[Open Fight 2] Mirabelle vs ???

Alyx

Supreme
Joined
Aug 17, 2011
Messages
22,755
Kin
799💸
Kumi
988💴
Trait Points
80⚔️
All Out Battle (Official)
Mid Range (10 Meters)
Terrain: Xuanguan
Lush green meadows cover this area from the hillsides to the valleys, where rivers run down into a basin creating a winding system of streams and babbling brooks. These hills of grass are a beautiful emerald colour and create a serene, peaceful portrait of untouched scenery as they sway in the breeze. The communities here are idyllic villages, often surrounded by quant fields.

I'll be utilizing Mirabelle Nariyuki in signature, post you're bio and I'll start us off. We'll be utilizing the 6 Turn Grading Style of Combat (unless one of us actually dies beforehand), where the winner will then be decided by an Official Sensei.
 

Alyx

Supreme
Joined
Aug 17, 2011
Messages
22,755
Kin
799💸
Kumi
988💴
Trait Points
80⚔️
You must be registered for see images

I see you keep trailing me, old man. You are quite persistent despite me denying you each time” Mirabelle sighed, exhausted at the male trailing her. She would turn, hands on hip as she narrowed her eyes inward. After his last defeat at her hands, it seems he spent time after his revival training, to the point now he was at least Chunin level. The maiden couldn’t help but deny him each and every time, but now it was starting to get on her nerves. She was on vacation of all things, now with him here she couldn’t send him back so easily. “Fine, I’ll spar with you once more but please do be warned, I don’t intend on holding back” she lied, she didn’t want to cause too much of a commotion in the area, though all things considered not much where around. Without waiting for him to prepare for a moment, Mirabelle would quickly stomp her foot onto the surface of the terrain. This in conjunction with kneading her chakra, the area beneath Vincent would become superheated, as three pillars of flames erupted. The angle of each one would be placed closely towards one another, allowing the escape from within to be quite the task but alongside this she would have made a very special gas to be summoned in the area around him too. The gas was highly volatile, which the flames would have set the gas off. This would create a massive explosion, naturally angled away from Mirabelle and completely around Vincent.

This snared him in place, but also caused the chaotic explosion. Once things settled, she decided to simply investigate the scene, perhaps she did a little too much again. “You’re an Uchiha, Fire should be your specialty. Consider this a test” she said, hands on hips as she waited. If not, well, another revival to handle while she’s on vacation.

(Katon: Gōka Honoo no Hashira Jutsu) - Fire Release: Great Fire Flame Pillars Technique
Type: Offensive
Rank: A +1 Rank = S Rank
Range: Short-Mid
Chakra: 30
Damage: 60 (80)
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
(Katon: Subete no Shōhi Ago)-Fire Release: All Consuming Maw
Type: Offensive/Supplementary
Rank: B
Range:Short-Long
Chakra: 20
Damage:N/A (+1 rank to first jutsu)
Description:
This is a unique technique utilising the flammable gas form of Katon similar to the canon Mist Blaze Dance jutsu. To begin the user will string two additional hand seals onto the performance of another jutsu. By doing so they will form a cloud of flammable and extremely volatile gas in an area chosen by the user and in an amount proportional to the first jutsu.

Alone this gas is harmless to any targets but due to its nature it is able to be ignited by any heat source in the area it is formed in, however slight it may be. For example any naked flame, heat present in sparks or generated through friction would be enough to ignite the gas and produce violently explosive results. The user can employ chakra control to angle the explosion away from the first jutsu to prevent any unwanted negative effects.

