[Open] Fullmetal VS ???

Onii Chan

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Traditional mid range beginning
Terrain: a old oak bridge overlapping a calm mossy river encircled with brittle trees freshly weathering away from the cold

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Bio: [NW] - Edward Elric : Fullmetal | Anime Forum (animebase.me)
Rules
  • Anything goes
  • No bio death(s)
  • No Yin and Yang release (because i'm not trained yet to know how to counter that)
  • No Genjutsu
  • Limb amputation allowed
 
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Onii Chan

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I’ll have a go if you want. Alucard in sig
Oh hey, Skorm! Lets do this! :hs:

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Edward, fashioned with his well known long red coat; flapping amongst the subtle breeze behind him ideally a ronin kasa japanese styled straw hat firmly resting upon his head to cover his face. Joining him with his journey across the bridge is his long time friend that he encountered in the realm of the pelican contract: Shisō, a white feathered yet small pelican resting upon the top of his kasa. As they traverse across the bridge a weird urge of interruption engulfs the two thus causing them to halt their silly yet childish gallop across mid way.

- " Wha! Who! Huh!?"

Shisō squawks as his small white wings flitter up and back in surprise. Edward lifting up the front of his kasa with a mere thumb to observe his surroundings only to find a rather taller man than himself standing in his frontline...


(Shisō / Kioku) - Huginn and Muninn
Type:
Summoning
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: These two animals are considered Pelicans, both quite small according to their other brothers and sisters; only a height similar to that of ravens. Huginn/Shisō is considered white feathered with a white beak and represents the summoners good personality and thoughts, Muninn/Kioku is all black feathered with a similar color beak and is a representation of the summoners evil side and their memory of their past sins. Both of them usually will rest upon each shoulder of the summoner whether or not they're or they're not according to the individual that does (summoning specialties). Similar to Jiraiya's Fukasaku and Shima they'll always be summoned together or usually so, as although they aren't a couple they're considered close brothers. They're able to fly due to their wings, furthermore able to communicate through to their summoner from long distance through thought although they're ideally able to speak multiple languages themselves. These birds together represent wisdom and although both of them are unable to perform any jutsu, their heightened sense of eyesight due to their primitive bird species ancestral biological enhancements grant them the ability to gather information from a very long distance or envision details unable to be caught by the human eyesight. Both birds are able to see clearly with a minimum of 20/20 vision up to 1 landmarks away.
 
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An old oaken bridge - had he finally reached the destination of where he grew up? Probably not, but upon reaching its vicinity he could sense and see chakra patterns. His permanent Dojutsu would be locking in on the target while he casually committed to cross the bridge. Not to mention, two summoning by his side - nothing screamed danger in his face though. Maybe if he pushed the right buttons he could get something like it though. The young man had two birds. Alucard could sense their presence with ease and was able to pinpoint their exact location at all times. The man, on the other hand stood there as if he was surprised by Alucards entrance, was he not ready to face the No Life King? - Perhaps not. Alucard would use his sonic tractor beam to lift the man up about two meters into the sky and toss him into the water next to the bridge while muttering.

You're in the way son.

(Sonikkutorakutābīmu) - Sonic tractor beam
Type: Tool
Rank: S
Range: Short-Long
Chakra: 40(-10/turn)
Damage: N/A(80, if used aggressively and slam a shinobi into the ground for instance)
Description: The tractor cannon is a device placed inside the hand of the wielder and is about the size of a cent. The tractor cannon uses sound frequenciez to attract an object in question by surrounding it in a concentrated high-pitch and constantly controlled loud sound which in turn creates a force field around the object. This gives the properties of manipulating foreign objects without actually touching them, however the technology of this device is very underwhelming and is in a very early state of scientific research but the limits of the sonic tractor beam is that it can only move objects that are the same weight or less than the wielder of the tool. If the user wants to remain gripping an object for more than one turn, additional chakra needs to be put into the device and they may not close their one hand where the device is on since that would disrupt the tractor beams sound-waves. Therefore, techniques that requires handseals cannot be used at the same time as the tractor beam is used for an object(pulling, lifting etc). A way to neutralise being lifted up in the air and smashed into the ground is to simply disrupt the soundwaves by using wind. The user must also always focus the device on the object they are lifting. If an object is caught in the force-field of the tractor beam that is of much greater weight than the user, it will only partially slow it down. The tractor beam can push and drag objects in pretty decent speeds(up to the users own speed base). The minimal weight the tractor beam can influence is the weight of a feather.
Note: Objects that are to be manipulated cannot exceed the weight of the user or a regular human to have lift-off from the ground. They may only be partially slowed down.
Note: The maximum reach for the tractor beam, or as far as it can push objects is long-range.
Note: The tractor beams hold only lasts for a maximum of 3 turns and can only be used twice per battle for holding objects that long.

( Doujutsu: Tenseigan ) - Eye Technique: Reincarnation Eye (Always on)
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: N/A ( -10 per turn )
Damage: N/A
Description: The Tenseigan (転生眼, Literally meaning: Reincarnation Eye) is a powerful dōjutsu utilized by the Ōtsutsuki clan. The combination of the Byakugan and the chakra of an Ōtsutsuki clan member can evolve the Byakugan into the Tenseigan, resulting in the loss of the Byakugan's quasi-omnidirectional and distanced vision.The Tenseigan allows the user to control both attractive and repulsive forces, similar to the Rinnegan's Deva Path. The user's eyes are on the same level as the Mangekyou Sharingan in terms of tracking and chakra perception. Additionally, it also grants the wielder the ability to use Tenseigan Chakra Mode; gaining additional increases in speed, agility and power.
Note: Requires activation (spending move) for Otsutsuki bios but remains active indefinitely afterwards if the user chooses to. After having a complete Otsutsuki bio with Tenseigan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated Byakugan before and had it active for 1 full turn.
Note: Toneri is unable to deactivate his upon it's activation, becoming his default eye state.
Note: When active, the user loses all access to Byakugan related abilities and instead gains Tenseigan effects.
 
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- ''Whoa!!''

Edward would shout childishly in surprise as he attempts to wave his arms and legs to-and-fro in attempt to regain his balance, however unlikely. Shisō attempting to remain intact with the top of the kasa hat would flutter his wings continuously in a weird sense of unbalance to keep from falling off. The sudden shift of movement and kid-like tantrum of Ed would unknowingly to himself reveal the whole contents of his inner coat; thus revealing a massive collection of tools ranging from a massive sword to a varies congregation of kunai and the sort all clipped neatly within the inner coat via straps. In a erupt turn of events the both creeped to the side, this made them feel like they were beginning to be thrown, therefore Edward would brace himself by holding onto his kasa hat but barely with two fingers positioned in the front tip of it, ideally Shisō would merely continue to flutter his wings as the two screamed whilst being flung towards the river. The clanging of his tools secretly yet not so secretly anymore confined within his red flowing coat would sway back and forth as Ed and his pelican friend flew dramatically towards the river bed not too far away. Although not too familiar of this technique Edward didn't hesitate to brace for impact, reaching over with his other free hand, which revealed to be a arm purely made of steel itself, he would grasp the handle of his old relic like weapon not seen for ages. With minimum force from his manipulated custom built arm he'd with ease unclasp the greatsword from its fashioned position within his coat; continuing the same motion he'd thrust and swing the blade forward and upright to break his fall from the water. Upon impact with the water and sword the collision of the two components would be so massive that the water itself would clear the way around Edward and be flung upwards to cause a brief scene of rain. The area around would give the illusion of a massive circular impact in the ground, however only for a moment before the water would eventually rush back to its original position. Although the defensive tactic wouldn't end there, without a moment of wait Edward's wrist would swiftly use its technical mechanics to allow his hand to spin in rapid motion with the sword in hand. With the same momentum the sword conjured a bright blue color, celestial in appearance. shortly within the beginning phase of the spin the sword would emit a sharp yet thin and long slicer blade seemingly made out of chakra that would aim itself and fly towards the opponent.

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Meanwhile, as the chakra slicer emits towards the said opponent Shisō acted swiftly; swallowing a small amount of water and storing it within his mouth as he flew several hundred feet into the air to avoid being detected or reached. Within almost the same time Kioku would have been resting inside a very small cute pocket inside the red coat of Edward this whole time; awaiting for action to occur.

- ''Kioku, let it rain!''

Ed would explain before the black feathered pelican quickly grasped three kunai strapped and then swiftly unstrapped from the inside the coat with his beak. Fluttering his wings he'd fly with great speed directly upwards and then above the opponent; releasing the kunai all three would seemingly float a great deal of distance above the opponent's head. Kioku, with his wisdom, would fly away and enter equal distance from the battlefield with Shisō to continue observation of the field.

- '' What did you do, get thirsty? What a loser .. ''

Kioku expressed with inner lying distress towards his brother, Shisō. The white feathered pelican could not speak for his mouth was full of water, therefore he could only stare blankly at his brother, Kioku. In comedic fashion they'd both just stare at each other till Kioku suddenly hits a tree unexpectedly because his brother distracted him.

As Edward emitted the chakra slicer it was time for another offensive to back it up, with the hand he had a firm grip of the kasa hat with he'd remove it to reach over into his coat to grab two kunai and infuse them with chakra. With a spin of his body and within the same momentum he'd fling the two kunai towards the opponent as his body is now facing him with a one kneed sitting position. To finish the flashy move Edward would activate his wrist one more time without the expulsion of chakra usage to rapidly spin his hand back into normal position to rest the sword on his shoulder.

