[OPEN] - Rank battle, S-Class+

Skorm

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Pfft xd.




Never seen this before..

..

Zora looked into the rippled eyes of her sudden but inevitable opponent. Not sure what to expect, Zora would take precautions and use her hidden ability to inflict a painful migraine that would daze the man with the weird ocular spectacle. As the jutsu started to kick in, he would feel a large amount of pain but also have his senses dropped considerably. Not only that, but he could now not use techniques that are stronger than A rank. Zora would follow-up with another hidden ability of her clan that would make her able to control her opponents movements and chakra flow to some extent. While doing so, she'd forcibly task the man to stab out his eyes leaving no critical wound but would leave him blind and unable to use whatever kind of dojutsu it was.

(Shintendou no Jutsu) – Mind Body Confusion Technique
Rank: A - S
Type: Supplementary
Range: Short - Mid
Chakra cost: 30 - 40 (-10/15 per turn)
Damage points: 60 - 80
Description: This technique causes damage to all foes on the battlefield as well as confuses the main target. This is unique technique within the Yamanaka as it deals with causing mental damage as opposed to actually controlling another's body or will. This technique can be directed at multiple targets though the power would be divided among them. The damage translates into a blaring migraine that causes opponent's minds senses to become fuzzy affecting their ability to react to movements (negating chakra based sensory and heightened base 5 senses) and perform techniques (Above S-rank or A-rank depending on the rank of the technique). When performing this technique, however, Yamanaka are limited to performing only A-rank techniques and below. As well, the more targets under this technique's effects, the stronger, the shorter the duration of the technique. Against one person the technique lasts 3 turns. For every target double the number, the turn duration decreases by 1 meaning this technique can be cast on a maximum of 4 people at any given time.
Note: This technique can only be performed 4 times per battle with a cool down of 3 turns in between each use. S-rank usage of this technique can only be performed twice

(Shinranshin no Jutsu ) - Mind Body Disturbance Technique
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage: N/A
Description: A ninjutsu where one sends their chakra into the subject's nervous system, thus gaining complete control of the target's body. Those caught in the technique will fall completely under the user's control, as their bodies become disconnected from their will. The difference between this and the Mind Body Switch Technique is that the caster doesn't project their consciousness into the target's body. Situations of numerical superiority for the adversary are precisely where this technique, which freely manipulates human beings, will display its efficiency, by getting enemies to turn on one another. Control can be exerted even from long distances. At a minimum, this technique allows for the user to manipulate the body of the target to perform non-chakra oriented movements and actions. Yamanaka with considerable strength over their opponent can force targets to use chakra and techniques through force of will. With this technique the user can issue any command from killing a teammate, releasing a jutsu, revealing secrets, etc. The limitation to this technique is that the user cannot order the victim to kill themselves or cause otherwise fatal injuries.
Note: Against opponents or otherwise unwilling participants that are of higher rank than the Yamanaka, the user can only force non-chakra related actions such as taijutsu. For equal ranked opponents, the user can force opponents to release active techniques such as modes, summons, and clones, though cannot force their hand at casting techniques. Against weaker opponents, the user can compel the use of other ninjutsu and other chakra based techniques.
Note: This technique lasts 6 turns unless broken prior. While utilizing this technique, the user becomes incapable of utilizing techniques above A-rank or advanced ninjutsu such as Fuin, Medical, Y-Y, etc for three turns. After complete control over the user they are capable of using their techniques S-rank and below.
Note: This technique requires a cool down equivalent to the number of turns it was sustained.

How's that working for yah?
 