Note:
~Can only be used 4 times
~Cannot be used in consecutive turns
~Can only be taught by Mellow
- only useable on A ranks and below
 

Python

Active member
Elite
Joined
May 15, 2014
Messages
8,255
Kin
2,287💸
Kumi
2,831💴
Trait Points
0⚔️
After tracking Mirabelle down Vincent was here to demand his rematch with her though as always Mirabelle would have her remarks about Vincent these range from all manor of things mostly his age which he wasn't bothered because in reality he looked younger then. seeing her body stance it seemed she was most displeased about him being but she had no choice but interact with him. After hearing her usual jibes at him Vincent would activate his sharingan as he did Mirabelle would utter she wouldn't go easy on him. Just as well because if she did he would be disappointed with her. his eyes would narrow while he focused on Mirabelle seeing he charka flow switch to katon followed with a stomp on the ground. Flinching a little Vincent knew the match had begin knowing the type attack but not knowing where from but with her stamping deduced that be from the ground, Gathering his suiton charka he would gather and form the ram handseal expelling a lot of water from below him raising him into 20 meters into the air. this would but out the pillars as they formed and would expel the gas cancelling each other out. This would cause a large amount of smoke to appear and form concealing Vincent from Mirabelle's as he descended back to the ground. "my prowess far exceeds just fire as my speciality though Mirabelle i feel like your comftable allow me to change this"

As Vincent would descend he would gather his charka and pull his right thumb biting it drawing blood, he would push his hand out and summoning Gamaken below him to land on top of his head pulling a smug pose at Mirabelle when the smoke would dissipate "i will go all out from the get go Mirabelle hope you would do the same" As Vincent did this he would sit atop Gamaken head and begin to mediate drawing and using the surrounding nature energy to add to his own charka. "Gamaken i need you to buy me as much time as you can i shall be as quick as i can but unfortunately i cant rush this" Gamaken would draw his weapon "i will try but know this im am ungraceful" Vincent would then await to see Mirabelles response knowing off her power it was a big risk to try and enter sage mode and leaving Gamaken to try and fend her off until Vincent was able to do so.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave

Type: Supplementary/Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Kuchiyose no Jutsu: Gamaken) Summoning Technique: Gamaken
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: Gamaken is a gigantic toad warrior, similar in size to Gamabunta and Gamahiro. He acts as one of the usual companions of Jiraya and is considered one of the top warriors amongst the toads of Myobokuzan. Possessing a shy and modest personality, he defines himself as slow and ungraceful. However, that contrasts severely with his battle abilities and physical prowess. Wielding a sasumata and a shield (resembling a sakasuki), he is a very capable and dangerous close combat warrior. His size is accompanied by a proportionate physical strength and an unusual agility and speed, being immune to any ninjutsu B-Rank and below. He is capable of using Taijutsu moves (mainly variations of Strong Fist) but, if given a proportional sword, also Kenjutsu. Like most toads, he can use Oil techniques.
Note: Requires signing of Toad Contract

( Fukanzen Gama Sennin Modo) - Imperfect Toad Sage Mode
Type: Mode
Rank: S
Range: N/a
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 20 damage to all ninjutsu and taijutsu up to S rank
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 20 damage from all techniques for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced by x2. Their ninjutsu and strength increases, empowering taijutsu and other close range physical combat techniques by +20. Additionally, Genjutsu cast by the user are empowered requiring the opponent to use Genjutsu release, of one rank higher than what is normally required (Effective on Genjutsu up to B rank). Lastly, the user gains access to toad anatomy and other physical feats granted by Sage mode.
Note: Usable twice per battle . Must wait 2 turns before using this technique again. Perfect Sages can use either perfect or imperfect form thrice with a delay of 1 turn between modes.
Note: Imperfect Sages can convert a maximum of 30% of their total chakra reserve. Perfect Sages can convert a maximum of 40% of their total chakra reserve.
 
Last edited:

Alyx

Supreme
Joined
Aug 17, 2011
Messages
22,755
Kin
799💸
Kumi
988💴
Trait Points
80⚔️
Ugh, water. Of course its that mundane and boring element that he started to weave; utilizing the waves to dose the flames of chaos Mirabelle weaved into existence with just a mere thought. The Queen of the Hellfire, this was her title due to the unique and far more powerful flames at her disposal, but she desired a little bit more fun, to let her identity of a powerful kunochi be implanted into the memory of this man. As the water started to gush out for the most part, she would have tapped into her secondary signature element, this being of Lightning Release. Through a forced infusion from a distance, the water would soon be conducted with it. It completely halted the water, now suspended in animation as she guided the water to be formed into a multitude of electrically charged swords. As she allowed her hand to weave downward, the swords would all attempt to bombard the opponent from the air. This was rather cruel, sure but she insisted that he learned that he was only at her mercy because she wanted to see what he was capable of.

