Return to activity has thus far been successful. Trying to see if I can bring myself to finish a fight so... inspire me please!
Standard LoK's Rules
Start mid range
Everything allowed
Open, barren/solid terrain.
Official/unoffial
I'll use ~>Mala<~
Post your bio and/or opening move. If there are multiple takers, I'll make a choice and quote/reply to that person.
Weapons/Passives:
( Kodomo ) - The Kid
( Haibumaindo ) - Hive mind
Standard LoK's Rules
Start mid range
Everything allowed
Open, barren/solid terrain.
Official/unoffial
I'll use ~>Mala<~
Post your bio and/or opening move. If there are multiple takers, I'll make a choice and quote/reply to that person.
Weapons/Passives:
( Kodomo ) - The Kid
Type: Weapon
Rank: S
Range: Short-Mid (Long for Gun abilities)
Chakra: N/A ( 20-40 if Used to attack )
Damage: 60 (Melee) | 40-80 (Gun attacks)
Description:
Kodomo is a unique weapon, crafted and wielded by Mala's ancestors Before her. This weapon comes in the form of "Gunchucks", a pair of Nunchucks with gun-like mechanics built into them so the user can combine both close combat and shooting into one. With each Nunchuck being a gun also, each would have a barrel at the end for bullets to come out in 2 different styles: Bursts and Beams. The way the guns work are pretty unique also. Being created directly for users of a biju, the guns resonate and only work with biju chakra directly. The biju would use its passive chakra transfer to store up to 200 chakra within the guns for future use, counting as one official use of it. Once the chakra has been stored, the biju itself is the one with the control over when the chakra is shot or not since it is their chakra being controlled by them still. This makes for the gun's attacks to come out in the visual And physical form of a biju cloak; Being reddish-orange in color and burning on contact with things.
Bursts: Bursts are the projectiles of the guns. Using chakra that has been transferred to the guns, the biju is able to release blasts in the form of projectiles. These projectiles can be focused to be like bullets so that the user can accurately and efficiently hit targets if needed. On the other hand, the projectiles can be shot out in an unfocused manner, coming out as a wide spread shockwave in this case, in order to hit bigger or multiple targets.
Beams: Beams are the more "stream" like shots of the gunchucks. The beams come out just as that; Either completely focused beams that would be thin and direct in order to his smaller targets. Or it can be a widened, unfocused beam that would cover a wider area of affect, reaching up to a 5x5 meter diameter.
Besides the gun aspect of the gunchucks they were initially used for close combat, thus the chucks are made of a special chakra laced metal, which makes them hard to break and able to cause significant damage when hit with them. The chains that link the chucks also can passively lengthen, enabling the user to use melee attacks up to mid range max.
Note: Takes a direct S rank to break the gunchucks.
Note: Attacks are done through the biju and its chakra, thus can be used in the same timeframe as other jutsu of the user but would cost a move slot still.
Rank: S
Range: Short-Mid (Long for Gun abilities)
Chakra: N/A ( 20-40 if Used to attack )
Damage: 60 (Melee) | 40-80 (Gun attacks)
Description:
Kodomo is a unique weapon, crafted and wielded by Mala's ancestors Before her. This weapon comes in the form of "Gunchucks", a pair of Nunchucks with gun-like mechanics built into them so the user can combine both close combat and shooting into one. With each Nunchuck being a gun also, each would have a barrel at the end for bullets to come out in 2 different styles: Bursts and Beams. The way the guns work are pretty unique also. Being created directly for users of a biju, the guns resonate and only work with biju chakra directly. The biju would use its passive chakra transfer to store up to 200 chakra within the guns for future use, counting as one official use of it. Once the chakra has been stored, the biju itself is the one with the control over when the chakra is shot or not since it is their chakra being controlled by them still. This makes for the gun's attacks to come out in the visual And physical form of a biju cloak; Being reddish-orange in color and burning on contact with things.
Bursts: Bursts are the projectiles of the guns. Using chakra that has been transferred to the guns, the biju is able to release blasts in the form of projectiles. These projectiles can be focused to be like bullets so that the user can accurately and efficiently hit targets if needed. On the other hand, the projectiles can be shot out in an unfocused manner, coming out as a wide spread shockwave in this case, in order to hit bigger or multiple targets.
Beams: Beams are the more "stream" like shots of the gunchucks. The beams come out just as that; Either completely focused beams that would be thin and direct in order to his smaller targets. Or it can be a widened, unfocused beam that would cover a wider area of affect, reaching up to a 5x5 meter diameter.
Besides the gun aspect of the gunchucks they were initially used for close combat, thus the chucks are made of a special chakra laced metal, which makes them hard to break and able to cause significant damage when hit with them. The chains that link the chucks also can passively lengthen, enabling the user to use melee attacks up to mid range max.
Note: Takes a direct S rank to break the gunchucks.
Note: Attacks are done through the biju and its chakra, thus can be used in the same timeframe as other jutsu of the user but would cost a move slot still.
( Haibumaindo ) - Hive mind
Rank: N/A
Type: suplementary
Range: short - Long
Chakra Cost: N/A
Damage Points: N/A
Description: Hive mind is a passive technique applied within the bio itself and only works with the host of the Sanbi. The way this works is it plays off the unique feature of coral, although it seems like a plant, it's actually an animal which means it has some form of sentience. The way this works is, through the power of the three tails, user is linked to all their coral creations in a sense of a hive mind. What ever the Coral touches or feels, the user can feel it too. If someone to walk on coral the user has created they would feel it through this linked connection, if it were to be burnt by fire, the user would feel that happen and where it's happening. The user can't talk with the coral due to their lack of an actual "mind" but they can feel what it senses as though they had felt it themselves, though without the adverse side effects such as actually being burned.
Type: suplementary
Range: short - Long
Chakra Cost: N/A
Damage Points: N/A
Description: Hive mind is a passive technique applied within the bio itself and only works with the host of the Sanbi. The way this works is it plays off the unique feature of coral, although it seems like a plant, it's actually an animal which means it has some form of sentience. The way this works is, through the power of the three tails, user is linked to all their coral creations in a sense of a hive mind. What ever the Coral touches or feels, the user can feel it too. If someone to walk on coral the user has created they would feel it through this linked connection, if it were to be burnt by fire, the user would feel that happen and where it's happening. The user can't talk with the coral due to their lack of an actual "mind" but they can feel what it senses as though they had felt it themselves, though without the adverse side effects such as actually being burned.