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Nagato watching his opponent closely with his rippled patterned eyes notices Zora's chakra spike before being released upon nagato. Quickly manifesting into a migraine and limiting his power, Nagato continues to maintain watch on his opponent. Then, unsuspectingly Nagato's arms would move on their own and reach down into his kunai pouch. As his arm's move back up in attempt to stab his eyes, they would be meet with two other arms that block them and prevent them from causing any damage. These arms manifested themselves out of Nagato's shoulders through the use of the Asura Path, but that's not all. Another set of arms would also form from Nagato's back and multiple faces around his head, all of which manifest the Rinnegan granting him a 360 degree field of vision. A razor like tail would also form. As Nagato blocks the kunai attack with his other two arms, knocking the Kunai away, he would also release 4 missiles that would be locked onto Zora, each taking a different path to him yet all reaching him at the same time.
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: N/A ( -5 per turn )
Damage: N/A
Description: One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. Dispicted as the eyes of the SO6P, the Rinnegan awaken on Madara Uchiha after he obtained his EMS and implanted Hashirama's Senju cells in himself. Having both lineage from the SO6P allowed him to awake the Rinnegan. When Madara activates the Rinnegan, he seems to not suffer any kind decrease in his EMS abilities in terms of tracking speed, clarity of perception or seeing chakra. Eventually his eyes were bestowed upon Nagato Uzumaki and in him manifested lower abilities (equal or comparable to a 3 Tomoe Sharingan). While Nagato was never able to deactivate his eyes, Madara could switch at will between his EMS and Rinnegan eyes, although he wasn't able to go from 3 Tomoe to Rinnegan directly. Eventually Obito transplanted Nagato's (and subsequently Madara's) Left Rinnegan into himself. By doing so he gained access to both Doujutsu at the same time although losing the ability to deactivate the Rinnegan and as such, losing chakra constantly to maintain it.
Note: Constantly passively active in Nagato and Obito bios
Note: Requires activation ( spending move ) for Madara bios but remains active indefinetely afterwards if the user chooses to. After having a complete Madara bio with Rinnegan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated EMS before and had it active for 1 full turn.

Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Asura Path which grants him the ability to summon mechanised armor, augmenting their body with extra limbs and various robotic weaponry. It allows the user to create up to 4 extra arms which can be used in a variety of ways. Such as grabbing their opponent and using a hidden chakra cannon in on the arms to attack his opponent. He can also alter his ownhead to manifest additional faces with additional pairs of eyes, all linked together. The possibilities are multiple. He can use this activation to access all of the Asura path abilities.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
Note: When the user wants to change his body, he must activate this technique each time. This is not necessary for 6 Paths of Pein bios.

Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: Using the Asura Path's abilities, the user is able to create missiles from his body that can be launched at the opponent. The selected body part will open up and revealing "missile bays", from which the missiles will shoot up. These missiles home in to the targets chakra signature and can track multiple targets. The user is able to produce up to 4 missiles.
Note: Can only be used by rinnegan bios.
Note: Requires the user to have the (Shuradō) - Asura Path active.

Nagato doesn't stop their however. He would also aim one of his arms upon Zora as it turns into a chakra canon. This will release a chakra beam dirrectly at him, this beam travels fast and would reach zora before the missiles, making the missiles the secondary attack in the planned onslaught if successful. Nagato would then activate his chakra sensing ability.
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: Through the Asura Path, the user is able to create a cannon of sorts from his body. This "hi-tech" looking weapon is nothing more than a chakra cannon. It shoots a very dense and concentrated beam of chakra that travels at blazing speeds. The dense concentration of the beam makes it strong enough to play in equal terms to elemental techniques of the same rank.
Note: Can only be used by Rinnegan bios.
Note: Requires the user to have the (Shuradō) - Asura Path active.

Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15 (- 5 per turn)
Damage: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

 

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Not sure where you got the kunai from but w/e xd.

