[Open Fight - Sensei Level Fighters Only]

Scorps

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Rei's Rules and Regulations
No CE
No Stealing
Mid-range in a plain open field


I want to have some fun so please, be sure you can provide so.

I'll be using my Galen Yurushi bio on Sig which enters the field with the Staff of Gaia on his back. You may choose who starts first

Gaia No Buin | The Staff of Gaia
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A
Damage: N/A
Description:
The staff of Gaia, goddess protector of Earth, stolen by a special human for whom se had fell in love. The staff is covered in several ancient Kanji inscriptions and is about 1.7m long, 4 cms thick and made of sacred wood and a special unknown metal which makes it indestructible. The staff itself can channel Katon, Doton and Mokuton chakras and is a formidable hand to hand weapon. As the weapon of a God, no human can grasp its powers fully but the staff is known to have responded to some unique jutsu, a fact that has been related to the kanji inscriptions but is yet to be fully explained.

Abilities:
-Indestructible
-Doton: Domu | Earth Release: Iron Skin jutsu gets 2 Ranks in strength when used, making one almost indestructible to physical attacks.
-Katon: Karyu Endan | Fire Style: Dragon Flame Bomb jutsu gets 2 Ranks in strength when used, outputting a higher amount of fire.
-Kyousei Mokuton No Jutsu | Greater Wood Style Technique can be made out of the Staff's wood.
-Staff can dispel a Katon jutsu, disrupt a Doton jutsu or stop a Mokuton jutsu up to B-Rank 2 times per battle (this is done by the user channeling his Katon, Doton or Mokuton chakra into the staff and hitting the jutsu with it, which disrupts, dispels or stops the jutsu) and/or dispel/disrupt/stop 1 complete A-Rank Katon, Doton or Mokuton jutsu once per battle (with the same principle).

Resctrictions:
-All abilities of the staff count towards the move count and don't require hand seals if the user is holding the staff on his hands.
-The kanji's on the staff glow when chakra is channeled into it or its abilities used.
-If user is hit by lightning while holding the staff in his hands he'll receive a +20 damage penalty due to the staffs inherent Earth and Wood affinities.
-When used to counter 1 B-Rank technique it can only be used again to counter another B-Rank.
-While holding the staff in his hands, the user can't channel lightning jutsu.
-To wield the staffs abilities the user must have it with him either in hand or strapped to his back.
-Requires Wood Training and Bio to use the Wood Ability but not to wield the staff.
-The staff can only be wielded by Scorps; is someone else tries to wield the staff it will become 10 tons heavy and impossible to lift or wield.

 

Yagura

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I would like to fight you to gain experince in new gen battling.

Acuzio bio in my sig. You may start

(i may reply slow since i am in school)
 

Yagura

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It's lucifer against me. Thanks for the tips btw. Still asking rei if the rules are NB made and the manga or anime is not used (i meant the sharingan)
 

Scorps

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Date Masamune bio in signature.

I'll make my move later htg to school >.>
May i have the honor of this dance...milady?

*While looking at you in the eyes with a dirty grin on my face you feel your butt beeing sequeezed*

Genjutsu: Tsuyoi Haji no Odaku Ko no Hitotsu | Illusionary Arts: The Mighty Grab of the Perverted Old One
Type: Supplementary
Rank: C-Rank
Range: Short-Mid
Chakra: 15
Damage: N/A
Description:
The user gazes upon his enemy intensely and makes him experience the sensation of being grabbed and squeezed in a specific region of the body, preferably the butt. This distracts the enemy and can even make a shy enemy blush. Although it doesn't do any damage, one must be careful to use this on a woman as it often leads to uncontrollable rage or, in some cases, marriage. To enhance it, the user can wink an eye and use some random dirty pick-up line to further augment its perverted effect.

Note: Can only be taught by Scorps
Note2: Requires direct dirty eye contact and complete lack of shame from the user
 

Lucifer

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Dunno, which part of my body looks like a lady but sure ^^

*Dunno, if i should break the gen but i like it ;) so yeh let's continue, as i feel my butt being sequeezed i know that it's a genjutsu what else could it be? >_> so i start by focusing a fair amount of doton chakra into the gound around you and under you causing a range of spikes to rise up impaling you while you check mah body out, and as they rise up i swiftly grab one of my six my blades by the hilt and slightly unsheat it cutting my three fingers escaping your genjutsu. And continue watching your movements*