NOTE: Chakra Slicer A-rank


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(Idainaruken Gekkō) Moonlight Greatsword
Type:
Weapon
Rank: S
Range: Short - Long (163 cm, 64 inches in length)
Chakra: 30 - 40 (A-ranked Slicer: 30CP / S-ranked Ultimate: 40CP)
Damage: 60 - 80
Description: '' This sword, one of the rare dragon weapons, came from the tail of Seath the Scaleless, the pale white dragon who betrayed his own."

"Seath is the grandfather of sorcery, and this sword is imbued with his magic, which shall be unleashed as a wave of moonlight."


A sword of magnificent glory, said to have been from the days of old before even the tree of chakra had even emerged from a seed. A era unknown, said to have been inhabited by deities and dragons. Origin unknown to this Greatsword, however was masterly crafted with a careful yet complex design of steel that cannot be stolen. The handle wrapped with a twin dragon design seemingly crafted by black steel alongside the guard that extends both ways towards the sides. Meanwhile the blade design is almost similarly, a twin dragon design that is shaped inwards with a straight sharp fashion to make it viable in battle. In its base form its of black coloration from pommel to tip of the blade; almost of charcoal design if not black steel. When going into its Moonlight mode the pommel up to the guard turns gold then a sudden burst of Celestial like Chakra will develop around the blade to form a more wider and bulky blade made of what would seem to be a solidified Chakra essence. The Moonlight mode's blade is rather questionable in nature, a odd substance that looks similar to that of chakra with a hardened shell; within rests a heavy supply of chakra that makes the blade glow in a teal/celestial coloration.

Abilities
The Moonlight Greatsword in its base form is a regular greatsword made of black steel with no unique abilities other than being a greatsword in length and fashion. In the Moonlight mode the wielder can eject/project/shoot wave slicers of chakra sharp enough to cut through A-ranked earth techniques or anything of solidarity. These chakra slicers are limited in range, being only able to reach up to medium range and to cast these slicers require a long winded thrust/swing of the sword itself. The chakra slicer will do 60 damage to the adversary and cannot be lethal, however deactivating Moonlight mode the base form of the blade will always be near lethal if not causing massive limb damage. The base form of the blade cannot cut through jutsu nor defend against them, however has a more damaging output than the Moonlight mode does, meanwhile the Moonlight mode has the viability to counter jutsu thus its attacks cannot be lethal. A ''ultimate attack'' can be performed by readying the Moonlight mode blade for a few seconds more before thrusting/swinging the blade outwards that'll create a S-ranked chakra slicer that'll reach long range and do S-ranked DMG with a regular S-ranked chakra cost (S-rank variant can only be used thrice per battle). Furthermore the chakra slicers are of solid nature, although very flexible, being able to transform via shape manipulation once expelled from the blade by performing the Seal of Confrontation.
➟ When in moonlight mode the blade glows brightly which could be used as a light source but not enough to be blinded
➟ Chakra Slicer can be used within succession, interacts neutrally to the basic elements, but costs a move slot upon use

(Yomisenpū) - 黄泉の国旋風, Whirlwind of Darkness
Type:
Tool
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: '' Yomo-tsu-Ōkami senpū kenjū, 黄泉大神旋風拳銃 ''

The most modern technology utilized by the current shinobi forces, especially those that wield weapons. Famously used by Yoshimitsu, the '' Yomisenpū '' is a gauntlet that is a replacement for the right arm or the main arm that the user uses to wield their weapon. Its attached to the severed arm may it be on purpose for preparation of installation of this tool or via prior battle. Its parameters extend just above the elbow and up the entirety of the forearm and hand. Its made of steel, yet colored and painted to be gold with a overlapping thread design on the forearm and a alternate black under base. Its capability allows the user to perform more weaponized strikes towards the opponent as the hand allows a complete 360 degree motion around a horizontal ratio thus sufficiently increasing Kenjutsu versatility and flexibility. The wrist area of the gauntlet is the main mechanism for this tool, its system revolves around a ball like structure lock firmly on top of the forearm that allows horizontal freedom, ideally a singular vertical opening on top that the hand itself is attached to which allows vertical movement of the hand giving fluid strike capability. Its hand movement potential is nearly infinite as it has complete freedom of motion, being able to twist and turn; allowing endless ways to counter a taijutsu or kenjutsu offensive.

(Ame no Kunai) - Rain of Kunai Technique
Type
: Offensive
Rank: B
Range: Short - Long
Chakra: 20
Damage: 40
Description: This technique derives from the Land of Fire and was created for a defensive method against multiple opponents. Each individual kunai has a small scarf like cloth around the hollow circular hilt that will be tied to another slightly larger cloth that will act as a floating mechanism that allows every kunai to remain in stasis within the air after thrown. This mechanism also contains a explosive tag already placed inside the larger cloth, when two turns pass it will explode causing the kunai to shoot outward towards the opponent at high speeds due to the momentum of the explosion. The user will infuse each kunai before throwing with their chakra if they so wish to have the kunai duplicate making a total of ten kunai per one kunai thrown once the exposive tag explodes. This technique can also be thrown directly downward, having the floating mechanism zip inward via a rope tied around the outline of the cloth. If the kunai(s) are thrown downward they will shoot forward toward the opponent like the first method but instead will be shot from the ground instead of the sky.
 

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- ''Whoa!!''

Edward would shout childishly in surprise as he attempts to wave his arms and legs to-and-fro in attempt to regain his balance, however unlikely. Shisō attempting to remain intact with the top of the kasa hat would flutter his wings continuously in a weird sense of unbalance to keep from falling off. The sudden shift of movement and kid-like tantrum of Ed would unknowingly to himself reveal the whole contents of his inner coat; thus revealing a massive collection of tools ranging from a massive sword to a varies congregation of kunai and the sort all clipped neatly within the inner coat via straps. In a erupt turn of events the both creeped to the side, this made them feel like they were beginning to be thrown, therefore Edward would brace himself by holding onto his kasa hat but barely with two fingers positioned in the front tip of it, ideally Shisō would merely continue to flutter his wings as the two screamed whilst being flung towards the river. The clanging of his tools secretly yet not so secretly anymore confined within his red flowing coat would sway back and forth as Ed and his pelican friend flew dramatically towards the river bed not too far away. Although not too familiar of this technique Edward didn't hesitate to brace for impact, reaching over with his other free hand, which revealed to be a arm purely made of steel itself, he would grasp the handle of his old relic like weapon not seen for ages. With minimum force from his manipulated custom built arm he'd with ease unclasp the greatsword from its fashioned position within his coat; continuing the same motion he'd thrust and swing the blade forward and upright to break his fall from the water. Upon impact with the water and sword the collision of the two components would be so massive that the water itself would clear the way around Edward and be flung upwards to cause a brief scene of rain. The area around would give the illusion of a massive circular impact in the ground, however only for a moment before the water would eventually rush back to its original position. Although the defensive tactic wouldn't end there, without a moment of wait Edward's wrist would swiftly use its technical mechanics to allow his hand to spin in rapid motion with the sword in hand. With the same momentum the sword conjured a bright blue color, celestial in appearance. shortly within the beginning phase of the spin the sword would emit a sharp yet thin and long slicer blade seemingly made out of chakra that would aim itself and fly towards the opponent.

You must be registered for see images

Meanwhile, as the chakra slicer emits towards the said opponent Shisō acted swiftly; swallowing a small amount of water and storing it within his mouth as he flew several hundred feet into the air to avoid being detected or reached. Within almost the same time Kioku would have been resting inside a very small cute pocket inside the red coat of Edward this whole time; awaiting for action to occur.

- ''Kioku, let it rain!''

Ed would explain before the black feathered pelican quickly grasped three kunai strapped and then swiftly unstrapped from the inside the coat with his beak. Fluttering his wings he'd fly with great speed directly upwards and then above the opponent; releasing the kunai all three would seemingly float a great deal of distance above the opponent's head. Kioku, with his wisdom, would fly away and enter equal distance from the battlefield with Shisō to continue observation of the field.

- '' What did you do, get thirsty? What a loser .. ''

Kioku expressed with inner lying distress towards his brother, Shisō. The white feathered pelican could not speak for his mouth was full of water, therefore he could only stare blankly at his brother, Kioku. In comedic fashion they'd both just stare at each other till Kioku suddenly hits a tree unexpectedly because his brother distracted him.

As Edward emitted the chakra slicer it was time for another offensive to back it up, with the hand he had a firm grip of the kasa hat with he'd remove it to reach over into his coat to grab two kunai and infuse them with chakra. With a spin of his body and within the same momentum he'd fling the two kunai towards the opponent as his body is now facing him with a one kneed sitting position. To finish the flashy move Edward would activate his wrist one more time without the expulsion of chakra usage to rapidly spin his hand back into normal position to rest the sword on his shoulder.

NOTE: Chakra Slicer A-rank


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(Idainaruken Gekkō) Moonlight Greatsword
Type:
Weapon
Rank: S
Range: Short - Long (163 cm, 64 inches in length)
Chakra: 30 - 40 (A-ranked Slicer: 30CP / S-ranked Ultimate: 40CP)
Damage: 60 - 80
Description: '' This sword, one of the rare dragon weapons, came from the tail of Seath the Scaleless, the pale white dragon who betrayed his own."