You talk too much for a man whose life is in complete danger, Vincy. Pay attention, your life is on the line again and all you can do is watch it be taken from you again or actually prove your worth, show me that you’re sins aren’t simply just that. Show me what you’ve learned from them

She spoke, hand held out as she controlled the electrified water. She wasn’t smiling, her more serious attitude was showing. The techniques power was vastly above natural, a feat gained through her specialization of the element. She knew she would win anyways, thus trying to even bother with this fight was a bit troubling to her soul. She wanted to summon more aid for battle, but would it be too much for him to handle? Maybe, but would also train him to do a little bit better. She waited, curious to see how he’d handle this first before deciding to take this any further.

(Raiton: Senshu Yousei)-Lightning Release: Usurper’s Claim
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80 + 20 = 100
Description:
To begin the user will form the Dog>Dragon hand seals and focus their lightning chakra into an existing liquid source or technique. Using a similar concept that has been shown in previous lightning techniques, the user will then infuse the liquid with a current of lightning throughout the source, containing and electrifying it and by doing giving them the ability to levitate and manipulate the liquid. The user can shape the liquid into various forms to attack their target, shocking them from the current while also dealing blunt damage from the force of the water.

Note:
~Can only be used two times
~Cannot use lightning techniques above S rank for the rest of this turn and the next
~Can only be taught by xHoudini

And due to her utilizing this specific infusion, Mirabelle would have triggered her Void Artifact, which caused a sole void infusion to become apart of her for the time being.


(Mukō: Senmon Chūnyū) – Void: Specialized Infusion
Type: Void Infused Artifact
Rank: A
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Whenever the user uses a technique within a field of their specializations, they have a 25% chance to gain a single Void Infusion, occurring at most once every two turns.
 
Last edited:

Python

Active member
Elite
Joined
May 15, 2014
Messages
8,255
Kin
2,287💸
Kumi
2,831💴
Trait Points
0⚔️
Vincent would be in greater spirits then when he previous thought Mirabelle he had more and new justu to try and take her down with after all they never went to simply aim to incapitate each other but Vincent would always try to kill her as Mirabelle was powerful enough that this would most likely incapitate her instead of killing her. As Vincent seen and waited to what Mirabelle would respond with. unsuprisley Mirabelle was good at taking his techs and redirecting them Vincent's eyes would swirl into his 3 tomoe pattern as the lighting hits the water. Vincent would gather a large amount of fuuton charka and form the ram handseal forming 5 massive tornadoes in front of him, that get sent towards Mirabelle and engaging the water blocking it from approaching Vincent; diffusing the lighting within as they struck. these would cancel eachother out leaving the battle for Vincent to take the initiative.

Vincent would quickly weave two handseals and convert the ground around Mirabelle to form into a large swamp of mud that span 10 meters all around her causing her to get stuck within the swamp and slowing being engulfed while she suffocated. "Seems like most of my training has been naught to you but allow me to show Miri i will prove to you my worth" While Mirabelle was dealing with the swamp Vincent quickly calculated what he was planning to do next to keep on the front of the battle. Vincent would want to gain an upper hand by having another entity by his side. gathering his fuuton charka and the wind around him he would form large tiger running towards the opponent. The head of the tiger it self the size of Mirabelle showing how large the tiger was. The tiger would approach Mirabelle passing through her with great speed causing cuts and slashes all across her body as the tiger still in its intangible state passes through her like a ghost, while she was still dealing with the swamp.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye(Passive)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Fūton: Tatsumaki Heki) - Wind Release: Tornado Wall
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 70
Damage: 100
Description: The user does the Ram hand seal and generates a large wall of 5 Tall tornadoes in front of him that are sent towards the opponent. A flying summoning with a wind affinity can create this technique by simply flapping their wings to generate the wind for the technique with normal S rank damage.

Note: Can only be used by Wind Primary Specialists.
Note: Can only be used twice.