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
 

Scorps

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Dunno, which part of my body looks like a lady but sure ^^

*Dunno, if i should break the gen but i like it ;) so yeh let's continue, as i feel my butt being sequeezed i know that it's a genjutsu what else could it be? >_> so i start by focusing a fair amount of doton chakra into the gound around you and under you causing a range of spikes to rise up impaling you while you check mah body out, and as they rise up i swiftly grab one of my six my blades by the hilt and slightly unsheat it cutting my three fingers escaping your genjutsu. And continue watching your movements*

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
You're a boy? Well...sorry, you are just so girly i couldn't tell the difference U_U

*As i unleash my genjutsu i activate my byakugan, as i know you will throw something at me. As i do this i notice chakra in the gruond beneath me and immediatly i do one handseal, making my skin gain a steel like quality to it. As this happens, the spikes slam into my body which continues to be unharmed, as they break and shatter by the sheer impact. The technique is released right after the desired defense has been done (Note that due to my staff, this defense is actually S-Rank, as it gains 2 ranks in power ^^)*

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

*As this happens i charge chakra into my feet and charge fowards at full speed (see my bio for speed reference if needed) reaching you in a split second. As i reach you (at melee distance) i rectrat my Left palm in a lower position and extend it, releasing a blunt burst of chakra that pushes you backwards while also doing internal damage to most of your upper body*

(Hakke Kuushou) - 8 Trigrams Air Palm
Rank: C
Type: Attack
Range: Close-Mid
Chakra Cost: 15
Damage Points: 30(+5 if they hit an object)
Description: The user pushes chakra out of there palm that blows away there opponent.
 

Lucifer

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Date Masamune: You, dare to mock me you impudent brat D:<

*At, the moment i see your skin turn dark and my spikes slam against your body causing it to crumble away, i start focusing my ice chakra through my body into the ground while i seem to be panicing on the outside to give you more pleasure >.< i'm perfectly calm on the inside, meaning at the moment you charge tords me i raise a jagged up pillar of ice right under you as you're planning to run incasing you in ice and completely freezing you in place*

(Hyouton: Hyōrō no Jutsu) Ice Release: Ice Prison Technique
Rank: C
Type: Attack/Defense
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user will rise up what seems like a jagged pillar of ice from the ground, encasing their opponent and freezing them in place. The user can also use this on themselves, encasing themselves in ice to defend them from jutsu. Being an ice user, however, the user will still be able to move their arms and legs fluently while in the ice.
*And, at the moment it rises up from the ground as you make your first move i quickly start channeling my earth chakra into the ground right behind the ice block, while you're inside it i create a antlion sucking the ice block in with you in it, dragging you to the centre and sucking you into the ground.*

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
 

Scorps

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Date Masamune: You, dare to mock me you impudent brat D:<

*At, the moment i see your skin turn dark and my spikes slam against your body causing it to crumble away, i start focusing my ice chakra through my body into the ground while i seem to be panicing on the outside to give you more pleasure >.< i'm perfectly calm on the inside, meaning at the moment you charge tords me i raise a jagged up pillar of ice right under you as you're planning to run incasing you in ice and completely freezing you in place*

(Hyouton: Hyōrō no Jutsu) Ice Release: Ice Prison Technique
Rank: C
Type: Attack/Defense
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user will rise up what seems like a jagged pillar of ice from the ground, encasing their opponent and freezing them in place. The user can also use this on themselves, encasing themselves in ice to defend them from jutsu. Being an ice user, however, the user will still be able to move their arms and legs fluently while in the ice.
*And, at the moment it rises up from the ground as you make your first move i quickly start channeling my earth chakra into the ground right behind the ice block, while you're inside it i create a antlion sucking the ice block in with you in it, dragging you to the centre and sucking you into the ground.*

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
You want to play with jutsu, little girl? Are you afraid i'll....touch you? MUAHAHAHAAH

*With my Byakugan i can clearly see that you are trying to deceive me as even if you are trying to seem panicking, the truth is that your heart rate is normal, your breathing is calm and your chakra flow regular and still. As i can sense a clear killing intention from you (one of the Byakugan's ability if you remember) i know you are up to something so as i see the chakra massing beneath me i know nothing good with come of it. As the pillar of ice rises beneath me i release a massive amount of fire from all over my body. As i do this, the ice becomes unable to form and your jutsu fails completely. With a simple hand seal, the fire condenses itself into an orb in front of me that i send your way as a horizontal crescent of fire, about waist high*

