[Open] - Jutsu Pong

Skorm

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A shadowy figured closed in on his perimeter, a friend or a foe. Matters not, his precautions would reap the calculated risk doubt. Alucard activated his Dojutsu, the mighty Tenseigan and would look down on the man in front of him, begging for a fight almost as much as he would himself.

Hey you


Type: Supplementary
Rank: S
Range: Short - Long
Chakra: N/A ( -10 per turn )
Damage: N/A
Description: The Tenseigan (転生眼, Literally meaning: Reincarnation Eye) is a powerful dōjutsu utilized by the Ōtsutsuki clan. The combination of the Byakugan and the chakra of an Ōtsutsuki clan member can evolve the Byakugan into the Tenseigan, resulting in the loss of the Byakugan's quasi-omnidirectional and distanced vision.The Tenseigan allows the user to control both attractive and repulsive forces, similar to the Rinnegan's Deva Path. The user's eyes are on the same level as the Mangekyou Sharingan in terms of tracking and chakra perception. Additionally, it also grants the wielder the ability to use Tenseigan Chakra Mode; gaining additional increases in speed, agility and power.
Note: Requires activation (spending move) for Otsutsuki bios but remains active indefinitely afterwards if the user chooses to. After having a complete Otsutsuki bio with Tenseigan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated Byakugan before and had it active for 1 full turn.
Note: Toneri is unable to deactivate his upon it's activation, becoming his default eye state.
Note: When active, the user loses all access to Byakugan related abilities and instead gains Tenseigan effects.



With his cyan and golden eyes activated, Alucard would then point his index finger on the ground and release an omni-directed ultra thin barrier around him that would disintegrate anything that it would touch, forcing his opponent to either counter the attack or go airborne. He shaped the technique in such a fashion it wouldn't hit his summoning though, which instead would follow up at the same time with a quick lightning attack that she released.


Type: Supplementary
Rank: A/S(A, becomes S)
Range: N/A
Chakra: 30/40(-10/15 turn)(+10)
Damage: 60/80(+20) = 100
Description: Oath to order is a simple technique which combines dust release and advances chakra manipulation. The user touches any object they want to affect or weaves three seals to affect an object up to mid-range away from them this coating will originate from the users body and spread its way towards/around the object the user wants to use this technique on. The technique infuses a chosen object(as long as it has a physical structure, such as a solid or liquid, summonings, clones and the user themselves cannot) and coat it with a 3D barrier, only a mm thick. This barrier will disintigrate anything it touches and deal massive amount of damage following the S/W of dust release. This barrier can only coat one object at a time or if S-rank version is used, two objects can be coated at the same time but each coating will be of A-rank. The user can send additional chakra passively to fuel the technique, making it last longer at the cost of their chakra reserves.

Note: A-rank variation can only be used four times per battle while S-rank version can only be used twice.
Note: Requires a cooldown of two turns after usage for S-rank version but only one turn for A-rank version.
Note: Can only be taught by Skorm.


(Ref)
(Igudorashiru) - Yggdrasil
Type:
Weapon
Rank: Forbidden
Range: N/A
Chakra: N/A
Damage: N/A
Description: Yggdrasil is a savagely looking jagged longsword with a bunch of spots filled with bioluminescent light that shines in the same color as the wielders eyes. The swords grip is formed like a root and the entire sword is made by an unknown crystal that is extremely dense. On the grip of the sword there is also a seal;

調和 - Harmony. This seal is responding to a unique bond called harmony element. When the user is within short range from the seal, a passive stream of chakra is being fueled into the seal and out towards the user of the sword. The sword will transform its crystalline structure to that of the special element the user possesses and take on its traits. A harmony element is essentially any element the user possesses and wants the sword to transform into. This needs to be stated in the bio that has the Yggdrasil sword. The sword will not just resemble the element, but also adapt it's strengths/weaknesses and can be destroyed by such and dealing damage accordingly. As the user powers the sword, the sword also powers the user. In connection with the harmony seal, the sword will shift out chakra towards the user and enhance their harmony element that the sword mimics and give it a passive boost of +10 chakra and +20 damage.