"Seath is the grandfather of sorcery, and this sword is imbued with his magic, which shall be unleashed as a wave of moonlight."


A sword of magnificent glory, said to have been from the days of old before even the tree of chakra had even emerged from a seed. A era unknown, said to have been inhabited by deities and dragons. Origin unknown to this Greatsword, however was masterly crafted with a careful yet complex design of steel that cannot be stolen. The handle wrapped with a twin dragon design seemingly crafted by black steel alongside the guard that extends both ways towards the sides. Meanwhile the blade design is almost similarly, a twin dragon design that is shaped inwards with a straight sharp fashion to make it viable in battle. In its base form its of black coloration from pommel to tip of the blade; almost of charcoal design if not black steel. When going into its Moonlight mode the pommel up to the guard turns gold then a sudden burst of Celestial like Chakra will develop around the blade to form a more wider and bulky blade made of what would seem to be a solidified Chakra essence. The Moonlight mode's blade is rather questionable in nature, a odd substance that looks similar to that of chakra with a hardened shell; within rests a heavy supply of chakra that makes the blade glow in a teal/celestial coloration.

Abilities
The Moonlight Greatsword in its base form is a regular greatsword made of black steel with no unique abilities other than being a greatsword in length and fashion. In the Moonlight mode the wielder can eject/project/shoot wave slicers of chakra sharp enough to cut through A-ranked earth techniques or anything of solidarity. These chakra slicers are limited in range, being only able to reach up to medium range and to cast these slicers require a long winded thrust/swing of the sword itself. The chakra slicer will do 60 damage to the adversary and cannot be lethal, however deactivating Moonlight mode the base form of the blade will always be near lethal if not causing massive limb damage. The base form of the blade cannot cut through jutsu nor defend against them, however has a more damaging output than the Moonlight mode does, meanwhile the Moonlight mode has the viability to counter jutsu thus its attacks cannot be lethal. A ''ultimate attack'' can be performed by readying the Moonlight mode blade for a few seconds more before thrusting/swinging the blade outwards that'll create a S-ranked chakra slicer that'll reach long range and do S-ranked DMG with a regular S-ranked chakra cost (S-rank variant can only be used thrice per battle). Furthermore the chakra slicers are of solid nature, although very flexible, being able to transform via shape manipulation once expelled from the blade by performing the Seal of Confrontation.
➟ When in moonlight mode the blade glows brightly which could be used as a light source but not enough to be blinded
➟ Chakra Slicer can be used within succession, interacts neutrally to the basic elements, but costs a move slot upon use

(Yomisenpū) - 黄泉の国旋風, Whirlwind of Darkness
Type:
Tool
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: '' Yomo-tsu-Ōkami senpū kenjū, 黄泉大神旋風拳銃 ''

The most modern technology utilized by the current shinobi forces, especially those that wield weapons. Famously used by Yoshimitsu, the '' Yomisenpū '' is a gauntlet that is a replacement for the right arm or the main arm that the user uses to wield their weapon. Its attached to the severed arm may it be on purpose for preparation of installation of this tool or via prior battle. Its parameters extend just above the elbow and up the entirety of the forearm and hand. Its made of steel, yet colored and painted to be gold with a overlapping thread design on the forearm and a alternate black under base. Its capability allows the user to perform more weaponized strikes towards the opponent as the hand allows a complete 360 degree motion around a horizontal ratio thus sufficiently increasing Kenjutsu versatility and flexibility. The wrist area of the gauntlet is the main mechanism for this tool, its system revolves around a ball like structure lock firmly on top of the forearm that allows horizontal freedom, ideally a singular vertical opening on top that the hand itself is attached to which allows vertical movement of the hand giving fluid strike capability. Its hand movement potential is nearly infinite as it has complete freedom of motion, being able to twist and turn; allowing endless ways to counter a taijutsu or kenjutsu offensive.

(Ame no Kunai) - Rain of Kunai Technique
Type
: Offensive
Rank: B
Range: Short - Long
Chakra: 20
Damage: 40
Description: This technique derives from the Land of Fire and was created for a defensive method against multiple opponents. Each individual kunai has a small scarf like cloth around the hollow circular hilt that will be tied to another slightly larger cloth that will act as a floating mechanism that allows every kunai to remain in stasis within the air after thrown. This mechanism also contains a explosive tag already placed inside the larger cloth, when two turns pass it will explode causing the kunai to shoot outward towards the opponent at high speeds due to the momentum of the explosion. The user will infuse each kunai before throwing with their chakra if they so wish to have the kunai duplicate making a total of ten kunai per one kunai thrown once the exposive tag explodes. This technique can also be thrown directly downward, having the floating mechanism zip inward via a rope tied around the outline of the cloth. If the kunai(s) are thrown downward they will shoot forward toward the opponent like the first method but instead will be shot from the ground instead of the sky.
With the young one seemingly not wanting to get out of the way but instead engaged in full combat, Alucard would see the water splash all across the place from the river down below towards the sky. He thought nothing of it as the opponent removed the water as he landed on the riverbed. Sticking to his sword, Alucard could sense and see chakra from the sword. He raised his hand yet again, but this time making use of his dark portal that were hidden behind his white gloves. This portal would capture the raw chakra from the blade and convert it into his own one.

(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to A-Rank Wind, Fire and Lightning techniques, S-Rank raw chakra or C-Rank Water, all within reason. Has no effect on Earth techniques.

With not much delay, he saw that one of his two summonings was hiding inside of his jacket and prepared to launch an assault of tools. He knew these tools were not going to damage him whatsoever due to his Shikotsumyaku and Ghoulspine combination[ref]. With the two birds now flying towards the sky, Alucards chakra sensory still let him sense the birds no matter how high they flew. They would have to leave the battle if they didn't want him to sense them. Alucard scoffed slightly.

All that, and you still haven't managed to get back on the bridge but instead fed me chakra..

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Alucard would then utilize his chakra again. He used the chakra his opponent had given him and created spectral dark ghosts from within his palm. These ghosts would target the man infront of him.

(Meiton: Gōsuto Hanabi) Dark Release: Ghastly Fireworks
Type: Offensive
Rank: A-rank
Range: Short to Mid range
Chakra: 30
Damage: 60
Description:
After the absorbing the enemy's energy based technique using Dark Release: Inhaling Maw the user will mold the chakra from Inhaling Maw into their left arm, then user extends their arm forward and releases ghosts from a sphere in his/her left wrist. They seem to follow a set and guided path and they differentiate from it but they can cause enough damage to an opponent by slamming and leaving deep burning marks onto there stomach. The ghosts the user fires are only small (about two feet wide and five feet long) and shoots what seems to be an endless wave of Dark Fireworks.
Spoiler
Note: Must have used Dark Release: Inhaling Maw before use.
Note: Can only be taught by Nathan.
Note: Can only be used 3 times per battle.

Shikotsumyaku:
  • Reduction of up to 40 damage per non-elemental Taijutsu 30 damage for non-elemental NB Taijutsu. The user also gains a small reduction of up to 30 damage per matter-based clashes. This involves Earth, Water, and some Wind release attacks. This means the user tanks damage done directly by these attacks but not residual effects, such as drowning, decapitation, limbs removed, etc. This also does not include energy-based attacks.
Link: [x]
Ghoulspine:
  • Additional effects and Restrictions:
    If the user specialises in the CFS, they will receive be granted extra shielding against not just against additional elements but also mind altering techniques and have any technique that hits them be debuffed and loses one rank in potential(this is due to another prospect of Yin release that makes debuffs applicable through either chakra tethers such as hungry ghost) In this case it is the complex formation of Yin shielding that is circulating across the users skeleton that creates this debuff.
    Additional restriction is that the visual genjutsu effects only takes place once the users skeleton has touched them and infused them with their chakra.
Link: [x]
 
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Onii Chan

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With the young one seemingly not wanting to get out of the way but instead engaged in full combat, Alucard would see the water splash all across the place from the river down below towards the sky. He thought nothing of it as the opponent removed the water as he landed on the riverbed. Sticking to his sword, Alucard could sense and see chakra from the sword. He raised his hand yet again, but this time making use of his dark portal that were hidden behind his white gloves. This portal would capture the raw chakra from the blade and convert it into his own one.

(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to A-Rank Wind, Fire and Lightning techniques, S-Rank raw chakra or C-Rank Water, all within reason. Has no effect on Earth techniques.

With not much delay, he saw that one of his two summonings was hiding inside of his jacket and prepared to launch an assault of tools. He knew these tools were not going to damage him whatsoever due to his Shikotsumyaku and Ghoulspine combination[ref]. With the two birds now flying towards the sky, Alucards chakra sensory still let him sense the birds no matter how high they flew. They would have to leave the battle if they didn't want him to sense them. Alucard scoffed slightly.

All that, and you still haven't managed to get back on the bridge but instead fed me chakra..

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Alucard would then utilize his chakra again. He used the chakra his opponent had given him and created spectral dark ghosts from within his palm. These ghosts would target the man infront of him.