(Katon: Raion no Honba) Fire Style: Lion's Lair
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user expels a great amount of fire chakra throughout her body, quickly growing a flaming sphere outwards until it reaches the limits of short range. With one handseals (One hand) the orb condenses on itself, concentrating all on the user's hand, which can then be released as an horizontal crescent.
*The user is covered by a thin chakra coat that prevents the jutsu from burning her*
*The user can't use fire jutsus higher than A rank in the next turn, and will have to wait at least two turns to be used again*

Note: I doubt that you have time to make the ant lion seeing as i'm faster with Fire than you are with Earth and my move is both a defense and an attack and that i'm very very close to you now, meaning that you would have to defend against the fire before you do the antlion. This said, i will continue from this point forward. I assume that i'm now in the limit between mid and short range from you but still mid range. Any question VM me ^^

*I then quickly bite my thumb and do a quick set of hand seals slamming both my hands on the ground and summoning Kuroi and Shiroi at my sides. Kuroi charges at you jumping to deliver a strong drop kick directly from above while Shiroi uses her immense speed to incircle you from the Left in a high arc while doing a sliding kick from the left to your left leg, knocking you to the ground. Both their moves are in sync because of their high affinity to each other. They also become stronger when working together. Note that Shiroi is very very fast and Kuroi has the strength that rivals Tsunades and Sakuras. As this is happening i grab my staff from my back and charge in their wake to deliver the final blow*

Panda Kuchiyose no Jutsu: Shiroi | Panda Summoning Technique: White
Rank: S-Rank
Type: Attack/Defense
Range: Short
Chakra: 40
Damage: 80 (+10 if Kuroi is in play)
Description: White is a giant panda slightly smaller than the average giant panda (standing she's about 1.8meters tall) but her color is mainly white with the exception of two black circles around her eyes, her black tail and paws and the Kanji for Balance on her forehead. She can produce a shockwave of earth chakra that produces a short to long range A-Rank “Tsunami” of earth 120º in front of her once per turn (counts as one of the users 3 moves) and she can feel anyone standing on the ground or beneath it around her up to long range which can only be used 3 times and counts towards the users three per turn useage. She is a strong taijutsu warrior that can fight while standing upright on her hind legs, with a speed that matches a Sannin Level Taijutsu Master but has a strength equal to a normal ninja. She has a very outspoken and loud personality that highly contrasts her pure angelic looks. If her brother Kuroi is in play, they both receive a +10 damage bonus to all their jutsu, but their stay in the battlefield is reduced to 3 turns.

Note: must have signed Panda Contract (requires contract tattoo) and have permission from Scorps
Note2: can't be summoned with another panda except if its Kuroi
Note3: can only be summoned once per battle
Note4: can only stay in play 4 turns (3 turns if Shiroi is in play)
Note5: to have both Kuroi and Shiroi in play, once must summon them both in the same turn. In this case, the user is limited to A-Rank and below for the following turn and can't use Fire or Earth in that turn.

Panda Kuchiyose no Jutsu: Kuroi | Panda Summoning Technique: Black
Rank: S-Rank
Type: Attack/Defense
Range: Short
Chakra: 40
Damage: 80 (+10 if Shiroi is in play)
Description:
Kuroi is a Giant Panda that's slightly larger than the normal Giant Panda (about 3 meters high when standing up), but differs in his color: he's mainly black with the exception of two white circles around his eyes, his white tail and paws as well as the Kanji for Equilibrium visible on his forehead fur also in white. He can exhale a hot, dense, concentrated A-Rank short to long range fire stream from his mouth once per turn (counts as one of the users 3 moves) and is immune to fire up to B-Rank. He's a strong taijutsu warrior that can fight and move upright in his hind legs like a human, with strength that rivals a well trained med ninja at his best but has the average speed of a normal ninja. He has quite a shy demeanor for such a big, menacing body. If his sister Shiroi is in play, they both receive a +10 damage bonus, but their stay in the battle field is reduced to 3 turns.

Note: must have signed Panda Contract (requires contract tattoo) and have permission from Scorps
Note2: can't be summoned with another panda except if its Shiroi
Note3: can only be summoned once per battle
Note4: can only stay in play 4 turns (3 turns if Shiroi is in play)
Note5: to have both Kuroi and Shiroi in play, once must summon them both in the same turn. In this case, the user is limited to A-Rank and below for the following turn and can't use Fire or Earth in that turn.