The user can utilize the sword like any other sword and use it in kenjutsu techniques while applying elemental properties to them in response to what harmony element the wielder have chosen. If the sword is tossed it will instantly transform back into the crystalized form it originally has if it travels beyond short-range from the user. It will also remove the passive strengths towards the users harmony element. The sword also incorporates a special move which requires the user to pummel it into the ground in front of them with the edge down. This will cause a tremor and erect a huge dome barrier that is invisible to the naked eye. This barrier incorporates fuinjutsu attributes in the sense of crippling chakra supplies of everyone inside the dome bar the user although their summons are still affected. The sword acts like the vessel and the move is the trigger. The barrier saps chakra from opponents and drains their jutsus of power to the point that all forbidden techniques are unusable, while also making opposing techniques drop one rank. The wielder of the sword loses the ability to use any other element other than the harmony element and its composite elements. For example, if the user has a CE/AE or KG made out from earth and fire, the user's elements are limited to the CE/AE/KG, and its component elements. Modes, dojutsu or other active techniques that are of forbidden rank are not affected by this if they are activated before the move has been made but techniques that are used are still dropped in rank by one. The barrier can reach mid-range in a 360* degree fashion. The barrier is A-rank in strength, meaning that techniques of sufficient power can destroy the barrier, although the weapon itself will retain the infused harmony element.While the barrier is active the user cannot use fuinjutsu B-rank or higher.

Note: Can only be used by Skorm


Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.

 

Twilight

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Chris had barely gotten a chance to have a good look at the insolent being in his oath when the being instantly let off a bloodlust Chris could just smell. He gazed at the man before him and watched his eye changed former to something that looked more superior but Chris wasn't phased by it in any way, he was just another pest that needed to be dealt with. He saw the man release a sort of jutsu from himself which was closing on him as well as a lightning jutsu also sent straight at him the man seemed to lack creativity with this sort of offensive move as it was mere child's play to Chris.
Wasting no time, Chris would instantly channel chakra into his palm, covering it with massive chidori and by extending the palm forwards, he unleashes a 120° lightning blast that not only clears both incoming attacks but proceeds towards the man and his pet.

Type: Offensive
Rank: S(F)
Range: Short-Mid
Chakra: 40
Damage: 80(+20)
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.



He wasn't done yet, he needed to show the man what he was capable of and he intended to do just that. With a few handseals in place, he would then create a storming vortex that charges at the man and his pet, ravaging everything in its path as it moves.

Type: Offensive
Rank: A - S(F}
Range: Short - Long
Chakra: 30 - 40
Damage: 60 - 80(+20)
Description: After forming the necessary hand seals, he releases a storming vortex that can be used to simply limit his enemy's field of vision or do massive damage to his surroundings, mowing down anything around him. With effort he can increase the scale and intensity of the storm, being capable of covering an entire island.

 

Skorm

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Since the dust tech is neutral to lightning and both deal the same damage they cancel eachother out.



His opponent didn't reply to him, instead he had to panic with a burst of lightning that would cancel out the dust technique and Akemis lightning.

Not helpless.. good.

After the techniques had taken out each other, Alucard would gather up his chakra again and focus his dark mark to deal with the incoming black winds that closed in on him.


Type: Defensive
Rank: S-Rank
Range: Short
Chakra: 40
Damage: N/A
Description:
The user, when facing an attack, will clap his hands together and separate them right after. As he separates his hands, a small dark sphere will be between them. The user maintains his hands close to sustain the small sphere while it siphons any enemy technique or enemy chakra within range towards itself. The sphere is a "void" made by activating both absorbing markings in the users hand at the same time and opposing them to each other, which creates this effect. This technique is essentially a more advanced and powerful version of Dark Release: Inhaling Maw and enables the user to absorb higher ranked techniques. However, when used, the user needs to wait one turn to use Dark Release absorption related techniques.



Hey Akemi, ready for a powerup?

Alucard performed three seals. He then focused the dark chakra to manifest into the iconic death avatar that he had created before. The avatar would mold itself together with Akemi who now would be encase in a dark release susanoo. This granted her a massive shielding against energy techniques, which the opponent seemed to prefer to use.


Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short
Chakra: 40(-10/turn)
Damage: N/A
Description: Death Avatar is a technique that is influenced on the dark clone technique but instead of summoning clones, an avatar of darkness issummoned on the field. The user performs a sequence of three handseals and creates the entity. The death avatar may vary in size stretching down from human size to that of a large vampire squid. Being made by the dark release itself, the death avatar can tank anything that S rank dark release can tank. Albeit being very similar to the dark clones, the death avatar has a very unique feature except its size variation and strength and that is that it can inhabit a summoning (Animal Contracts only) by merging with a summoning they control. This will coat the affected body with the chakra the death avatar is made by and while at the same time giving the affected body the same resistance as the death avatar, also being controlled by the user of the technique. In combat, the death avatar may perform all dark techniquesand even custom fighting styles based on dark release that the user knows up to A-rank. The death avatar may also coat material matter as well, such as swords and other objects will which give the said object the strengths of the death avatar (S-ranked dark chakra). Once used as a coating, Death Avatar loses the ability to use techniques. Due to this being a sustaining technique, The user may only use Dark Release, Fire, Lightning and non-elemental ninjutsu as long as Death Avatar is on the field. The creation of the death avatar requires absorption of an S-ranked technique through the users dark marks.

Note: Usable twice per battle, lasting four turns.
Note: Must have completed the dark release up to S rank.
Note: No dark release A-rank and above can be used for the following turn after each usage expiration.
Note: Can only be taught by Skorm.



Alucard and Akemi then both gleamed at their opponent with confidence and blood lust.
 

Twilight

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Chris saw the entirety of his vortex absorbed by the man before him which was really annoying but he wouldn't loose his countenance that easily, he just had to continue the battle pressing forth with offense.
He would make the rat handseal and swiftly trap both the man and his pet in an instant illusion where the gentle breeze that was once soothing and calming to them became a weapon, cutting and hurting them with every movement. This happened immediately his vortex was absorbed

Type: Supplementary
Rank: A
Range: Short-Mid (appears to cover the entire terrain)
Chakra: 30
Damage: N/A(+20)
Description: The user will cast an illusion on the opponent through using the Rat handseal. The opponent will experience a steady breeze flowing through the terrain. The illusion affects their senses of touch, sight and hearing, causing them to hear the wind, feel the wind on their body and causes anything they see to appear as though it's being affected by the wind as they would in real life, such as clothes, trees, leaves, hair, etc. swaying. However, the real use of the Genjutsu lies in the sense of touch. The Genjutsu causes, whenever the opponent moves, the wind to take on a very sharp quality, causing deep cuts in whatever part of the body the opponent moves. Should the opponent make handseals, their hands would be cut. Should they move their entire body, they'd feel cuts form on their entire body. Due to their brain believing the cuts are real, the opponent would feel pain from mental stress on the mind. The technique can affect multiple opponents at once, with a maximum of two.
-Can only be taught by Riker Slade
-No Genjutsu the same or following turn
-Can only be used twice per battle



Chris didn't end his assault there, he continued to make two handseals then turned the earth directly beneath the two opponents into sticky adhesive swamp running 100m deep into the ground and spanned 5m radius with the duo at the epicenter. This swamp was made to gradually and steadily sink them immediately it was created.

Type: Supplementary
Rank: A - Forbidden S
Range: Short - Long
Chakra: 30 - 50 40
Damage: N/A 80(+20)
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a thick, newer impossible to move in swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Note: A rank use can extend up to mid range and will cause a target to become engulfed after one turn and suffocate after taking 60 damage per turn.
Note: S rank use can extend up to a single landmark in range and will cause a target to become engulfed and suffocate after one taking 80 damage per turn.
Note: Forbidden ranked use can only be used by Earth Specialists and Jiraiya bios. It can only.be used 3 times and is causing targets engulfed to suffocate in a single turn and can be up to 100 meters deep and wide and/or up to two landmarks.