(Meiton: Gōsuto Hanabi) Dark Release: Ghastly Fireworks
Type: Offensive
Rank: A-rank
Range: Short to Mid range
Chakra: 30
Damage: 60
Description:
After the absorbing the enemy's energy based technique using Dark Release: Inhaling Maw the user will mold the chakra from Inhaling Maw into their left arm, then user extends their arm forward and releases ghosts from a sphere in his/her left wrist. They seem to follow a set and guided path and they differentiate from it but they can cause enough damage to an opponent by slamming and leaving deep burning marks onto there stomach. The ghosts the user fires are only small (about two feet wide and five feet long) and shoots what seems to be an endless wave of Dark Fireworks.
Spoiler
Note: Must have used Dark Release: Inhaling Maw before use.
Note: Can only be taught by Nathan.
Note: Can only be used 3 times per battle.

Shikotsumyaku:
  • Reduction of up to 40 damage per non-elemental Taijutsu 30 damage for non-elemental NB Taijutsu. The user also gains a small reduction of up to 30 damage per matter-based clashes. This involves Earth, Water, and some Wind release attacks. This means the user tanks damage done directly by these attacks but not residual effects, such as drowning, decapitation, limbs removed, etc. This also does not include energy-based attacks.
Link: [x]
Ghoulspine:
  • Additional effects and Restrictions:
    If the user specialises in the CFS, they will receive be granted extra shielding against not just against additional elements but also mind altering techniques and have any technique that hits them be debuffed and loses one rank in potential(this is due to another prospect of Yin release that makes debuffs applicable through either chakra tethers such as hungry ghost) In this case it is the complex formation of Yin shielding that is circulating across the users skeleton that creates this debuff.
    Additional restriction is that the visual genjutsu effects only takes place once the users skeleton has touched them and infused them with their chakra.
Link: [x]
As the opponent in question absorbs the chakra from the chakra slicer offensive the kunai thrown behind it swiftly almost immediately afterward connects with the abdomen of the opponent, however not causing damage but transforming and thus summoning forth two puppets made of pure steel in the form of Tengu demons right in front of his face. This will not only block the eyesight of the opponent or at least attempt to but would block the opponent from moving forward towards Edward if he planned to. The Tengu puppets didn't wait they immediately opened their rib cages to emit a massive barrage of kunai point blank at the opponent. Ideally the wings of the two Tengu would then emit another additional barrage of kunai from their wings to ensure elimination. As the ghosts were summoned Edward during this time he would notice its form and smirk,
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- ''If you aren't dead yet then surely this must be your last line of defense!''

In a childish tone he swiftly performs a series of hand seals and expels from his mouth equal number of ghosts to match the opponent's. Edward at this moment would yell his technique out loud for dramatic effect ''Super Ghost Kamikaze Attack!'' the ghosts would clash with one another and explode upon impact, the massive impacts of the ghost war in the middle would destroy the bridge partly on the side and edge of it, however not completely. Preparing another infused chakra kunai from the inside of his red coat he'd throw it to the far side past the opponent in preparation of the already stationed Ame no Kunai to explode. In plan, he'd clash the incoming highspeed kunai coming swiftly downward from his previous technique with his thrown infused kunai to ideally activate a Kage Bunshin to appear behind the opponent whilst a rain of kunai would come down from above.

- ''Face my one thousand kunai technique!''

Edward proclaims in a naïve fever, not knowing if the battle would end or not.


(Tenguhyō) Steel/Puppetry Release: Hail The Heavenly Sentinel Technique
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This technique combines both steel and puppetry in one use, ideally ninjutsu. Upon usability of their own legendary technique known as the ''(Kage Bunshin Kōtsū no Jutsu) - Shadow Clone of Transportation Technique'' the user will instead replace the Kage Bunshin(s) with Tengu structured, steel built puppets with cage like abdominals. Once one, two, three, or four appear upon the own user's discretion the Tengu will immediately without hesitation open their rib cage(s) to emit a rabid barrage of kunai up to 50 in count per puppet. If, however, the user decides to, the Tengu can or may emit a additional lethal barrage of more equally sharp and deadly steel feathers that hang upon each wing of every individual puppet; limiting to 2 wings per Tengu ideally 50 additional steel feathers per wing. The damage of this technique is split equally among each Tengu and their projectiles. Once the steel feathers are used they may not be used again unless the user spends a move to replenish them (applying to all created Tengu).
- Tengu are puppets therefore will have chakra cables attached to each upon appearing

(Sūpā Gōsuto Kamikaze Atakku) - Ninjutsu Art: Super Ghost Kamikaze Attack
Type:
Offensive
Rank: A
Range: Short - Medium
Chakra: 30
Damage: 60 by 1, 30 by 2 (divided x number of ghosts)
Description: This technique is very unique, those that use it are regarded as goofy and childish but also very tactical and intelligent in battle. The user first begins by manipulating their core chakra and forming three hand seals. Then, taking up to 10 small bursts from it to travel to the mouth to where the user will then transform the chakra in their mouth into a ghost resemblance of themselves then expel them having the ghosts float around the user. These ghosts are controlled by the user, although they've been considered to have consciousness they can either guard the user or fly off to harass or even commit a kamikaze offensive to the opponent. When performing their kamikaze attack they'll rush down the opponent up to Mid range, once coming into contact with the adversary they'll explode causing x number of damage divided by ghosts per explosion that touches the opponent (total being 60 damage). When guarding the user they'll also explode but will only deal damage to those that have enough confidence to rush down the user into close range. These ghosts will last 3 turns if not touched, acting as a Shadow Clone but not utilizing it the same way, due to this they're not able to perform any jutsu. This technique can use immense amount of stamina from the user, because of this the technique can only be used a maximum of three times per battle after a single turn break.

(Kage Bunshin Kōtsū no Jutsu) - Shadow Clone of Transportation Technique
Type
: Supplementary/Offense
Rank: B
Range: Short - Long
Chakra: 20 (total chakra is divided by the final number of clones plus the user)
Damage: N/A
Description: This technique is a adaptation of the original shadow clone technique but instead of using the chakra the user would've used to summon it at their location they will transfer it inside a solid object like a kunai or shuriken and throw it, once it lands it will immediately transform into a shadow clone ready to be utilized by the user.
➟ Chakra usage is based upon how much solid objects contain the users chakra to transfer, however, is limited to a max of 4 objects similar to that of the original Kage Bunshin.
➟ Unlike similar techniques, this technique can only be detected by sensory ninja, including Dojutsu users, otherwise this technique can only be perceived as a regular ninja tool attack.
 

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As the opponent in question absorbs the chakra from the chakra slicer offensive the kunai thrown behind it swiftly almost immediately afterward connects with the abdomen of the opponent, however not causing damage but transforming and thus summoning forth two puppets made of pure steel in the form of Tengu demons right in front of his face. This will not only block the eyesight of the opponent or at least attempt to but would block the opponent from moving forward towards Edward if he planned to. The Tengu puppets didn't wait they immediately opened their rib cages to emit a massive barrage of kunai point blank at the opponent. Ideally the wings of the two Tengu would then emit another additional barrage of kunai from their wings to ensure elimination. As the ghosts were summoned Edward during this time he would notice its form and smirk,
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- ''If you aren't dead yet then surely this must be your last line of defense!''

In a childish tone he swiftly performs a series of hand seals and expels from his mouth equal number of ghosts to match the opponent's. Edward at this moment would yell his technique out loud for dramatic effect ''Super Ghost Kamikaze Attack!'' the ghosts would clash with one another and explode upon impact, the massive impacts of the ghost war in the middle would destroy the bridge partly on the side and edge of it, however not completely. Preparing another infused chakra kunai from the inside of his red coat he'd throw it to the far side past the opponent in preparation of the already stationed Ame no Kunai to explode. In plan, he'd clash the incoming highspeed kunai coming swiftly downward from his previous technique with his thrown infused kunai to ideally activate a Kage Bunshin to appear behind the opponent whilst a rain of kunai would come down from above.

- ''Face my one thousand kunai technique!''

Edward proclaims in a naïve fever, not knowing if the battle would end or not.


(Tenguhyō) Steel/Puppetry Release: Hail The Heavenly Sentinel Technique
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This technique combines both steel and puppetry in one use, ideally ninjutsu. Upon usability of their own legendary technique known as the ''(Kage Bunshin Kōtsū no Jutsu) - Shadow Clone of Transportation Technique'' the user will instead replace the Kage Bunshin(s) with Tengu structured, steel built puppets with cage like abdominals. Once one, two, three, or four appear upon the own user's discretion the Tengu will immediately without hesitation open their rib cage(s) to emit a rabid barrage of kunai up to 50 in count per puppet. If, however, the user decides to, the Tengu can or may emit a additional lethal barrage of more equally sharp and deadly steel feathers that hang upon each wing of every individual puppet; limiting to 2 wings per Tengu ideally 50 additional steel feathers per wing. The damage of this technique is split equally among each Tengu and their projectiles. Once the steel feathers are used they may not be used again unless the user spends a move to replenish them (applying to all created Tengu).
- Tengu are puppets therefore will have chakra cables attached to each upon appearing

(Sūpā Gōsuto Kamikaze Atakku) - Ninjutsu Art: Super Ghost Kamikaze Attack
Type:
Offensive
Rank: A
Range: Short - Medium
Chakra: 30
Damage: 60 by 1, 30 by 2 (divided x number of ghosts)
Description: This technique is very unique, those that use it are regarded as goofy and childish but also very tactical and intelligent in battle. The user first begins by manipulating their core chakra and forming three hand seals. Then, taking up to 10 small bursts from it to travel to the mouth to where the user will then transform the chakra in their mouth into a ghost resemblance of themselves then expel them having the ghosts float around the user. These ghosts are controlled by the user, although they've been considered to have consciousness they can either guard the user or fly off to harass or even commit a kamikaze offensive to the opponent. When performing their kamikaze attack they'll rush down the opponent up to Mid range, once coming into contact with the adversary they'll explode causing x number of damage divided by ghosts per explosion that touches the opponent (total being 60 damage). When guarding the user they'll also explode but will only deal damage to those that have enough confidence to rush down the user into close range. These ghosts will last 3 turns if not touched, acting as a Shadow Clone but not utilizing it the same way, due to this they're not able to perform any jutsu. This technique can use immense amount of stamina from the user, because of this the technique can only be used a maximum of three times per battle after a single turn break.