The mechanical arms the man infront of Zora released to prevent himself to stab out his eyes were cute she thought. Far as the dojutsu went she had high hopes. As her first jutsu remained un-countered the opponent would launch missiles towards Zora by activating some kind of robotic arm. Not only that, but a secondary laser beam came towards her as well. It would seem the laser traveled faster than the missles and to counter both of them at the same time, Zora would force her opponent to guide the laser towards their own face while she conjured up a large typhoon that would cancel out the missiles. As far as the other two techniques went, Zora's jutsus were still left un-countered and now her opponent would not be able to use chakra sensory or heightened senses. The mental damage would prevail and leave him braindamaged unless he would do something about it rather quickly. Not letting him do that though, Zora would create two typhoon clones(spawning invisible) one on her right side and one on her left. These clones would know all wind and typhoon style jutsus she knew and could travel invisible all the time by refracting light. Lastly, Zora would create a miniature ocean world by performing a single handseal. This water would be used in future conjunction with her mastery of the water release. It would also wash away everything infront of her dealing blunt damage, namely her opponent. Drowning under the massive amount of water would also be a factor.

( Taiton: Kyōfū Reppa ) - Typhoon Release: Consecutive Bursting Strong Winds
Type: Offensive
Rank: A - S
Range: Short - Long
Chakra: 30 - 40
Damage: 60 - 80
Description: After forming the necessary hand seals, he releases a storming vortex that can be used to simply limit his enemy's field of vision or do massive damage to his surroundings, mowing down anything around him. With effort he can increase the scale and intensity of the storm, being capable of covering an entire island.

(Taiton: Kuroi Kaze Bunshin) Typhoon Style: Black Wind Clone
Type: Supplementary
Rank: B
Range: N/A
Chakra: 20
Damage: N/A
Description: The user summons up to four shadow-clones that are made up by taiton chakra. These clones shares the same characteristics of the release form itself and thus are resistant to most physical attacks and kinetic energy as taiton is an energy itself. As a clone, they can perform any and all typhoon release jutsus the user knows + the basic wind element. As the jutsu itself is of B-rank, anything that B-rank taiton can handle, these clones can handle. Another unique feature to these clones are that they can turn invisible(passively) due to being made by the advanced element based on wind. Wind can refract light and make it unable for anyone to see the clones unless chakra sensing or dojutsu is used.
Note: Can only be taught by Skorm.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Type: Supplementary/Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
 

Serpent

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Not sure where you got the kunai from but w/e xd.

The mechanical arms the man infront of Zora released to prevent himself to stab out his eyes were cute she thought. Far as the dojutsu went she had high hopes. As her first jutsu remained un-countered the opponent would launch missiles towards Zora by activating some kind of robotic arm. Not only that, but a secondary laser beam came towards her as well. It would seem the laser traveled faster than the missles and to counter both of them at the same time, Zora would force her opponent to guide the laser towards their own face while she conjured up a large typhoon that would cancel out the missiles. As far as the other two techniques went, Zora's jutsus were still left un-countered and now her opponent would not be able to use chakra sensory or heightened senses. The mental damage would prevail and leave him braindamaged unless he would do something about it rather quickly. Not letting him do that though, Zora would create two typhoon clones(spawning invisible) one on her right side and one on her left. These clones would know all wind and typhoon style jutsus she knew and could travel invisible all the time by refracting light. Lastly, Zora would create a miniature ocean world by performing a single handseal. This water would be used in future conjunction with her mastery of the water release. It would also wash away everything infront of her dealing blunt damage, namely her opponent. Drowning under the massive amount of water would also be a factor.

( Taiton: Kyōfū Reppa ) - Typhoon Release: Consecutive Bursting Strong Winds
Type: Offensive
Rank: A - S
Range: Short - Long
Chakra: 30 - 40
Damage: 60 - 80
Description: After forming the necessary hand seals, he releases a storming vortex that can be used to simply limit his enemy's field of vision or do massive damage to his surroundings, mowing down anything around him. With effort he can increase the scale and intensity of the storm, being capable of covering an entire island.