To add the finally cherry at the top, Chris made two swift handseals before making a giant mass of mud fall from 10m above the duo aiming to crush them on impact

Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40(+20)
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

 

Skorm

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Chris saw the entirety of his vortex absorbed by the man before him which was really annoying but he wouldn't loose his countenance that easily, he just had to continue the battle pressing forth with offense.
He would make the rat handseal and swiftly trap both the man and his pet in an instant illusion where the gentle breeze that was once soothing and calming to them became a weapon, cutting and hurting them with every movement. This happened immediately his vortex was absorbed

Type: Supplementary
Rank: A
Range: Short-Mid (appears to cover the entire terrain)
Chakra: 30
Damage: N/A(+20)
Description: The user will cast an illusion on the opponent through using the Rat handseal. The opponent will experience a steady breeze flowing through the terrain. The illusion affects their senses of touch, sight and hearing, causing them to hear the wind, feel the wind on their body and causes anything they see to appear as though it's being affected by the wind as they would in real life, such as clothes, trees, leaves, hair, etc. swaying. However, the real use of the Genjutsu lies in the sense of touch. The Genjutsu causes, whenever the opponent moves, the wind to take on a very sharp quality, causing deep cuts in whatever part of the body the opponent moves. Should the opponent make handseals, their hands would be cut. Should they move their entire body, they'd feel cuts form on their entire body. Due to their brain believing the cuts are real, the opponent would feel pain from mental stress on the mind. The technique can affect multiple opponents at once, with a maximum of two.
-Can only be taught by Riker Slade
-No Genjutsu the same or following turn
-Can only be used twice per battle



Chris didn't end his assault there, he continued to make two handseals then turned the earth directly beneath the two opponents into sticky adhesive swamp running 100m deep into the ground and spanned 5m radius with the duo at the epicenter. This swamp was made to gradually and steadily sink them immediately it was created.

Type: Supplementary
Rank: A - Forbidden S
Range: Short - Long
Chakra: 30 - 50 40
Damage: N/A 80(+20)
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a thick, newer impossible to move in swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Note: A rank use can extend up to mid range and will cause a target to become engulfed after one turn and suffocate after taking 60 damage per turn.
Note: S rank use can extend up to a single landmark in range and will cause a target to become engulfed and suffocate after one taking 80 damage per turn.
Note: Forbidden ranked use can only be used by Earth Specialists and Jiraiya bios. It can only.be used 3 times and is causing targets engulfed to suffocate in a single turn and can be up to 100 meters deep and wide and/or up to two landmarks.



To add the finally cherry at the top, Chris made two swift handseals before making a giant mass of mud fall from 10m above the duo aiming to crush them on impact

Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40(+20)
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

Alucard could see chakra built up from his opponent through his tenseigan. With a warning to his summoning, he told her to retreat through his mental command with her in case it would be a potent genjutsu. He was then hit by it, fortunately enough he was equipped with Yin release and was able to see through the illusions all functions. While it was potent enough for him to use the Kai seal he didn't have to use it with handseals and would instead break free from it without much effort having been put into it. Akemi had dodged it fully by retreating to long-range however.


Rank: C-S(A)
Type: Supplementary
Range: Short
Chakra Cost: 15-40
Damage Points:
N/A Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his chakra, causing an imbalance. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. Academy Student rank ninja can dispel Genjutsu up to C-rank. Genin rank ninja can dispel Genjutsu up to B-rank. Chunin rank ninja can dispel Genjutsu up to A-rank. Jounin rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.



As both of them had rid of the genjutsu, Alucard could then see doton chakra being used by his opponent and a huge amount of it. The expansion of a great swamp would then occur and Alucard would counter this by creating a massive floating platform from nearby chunks of solid earth which also formed under Akemi. This platform would carry both of them up in the air and carry them long range away from their opponent.


Rank: A
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (+15 per turn active)
Damage points: N/A
Description: The user creates a floating sphere from nearby debris beneath them, using the gravitational control to levitate the sphere of debris and use it as a floating platform. Keeping it active, however, requires the user to expend chakra.
Note: Can only be used by Tenseigan Bios.