(Kage Bunshin Kōtsū no Jutsu) - Shadow Clone of Transportation Technique
Type
: Supplementary/Offense
Rank: B
Range: Short - Long
Chakra: 20 (total chakra is divided by the final number of clones plus the user)
Damage: N/A
Description: This technique is a adaptation of the original shadow clone technique but instead of using the chakra the user would've used to summon it at their location they will transfer it inside a solid object like a kunai or shuriken and throw it, once it lands it will immediately transform into a shadow clone ready to be utilized by the user.
➟ Chakra usage is based upon how much solid objects contain the users chakra to transfer, however, is limited to a max of 4 objects similar to that of the original Kage Bunshin.
➟ Unlike similar techniques, this technique can only be detected by sensory ninja, including Dojutsu users, otherwise this technique can only be perceived as a regular ninja tool attack.
Alucard looked down on the wires that were attached the summoned puppets of steel.

Oh..?

Using his Kekkei Genkai, he would perform a single handseal and form two bone pillars that would root themselves into the ground and appearing on the field in two separate locations. The first one where he was standing now and the other one at long-range away from the bridge behind his opponent. He then merged with the bone and thus "escaped harm" by re-appearing now long-range away from the enemy.

(Shikotsumyaku: Hone shifuto | Bone Shift)
Type: Supplementary
Rank: A
Range: N/A
Chakra: 30
Damage: N/A
Description: Bone Shift is a technique that uses the possibilities to make a user merge themselves with the bones created from their body as seen in the last Kagyua dance. The user weaves a single handseal and creates two pillars of bones that are connected to eachother underground through a physical connection of bones. The first pillar will grow from the users presence and dig itself underground and then reappearing anywhere on the field the user wants up to long-range. The user can then merge themselves with the bone pillar created right next to them and then re-emerge from the other pillar. This technique doesn't just work for the user however, and lets the user merge other Shikotsumyaku techniques within the pillars to allow them to travel through the bone tunnel and end up on the other side, as long as the technique is a projectile. Bone shift can be destroyed and act like just any other dead bone pulse technique. Destroying one pillar doesn't automatically destroy the other though unless a large scaled jutsu is used.

Note: Can only be used four times per battle with a turn cool down

Once emerged, he figured that the two birds probably would act reconnaissance and he would use his bone release once again to grow a pair of wings on his back and hunt the two birds in the sky.

( Hone Tsubasa ) - Bone Wings
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user grows large bone wings from their back which can be used to fly or to defend. The user can also flap these wings and release bone spikes once per turn. The wings last for 3 turns.

Just were do you think you're going? You're not going to heaven after this, mark my words.

While up in the clouds, Alucard would fly faster than the birds and catch up with them. Using the bone spikes his wings would naturally form, he could easily dispose of the summonings and then descend back towards his main target with lightning chakra formed around his entire body and shaped into a dragon of lightning.

Today, i am the thunder...

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.
 

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Alucard looked down on the wires that were attached the summoned puppets of steel.

Oh..?

Using his Kekkei Genkai, he would perform a single handseal and form two bone pillars that would root themselves into the ground and appearing on the field in two separate locations. The first one where he was standing now and the other one at long-range away from the bridge behind his opponent. He then merged with the bone and thus "escaped harm" by re-appearing now long-range away from the enemy.

(Shikotsumyaku: Hone shifuto | Bone Shift)
Type: Supplementary
Rank: A
Range: N/A
Chakra: 30
Damage: N/A
Description: Bone Shift is a technique that uses the possibilities to make a user merge themselves with the bones created from their body as seen in the last Kagyua dance. The user weaves a single handseal and creates two pillars of bones that are connected to eachother underground through a physical connection of bones. The first pillar will grow from the users presence and dig itself underground and then reappearing anywhere on the field the user wants up to long-range. The user can then merge themselves with the bone pillar created right next to them and then re-emerge from the other pillar. This technique doesn't just work for the user however, and lets the user merge other Shikotsumyaku techniques within the pillars to allow them to travel through the bone tunnel and end up on the other side, as long as the technique is a projectile. Bone shift can be destroyed and act like just any other dead bone pulse technique. Destroying one pillar doesn't automatically destroy the other though unless a large scaled jutsu is used.

Note: Can only be used four times per battle with a turn cool down

Once emerged, he figured that the two birds probably would act reconnaissance and he would use his bone release once again to grow a pair of wings on his back and hunt the two birds in the sky.

( Hone Tsubasa ) - Bone Wings
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user grows large bone wings from their back which can be used to fly or to defend. The user can also flap these wings and release bone spikes once per turn. The wings last for 3 turns.

Just were do you think you're going? You're not going to heaven after this, mark my words.

While up in the clouds, Alucard would fly faster than the birds and catch up with them. Using the bone spikes his wings would naturally form, he could easily dispose of the summonings and then descend back towards his main target with lightning chakra formed around his entire body and shaped into a dragon of lightning.

Today, i am the thunder...

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.
The Ame no Kunai would activate this turn, causing a series of kunai to shoot downwards to the previous positioning of the opponent, however, due to the earlier kunai thrown that one would connect to a singular already falling kunai causing the first to activate thus summoning a shadow clone in its place. As the forceful impact of the two kunai clashing mid air the second one that had been hit to form a shadow clone would stagger; flipping in the air in stasis which the shadow clone utilized. Swiftly the shadow clone would grab the kunai mid air and infuse it without hesitation with their own chakra to which he would then throw it back like a sort of ping pong game situation towards the direction of Edward. Without even lifting his head up Edward would use the pelican's as a sort of rinnegan/pein kinda deal to share their environmental awareness thus giving Edward the idea that his opponent had then grew wings and was gonna make a attempt to eliminate his friends flying in the sky. The kunai now flying towards Edward would have been used to throw back at the opponent, however in a split second decision he had changed that plan and instead allowed the kunai to connect with the solid area of his sword. Once the kunai impacted with the blunt side of the sword a shadow clone appeared crouching on top of it, Ed, utilizing this opportunity would use the momentum of him swinging his sword upright to cause the shadow clone to launch directly upwards in the air with such great speeds the ground below Edward's feet would clear of dust. As the shadow clone approached without haste towards the opponent in the sky he'd form a lance made of pure steel to then be extended to pierce the opponent's abdomen directly thus halting his assault against Shiso and Kioku. The clone would use his great speed and momentum to fly past the opponent and almost instantly fling his arm downwards to cause the opponent to be flung with equal speeds downward back to Ed. Meanwhile as the opponent is flying down towards Ed the Tengu puppets would use this time to yet again emit a barrage of kunai towards him to cause additional damage prior to reaching close range with Edward. As the strange shinobi was hit by the barrage of kunai he'd then be close range for a additional attack with a slicing finishing blow to declare victory with Ed's sword if not defended.


(Kage Bunshin Kōtsū no Jutsu) - Shadow Clone of Transportation Technique
Type
: Supplementary/Offense
Rank: B
Range: Short - Long
Chakra: 20 (total chakra is divided by the final number of clones plus the user)
Damage: N/A
Description: This technique is a adaptation of the original shadow clone technique but instead of using the chakra the user would've used to summon it at their location they will transfer it inside a solid object like a kunai or shuriken and throw it, once it lands it will immediately transform into a shadow clone ready to be utilized by the user.
➟ Chakra usage is based upon how much solid objects contain the users chakra to transfer, however, is limited to a max of 4 objects similar to that of the original Kage Bunshin.
➟ Unlike similar techniques, this technique can only be detected by sensory ninja, including Dojutsu users, otherwise this technique can only be perceived as a regular ninja tool attack.

(Kōton: Mori Yuubu) Steel Release: Lance of Valor
Rank: A
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: After 1 handseal (Rat), the user is able to create a great lance of black steel from one arm, which will envelop the arm up to the elbow and protrude out about a meter. The lance can then be increased to Mid-range to skewer targets from a distance or be used as a melee weapon. The lance lasts as long as the user wishes, having the ability to discard it whenever its needed.

