Open Spar #4

Noni

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Terrain is a large flat plain field, sunny weather with no clouds, and water source to my left short range, your right short range (5 Meters away from us forward and to the side, the source itself is large enough to use S-Rank water techs).

Note: This is my improvement spars, hence I will be taking them serious but I also will attempt to have nice long fights. Mistakes or not. If there are mistakes we can discuss them but I would like to still continue the fight so it can be quite lengthy so both parties can improve, 10-12 posts each is what I'm mainly looking for. Who ever steps up I hope you have fun.
 

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Will edit this with a move when I get home.
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Neferpitou walks up to the tall man with a amused smirk on her face. Her hands clasped behind her back and her tail swishing back and forth.

So I accepted this little challenge, lets hope you don't regret it in the first place.

As she speaks Pitou forms a small sequence of hand seals and causes rain clouds to form over us to begin to rain. The rain is closely linked to her senses.

I love the rain don't you? For me it is the symbol of my new home and when it rains it feels like Im that much closer to it.

After her first jutsu is activated Piotu continues forming hand seals and focuses her raiton chakra, she then crouches and slams her hand upon the ground and forms a mass of lightning chakra beneath you that then explodes upwards into pillar of lightning 5m all around you, if you were caught in it you would naturally be obliterated.

Finally Pitou then stands back up and activates her sharingan, her eyes reddening as she stares defiantly into your own eyes.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

( Raiton: Denpō Sekka ) – Lightning Release: Telegram Flash
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After doing the Rabbit → Rat → Horse → Ram hand seals, the user will slam his hand on the ground and release into it a massive amounts of lightning chakra which will then pool beneath his opponent before releasing itself into a gigantic column of lightning which shocks anything caught above it. The technique can affect a bigger or smaller area depending on the users will.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
 
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Noni

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Lancer notices the ground shake a aura of light below him begin to appear. With the ground crackling it was obvious to notice the lightning chakra attempting to engulf Lancer from below. All he does is simply release storm clouds along every point of his body and burst storm clouds in the shape of a dragon which acts to barricade from the lightning and still maintain stability due to the rank difference. Lancer sends the dragon towards his opponent after stopping the attack from below, moving as a projectile in attempt to completely shock and devastate his opponent.

Lancer then does a fast set of hand seals and releases a surge of lightning from his hands towards the sky above, ten meters high in the area you stand. The lightning is unfocused and mixes in with the rain falling from the sky charging the rain with lightning. The area of rain covered is five by five meters, basically the exact area you are standing. Only a small set of rain droplets will be mixed in with the lightning but if that section does touch you it will cause some serious numbing pain.

(Ranton: Kuro Kumo Doragon) - Storm Release: Black Clouds Dragon
Rank: S
Type: Offensive/Defensive
Range: Short-Long (Made short range of the user with a long-range reach)
Chakra cost: 40
Damage points: 80
Description: The user will channel their Ranton chakra into every chakra point on their body to form a whirling vortex of black clouds and electricity around themselves. The black clouds are similar in composition to those created by Storm Release: Thunder Cloud Inner Wave, and are electrically charged with storm chakra, giving them the appearance of black clouds with streaks of sky-blue energy coursing through it. As the black clouds swirl around the user's body, they quickly form into the shape of a dragon (similar in size to the Earth Dragon technique) before flying off and assaulting the enemy. Due to the way the technique encompasses raging black clouds as well as lightning, its ideal in countering techniques such as Wood Release: Advent of a World of Flowering Trees, since the lightning will destroy the trees in its path whilst the spiraling vortex of black clouds will disperse the pollen in the vicinity produced by the technique, preventing it from coming into contact with the user's body.

Note: Can only be used thrice per battle
Note: Can only be Taught by -Danzo-
Note: Cannot use other Storm techniques in the same turn nor above A-Rank in the next.


(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage point: 40 (+20 to Water Technique)
Description: After doing the Rabbit → Dog → Boar → Ram → Rat hand seals, the user generates a large amount of lightning from their hands, which can then be either released in an unfocused manner or passed through conductive materials to improve the electrical power of the technique, namely in conjunction with Water Techniques. In fact, certain users have showed that its possible to, if the user has the ability to mold both Water and Lightning chakras at the same time (for example, Darui who has Storm Release), unleash this particular technique at the same time as they exhale/spit some water technique (which needs to consist of a stream of water), combining both in a seemingly consecutive move. Other ninjas will need to use a clone or an ally for the same effect.
 