( Doton: Yomi Numa ) - Earth Style: Swamp of the Underworld
Type: Supplementary
Rank: A - Forbidden
Range: Short - Long
Chakra: 30 - 50
Damage: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a thick, newer impossible to move in swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Note: A rank use can extend up to mid range and will cause a target to become engulfed after one turn and suffocate after taking 60 damage per turn.
Note: S rank use can extend up to a single landmark in range and will cause a target to become engulfed and suffocate after one taking 80 damage per turn.
Note: Forbidden ranked use can only be used by Earth Specialists and Jiraiya bios. It can only.be used 3 times and is causing targets engulfed to suffocate in a single turn and can be up to 100 meters deep and wide and/or up to two landmarks.

Wind release- Phantom Tiger
Type: Offensive|Defensive
Rank: S
Range: Short - Long
Chakra: 40 ( +10 to solidify)
Damage: 80 (+10 if solidified)
Description: The user focuses there wind chakra from around there body in front of them projecting there wind chakra forwards which takes the form of a large tiger running towards the opponent, the tigers head has the height of a common shinobi in proportion with its body giving you an idea of the tigers actual size, the tiger holds the intangible properties of wind, being nearly invisible all except for a faint greenish hue which creates the tigers outline and is able to seperate itself in order to move around solid structures and reform itself on the other side of the technique, additionally the user is able to perform a single hand-seal solidifying the winds at any moment he or she chooses which creates a bludgeoning and cutting force when it strikes the opponent, this makes the tiger appear to be a type of spectre, appearing suddenly and then fading away once again.

The wind tiger whiles intangible can combat intangible elements such as lightning, fire as well as other intangible techniques respecting strengths and weakness and if ramming the opponent in this intangible state causes moderate amount of cuts as it passes through the opponent, if ramming the opponent in its solidified form the tiger deals a massive amount of cuts plus a large bludgeoning ripping force as it rams the opponent and will also effect solid elements such as earth, water and others solid techniques.

The user spends an extra + 10 chakra in order to solidify the winds which only lasts a mere instant before returning to its original intangible state, the tiger is able to act on its own accord using the chakra the user previously spent as a fuel to maintain itself thus allowing it to move around the opponents defence if necessary. Additionally the tiger is able to let off a mighty roar of devastating cutting winds which holds A rank power however can only use this roar a limited number of times in order to maintain its own form.

Note - Costs a move to solidify the Phantasmal Tiger
Note - Can only be used twice per battle
Note - The Phantasmal Tiger lasts 3 turns
Note - The Tigers roar is an A rank ability with a range of short - mid which can only be used twice and counts towards one of the users allotted moves
Note: No S-Rank or above Wind on the turn the tiger is created
 
Last edited:

Alyx

Supreme
Joined
Aug 17, 2011
Messages
22,755
Kin
799💸
Kumi
988💴
Trait Points
80⚔️
All the effort just to stop one of my attacks; just reminds you how inferior you are to me” Mirabelle smirked, as she watched the wind tornadoes clashing with the lightning infused water blades. She wouldn’t care anyways, as she quickly decided into her next motive, as she bites her finger and slide the blood onto the summoning tattoo located on her wrist. As she did, she would have made several hand seals, which from the last hand seal is made several tentacles would have burst through the surface of the terrain. This wasn’t just ordinary tentacles, these belonging to Baron Cimitiére. The tenacles would outreach from the ground, attempting to grabbing Vincent as it wrapped around his body and attempt to crush him. She wasn’t trying to be too harsh, at least not yet. This was only a little taste of her power – the tentacles crushed him and injected venom into his body. The liquid fire coursing through his veins would slowly cause it to rot and break down, slowly eating at his flesh. “Tasty, isn’t it?” she questioned as he indulged in the venom of the box jellyfish.

Once she did, one of the tentacles would have raised her into the air as well, allowing her to jump from it as she attempted to get closer to the opponent, which if she did Mirabelle would have quickly have conjured several cobalt blue flames around her in the form of familiars, which would be a menagerie of felines, quickly running after the opponent as they attempt to burn and eat him alive. “Hmm…” she pondered for a moment.

