou's size twice that of Gamatatsu
*As we fly towards you over the river, I form one hand seal and create a wolf-like water beast out of river water than runs towards you and and slashes at you with a powerful water claw, creating a torrent of water that carries you away on water as I fly on Shinsou at mid range and observe your actions.*
(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating water water and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns
As you summon your bird and begin flying I string together 5 seals and place your swift under an illusion that makes him see me summon a massive Falcon, the Swift's natural predator. This induces a surge of "fight or flight" instinct and your bird reverse summons himself away to safety letting you drop from the sky. As your bird poofs away I make a single seal and a huge golem rises from the ground and catches you in his grasp and crushes you.
(Genjutsu: Douzen Ada ) Illusionary Technique: Natural Enemy
Type: Defence
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: n/a
Description: User does 5 hand seals and places his opponent's summoning in a genjutsu that makes them see the user summon their natural predator four times the size of them (the opponent's summon), paralyzing them with fear and causing them to reverse summon away to safety.
-Doesn't work on boss summons
-Twice per battle.
-Can't use A-rank and above Genjutsu for the next two turns after this jutsu
-Only taught by Professor Sarutobi.
(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost:40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique.
*As I fall from the sky, I string the snake handseal and use Raiton: Gian, shooting a lightning bolt out of my hand that destroys your stone golem and travels towards you in an extremely weakened state*
(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
*After shooting the lightning bolt, I immediatly form the ram handseal and begin to expel a huge amount of water out of my mouth towards the river/land area that I am falling to. The existing river would further increase the amount of water. I would land on my giant wave and ride it towards you as the battlefield begins to flood with water with me on top.*
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
*As I ride the wave, I perform the tiger hand seal and transform the large water source I created into a giant Shark Missile that travels towards your location and attacks you mouth first, eating you and drowning you in water.*
(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.
As your lightning destroys the golem's arm and the remains head towards me I raise several blocks of stone from around me that form a shield and absorbs the remaining bolts then drops back into the ground.
After blocking the lightning I see you have expelled a huge amount of water and I raise several large pillars of rock upright next to each other like prison bars, your water hitting it and breaking its momentum. Most likely throwing you into one of the pillars as the water slowly flows between the spaces of the rock.
(Doton: Ukiwagan no Jutsu) - Earth Release: Floating Ring Rock Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost:20
Damage points: 40
Description: The user uses the earth to create large floating rock cubes 2 meters squared to toss at the opponent. The rock cubes spin around the user, doubling as a protection against other attacks.
(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost:30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
*As I see your earth pillars rising towards my waves, I weave 1 hand seal and use Wave of Inspiration to electrocute my wave on all parts except where I am standing. This would push the technique to a strong S-rank and the lightning would neutralize the effect of water naturally being strong to water as lightning is naturally strong to earth.*
(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
*When my waves clash with your pillars and weaken, I clap my hands together and use creating more water in the waves and vortexes on the ends hitting through your pillars, strengthening the electro waves as they power through your pillars towards you.*
(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water out of knowhere. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.
*After using the Water Shock Wave, I quickly string together 5 hand seals and cast a genjutsu on you, using tree binding death to make you believe that a tree instantly sprouts out of the ground behind you and immobilizes your arms and feet. This immobilizes you in reality, and the electrolyzed waves electrocute you and carry you away.*
( Magen: Jubaku Satsu ) - Demonic Illusion: Tree Binding Death
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user makes five handseals, and appears to dissolve into a mist. Once they stealthily approach the target and get within short-range, the opponent feels completely immobilized, and believes they have been bound by a fast-growing tree and are unable to move. The user then appears as if they emerge from the tree to attack the target. In reality, the target is immobilized, allowing the user to strike or interrogate them.
For the record I don't think you can control your lightning to stay out of the water touching your feet once it hits the water xd
As your electrified water breaks through the rock pillars I don't bother trying to block it again and simply divert it underground by making a single seal and seperate my hands causing a massive fissure as the ground I stand on moves backwards away from the wave and your electrified wave drops like a waterfall into the fissure. As the water falls into the fissure we would.probably be in short range but if you continue your gen it would both fail due to me being in the Nekura clan and leave you no time to get out of the fall.
(Doton-Sokonashi no Kussaku Earth style-bottomless excarvation
Rank: S
Type: Defense/Offense
Range: long
Chakra Cost:40
Damage Points: N/a
Description:This technique requires The user to first perform some handseals, then he or she forcefully seperates his/her hands whilst manipulating and horizontally excarvating/demacating the earth between them and the target.this jutsu can be used to drain out water jutsu,watery/muddy/swampy terrains because of the mass capacity of this technique.
-Twice per battle.
Um I think because it's my chakra I can control it so it doesn't touch me I'm pretty sure that's how it works but I could be wrong. And does the ground push you backwards? Doesn't say so in the jutsu description so kinda weird to me...
*As I see you form a seal and the earth begins to open up, I hop into the air towards you and use hand of waves to propel myself over the fissure towards you.*
(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.
*Then, as I am flying through the air towards you, I form the tiger tiger seal and manipulate the water that isn't in the fissure into a great shark missile, using chakra to carry the missile over the fissure and attack you mouth first, eating you and capturing you underwater.*
Note: My previous attack created a huge amount of water (see Kisame v. Bee, Kisame v. Team Gai so there would be enough water for this jutsu) Also, I don't know if it would be electrified (it might be) but we can just say it's water.
(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.