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Lancer notices the ground shake a aura of light below him begin to appear. With the ground crackling it was obvious to notice the lightning chakra attempting to engulf Lancer from below. All he does is simply release storm clouds along every point of his body and burst storm clouds in the shape of a dragon which acts to barricade from the lightning and still maintain stability due to the rank difference. Lancer sends the dragon towards his opponent after stopping the attack from below, moving as a projectile in attempt to completely shock and devastate his opponent.

Lancer then does a fast set of hand seals and releases a surge of lightning from his hands towards the sky above, ten meters high in the area you stand. The lightning is unfocused and mixes in with the rain falling from the sky charging the rain with lightning. The area of rain covered is five by five meters, basically the exact area you are standing. Only a small set of rain droplets will be mixed in with the lightning but if that section does touch you it will cause some serious numbing pain.

(Ranton: Kuro Kumo Doragon) - Storm Release: Black Clouds Dragon
Rank: S
Type: Offensive/Defensive
Range: Short-Long (Made short range of the user with a long-range reach)
Chakra cost: 40
Damage points: 80
Description: The user will channel their Ranton chakra into every chakra point on their body to form a whirling vortex of black clouds and electricity around themselves. The black clouds are similar in composition to those created by Storm Release: Thunder Cloud Inner Wave, and are electrically charged with storm chakra, giving them the appearance of black clouds with streaks of sky-blue energy coursing through it. As the black clouds swirl around the user's body, they quickly form into the shape of a dragon (similar in size to the Earth Dragon technique) before flying off and assaulting the enemy. Due to the way the technique encompasses raging black clouds as well as lightning, its ideal in countering techniques such as Wood Release: Advent of a World of Flowering Trees, since the lightning will destroy the trees in its path whilst the spiraling vortex of black clouds will disperse the pollen in the vicinity produced by the technique, preventing it from coming into contact with the user's body.

Note: Can only be used thrice per battle
Note: Can only be Taught by -Danzo-
Note: Cannot use other Storm techniques in the same turn nor above A-Rank in the next.


(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage point: 40 (+20 to Water Technique)
Description: After doing the Rabbit → Dog → Boar → Ram → Rat hand seals, the user generates a large amount of lightning from their hands, which can then be either released in an unfocused manner or passed through conductive materials to improve the electrical power of the technique, namely in conjunction with Water Techniques. In fact, certain users have showed that its possible to, if the user has the ability to mold both Water and Lightning chakras at the same time (for example, Darui who has Storm Release), unleash this particular technique at the same time as they exhale/spit some water technique (which needs to consist of a stream of water), combining both in a seemingly consecutive move. Other ninjas will need to use a clone or an ally for the same effect.
With her sharingan Pitou can easily see as the man focuses his chakra and creates the dragon of clouds that protects him from her lightning attack, he then directs the dragon to attack her. At this Pitou smirks as she forms a quick set of two hand seals and expels a large bullet of wind towards the man that would not only over power the storm technique but also continue forward. It would also neutralise the second lightning technique if the man chose to continue it.

Pitou then forms a set of three hand seals and focuses her chakra. This has no immediate seeable effect but when she chooses Pitou can trigger the jutsu to trick the mans mind, forming illusion like copies of herself among other things.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

Ame Kussetsu no Jutsu (Rain Refraction Technique)

Type: Supplementary
Rank: B
Range: Long range.
Chakra: 20 (+10 per turn)
Damage: N/A
Description: The user will send there chakra into the falling rain via use of the Tiger→Ram→Snake hand seals, redirecting the light in such a way that the opponent's will see the user standing in a different location, by altering the way light is reflected and refracted through the rain drops. As such, the opponent will see the opponent standing elsewhere from their actual location, causing them to aim at the wrong location. This could possible cause the opponent to think they are in a genjutsu or are facing Haze clones as the their jutsu will simply phase through it. The user of this jutsu would also be able to manipulate the direction jutsu may be coming from, by altering the way the light is reflecting through the rain. As such, a jutsu could be sent from the opponent's left but they will see it being sent from a point directly in front of them.
Notes:
- this ninjutsu only effects what the opponents sees, their other senses are left alone,
- lasts four turns or until the user cancels the jutsu,
- can be used three times per match.
 