(Tenguhyō) Steel/Puppetry Release: Hail The Heavenly Sentinel Technique
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This technique combines both steel and puppetry in one use, ideally ninjutsu. Upon usability of their own legendary technique known as the ''(Kage Bunshin Kōtsū no Jutsu) - Shadow Clone of Transportation Technique'' the user will instead replace the Kage Bunshin(s) with Tengu structured, steel built puppets with cage like abdominals. Once one, two, three, or four appear upon the own user's discretion the Tengu will immediately without hesitation open their rib cage(s) to emit a rabid barrage of kunai up to 50 in count per puppet. If, however, the user decides to, the Tengu can or may emit a additional lethal barrage of more equally sharp and deadly steel feathers that hang upon each wing of every individual puppet; limiting to 2 wings per Tengu ideally 50 additional steel feathers per wing. The damage of this technique is split equally among each Tengu and their projectiles. Once the steel feathers are used they may not be used again unless the user spends a move to replenish them (applying to all created Tengu).
- Tengu are puppets therefore will have chakra cables attached to each upon appearing

 

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As Alucard was flying in the air he targeted the two summoning birds and attempted to shot them down. However, he would pick up another body flying towards him from the ground using his chakra sensory. He cared little about it and instead went on with his plan to fruition as he would take down the clone that was coming towards him along with the birds in an instant.

..Futile..

He gathered up his chakra and weaved a few handseals. He then sent a spherical pulse of molten metal across all directions from his body, hitting the clone and the birds at once. The blast was enhanced in strength due to his Golden Nightmare sword[ref].

(Bisumaton: Kamigami no umi | Bismuth release: Sea of gods)
Type: Offensive/Defensive/Supplementary
Rank: D-S (A)
Range: Short-Long
Chakra: 10-40 (30) + 10
Damage: 20-80 (60) + 20
Description: Sea of gods is a multi-ranked technique that serves as the basic, jack-of-all-trades technique of the bismuth release. It can be created from existing sources(earth) or from the user directly. Depending on how much chakra he/she spends it amps the technique further and thus produces more liquid bismuth. The force of the torrent of the liquid metal will also become greater the more chakra is spent into the technique. But even so, small amounts of liquid bismuth may be enough for some occasions too. Through this technique, the user will be able to shape the land infront of them and create small or large torrents of the liquid bismuth, create a huge "sea" of the molten metal right under their targets or manipulate pre-existing liquid bismuth to form into huge hands or small flying liquid bullets. Even though the possibilities are essentially endless, the bismuth will stay on the field until destroyed and does not require chakra to stay on the field. However, since the release is indeed liquid it cannot maintain any lasting functional structures unless chakra is used to sustain the releases state. Sort of like water which can be formed into a dragon but needs chakra to sustain its form in such case. D, C and B ranks can be used indefinitely while B-ranks will require one handseal; Hare. A rank variation can be used up to 4 times, but will start to require two handseals; Hare - Ox. S-rank variation requires three handseals; Hare - Ox - Rabbit - and can be used up to 3 times per battle.

Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 4 times per battle, S rank 3.
Note: No Bismuth Above A-rank after using S-rank version.

As the clone and summonings were as dead as they possibly could be, Alucard dived down again facing a barrage of steel from the opponents puppets. He cared little about the projectiles as they would drive into his body without him resisting. Like a falling angel he would land on the ground again. His Ghoulspine/Shikotsumyaku damage resistance was great enough for him to take zero damage from the opponents attack. He stood there, face to face with the boy.

Step up the game or get the **** outta here.

(Gōruden'naitomea) - Golden Nightmare
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Golden Nightmare is a sword made by parts of reinforced steel and liquid bismuth. This makes the sword able to shift in construction and turn into a hand-cannon due to the liquid parts of the construction. It will either start as a sword or a hand cannon at the beginning of an encounter. Both forms gives the user an enhanced passive trait to the bisumaton release, increasing it's damage by +20 and giving it additionally +10 chakra through a designated seal that is passively activated when it's master is either holding the blade/handcannon or has it sheathed. The seal fluctuates bismuth chakra through its masters body constantly and gives them an extremely faint rainbowy aura(which is just for visual effects).

Sword: The sword form is very beautiful with multitudes of colors and shining edges. The edge of the sword is partially liquid bismuth and partially hardened steel. Due the temperature of liquid bismuth the sword will inflict severe burns on contact with skin and cause great pain. It further enhances the swords cutting capability since it can melt away other elements(within reason, but rubbery and bouncy for example) that are in the way of the sharp steel. If placed on the ground with the hilt upwards and the edge planted in the foundation of the ground infront of the user it will release a large portion of liquid bismuth into the ground that will shape into half of a sphere. Using their ability to control the element, the user can then shape the underground sphere into large roots or trees around the battlefield that deals burning damage on touch. These roots can reach long range while the trees(depending on their length) can only reach mid-range. This causes S-rank damage. The trees can spread and create a miniature forest(about 30 meters big and 10 meters tall), entrapping foes. On touch it causes severe burns. While not dealing 80 damage on freeform, the sword can be used for standard kenjutsu techniques with the burning damage added to it. The user can, however, do freeform 80 damage kenjutsu moves but that will consume a moveslot.

Handcannon: The handcannon form of the Golden Nightmare is like the sword, very beautiful and contains the exact same parts as the sword. This handcannon can fire rounds made out of liquid bismuth. On impact, the bullets will not pierce their target but rather splat on the impact surface and spread across it. This causes severe pain and if shot on a limb it will immobilize it the metal is quite heavy. One single shot can spread all across a regular human-sized creature's torso all the way to their back and thus immobilizes their spine.
Regular gun rules apply and only one round can be shot each time-frame.

Note: A bullet and the sword does 80 damage following the S/W of Bisumaton and up to four bullets per match.
Note: Changing form of the sword costs a move-turn and the user must state in the beginning of a battle what form the Golden Nightmare has taken. If not, it's default as a sword.
Note: Can only be used by Skorm
Note: Utilizing the roots/tree application of the sword renders the user incapable of using the sword's other active abilities in the same and next turn.
Note: Firing a bullet, using the sword for an S-rank attack, or creating the roots render the user unable to use Bismuth Techniques above A-rank in the same turn.
 

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As Alucard was flying in the air he targeted the two summoning birds and attempted to shot them down. However, he would pick up another body flying towards him from the ground using his chakra sensory. He cared little about it and instead went on with his plan to fruition as he would take down the clone that was coming towards him along with the birds in an instant.

..Futile..

He gathered up his chakra and weaved a few handseals. He then sent a spherical pulse of molten metal across all directions from his body, hitting the clone and the birds at once. The blast was enhanced in strength due to his Golden Nightmare sword[ref].

(Bisumaton: Kamigami no umi | Bismuth release: Sea of gods)
Type: Offensive/Defensive/Supplementary
Rank: D-S (A)
Range: Short-Long
Chakra: 10-40 (30) + 10
Damage: 20-80 (60) + 20
Description: Sea of gods is a multi-ranked technique that serves as the basic, jack-of-all-trades technique of the bismuth release. It can be created from existing sources(earth) or from the user directly. Depending on how much chakra he/she spends it amps the technique further and thus produces more liquid bismuth. The force of the torrent of the liquid metal will also become greater the more chakra is spent into the technique. But even so, small amounts of liquid bismuth may be enough for some occasions too. Through this technique, the user will be able to shape the land infront of them and create small or large torrents of the liquid bismuth, create a huge "sea" of the molten metal right under their targets or manipulate pre-existing liquid bismuth to form into huge hands or small flying liquid bullets. Even though the possibilities are essentially endless, the bismuth will stay on the field until destroyed and does not require chakra to stay on the field. However, since the release is indeed liquid it cannot maintain any lasting functional structures unless chakra is used to sustain the releases state. Sort of like water which can be formed into a dragon but needs chakra to sustain its form in such case. D, C and B ranks can be used indefinitely while B-ranks will require one handseal; Hare. A rank variation can be used up to 4 times, but will start to require two handseals; Hare - Ox. S-rank variation requires three handseals; Hare - Ox - Rabbit - and can be used up to 3 times per battle.

Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 4 times per battle, S rank 3.
Note: No Bismuth Above A-rank after using S-rank version.

As the clone and summonings were as dead as they possibly could be, Alucard dived down again facing a barrage of steel from the opponents puppets. He cared little about the projectiles as they would drive into his body without him resisting. Like a falling angel he would land on the ground again. His Ghoulspine/Shikotsumyaku damage resistance was great enough for him to take zero damage from the opponents attack. He stood there, face to face with the boy.

Step up the game or get the **** outta here.

(Gōruden'naitomea) - Golden Nightmare
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Golden Nightmare is a sword made by parts of reinforced steel and liquid bismuth. This makes the sword able to shift in construction and turn into a hand-cannon due to the liquid parts of the construction. It will either start as a sword or a hand cannon at the beginning of an encounter. Both forms gives the user an enhanced passive trait to the bisumaton release, increasing it's damage by +20 and giving it additionally +10 chakra through a designated seal that is passively activated when it's master is either holding the blade/handcannon or has it sheathed. The seal fluctuates bismuth chakra through its masters body constantly and gives them an extremely faint rainbowy aura(which is just for visual effects).

Sword: The sword form is very beautiful with multitudes of colors and shining edges. The edge of the sword is partially liquid bismuth and partially hardened steel. Due the temperature of liquid bismuth the sword will inflict severe burns on contact with skin and cause great pain. It further enhances the swords cutting capability since it can melt away other elements(within reason, but rubbery and bouncy for example) that are in the way of the sharp steel. If placed on the ground with the hilt upwards and the edge planted in the foundation of the ground infront of the user it will release a large portion of liquid bismuth into the ground that will shape into half of a sphere. Using their ability to control the element, the user can then shape the underground sphere into large roots or trees around the battlefield that deals burning damage on touch. These roots can reach long range while the trees(depending on their length) can only reach mid-range. This causes S-rank damage. The trees can spread and create a miniature forest(about 30 meters big and 10 meters tall), entrapping foes. On touch it causes severe burns. While not dealing 80 damage on freeform, the sword can be used for standard kenjutsu techniques with the burning damage added to it. The user can, however, do freeform 80 damage kenjutsu moves but that will consume a moveslot.