( Kouton: Taitou Oubochi ) Box Arts: Baron Cimitiére's Accession
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user performs a couple of handseals, summoning a giant jellyfish underground. The jellyfish possesses several dozens of tentacles, instead of 4. After being summoned, Baron Cimitiére rises them above ground, bursting forth with great power and strength, similar to the final dance of the Kaguya, having the same power as it. Afterwards, it can wrap around his opponents to crush them and poison them with it's venom.
*Can stay in the battlefield for 3 turns*
*Can only be summoned twice, if he didn't sustain critical damage*
*Requires two turns in between usage*
*The user must be on the ground or less than 10 meters from it to summon Cemitiére*
*The first outburst is a result of a chakra infused outburst, similar to an S rank, same as the rank of the technique. The initial outburst and the summoning technique count as 1 jutsu. The outburst can't happen any other time*
*Cannot use the chakra outburst if summoned second time*
( Aoi Katon ) - Blue Fire Release
Type: Offensive/Defensive/Supplementary
Rank: B - S
Range: Short – Long
Chakra: 20 - 40
Damage: 40 - 80 (80)
Description: A skill unique to the Two-Tails and it's Jinchuriki, this jutsu allows the user to manipulate Blue Fire in an assortment of ways. Formed after making the appropriate handseals, this allows the user to release blue flames in the form of fireballs, streams of fire, and even blue flame based familiars to attack on the user's command. These Flames carry no properties of Blue Fire beside the basic variant which shares the same traditional properties of normal Fire Release except the weakness to Water.
Note: This can only be used by Matatabi and it's Jinchuriki.
Note: Intangible or Spiritual Blue Flames can only be utilized if their respective skills have been acquired.


 

Python

Active member
Elite
Joined
May 15, 2014
Messages
8,255
Kin
2,287💸
Kumi
2,831💴
Trait Points
0⚔️
Vincent would be staring down Mirabelle intently she was just toying with him at the moment, but that could soon change and seeing her movements swiped down on her wrist he would deduce this would be a summoning of some sort. and began to weave handseals not having a good notion of what came next Vincent would gather his fuuton charka as she finished her last handseal Vincent would use visual prowess as he felt the earth quake. Seeing and predicting the paths of tentacles he quickly weave two handseals forming the wind around him into an armour while at the same time forming a dome over all the tentacles as he did this and the tentacles got close on command both would activate the armour would expand with Vincent at the epicentre and the dome behind all the tentacles would compress which would catch all the tentacles between the two causing them to be crushed and the summon to be reverted back to where he was summoned from.

Vincent would then see Mirabelle form some entitys from a blue flame which looked like fire this was the first time Mirabelle showed Vincent this power 'must be here inner power of being a jinikurki' Vincent ponder his next move not knowing how to directly combat this he assumed getting away from them was the best plan for now. gathering his earth charka he would manipulate the ground below him to raise around him 10 meters mass of ground and raise it 20 meters into the sky this would lift far from the flames trajectory path and away from the entity's. Vincent would chew 2 strands of gum and manipulate it to fire a multitude of bubbles around Mirabelle on the battlefield all placed around her calmly floating for a moment. not exploding until Vincent will it. with a multitude of bubbles around her if Mirabelle did anything to burst or disturb them they would explode in a chain reaction and burst with different coloured smoke ranging from red, blue, green, yellow, purple. "ill just how to show, as they say actions are louder then words young Miri......."

(Futon: Nepuchūn no Kurai) | Wind Release: Neptune's Cry
Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user begins by forming two quick handseals and initiates the technique. The user then manipulates the air around him (very close range) to form an armor around his body. He can also do this by releasing the wind chakra from his body. In quick succession (the same timeframe), a dome of wind is created far away from him (such that the opponent is between the dome walls and the user). The armor and the dome, both are A-Ranked in strength, although their thickness (and size of the dome) vary according to the user's requirements. In a quick movement, the armor expands and the dome compresses. They both change at a very high pace, carrying dust and debris and all sort of obstacles with them, to meet the target at the center, where they collide and cause a huge blast. Should the collision happen in the short-range to the user, he will get affected too. So it is best to be used against an opponent standing mid-range from him. The technique explodes similar to two electrons colliding with each other and releasing a large amount of energy. Anyone caught inside will have their bones broken and smashed internal organs. The dome has to be created at least five meters away from the opponent.