 

Lucifer

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So, you think i'm a girl A? well let's see if you still call me that after our little fight.

*As, i see my ice melting, i know that nothing good will come of it, and again seeing a massive amount of fire sprouting out, of your body i quickly form the tiger and the serpent handseal, and as water is my specialty i'm able to perform it much faster than, avarage kirigakure ninja, so as the fire was making its way to short range i quickly create a gigantic shark out of nowhere, absorbing your fire at short range and continuing at you absorboring and destroying everything, not giving you the chance to bite your thumb, so performing this instead of the antlion as you didn't mansion a thing about it*

(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques.
*And, you're preparing to counter it, i start focuing my ice chakra again though my body deep into the ground all around you, and causing spikes to rise up as big as small houses i make it rise up in every direction of you (but mostly behind you) killing you in place, and as the spikes rised up i quickly grab a kunai with a explosive tag throwing it tords the ice and you*

(Hyouton: Aisu Gosunkugi) Ice Release: Ice Spikes
Rank: B
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 20
Damage: 40
Description: The user will create a single, or a large abundance, of very large ice spikes that will protrude from the ground. The spikes were shown to have been about the size, taller even, than a small house. The user can make multiple spikes that will rise up simultaneously in the same general vicinity, or a single one.
 

Scorps

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So, you think i'm a girl A? well let's see if you still call me that after our little fight.

*As, i see my ice melting, i know that nothing good will come of it, and again seeing a massive amount of fire sprouting out, of your body i quickly form the tiger and the serpent handseal, and as water is my specialty i'm able to perform it much faster than, avarage kirigakure ninja, so as the fire was making its way to short range i quickly create a gigantic shark out of nowhere, absorbing your fire at short range and continuing at you absorboring and destroying everything, not giving you the chance to bite your thumb, so performing this instead of the antlion as you didn't mansion a thing about it*

(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques.
*And, you're preparing to counter it, i start focuing my ice chakra again though my body deep into the ground all around you, and causing spikes to rise up as big as small houses i make it rise up in every direction of you (but mostly behind you) killing you in place, and as the spikes rised up i quickly grab a kunai with a explosive tag throwing it tords the ice and you*

(Hyouton: Aisu Gosunkugi) Ice Release: Ice Spikes
Rank: B
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 20
Damage: 40
Description: The user will create a single, or a large abundance, of very large ice spikes that will protrude from the ground. The spikes were shown to have been about the size, taller even, than a small house. The user can make multiple spikes that will rise up simultaneously in the same general vicinity, or a single one.
You want to play with jutsu...boy? So be it... *evil grin* Perhaps i'll even use this to turn you into a real girl... MUahahah!

*As the water missile comes towards me i see i can't possibly do the summons in time so i make one hand seal and make my body gain a steel like quality to it, leaving me unharmed as it deactivates only to notice the large chakra pooling beneath me. As the spikes protrude from the ground i rotate, expelling large amounts of chakra from every point in my body, creating a thick dome of chakra that leaves me unharmed as i quickly finish my rotation. As i finish the quick swirl i do a simple set of handseals and ignite a small portion of your pants, right in your crotch. This small, weak ignition won't hurt you immeadiatly, but you will feel your private parts getting hotter and you'll notice both smoke and burning smell as the pants slowly catch on fire. (Note: this jutsu creates an ignition on contact point, its not a projectile)*

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

(Hakke Irounaku Kaiten) – Eight Trigrams Absolute Heavenly Spin
Rank: S
Type: Offensive, Defense
Range: Short
Chakra cost: 40
Damage points: 80
Description: This jutsu is a larger more powerful version of the Eight Trigrams Palm Heavenly Spin.

Katon: Tanshin No Atsui Hai | Fire Release: The Lonesome Ember
Type: Offensive/Supplementary/Defensive
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A (20 if clothes ignite, +20 when used with a Fuuton Jutsu)
Description:
User does 2 hand seals (Ram+Tiger) and focuses his fire chakra into a specific spot on the enemies clothes igniting them in a small cinder that creates smoke. This produces a small cinder spot that erupts in small flames. Its main purpose is to distract and confuse the enemy. However, if the enemy fails to put out the ignited spot it will eventually start to consume the clothes and create small open flames that will slightly burn him. This technique can also be used on paper or other easily flammable materials or to ignite a Fuuton jutsu.