Handcannon: The handcannon form of the Golden Nightmare is like the sword, very beautiful and contains the exact same parts as the sword. This handcannon can fire rounds made out of liquid bismuth. On impact, the bullets will not pierce their target but rather splat on the impact surface and spread across it. This causes severe pain and if shot on a limb it will immobilize it the metal is quite heavy. One single shot can spread all across a regular human-sized creature's torso all the way to their back and thus immobilizes their spine.
Regular gun rules apply and only one round can be shot each time-frame.

Note: A bullet and the sword does 80 damage following the S/W of Bisumaton and up to four bullets per match.
Note: Changing form of the sword costs a move-turn and the user must state in the beginning of a battle what form the Golden Nightmare has taken. If not, it's default as a sword.
Note: Can only be used by Skorm
Note: Utilizing the roots/tree application of the sword renders the user incapable of using the sword's other active abilities in the same and next turn.
Note: Firing a bullet, using the sword for an S-rank attack, or creating the roots render the user unable to use Bismuth Techniques above A-rank in the same turn.
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Edward would stand there feeling hopeless as the shadow clone and his fellow bird friends would be completely eliminated from this realm. A sudden felt rage emerged from within as the opponent fly down and uttered his words in Ed's face, a few seconds would go by as he got even more mad over the thought that this strange shinobi would have the guts to kill his own friends right in front of him. Looking up into the eyes of the shinobi who stood before him he'd utter the words ''How dare you'' with a clinched fist before utilizing close range with the combatant. In a swift motion Ed would release his hand from the sword that he had a firm grip on, he spun in a way where the sword would rest upon his shoulder and with momentum of the spin he'd turn his back as he crouched. The blade of the sword now escaping its non-lethal glow into a regular steel like sword that followed Ed's movement to slice horizontally over towards the chest region of the opponent. As the sword still remained on the shoulder he'd take the opportunity almost simultaneously as the blade would swing over at the combatant's direction to form a blade upon his automail in secrecy; hidden by him crouching and facing his back towards the tall man with the distraction of the blade swinging at him. If or not the blade had connected nevertheless Ed would spin around quite swiftly back around in a 360 degree motion to wing the blade towards the knee of the tall man in a attempt to disable one leg. The sword now swinging once more horizontally around back pointing evermore backwards towards the shadow clone still remaining on the field a few meters back from the field. The shadow clone, now, utilizing this opportunity to grab a kunai of many that was now stuck on the surface of the bridge to throw towards the direction of Ed so he may use it for later purpose. If the formed blade on Ed's automail would miss he'd not hesitate to use his now forward momentum to place his automail hand (right arm) firmly placed upon the ground since he was already so close to the ground due to him crouching. He would lift himself up in a vertical fashion to deliver a powerful knee into the combatant's stomach causing him to lean forward. Using this slight timing of pause from the opponent Ed would then push himself up and above the back of the tall man to once more deliver a elbow to the back of the head as the momentum spins Ed above the opponent. Then finally he would attempt to thrust the blade still remaining in the forearm of his automail into the back spinal region of the opponent as the kunai thrown from the shadow clone now flying into the other hand of Edward. To finish the battle he'd land firmly on the back of the tall man with his foot to which he'd kick himself off of; using his back as a spring. Before landing back into medium range and onto the ground Ed would throw the kunai once more towards the opponent as the shadow clone rushes him down at the same time.


(Rīfu Oshitsubusu Bōfū) Leaf Crushing Storm
Rank: A
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 60
Description: The user strikes the enemy with a powerful knee to the stomach, causing them to double over and he finishes with a strong elbow from the alternating arm to the back of the head. If successful, it will render the target unconscious for 2 turns.

(Kōton: Henshin Hagane-Ha) Steel Release: Transmuted Steel Blade Technique
Type:
Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user will firstly clap their hands together then using one hand reach over and hover it over their automail forearm, using the steel that the automail is made out of the user will manipulate the center of the forearm to change its structure to extend outwards in a vertical manner; forming a long blade that extends seven inches over the fist. This blade can then be used with taijutsu, kenjutsu, and even certain ninjutsu; acting like a sword or personal weapon. The edges of the blade is so sharp that it can cut through human bone with ease and can even be considered as a defensive tactic if positioned horizontally, tip facing the attacking technique.

➟ Can block techniques B-rank and below (following strengths/weaknesses)
➟ Can be used in conjunction with Free-form
➟ Can only be used by bios containing automail limb replacements
 

Skorm

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Sometimes, he craves blood..

Alucard watched in excitement as his opponent no doubt started to get emotionally pissed off and with that he grew mighty reckless. As he still had yet another clone operating in the vicinity, Alucard would utilize his chakra the very moment his opponent was about to strike with his sword and leg. However, he could also see chakra being channeled throughout his body towards his arm.

Sawarabi..

( Sawarabi no Mai ) - Dance of the Young Ferns
Type: Offensive
Rank: S
Range: Short-Long
Chakra Cost: 45
Damage Points: 80
Description: Sawarabi no Mai is the fifth and last of the five Kaguya dance forms. The user causes a giant forest of tall sharp bone spikes to burst up from the ground covering the entire field. While active, the user can merge themselves into the bone trees at will to attack their target from whichever spike they want.

The main opponent would fall straight into the spears caused by the skeletal structures chakra that was left to resonance in Alucards present spot. This would impale him in several places on his body. Meanwhile, Alucard would reshape close in proximity to the clone and make quick work of him as he had already tossed a kunai. In this stance, Alucard would use the structure he reshaped from and performed a horizontal slash with Darkiscie that he grabbed from his back. This would make quick work of the clone as it vanish due to the damage.

(Kumo-Ryū Mikazuki Kiri) - Cloud-Style Crescent Moon Beheading
Rank: A
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 60
Description: The user utilizes a large extent of their physical capabilities to swing their sword in a single large arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. The swing can be used to counter attacks from multiple opponents simultaneously. The technique receives its name due to the entire movement being reminiscent of a crescent moon.

(Darkiscie) (Reference)
Type: Weapon
Rank: Forbidden
Range: N/A
Chakra: N/A
Damage: N/A
Description: Darkiscie is one of the two legendary swords said to have been crafted from the era of the perfect balance of Yin and Yang was introduced and formed the universe as a replacement of the world of nothingness. This particular blade share an extremely powerful bond with its sister blade, forged at the same day. They can only be used by those who are deems worthy and have learned the ways of Yin. Darkiscie is a physical blade that is fueled with Yin and the five elements. This blade has a monstrous amount of powers that it grants its wielder. Wielding this blade surrounds and infuses the user of a pulsar system that enhances their Yin ratio. This makes the sword sturdy, being able to resist the same amount of damage as pair of truth seeking balls(Yin version) while foreign touch on the sword will not just cause tremendous amount of damage but also siphons chakra from any opponent that touches the sword. This translates to a debuff on the opponent, limiting them to use up to A-rank techniques for one turn after having being struck or touched by the sword. Since the sword radiates of a 99% Yin ratio chakra constantly towards its wielder, its user will gain abilities from Darkiscie. This translates to a major buff to any field the user has that they chose, which must be stated in their bio as an abyssal aspect.

Intrinsic Move
By spending one of the user moveslots, the user can strike the sword into the ground with the blade piercing it and the users hands resting on its hilt. Doing this, creates a huge pulse to spread through the battlefield in an omnidirectional manner(up to short-range, being channeled through the ground but also in a spherical pulse, affecting anything within the user that's close enough to them). The ground will then start to flicker and any opponent whos in contact with the ground, or in air from the sword will be affected by a strong genjutsu which manifests into their mind. This genjutsu will make it seem that the ground falls in towards itself and chunks will fall downwards into a black abyss, similar to as if the planet had lost its mantel or all layers of its crust. Unless broken this will genjutsu will force opponents to go airborne or they will be dealt an S-ranked ranked equivalent Yin ranked genjutsu mind damage. This can only be done once per battle.

Intrinsic Perk
The abyssal aspect(as mentioned above) affects a single field that the user can use and receives a buff in both chakra(+10) and damage(+20). This counts as a passive boost and must be stated in the users biography as their "black element". This enchantment can only be applied on one field on a users biography and they cannot change it unless they update the bio itself. As the weapon is infused and heavily outsourcing damage potential towards the bearers abyssal aspect.

Note: Can only be used by Skorm

Alucard now looked back at his enemy.

Delicate meat, oh so tender you will be..

He would now open up his chakra mode, as indication of starting to actually take the battle serious. His appearance changed drastically as the mode would set him ablaze with a cyan colored chakra shroud and six magatama markings on his black/crimson coat. A single horn would form on his skull as his Tenseigan itself was glowing even more intensely.