Note: Can only be used twice.
Note: Can only be taught by Python
Note: No other wind techniques above A-Rank in the same and next turn

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Type: Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

( Gamu Jirai ) - Gum Minefield
Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: An advanced form of Explosive Gum Ninjutsu, the user manipulates his chewing gum into dozens of giant bubbles that fill a mid range area quickly, remaining still after creation. Upon popping, they create variously strong explosions that cause a chain reaction to knock back the enemy and everything nearby. The explosions also produce a large amount of colored smoke, which can be used to obstruct the opponent's vision. These bubbles can either burst on their own if pierced or on the user's command. To avoid the explosions while airborne, one must be at least 5 meters high.
 

Alyx

Supreme
Joined
Aug 17, 2011
Messages
22,755
Kin
799💸
Kumi
988💴
Trait Points
80⚔️
Without speaking much of a word back to her foe; Mirabelle watched as Vincent propelled the surface of the terrain underneath him high into the air in order to avoid her fiery familiars. With her being near the edge of the rampart, she would have backflipped quickly in order to avoid being carried into the air herself (exercising freeform dodge per turn here). Once she was a good distance away, she looked upon, as she narrowed her eyes inward. Her training and expertise in archery allowed her a good idea of how far up in the air her opponent was. “20 Meters…” she estimated, though she didn’t think too much of it as the main concerning was the bubbles that began to descend from the opponent hanging near the edge of the rampart. She simply knowledges the approaching technique, tapping into a seal located on her wrist. A small poof of smoke would occur, as her signature weapon, Mayonaka would appear in her left hand passively. As she did, she would have grabbed an arrow from the quiver located on her back and with fluid and flawless movement, she guided the arrow to the bow and knocked it in place. Once she calculated her precise strike, she infused chakra into the arrow as it quickly shot into the air. The arrow as it started to ascend would have draw upon the water chakra infused it and began to spin violently like a drill. As the water arrow spiraled rapidly towards it’s intended target, it would seem to be equal but Mirabelle wasn’t no slouch when it to the weight of her archery skills. The seal located on her bow would have further enhanced the technique, increasing its offensive power.

“Nagareboshi!” was the words that left her mouth upon the arrows release. As she finished, she would have sealed the bow back into it’s seal – as she then inhaled and exhaled, as she drew on a new form of chakra rarely seen by her used. The red orange boiling chakra would have quickly developed around her form, as her eyes became red in coloration, her canines sharpening as her fingernails become akin to talons. At the back of the shroud, two tails would have formed while slightly long cat like ears would form. She would have smirked, now as she quickly dashed towards the opponent’s location as the arrow was aimed to pierce through the gum, but also continued towards the rampart with the intended desire to shatter it. She would have been safe, with her shroud taking as much as the debris as possible. “Now you’ll understand the power that dwells within me…” she uttered in a cold sinister tone, almost completely detached of any human emotion behind it.

(Mayonaka ) Midnight (Ref/Passive)
Type: Weapon
Rank: S
Range: Short-Long
Chakra: N/A
Damage: N/A
Description: Mayonaka is a powerful bow that was handcrafted by Mirabelle Nariyuki. Her desire to create a weapon that suites her combat prowess as an archer allowed her to create this weapon. Through the assistance of her mentor, Paradox, a very cryptic weapons master – she was able to finally establish and create a bow that surpassed any of her previous weaponry. The bow itself is rather basic in design – being a sleek black coloration, having a somewhat glass like finish to it . The quiver associated with the bow rests on her hip usually but can be used in any fashion she desired such as on her back. The bow’s design is strong enough to resist one S rank attack or two A ranks before shattering to another technique afterwards. The bow itself is highly focused with its design of combining fuinjutsu and archery into one. These can be found below, with some of it revolving the bow itself and the quiver tied in.