Noni

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Lancer noticing the wind sphere rip through the air and over power his dragon with ease, he reacts by taking out a scroll and channeling his fire chakra releasing from the scroll a large tiger made of compressed fire that over powers the wind sphere and continues further weakened however to A-Rank. As the fire is racing toward's you, Lancer knowing you're whole body is covered with water, he manipulates the water on the back of your neck to turn into a single blade which slashes your neck from behind. This however will cause movement on your body so it is not a 100% stealth technique but more of a distraction so the fire tiger can finish you off.

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.


(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Chakra Cost: 10
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.
 

Houdinii

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Lancer noticing the wind sphere rip through the air and over power his dragon with ease, he reacts by taking out a scroll and channeling his fire chakra releasing from the scroll a large tiger made of compressed fire that over powers the wind sphere and continues further weakened however to A-Rank. As the fire is racing toward's you, Lancer knowing you're whole body is covered with water, he manipulates the water on the back of your neck to turn into a single blade which slashes your neck from behind. This however will cause movement on your body so it is not a 100% stealth technique but more of a distraction so the fire tiger can finish you off.

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.


(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Chakra Cost: 10
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.
Ive been setting up this combo the whole fight :p
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With your fire jutsu coming towards her Pitou knows its time for her plan to begin. So she takes action, Pitou immediately jumps 7m to her right. With her refraction jutsu still in effect your sight would betray you and you would actually see her jump 7m to the left, thus she effectively uses the jutsu to avoid your tiger. As the flame tiger would naturally follow and pass through the illusionary Pitou, leaving her unchanged and undamaged. The impact of the fire is far enough away from the real one that it doesn't damage her. As she jumps Pitou forms two quick hand seals and creates a large spear of wind to your right 3m away. But due to the refraction jutsu you see the spear form 3m straight in front of you, The spear then launches itself at you and will pierce through and kill you with ease if left unchecked.

Pitou then does a single hand seal and shoots out a fast, thin stream of powerful water that is aimed straight at your chest.

(Fuuton: Yari Longinous ) - Wind Release: Spear of Longinous

Type: Offensive
Rank: S
Range: Short - Mid
Chakra: 40
Damage: 80
Description: After a short sequence of two handseals, the user releases their chakra out into the battlefield, manipulating the wind allowing them to create a two meter long spear of wind anywhere within mid range of the user and outside of a three meter radius distance of the opponent. The spear of wind propels itself forwards at high speeds using wind currents, which is a saving grace for the opponent as it creates small drafts of air that a particularly alert opponent should be able to feel and then react to allowing them a small period of time before the Spear hits them. The spear of wind also creates a faint yet barely audible swishing sound as it travels and is a bright radiant lime green colour due to being comprised of compressed air and dense chakra making it clearly visible.

Note:
- Can only be used 2x
- No Fuuton jutsu above S rank for the next two turns.
- Can only be taught by Scaze

(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.
 
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Noni

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As Lancer noticed his opponent evade his attack with ease, by a simple jump, he notices a wind spear continue toward's him. However this was quite different, as the wind spear was moving through the rain it causes no disturbances towards the rain nor did they move around or away from the spear since wind has a certain tangibility while there is also a wind draft that would usually appear around the rain which did not. This was quite peculiar, Lancer turned to his other senses he was able to hear a swish sound on his other side. His attack must have been a simple fake and that the spear was actually sent from the other direction, also his opponent would also be there as well to Lancer's left since he must have sent the tech from there it was obvious to notice the wind was a simple projectile jutsu.

Lancer reacts by lifting his left arm and gather fire chakra releasing gauntlets of fire shaped into blades which he uses to slash the wind spear negating its effect. Lancer then noticed a similar thing happening from the same area with a stream of wind coming toward's him, all Lancer does is cause the earth to shake around your position so you can lose balance and ruin the aim of the streaming jutsu, then he causes a spike to appear directly behind you attempting to pierce your lower back.