(Taiton: Kuroi Kaze Bunshin) Typhoon Style: Black Wind Clone
Type: Supplementary
Rank: B
Range: N/A
Chakra: 20
Damage: N/A
Description: The user summons up to four shadow-clones that are made up by taiton chakra. These clones shares the same characteristics of the release form itself and thus are resistant to most physical attacks and kinetic energy as taiton is an energy itself. As a clone, they can perform any and all typhoon release jutsus the user knows + the basic wind element. As the jutsu itself is of B-rank, anything that B-rank taiton can handle, these clones can handle. Another unique feature to these clones are that they can turn invisible(passively) due to being made by the advanced element based on wind. Wind can refract light and make it unable for anyone to see the clones unless chakra sensing or dojutsu is used.
Note: Can only be taught by Skorm.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Type: Supplementary/Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
As agreed in VM, the movement of the arm wouldn't change the direction the laser.
With his blistering migraine, Nagato watches as his opponent's defensive wind fails to protect himself from the combination attack. As a result, the opponent is blasted backwards. As this happens, Nagato feels as the migraine lifts and full functionality of his abilities return howbeit still mentally strained. Nagato would waste no time in placing his opponent within an illusion. For the opponent, It would appear as though they have been blasted back and into a large flower bud. This bud however would then explode outwards resulting in even more damage.
Rank: B
Type: Offensive/Supplementary
Range: Short- Mid
Chakra Cost: 20
Damage points: 40 due to stress on the mind
Description: The user will trap the target within an illusion where the opponent appears to be trapped in a large flower bud which then explodes. The opponent is made to believe that an explosion actually occurred and collapses, believing himself to be injured. The resulting stress on his mind causes damage.

Right after placing the illusion, Nagato quickly gets to work on healing his mental state by conjuring the King of Hell via his Outer Path. The King of Hell would manifest around Nagato, consuming him. This will quickly regenerate Nagato.
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Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: The Outer Path has control over Life and Death. Its the user himself who embodies the Outer Path and wields its abilities. However, he cannot use them directly but only through the King of Hell. Known as the Seventh Path, this path is required to use the (Gedō: Rinne Tensei no Jutsu) Outer Path: Samsara of Heavenly Life Technique, the technique through which the user releases the soul of those deceased into their bodies, using his regenerative abilities to revive them and bringing them back to life.
Note: Can only be used once
Note: Can only be used by Rinnegan bios

Rank: S
Type: Offensive, Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description:
A demonic figure, the King of Hell is the connection between the user and the Underworld (or world of the dead). It can be used by two paths for different purposes. When used by the Naraka Path, it's used for interrogation or regeneration. When implemented on a target, a serpent-like apparition of their life force energy, in the form of an enlarged tongue emerges from their mouth and is presented to the figure. It then proceeds to pass its judgement on the victim. If they are lying (or refuse to answer the question), their life force energy is ripped out by its two hand-shaped tongues and consumed, leading to the victim's death. If the victim says the truth, she's left drained and tired but otherwise unharmed. For its second ability, the King of Hell can regenerate injured ninjas or summons and even repair the other Paths in the case of the 6 Paths of Pein bio. The restored target is consumed and brought back as it was during its prime. The user can, through the Outer Path, use the King of Hell to give life back to the dead, exerting true and absolute control over life and death. Only those on which the King of Hell is used can see it, except when its used for the (Gedō: Rinne Tensei no Jutsu) Outer Path: Samsara of Heavenly Life Technique. Like any being linked to the Rinnegan user, the King of Hell also manifests the Rinnegan and shares his vision with the user.
Note: Can only be used thrice for interrogation
Note: The Regeneration ability can only be used 3 times on others and only once on the user himself.
Note: 6 Paths of Pein bios can regenerate damaged paths 4 times per battle.
Note: Can only be summoned by either the (Jigokudō) - Naraka Path or with it active or after activating the Outer Path.
Note: Lasts 2 turns.

Nagato would then create four shadow clones which stand around him in an H formation.
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.