*Then as that comes at you and I'm above you, while you are looking at the shark missile/dodging it I form the snake seal and fire a lightning bolt from my hands towards you with Raiton: Gian*
(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
As you propel yourself into mid air off the water you find yourself unable to move,.trapped in yet another genjutsu. After using the genjutsu I form a hand seal and open a portal just above you that drops a massive amount of mud on you. As the mud covers you I move back from the fissure with a pillar of earth shooting me backward to mid range.
(Genjutsu-genshuku songai)Illusion technique-gravity damage
Rank: A
Type: Defence/Offense
Range: long
Chakra Cost:40
Damage Points:60
Description:This technique,requires the target to be in mid-air,then the user casts an illusion that makes the target think his or she is floating in the air but for some reason they are unable to move a single muscle due to gravity,where as in reality he or she is just falling.after crashing unto the ground the illusion desperse but leaves the foe badly wounded,depending on the height of the fall.
-lasts for a turn
-twice per battle
(Doton: Nentsuchi Otoshi)– Earth Release: Sticky Earth Drop
Rank: B
Type: Supplementary
Range: Short – Mid
Chakra cost:20
Damage points: N/A
Description: The user creates an opening within the sky, which drips down onto the opponent a large amount of mud, covering them. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release:Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost:10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
Fuguki: This guy sure likes genjutsu, eh Samehada?
*The moment you cast the genjutsu, Samehada once again notices the change in my chakra pattern and quickly inserts some of its own chakra into me, breaking me out of the genjutsu you cast very quickly. Seeing a shadow over me/ Samehada informing me of the chakra above me, I use chidori nagashi, sending out unfocused chakra electricity all out of my body, easily breaking through the mud thing as I continue to fly through the air towards you.*
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.
*As I see you propel yourself away to mid range, I send an electrical presence into the air, which is easy as I'm already in the air and just sent unfocused electricity into the air, predicting your where you will land so that lightning bolts would descend upon the spot that you land from above.*
(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.
*As I land on the ground over the fissure, I form 1 hand seal and use Hidden Mist Jutsu to coat the battlefield in mist made of my chakra so that you cannot see me in the event you counter/avoid lightning fang. While Samehada senses your chakra I begin to sprint in a looping fashion to my right as I approach you unnoticed through my mist*
(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.
Fuguki: Let's see if I can use my silent killing now...
As I see your lightning bolt comes down at me in mid air I produce a stone golem from my mouth that takes the blow and crumbles allowing me to land safely as you create mist all over the field. As your mist forms I send trace amounts of chakra through the ground letting me sense where you walk. I stand in a fighting stance (rock lee style) waiting for your next move.
(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost:30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.
Doton: oshi sacchi) Earth Release: Pressure Sensing
Rank: C
Type: Supplementary/Defense
Range: Short-long
Chakra cost:20
Damage Points: N/A
Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground. -User must make contact with the ground while using this jutsu.
*As I run through the mist I form 1 hand seal and create 4 water clones, C1 and C2 on my left and C3 in front of me and C4 behind me. Once formed C1 runs directly at you, tossing a small volley of shuriken at your torso. While he does this, C2 running behind him forms a hand seal and uses Hidden Mist Eye Sight Deprevation to reflect light off of the mist and blind you as the shuriken come at you through the mist.*
(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.
Suiton: Kirigakure Shiryoku Hakudatsu) - Water Release: Hidden Mist Eye Sight Deprevation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15(-3 each turn to keep it active) Damage Points: N/A
Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
Note: Must have already used hidden mist jutsu
*After creating the clones and continuing my looping run with C2 in front and C3 behind, I create stone spikes to stab you from behind while you are blinded as the shuriken whiz towards your torso.*
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
I sense as you create clones, and start running towards me. In preparation I make the snake seal and harden my skin. As I run I'm blinded by the mist but close my eyes and your shuriken deflect off my hardened skin harmlessly, if your spikes attack they fail to harm me as well. Once I near your clones I attack them with a powerful shoulder smash to C1 then a powerful punch to C2 dispersing them into water. I then throw several kunai at you and your last 2 clones
(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost:20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
(Rakanken) - Nirvana Fist
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description: A powerful shoulder smash followed by a strong punch.
*As you create the armor, Samehada senses the additional chakra you create around yourself and informs me. The moment I realize this, instead of using earth spikes I quickly weave 4 hand seals and use Lightning Release: Four-Pillar Bind, creating 4 pillars around you that expel lightning, binding you in place as you punch through C2. As I am weaving my hand seals, C3 uses hidden mist eyes sight depravation to blind you as the pillars sprout up and begin to bind you. Also by punching through the 2 water clones you would be wet further binding and shocking you.*
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals they then summon Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15(-3 each turn to keep it active) Damage Points: N/A
Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
Note: Must have already used hidden mist jutsu
*With you trapped in the pillars I have lightning bolts crash down on your position shocking you further with lightning damage.*
(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.
As your pillars raise I feel the shaking of the ground, expecting an attack I create another layer of stone around me as I raise my arms and shape the earth on my arms to protect my head. The lightning hitting and crumbling the top layer of earth but the armor remains in tact as I sink down into the ground leaving the armor there. Your lightning bolt then strikes and finishes destroying the earth armor.
I dig through the ground to long range before coming above ground so I am outside of your mist (hidden mist goes up to mid from the user) I slam my hand to the ground and crush you between 2 mountains at great speeds.
Koka no Jutsu) - Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.
(Doton: Moguragakure no Jutsu)– Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost:15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Long
Chakra cost:40
Damage points: 80
Description: The user creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty.
Note: Can only be used once due to scale of technique