Note: The ignited spot can easily be put out by taping it with an open palm or with a little water.
Note2: Enemy has to put out the ignited spot in the turn its used or in the next turn it will ignite the rest of his clothes.
Note3: Can't ignite flesh or wet materials.
Note4: The speed of ignition is slow except on paper or other more flammable materials.
Note5: Usable 5 times.
Note6: The ignition spot has to be within the users visual field.
Note7: Can only be taught by Scorps.
 

Lucifer

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Dang, you like to play dirty do you? o.o And finally ya called meh a boy.

*At, the moment you start rotating inorder to protect your self from the giant spikes, i channel my earthen chakra into the ground and create a small tremor while you're rotating causing you to stumble losing your balance, so disrupting your last jutsu not allowing it to ignite my pants*

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.
*And, at the moment you hit the round i focus my doton chakra into the ground and create two arms right beneath you grabbing your both legs (while you're on your knees) and crushing the limbs of both your legs, and as they are giant arms i'd say your manly part is crushed as well*

(Doton: Tsuchi Heika) - Earth Release: Earth Arms
Rank: B
Type: Supplementary/Attack
Range: Short-long
Chakra cost: 40
Damage Points: N/A
Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place.
-The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air.
-Must be taught by ~Yard~
-Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu.
Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent.
Note: And changing to Dodai Lucifer in sig ^^
 

Scorps

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Dang, you like to play dirty do you? o.o And finally ya called meh a boy.

*At, the moment you start rotating inorder to protect your self from the giant spikes, i channel my earthen chakra into the ground and create a small tremor while you're rotating causing you to stumble losing your balance, so disrupting your last jutsu not allowing it to ignite my pants*

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.
*And, at the moment you hit the round i focus my doton chakra into the ground and create two arms right beneath you grabbing your both legs (while you're on your knees) and crushing the limbs of both your legs, and as they are giant arms i'd say your manly part is crushed as well*

(Doton: Tsuchi Heika) - Earth Release: Earth Arms
Rank: B
Type: Supplementary/Attack
Range: Short-long
Chakra cost: 40
Damage Points: N/A
Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place.
-The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air.
-Must be taught by ~Yard~
-Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu.
Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent.
Note: And changing to Dodai Lucifer in sig ^^
*As i noticed the ground filling with chakra again i know something will happen to the second the earth starts to shake, I rise the earth in a 10 meter tall pillar of earth, 3 meters around with me on the edge that faces you. As the pillar rises i notice clearly 2 hands coming up so immediately as they hold on to me i release a blunt burst of chakra from all around my body, obliterating them. As this is done i bite my thumb and do a quick set of hand seals, summoning a rusty box, closed in chains. As the box opens you are filled with unease and pressure, as Maria appears with her evil grin takes foot on the world. You can't avoid her pressure and her sickening killing intent as her laughter fills the air.*

Why did you summon me here,boyo...uuu....*looks at you* girly meat for me to grind...you sure know how to pick your girls boyo...AHAHAHAHAHAHHA!

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tallcreating a small cliff or they can create trenches that can be as deep as 2meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

(Jūkenpō: Ichigekimi) - Gentle Fist Style: One blow Body
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: Using their ability to expel chakra from every chakra point on their body, a member of the Hyūga clan can hit their opponent with a blast of chakra that will send them flying away from the user. It was also shown when Kisame's Water Prison Technique trapped Neji that the user can use it to target weak point in the technique that they see with their Byakugan in order to dispel it.

Panda Kuchiyose no Jutsu: Ayaui no Maria | Panda Summoning Technique: The Grave of Maria
Type: Offensive/Defensive
Rank: S-Rank
Range: Short to Long
Chakra: 40 (+20 per turn)
Damage: N/A
Description:
The user spreads blood through his summoning tattoo and makes the required hand seals and claps his hands. From a portal in the ground, a large rusty metal box completely engraved in Kanji spells rises, all tied up in chains, floating only a few inches from the ground: The Grave of Maria. The chains then release and retract, letting the box open and reveal Maria. Maria is a human size female panda with a very delicate and fragile look to her although having her body all tied up in rusty chains which are also engraved with kanji spells. The user must expend chakra to keep the chains restricting her and keep her controlled through the kanji spells. She has a demented, mad and slightly psychotic look on her face that is completely in tune with her own mad personality. The moment the box opens, Maria's chakra spills into the battlefield creating both fear and unease amongst all enemies, unleashing the effect of an S-Rank Killing Intent (Sakki). Maria's special ability is a wicked S-Rank Genjutsu that's inherent to her and that she can use at will. Through this Genjutsu she can alter the enemys perception of the battlefield and his surroundings much like a stronger version of (Genjutsu: Kokohin) - Illusion Technique: False surrounding. This Genjutsu enables her to manipulate what the enemy can see, hear, smell or feel to create false "visions" of the environment/battlefield and other illusions. When she activates her Genjutsu her eyes glow in white and a small high pinched evil giggle is heard through the battlefield.