 

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The laser unexpectedly continued in its path being a projectile rather than a real laser. It continued through the wind and hit Zora. She'd be hit and weakened but not quit dead yet. Having her grip remaining intact and the missiles blown away, Zora would notice she was positioned in a bunch of flowers. She would quickly performing the kai handseal and spike her chakra. It was quite obvious it was an illusion as flowers of that size could not just appear from nowhere. She broke free from the illusion with minimum effort. She then noticed her opponent releasing something that was out of his league at that time, being restricted in his use of chakra. Laughing at him briefly and still remain in full control, Zora would then release her two typhoon clones(A&B). After the failed attempt of her opponent to break free from her grip once again, she noticed him spawning four shadow-clones. She'd force him to release those clones as soon as they would've been spawned by using her hidden ability. Next, Zora would weave four handseals and slam her hands on the ground. Using her chakra, she'd stream a bunch of explosive paper bombs that would crawl up on her opponent from the ground around him. As enough paper bombs would constrict him, Zora would make them blow causing a large explosion.

( Genjutsu: Kai ) - Illusion Technique: Release
Rank: C-S(B)
Type: Supplementary
Range: Short
Chakra Cost: 15-40
Damage Points: N/A
Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja can dispel Genjutsu up to A-rank. A Sage rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.

(Taiton: Kuroi Kaze Bunshin) Typhoon Style: Black Wind Clone
Type: Supplementary
Rank: B
Range: N/A
Chakra: 20
Damage: N/A
Description: The user summons up to four shadow-clones that are made up by taiton chakra. These clones shares the same characteristics of the release form itself and thus are resistant to most physical attacks and kinetic energy as taiton is an energy itself. As a clone, they can perform any and all typhoon release jutsus the user knows + the basic wind element. As the jutsu itself is of B-rank, anything that B-rank taiton can handle, these clones can handle. Another unique feature to these clones are that they can turn invisible(passively) due to being made by the advanced element based on wind. Wind can refract light and make it unable for anyone to see the clones unless chakra sensing or dojutsu is used.
Note: Can only be taught by Skorm.

(Himitsu Kibaku Fuda no Jutsu) Hidden Explosive Tags Technique
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description:
The user does a sequence of 4 hand seals (Tiger → Rat → Bird → Snake) or slams his hand on the ground or surface. Using his chakra, he is able to stream a multitude of paper tags through the ground and use his chakra to keep them hidden from sight. As they stream towards the target, they are undistinguishable from the ground, seamlessly merged with it. Nearing the target, they rise from the ground, "crawling" up the target. As they wrap themselves in lairs around the target, the user can choose when to detonate them, making a quicker, weaker detonation or waiting for more paper tags to pile in the target and adding more damage.
 

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The laser unexpectedly continued in its path being a projectile rather than a real laser. It continued through the wind and hit Zora. She'd be hit and weakened but not quit dead yet. Having her grip remaining intact and the missiles blown away, Zora would notice she was positioned in a bunch of flowers. She would quickly performing the kai handseal and spike her chakra. It was quite obvious it was an illusion as flowers of that size could not just appear from nowhere. She broke free from the illusion with minimum effort. She then noticed her opponent releasing something that was out of his league at that time, being restricted in his use of chakra. Laughing at him briefly and still remain in full control, Zora would then release her two typhoon clones(A&B). After the failed attempt of her opponent to break free from her grip once again, she noticed him spawning four shadow-clones. She'd force him to release those clones as soon as they would've been spawned by using her hidden ability. Next, Zora would weave four handseals and slam her hands on the ground. Using her chakra, she'd stream a bunch of explosive paper bombs that would crawl up on her opponent from the ground around him. As enough paper bombs would constrict him, Zora would make them blow causing a large explosion.

( Genjutsu: Kai ) - Illusion Technique: Release
Rank: C-S(B)
Type: Supplementary
Range: Short
Chakra Cost: 15-40
Damage Points: N/A
Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja can dispel Genjutsu up to A-rank. A Sage rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.

(Taiton: Kuroi Kaze Bunshin) Typhoon Style: Black Wind Clone
Type: Supplementary
Rank: B
Range: N/A
Chakra: 20
Damage: N/A
Description: The user summons up to four shadow-clones that are made up by taiton chakra. These clones shares the same characteristics of the release form itself and thus are resistant to most physical attacks and kinetic energy as taiton is an energy itself. As a clone, they can perform any and all typhoon release jutsus the user knows + the basic wind element. As the jutsu itself is of B-rank, anything that B-rank taiton can handle, these clones can handle. Another unique feature to these clones are that they can turn invisible(passively) due to being made by the advanced element based on wind. Wind can refract light and make it unable for anyone to see the clones unless chakra sensing or dojutsu is used.
Note: Can only be taught by Skorm.