( Tenseigan Chakura Mōdo ) - Reincarnation Eye Chakra Mode
Type: Mode
Rank: S
Range: N/A
Chakra: 40 ( -15 per turn )
Damage: N/A
Description: Tenseigan Chakra Mode is a heightened transformation unique to those who possess the Tenseigan. Upon activating this form the user gains a cyan-colored chakra shroud with six magatama markings on their collar, dark markings over their eyebrows and lower eyelids, and a single horn shaped like Kaguya's, extending from their forehead. The shroud constantly radiates flickering flames of chakra, and the user's clothing and hair continuously billow upwards. The user's strength is significantly increased, adding +40 damage to their Ninjutsu and Taijutsu techniques. Their speed is also enhanced, increasing it by four times their base.
Note: Can only be used twice per battle, each use lasting 6 turns. After using, the user must wait at least 4 additional turns before using again.
Note: Can only be used by Otsutsuki Tenseigan wielders while the Tenseigan is active.
Note: If the Tenseigan is deactivated or reverted back to its Byakugan state then the mode is forcibly ended.

He would look down on his sword in his right hand and charge with x4 his speed...
 
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Suddenly appearing out of the ground would be a valley of bone, erupting from its corpus. With no hesitation Ed emerged victorious to the spikes as he formed a small shield around his automail to cover his vitals from being pierced. His coat and some of his clothing being immediately punctured in the meanwhile. The impact of the spikes and shield collided with one another; breaking and scraping betwixt with its apodictic prowess. Lay standing amongst the rubble of the bone pile stood a ready Edward, lifting himself up from the collision to rip the remaining of his coat off with aggression in turn. His kasa hat now outwardly unequipped from his head and pierced like a head on spikes to one of the bone inclusions nearby.

- ''So be it, monster. You will not leave here alive today.''

Ed mustered amongst the echoes of the river and dead environment of the cold, his breath slightly visible to the current weather. Then almost with the same breath he'd expelled from his mouth he'd ideally retract; the fumes of his hot breath clearly swirling inward. With no hesitation Ed emitted from his lips a massive tornado that ripped apart everything within its immediate vicinity, including the bridge and water like the sharpest blade had cut through the cuff. As the tornado was formed within the same time frame the remaining Tengu puppets would take haste, charging the opponent simultaneously as the sharp whirlpool headed towards the combatant. Using this opportunity Ed would throw a variety of kunai that would then be warped into the tornado ideally for further damage to be dealt.


(Kyosei Kōton no Jutsu) - Greater Steel Release Technique
Rank: A
Type: Offensive/Defensive/Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: A bigger version of Basic Steel Release where the user will do one hand seal (Bird) and produce medium to large sized objects, pillars, weapons, etc, made of black steel, from their body or from the earth.

(Kōton: Tetsuryū no Hōkō)- Iron Dragon's Roar
Rank: S
Type: Attack
Range: short - long
Chakra Cost: 40
Damage Points: 80
Description: After gathering chakra into his mouth, the user shapes it into a powerful tornado which he subsequently emits and sends towards his foes. Such tornado possesses immense force, being capable of generating powerful blast like a hurriane and inflicting heavy blunt damage, but also releases sharp shards of steel in the process, to shred the opponents' body. This blast is very large and consists of 1000 small blades of steel.(see below for how it looks). The tornado controls the 1000 small sharp blades of steel the slice whatever they hit like it was being cut by 1000 super sharp razor blades.

Note: Useable twice
Note: No lightning jutsu in the same turn.
Note: No S ranks in the same turn

(Chiripeppā no Bakudan Danmaku) - Chili Pepper Bomb Barrage
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user takes out five kunai, each with a single Chili Pepper Bomb attached. Next, the kunai are flung at various angles in general direction. While the kunai are in motion, the user will perform the handseal associated with Shadow Clones, and multiple the kunai until dozens are made. The result is a barrage of kunai, with even cloned kunai retaining the originals' Chili Pepper Bombs. On contact, the bombs will explode and release the their contents, which'll greatly irritate the eyes of those caught within the release. In addition, any cuts sustained from the kunai will begin to have a burning sensation due to the chili pepper entering the wound.

Note: Can only be performed thrice per battle.
Note: Courtesy of Gutsy Jiraiya
 
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Suddenly appearing out of the ground would be a valley of bone, erupting from its corpus. With no hesitation Ed emerged victorious to the spikes as he formed a small shield around his automail to cover his vitals from being pierced. His coat and some of his clothing being immediately punctured in the meanwhile. The impact of the spikes and shield collided with one another; breaking and scraping betwixt with its apodictic prowess. Lay standing amongst the rubble of the bone pile stood a ready Edward, lifting himself up from the collision to rip the remaining of his coat off with aggression in turn. His kasa hat now outwardly unequipped from his head and pierced like a head on spikes to one of the bone inclusions nearby.

- ''So be it, monster. You will not leave here alive today.''

Ed mustered amongst the echoes of the river and dead environment of the cold, his breath slightly visible to the current weather. Then almost with the same breath he'd expelled from his mouth he'd ideally retract; the fumes of his hot breath clearly swirling inward. With no hesitation Ed emitted from his lips a massive tornado that ripped apart everything within its immediate vicinity, including the bridge and water like the sharpest blade had cut through the cuff. As the tornado was formed within the same time frame the remaining Tengu puppets would take haste, charging the opponent simultaneously as the sharp whirlpool headed towards the combatant. Using this opportunity Ed would throw a variety of kunai that would then be warped into the tornado ideally for further damage to be dealt.


(Kyosei Kōton no Jutsu) - Greater Steel Release Technique
Rank: A
Type: Offensive/Defensive/Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: A bigger version of Basic Steel Release where the user will do one hand seal (Bird) and produce medium to large sized objects, pillars, weapons, etc, made of black steel, from their body or from the earth.

(Kōton: Tetsuryū no Hōkō)- Iron Dragon's Roar
Rank: S
Type: Attack
Range: short - long
Chakra Cost: 40
Damage Points: 80
Description: After gathering chakra into his mouth, the user shapes it into a powerful tornado which he subsequently emits and sends towards his foes. Such tornado possesses immense force, being capable of generating powerful blast like a hurriane and inflicting heavy blunt damage, but also releases sharp shards of steel in the process, to shred the opponents' body. This blast is very large and consists of 1000 small blades of steel.(see below for how it looks). The tornado controls the 1000 small sharp blades of steel the slice whatever they hit like it was being cut by 1000 super sharp razor blades.

Note: Useable twice
Note: No lightning jutsu in the same turn.
Note: No S ranks in the same turn

(Chiripeppā no Bakudan Danmaku) - Chili Pepper Bomb Barrage
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user takes out five kunai, each with a single Chili Pepper Bomb attached. Next, the kunai are flung at various angles in general direction. While the kunai are in motion, the user will perform the handseal associated with Shadow Clones, and multiple the kunai until dozens are made. The result is a barrage of kunai, with even cloned kunai retaining the originals' Chili Pepper Bombs. On contact, the bombs will explode and release the their contents, which'll greatly irritate the eyes of those caught within the release. In addition, any cuts sustained from the kunai will begin to have a burning sensation due to the chili pepper entering the wound.

Note: Can only be performed thrice per battle.
Note: Courtesy of Gutsy Jiraiya
As Alucard could sense the chakra from his opponent as he performed his horizontal slash to decapitate the clone, he continued his work of doing so. The steel blades ripped through the terrain and clashed with the thousands of bone pillars Alucard had constructed in his previous technique used The storm and the Shikotsumyaku technique neutralized eachother minus the hit of some tenfold kunais that scrabbed his skin but bounced off like waterdrops once hitting Alucards strong bones. He laughed hysterically as he clouded his presence in the chakra cloak, not caring a single bit for any of the further strikes that his opponent futilely conjured up. As the mode was formed, Alucard was hit by yet another barrage of kunais containing some sort of chemical. Its effects where reduced to zero, however, due to Alucards Ghoulspine mastery[ref].

Then i hope, for your sake, that you keep your word.

Alucard would create a sphere from his shroud of pure chakra and consume it as he ran towards his opponent in four times his normal speed in a zig-zag pattern. The reincarnation silver wheel would form a massive concussive blast that would shatter the opponents entire body unless defended against properly.

( Ginrin Tensei Baku) - Silver Wheel Reincarnation Explosion
Rank: S
Type: Offensive
Range: Short - Mid
Chakra: 40
Damage: 110 (160 with TSB used) + 40 = 150
Description: While using Tenseigan Chakra Mode, the user focuses his chakra into one of his green orbs and grasps it in his hand to create a powerful silvery typhoon capable of causing life threatening injuries. If the user does not have access to the Truth Seeking Orbs, they are able to create the golden sword through their chakra and shape manipulation.
Note: Can only be used with Tenseigan Chakra Mode
Note: Can only be used twice per battle with a three turn cool down period.

Additional effects and Restrictions:
If the user specialises in the CFS, they will receive be granted extra shielding against not just against additional elements but also mind altering techniques and have any technique that hits them be debuffed and loses one rank in potential(this is due to another prospect of Yin release that makes debuffs applicable through either chakra tethers such as hungry ghost) In this case it is the complex formation of Yin shielding that is circulating across the users skeleton that creates this debuff.
Additional restriction is that the visual genjutsu effects only takes place once the users skeleton has touched them and infused them with their chakra.

Yang spec also gives a 30 dmg reduction, while Shikotsumyaku passively heals for 10.
 
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