Lastly he could see doton chakra being encapsuled into his opponent again. He didn't see where the built up lead to however but a massive shadow formed on the ground, indicating a technique Alucard was familiar with. Using the platforms range they were able to dodge that technique as well as it didnt have the full reach to hit them with. Instead, Alucard would focus his Dust release again and create a large cylinder that expanded rapidly and reach his opponent. The cylinder then collapsed upon him and reduced his body down to atomic levels.


Type: Offensive
Rank: C-S(S, becomes F)
Range: Short-Long
Chakra: 15-40
Damage: 30-80(90 + 20 = 110)
Description: The user first performs a short sequence of handseals: Rat → Boar → Snake, then creates a basic 3D-shaped construct via Dust Release between the palms of their hands. A small sphere is located at its centre. The structure expands rapidly in size when being propelled towards the designated target and traps them inside its confines. The sphere then seems to explode with a tremendous amount of force, while the exterior walls of the structure effectively restrict the size of the blast radius. This results in the destruction of everything and anyone caught within, as they are pulverised into minute particles of dust. The technique isn't limited to just affecting physical matter; it can also affect chakra-based defenses. But the resulting damage that this technique can produce varies considerably, depending on the initial shape of the created structure..

Cuboid Structure: A form manipulating the Dust Release structure into a very generic three-dimensional cube. While the cube's surface area is rank-dependent, its shape also enables localized destruction and entrapment. Unlike the other shape alternatives, this form is always limited to just short-range when used.

Conical Structure: A form manipulating the Dust Release structure into a simplistic three-dimensional cone. While the cone's base diameter is rank-dependent, its base is always located in front of the user's hands with the pointed end poised at the desired target. It has an intermediary reach, extending up to mid-range.

Cylindrical Structure: A form manipulating the Dust Release structure into a basic three-dimensional cylinder. While the cylinder's diameter is rank-dependent, it is unique amongst shapes in extending up to long-range.

Note: The surface area of the cube form is 1m² at C-rank, 3m² at B-rank, 5m² at A-rank, 15m² at S-rank.
Note: The diameter of the cone and the cylinder is 1m at C-rank, 2m at B-rank, 4m at A-rank, 8m at S-rank.
Note: Only useable by Mū and Ōnoki bios. Clones are unable to use it.

 

Twilight

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As agreed, the summon is hit and sent packing with my move so it is gone

The man's pet disappeared in a puff of smoke after Chrollo's assault sent him packing but that was just a little part of the challenge before him, he still needed to bring down the main guy. The moment he created the swamp, the man would create a floating platform and use if to escape the swamp, moving backwards to long range and Chrollo noticing this knew the man was already out of the range of this following attack so he would halt it and instead, he would swiftly create two replicas of himself to his left and right that appear in a puff of smoke.

Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.



The moment he creates the replicas(A and B), they saw the follow up attack of the opponent and without wasting any time, A covered his hands in chidori before clapping them together to release a massive thunderbolt fired forth in the direction of the approaching dust release. This thunderbolt would tear through the incoming attack and continue in its way towards the target

Type: Offensive
Rank: S
Range: Mid-Long
Chakra: 40
Damage: 80(+20)
Description: The user will cover his hands in with lightning, essentially performing a (Raiton: Chidori) Lightning Release: One Thousand Birds in each hand. Clapping his hands together, the user can unleash that massive amount of lightning chakra into the form of a powerful Thunderbolt directed at the target. The technique is best used if the user has a height advantage in relation to the target. The thunderbolt is strong enough to leave a giant crater and cannot be used while being in Short-range of the target, at the risk of being hit also.



This wasn't all, simultaneous with A's counter attack, B also made a single handseal to create 5 fireballs 5m away around the target that instantly rush in upon creation to deal massive fire damage to him along with the lightning

Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra Cost: 40
Damage: 80(+20)
Description: The user starts by waving the ram handseal then the user channels his katon chakra from his body to the air around the target and uses the katon chakra to form a body of fire that is shape manipulated into 5 balls of fire with adjustable size(length and thickness) (1 above the target, 1 in front of the target, 1 behind the target, 1 to the target's right and the last to the target's left) that later rush in to burn the target in the middle at the user's command. The fireballs can also be used as protection for the user or an ally by just creating it around the person.
Note
- The size of the fireballs can be adjusted to suit the user Costing a move per change
- Can only be taught by Twilight .
- Can only be done thrice with two turn cooldown in a battle.
- The jutsu lasts for one round.
- Cannot do any fire jutsu in the same rank this technique is used
- Cannot use any jutsu above A rank in the next round
- Can only use fire jutsu while active.