(Himitsu Kibaku Fuda no Jutsu) Hidden Explosive Tags Technique
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description:
The user does a sequence of 4 hand seals (Tiger → Rat → Bird → Snake) or slams his hand on the ground or surface. Using his chakra, he is able to stream a multitude of paper tags through the ground and use his chakra to keep them hidden from sight. As they stream towards the target, they are undistinguishable from the ground, seamlessly merged with it. Nearing the target, they rise from the ground, "crawling" up the target. As they wrap themselves in lairs around the target, the user can choose when to detonate them, making a quicker, weaker detonation or waiting for more paper tags to pile in the target and adding more damage.
Just an fyi. I am released from your hidden ability techniques since I dealt A-ranked damage to you. Its in your clan rules of engagement under the "Breaking/Defending" section found This means you will not be able to deactivate my clones.
Nagato and his clones watch their opponents closely. The typhoon clones able to be seen by the Rinnegan. As his opponent aims to place his hand on the ground he would find himself being smashed into the ground by an unknown force. This force will pull Zora violently along the ground in a downward arc; face down in the dirt. Hindering movement and preventing the formation of handseals as the ground would be in the way.
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user activates the Deva Path which grants him the ability to manipulate attractive and repulsive forces allowing it to repel or attract objects or people, mimicking at some extent gravity. The path allows him access to the various gravitational abilities such as Shinra Tensei, Bansho Tennin and Chibaku Tensei.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.

Rank: S-Rank
Type: Supplementary/Defense/Attack
Range: Short-Long
Chakra: 40
Damage: N/A
Description: The user is able to use Deva Paths gravitational abilities to pull something to them. The user will use his hands to focus the direction and the target his wishes to pull towards him. Unlike Shinra Tensei, this technique isn't an omnidirectional effect but rather a precise one. The user is able to pull anything he can perceive towards him. In certain uses, the user will be able to direct the pulled target as its being pulled into large arc-like movements, but will always end up pulling them towards him. The technique follows the same nature of Shinra Tensei but used on a focused manner and instead of pushing, pulling the enemy.
Note: Once used, takes 1 turn cool down to use gravitational related techniques again.
Note: Can only be used by Rinnegan Bios with the (Tendō) - Deva Path active

Simultaneously, two of Nagato's clones (A and B) would sprint into battle, one at each typhoon clone in order to combat them. while the other two (C and D) release a powerful combination at Zora at the same time Nagato grasp hold of him. Clone C would release a powerful jet of water while Clone D would release electricity into that water, making it even more deadly. The Clones and Nagato act in unison to each other.
Type: Offensive
Rank: C
Range: Short (Short-Long depending on the water technique)
Chakra: 15
Damage: 30 (+10 to a water technique when used in conjunction)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.

Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.

 

Skorm

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Youll break free from one of them since i had two i guess. The first one i casted was the migraine which you worded remained so i’ll go with that that one remains. You now have 160 mental damage which i think you die from.
 
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Serpent

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Youll break free from one of them since i had two i guess. The first one i casted was the migraine which you worded remained so i’ll go with that that one remains. You now have 160 mental damage which i think you die from.
1) I am freed from your clan techniques when you get hit by my laser, as you would lose focus from the pain. This is stated in your clans rules of engagement.

2) Only Genjutsu continue's to do half damage over time, this is stated in the Health System

3) I restored myself last turn with the King of Hell, so in this moment in the fight I have no damage.
 

Skorm

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I haven't had time to get a check anyway, but my counter argument would've been that you never said that you did in the post where that would've been critical but w/e. Now that the tl is long gone i guess i'll take the L.
 
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