(Katon: zenpaku surudoi kougake) Fire Style: Forearm Bladed gauntlet
Type: Offense
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user has to focus and channel katon chakra towards his forearm and then release the katon forward at the same time manipulate the fire sharply and firmly to form into bladed gauntlets on his forearms. The more chakra you channel towards the forearm the more sharper and longer the blades begin to grow. Its maximum size can go up to 200cm but when it reaches its max it immediately disperses due to the chakra strain on the forearm. It is great to use for close range battle.
- Can only use fire jutsus while active
- Only active for 3 turns
- Usable thrice per battle


(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.


(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
 

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As Pitou begins to release her water stream the ground beneath her begins to shake, knocking her off balance and cutting her technique off short. Pitou then crouches down to keep her balance, as she does so she focuses a huge amount of katon chakra into her hand and activates the technique by touching the ground. This causes powerful fire to blaze through the earth, and since my katon chakra is present in the earth this prevents your doton technique from activating. All of this is unknown to you of course without any form of sensing it.

Pitou then stands and channels a great amount of suiton chakra into her mouth. there she releases a huge spiralling bullet of water towards you. As she does so she commands the fire beetles throughout the ground to attack you. They emerge from the ground all around you and converge on you in a massive swirling storm of fire beetles that will rip and tear and burn you all simultaneously. If all that were not enough, you would have no time to react as the water would crash into you, breaking whats left of your body.

(Katon: Shinku Nesuto)- Fire Release: Crimson Nest
Type: Offensive/Supplementary
Rank: S
Range: Short-Long
Chakra: 40 (-10 per turn)
Damage: 80
Description:
The user of this technique will focus huge amounts of katon chakra into a single hand, compressing all the chakra greatly which takes the form of a red glow around their hand. Then the user will simply touch the earth and with that fire will blaze through the earth underground and create a huge network of tiny tunnels in all directions. In these tunnels there is contained one thousand small beetles made of pure fire. These beetles are controlled by the user and can perform various tasks for them. When to directed they can burrow up out of the ground to attack the opponent, flying or climbing up their body while biting and burning them from their intense heat. The beetles can be used as a wide range attack, rising up from underground all over the battlefield or at one or multiple points, all up to the users will. After they attack the beetles will disperse harmlessly.

Note:
~When employed the user cannot use katon techniques above S rank in the same turn or the next
~Beetles can only be triggered once per use of the technique
~Technique can only be used 2 times per battle
~The beetles are present for 4 turns if not eliminated or used
~Can only be taught by xHoudinii

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
 

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Your move is kinda iffy, anyway quite the lazy reply but I wanted to jump start this.
________________________________
Lancer notices as his opponent begins to fall he crouches down. Keeping a close eye as Lancer was about to perform the spike he notices a red light of chakra appear from his opponents hands, after touching the ground however it disappeared as if almost you transferred the chakra. The red chakra must have emulated fire since it is a color normal to fire and made most sense, even if it wasn't Lancer decided to use a large rank jutsu to negate it. Shortly after Lancer noticed how his earth spike was not erecting, coupling the fact of there was a disturbance underground. Reacting, Lancer performs a set of quick hand seals and stomps his foot on the ground. Causing countless amounts of tentacles, literally thousands appear all around your area to long range (except for my short range radius). The storm chakra would stop whatever was going on below due to storms aggressive chakra. This is also done before you release your water attack. (The hands seals were 2-3 if I'm not mistaken with Darui.)

(Ranton: Chujiao de shuimu |Storm Release: Tentacles of a Jelly fish)
Type: Attack
Rank: S
Range: Mid/Long
Chakra: 40
Damage: 80
Description: The user will perform a set of handseals then stomp their foot on the ground, tentacle shaped ropes will burst up all around the opponent and try to wrap him/her up and shock them until they die.
Note: The ropes paralyze on conctact.
Note: Must be taught by Infamous, Must have storm release.
Note: Usable 2x per battle, must wait 4 turns after each use.
 
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