 

Skorm

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As Alucard was floating up in the air he could perceive his opponent rather clearly thanks to his dojutsu. The man had spawned two shadow clones to fight beside him. How noble, Alucard thought without even caring for his summonings loss. He instead activated the tenseigan chakra mode, elavating his prowess to that of the extreme whilst his speed also became extremely fast.


Type: Supplementary
Rank: S
Range: Short - Mid
Chakra: 40 ( -15 per turn )
Damage: N/A
Description: Tenseigan Chakra Mode is a heightened transformation unique to those who possess the Tenseigan. Upon activating this form the user gains a cyan-coloured chakra shroud with six magatama markings on his collar, dark markings over his eyebrows and lower eyelids, and a single horn shaped like Kaguya's extending from his forehead. The shroud constantly radiates flickering flames of chakra, and the user's clothing and hair continuously billow upwards.The user also gains access to six spheres created from the Pupet Cursing Technique in their offensive use, turning them into glowing cyan orbs that can be used by shaping them into smaller orbs to launch high-speed barrage attacks and explosions. The user's strength is significantly increased adding +30 to his Ninjutsu and Taijutsu techniques. Their speed is also greatly increased to the point in which he surpasses the Raikage while in the second stage of Lightning Release Armor.
Note: Can only be used twice per battle, each use lasting 6 turns. After using, the user must wait at least 3 additional turns before using again.
Note: Can only be used by Custom Otsutsuki Bios with the Tenseigan.
Note: Requires Tenseigan active.



With the clones both attacking with decent techniques, Alucard would waste no time in a counter and pressed on using his gravitational forces to create a force field around him that would bounce off the techniques with zero effort.


Rank: S
Type: Supplementary/Defense/Attack
Range: Short - Mid
Chakra: 40
Damage: 40 - 160
Description: The user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again.
Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.
Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use any gravitational related techniques for the remainder of the fight and is unable to mold chakra for techniques above A-Rank for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if they logically counter.
Note: Can only be used by Tenseigan Bios.



In compensation of his opponents creation of two clones, Alucard then created two phantom dragons. One consisting of his liquid krypton release and one made out of liquid bismuth. Both dragons spawned right next to him, both flowing and shining like arch-angels. Alucard sent them both in a rapid pace down to his opponent with clear instructions to take out both of his pathetic clones while the main body would be left to him.. He had.. plans for it.


Type: Offensive/Defensive
Rank: S
Range: Short - Long
Chakra Cost: 150
Damage: 100 | 120 (for multi-element) (150)
Description: A more powerful version of “Yin Release Hungry Ghost Technique.” Rather than the user arbitrarily adding their Yin Release chakra to a specific technique, the user will create a number of large, elemental dragons using any of the basic elements plus their Yin Release chakra. The user can create up to 5 serpentine dragons which, once created, can act independently according to the user’s will. Due to the user being able to manipulate multiple elements at once, each dragon created can be of a different nature. Each dragon will also have the absorption properties of “Hungry Ghost,” thus becoming even more dangerous. However, due to the massive amount of chakra and control needed to use these dragons, the user can only control two dragons at any given time. While the dragons are present, the user cannot use any Yang Release or elemental techniques that currently exist within the dragons. Yin Release masters can combine two natures together in order to make a multi-elemental dragon or even a dragon consisting of an advanced element or CE that they know. However, in doing so they will only be able to create two dragons.
Note: Can only be used 2 times per battle.