Abilities and Restrictions:
-The genjutsu can only be used once per turn to a max of 2 times
-The genjutsu illusions can last as long as Maria is in play, unless dispelled
-This genjutsu can't make the enemy feel pain or any type of distress or damage the enemy in any way
-Low rank enemies (Chuunins and Genins) will feel nauseated and faint from simply feeling the enormous power and pressure of Maria's sick Killing Intent (Sakki)
-Maria's only fighting ability is her Genjutsu
-If Maria is attacked, her box can close and protect her from up to 1 B-Rank jutsu, keeping her in play but dispelling her already casted Genjutsu
-Maria stays in play for 4 turns
-While Maria is in play, the user can't use other Genjutsu or any Jutsu above A-Rank
-Maria can only be summoned once per match
-If the user loses his conscience, Maria is locked back into her "grave" and dispelled back to prevent her from getting lose and rampaging on NB
-After Maria comes out of play, the user can't use another summon for the rest of the match nor can he use jutsu above S-Rank for 2 turns
-Marias Genjutsu counts towards the users move count
-Can only be taught by Scorps and must possess the Panda Contract and Tattoo
 

Lucifer

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*Suddenly, Date disappears from the battlefield*

And a man appears on his spot with a large swords on his back, gazing at you in an insulting manner..O_O

*As soon as you defend against my earthen arm i grab the hilt of benihime also known as the red queen, waving benihime at you releasing a massive horizontal scockwave of magma covered with toxic volcanic gasses, directing it tords you while you're busy with the arms (it'll also destroy the pillar you're standing on) not giving you the chance to summon maria.*

(Benihime) - The Red Queen
Type: Weapon
Rank: S
Range: Short
Chakra cost: 40 (+5 for the kenjutsu boost.)
Damage Points: 80
Description: Benihime is a special blade forged in the Iwagakure village with sacred methods which allowed the blade to look black because they forged it out of many vulcano diamonds that is why it is black. The blade itself is indestructible, making it quite effective in blocking and deflecting incoming attacks from basic weapons. Anything above a B-Rank attacks would hit the sword out of the users hand but, it can't block it. If, benihime is unsheated it will cover itself with lava. This only works when the sword is in one of the users hands and they state that they are doing so. The user is able to focus their charka into the sword surrounding it with lava charka, though this lava turns to black due to the sword's effect. This black lava increases the damage of basic kenjutsu by +20 damage. This lasts for up to 5 turns and can be used once per battle.The abilities of this sword are quite simple, The user can release a large Shockwave of magma which is the highest form of lava and the hottest coated with fumes and, hot gasses from the blade but doing so they will need to add +10 more chakra but this move can only be used 4 times per battle. The wave it self is a S-Ranked jutsu, and it can be fired at Short to Long range.

♦ Note: The user must have mastered the required elements inorder to use this weapon.
♦ Note: Only Lucifer can use this sword.
♦ Note: The user must be at Sage rank to use this sword.
♦ Note: This sword can only be used if your bio has the lava KG.
♦ Note: Can only be used once per battle.
♦ Note: Can only be used for 5 turns.
*As my shockwave rages tords you. I make a couple of handseals and stomp both my hands on the ground sending an enormous bolt of electricity that cuts through the ground in the direction of you the shape of the bolt is a triangular with the base in the direction of me and the tip headed towards you causing devastating destruction on its way and generates enough heat and power to destroy whatever it comes into contact with. Including the pillar youre standing on, and doing this just before my shockwave strikes you killing you where you stand*

(Raiton: Ikazuchi Hakai) – Lightning Release: Lightning Destruction
Rank: A
Type: Attack
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing a small sequence of hand seals the user will place their hand on the ground converting their chakra in to lightning. The user then sends an enormous bolt of electricity that cuts through the ground in the direction of the enemy. The shape of the bolt is a triangular with the base in the direction of the user and the tip headed towards the target. It causes devastating destruction on its way and generates enough heat and power to destroy whatever it comes into contact with.
 
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