Appearance of dragons:
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Twilight

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The moment he created clones, the man took on some sort of transformation giving him a cyan coloured chakra avatar and the mode seems to have bolstered his power considerably. Chris knew the battle was now a serious one as the man repelled his simultaneous attacks like it was nothing bit he wouldn't just give up. The moment his attacks were dispelled, B began a short sprint, stopping 14m away from the man diagonally and 6m in front of A and Chris. Simultaneously, Chris moved 5m further right from A now standing 6m away from A and long range away from the man whilst A remained still. The 3(Chris, A and B) would utilize three different jutsus in tandem.
How their positions look
Alucard
\
\ 14m
\
__6m______B
|
| 6m
A____6m_____Chris
Chris would make 3 handseals before creating minute water parasites that move down his body and towards the man, once they got to him, these numerous water parasites would climb up his body and forcefully try to enter his body causing severe pain

Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80(+20)
Description: The user will perform three consecutive handseals, then followed by the user kneading a great quantity of chakra into their feet. This chakra manifests from the user's legs and feet, making it seem as though water is running down their legs and onto the ground. And in turn, the water is a takes the form of incredible small parasites that'll scatter across the field and cover a large area whilst charging toward a target. Once the parasites reach their target, they'll crawl up the enemy's legs, covering them head-to-toe, while forcefully trying to enter the victim's body via their skin or an orifice. The results range from sever pain to internal bleeding, and to suffocation.

Note: Only useable twice per battle.
Note: Cannot use Water above B-rank in the following turn.



B would make quick handseals and ensnare the man in a illusion where he is plunged into a landscape of trees, grass, and rocks made of mirrors. The man would hit the ground and is unable to move. After a few moments, the landscape, including the mirror sky, is broken into an innumerable mass of shards that cascade upon the man like an avalanche. Upon the shards crashing upon him, the shards become a raging ocean, tearing and cutting into the man relentlessly all in the illusion.

Type: Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: N/A(+20)
Description: After weaving the needed hand signals (Tiger → Horse), the user will have placed the opponent under an illusion. Once the target enters the genjutsu, they are thrown into a landscape of trees, grass, and rocks made of mirrors. The target hits the ground and is unable to move. After a few moments, the landscape, including the mirror sky, is broken into an innumerable mass of shards that cascade upon the target like an avalanche. Upon the shards crashing upon them, the shards become a raging ocean, tearing and cutting into the opponent relentlessly. Finally, once the target is rendered a bloody mess, the genjutsu ends and the target suffers immense mental fatigue.

Note: Can only be used three times per-match.
Note: No Genjutsu next turn.



A would summon a massive and intense tornado that forms around him with him as the eye and this tornado was sent forth to strike down the man as soon as it was formed all at once.

Type: Offensive
Rank: Forbidden
Range: Short - Long ( Short range radius, long range reach)
Chakra: 50
Damage: 90(+20)
Description: The user summons a massive tornado, intense enough to not only dwarf a Complete Body — Susanoo, but also match it. Despite its power, the technique has an exploitable flaw. The user is left defenseless at the eye of the storm. Should the enemy reach it, they can easily counter with a suprise attack.
Note: Can only be used once every two turns

 

Skorm

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Alucards speeds where now faster than that his opponent(s) could react to and he would use this to his advantage as they closed in on him Alucard would move his platform 50 meters up in the sky in an arc that would put him right above his opponents completely unbeknownst to them still floating 50 meters up in the sky. He then proceded to summon the dragons that he then sent forward to surprise attack his opponents whilst have dodged all of the opponents attacks. The dragons would attack from above and consume all the opponents at once


Type: Offensive/Defensive
Rank: S
Range: Short - Long
Chakra Cost: 150
Damage: 100 | 120 (for multi-element) (150)
Description: A more powerful version of “Yin Release Hungry Ghost Technique.” Rather than the user arbitrarily adding their Yin Release chakra to a specific technique, the user will create a number of large, elemental dragons using any of the basic elements plus their Yin Release chakra. The user can create up to 5 serpentine dragons which, once created, can act independently according to the user’s will. Due to the user being able to manipulate multiple elements at once, each dragon created can be of a different nature. Each dragon will also have the absorption properties of “Hungry Ghost,” thus becoming even more dangerous. However, due to the massive amount of chakra and control needed to use these dragons, the user can only control two dragons at any given time. While the dragons are present, the user cannot use any Yang Release or elemental techniques that currently exist within the dragons. Yin Release masters can combine two natures together in order to make a multi-elemental dragon or even a dragon consisting of an advanced element or CE that they know. However, in doing so they will only be able to create two dragons.
Note: Can only be used 2 times per battle.



Appearance of dragons:
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[/QUOTE]
 

Twilight

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The man moved at insane speeds dodging everything Chris threw at him like they were nothing and then sent 2 giant dragons at the trio. Chris knew he had to act smart at this point so he allowed his clones take the hit whilst he powered up his rocket boots with chakra and flew further backwards out of the range of the dragons, dodging them.

Type: Tool
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: These are special boots but due to the purpose of their creation, the boots are bigger than normal boots about 3 times bigger. The workings of the boots are like the normal boots except with attachment of special mini turbines made that is powered by chakra that is used as fuel. The base of the boot where the user's leg reaches ends is the same size as the normal boots but the remaining part beneath this base houses the mini turbines that are two hollows and once the user charges these mini turbines with his chakra, the mini turbines release a pushing force and instantly launch the user in air granting flight. The turbines act like jet engines pushing the air through them allowing the user to propel themselves thereby granting flight.

- Can only be used 4 times per battle with a turn cooldown between each use
- The user can only maintain this jutsu for 2 turns straight keeping flight after which the boots powers down and bring the user down to the ground



The clones on the other hand weren't just going to stand still and receive death, they would act before they face their impeding doom from the dragons. A would make a single seal and slam his hand on the ground to open a portal directly above the man and from the portal 5m above him a giant earthen lid drops on him aiming to crush him

Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40+20
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.



Simultaneously, B would make the necessary seal and create 5 balls of fire 5m around the man except the one suppose to be above was formed below and the moment they form, they'd instantly close in on the man to deal massive fire damage on contact. The fireballs were made the size of a human adult.

Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra Cost: 40
Damage: 80+20
Description: The user starts by waving the ram handseal then the user channels his katon chakra from his body to the air around the target and uses the katon chakra to form a body of fire that is shape manipulated into 5 balls of fire with adjustable size(length and thickness) (1 above the target, 1 in front of the target, 1 behind the target, 1 to the target's right and the last to the target's left) that later rush in to burn the target in the middle at the user's command. The fireballs can also be used as protection for the user or an ally by just creating it around the person.
Note
- The size of the fireballs can be adjusted to suit the user Costing a move per change
- Can only be taught by Twilight .
- Can only be done thrice with two turn cooldown in a battle.
- The jutsu lasts for one round.
- Cannot do any fire jutsu in the same rank this technique is used
- Cannot use any jutsu above A rank in the next round
- Can only use fire jutsu while active.

 

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Alucard could see chakra coming towards him through his dojutsu. His main ambition was the clones demise. The dragons would continue and reap through the clones and their techniques while pursuing the main body who tried to dodge with some sort of rocket boosts. The dragons leaped forwards still until they both had had him surrounded. Alucard, however, did something fun for a change. He would leap down the platform and essentially dodge the fireballs as he saw them coming whilst simoultaniously grab his opponent via gravitational forces and pull him upwards to where he was standing as he would instead leap off the platform and thus use his weight as an anchor and the gravity well as a fishing rod.


Rank: S-Rank
Type: Supplementary/Defense/Attack
Range: Short-Long
Chakra: 40
Damage: N/A
Description: Using his Tenseigan, the user is able to use gravitational abilities to pull something to them. The user will use his hands to focus the direction and the target his wishes to pull towards him. Comparative to Banso Tenin, this technique isn't an omnidirectional effect but rather a precise one. The user is able to pull anything he can perceive towards him. In certain uses, the user will be able to direct the pulled target as its being pulled into large arc-like movements, but will always end up pulling them towards him.
Note: Once used, takes 1 turn cool down to use gravitational related techniques again.
Note: Can only be used by Tenseigan Bios.



This would result in Alucard dodging the attacks while his opponent would take on the dropping lid and the fireballs at the same time instead of him.

Ain't that a sight to behold,
Alucard would say on the ground with his golden/cyan eyes gleaming at the fireworks of the fire and the collapsed lid ontop of his old platform.
 
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