Against the Fleeing Light (N/A) – Considered the most basic ability of the bow, is passive in nature and doesn’t require a move slot. Located on the bow and within the quiver are two seals, modified version of the “Lightning Blade Creation Seal”. Upon the user taking an arrow out from the quiver, it is immediately replaced with another in order to keep the user’s arsenal of arrows continuously filled. This allows the user to summon forth any kind of arrow she has access towards, though the quiver itself utilizes unique arrows as well. These unique arrows are adaptive by nature – meaning that they are capable of transforming into any kind of arrow the user might need in combat. This includes special arrows for custom fighting styles etc those allowing for the user to complete have access to their arsenal to the fullest capacity. This also extends to techniques that create chakra based arrows, causing adaptive arrows to absorb the chakra nature of the user and transforming into the needed arrow while the bow itself acts as the chakra bow or even turning into other types of bows for other styles if any is needed to be formed. The other seal is located on the bow itself, allowing the user to seal and unseal the bow into the palm if needed or to put away when not in use or to avoid someone trying to steal it. This doesn’t cost a move as well, though most at least be within ten meters of the weapon to do so.

Stellar Predator (N/A) – The secondary and final passive of the bow, located on the golden accents of the bow. This is an empowerment, with a seal that is passively activated each time the user utilizes a technique or skill from the bow. The seal passively siphons an additional amount of chakra from the user (+10) in order to enhance the strength of the bow and arrow. This acts as a means to increase the damage of these techniques by +1 rank or +20 DMG for techniques S rank and above in power.


Bolts of Downfall (D – S) – The first active ability of the bow, in which utilizes a seal marked “energize”. Upon preparing to fire an arrow, the user can activate this seal – which causes an elemental nature or other nature transformation the user has access towards to be released. The seal then infuses the bow with said elemental nature, creating a coating around it. Once the arrow is released it soars through the skies at the intended target. The coating causes the arrow to gain the elemental properties of the chosen nature, that when striking them will react in a way the element normally does (such as fire burning the opponent, lightning shocking the opponent) etc. This can also be applied to Custom Elements or Advanced Elements. D to B rank can be used any amount of times per battle, while A rank can only be used thrice and S rank twice. A rank causes this technique to go on cooldown for two turns before utilizing it again while S rank causes this same cooldown but for three turns instead. Stellar Predator's damage increase doesn’t apply to this ability. These arrows are fired up to long range, with the coatings being applied at a short range.

Gaze of the Deep (A) - The second active ability of the bow, the user is capable of activating a seal marked as “protection ” on the bow . By activating the seal, a spherical barrier of chakra will immediately form around the user (up to short range). This barrier is laced with sealing scrip all around it, that once foreign chakra comes into contact with it – the barrier forcefully seals the technique into the seal. Once this is done, the barrier collapses afterwards. This ability can only seal chakra/techniques up to A rank (30 Chakra) but cannot be used on living creatures unless it’s a chakra made familiar. Can only be used thrice per battle, with a cool down of three turns.
(Sogeki no Geijutsu: Nagareboshi)- Sniper Art: Shooting Star
Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80 + 20 = 100
Description: A single arrow infused with a large amount of water chakra is shot from the user's bow at a target. Great volumes of water are then summoned from the arrow and takes the form of a rapidly spinning missile capable of causing major damage to everything in its path and flooding the area ( short range of the arrow's trajectory ) with water.
-Usable twice per battle
( Chakra no Koromo ) - Chakra Shroud
Type: Mode
Rank: A-Rank
Range: Short
Chakra: 30 ( -10 per turn, adds 300 chakra points )
Damage: N/A ( +20 to Taijutsu and Bijuu Techniques )
Description: The Jinchūriki accesses his Bijuu's chakra and releases a portion of it into his body, triggering this initial transformation. By doing this, red chakra oozes from his skin, engulfing him in a chakra shroud that resembles a miniature, translucid version of his Bijuu ( although with little detail ), with a variable number of tails ( depends on which Bijuu it is ) and certain unique traits like the Kyuubis ears or Hachibi's horns. The jinchūriki gains a drastic increase in speed, being capable of fighting on par with almost any ninja and gets his Taijutsu damage boosted not only by the increased strength behind his chakra shroud but also by the chakra shroud itself, which damages enemies to the touch. In certain situations, the jinchūriki can also gain more animalistic abilities, such as running tremendously fast on all fours or viciously clawing on his enemies. The chakra shroud protects the jinchūriki from damage and grants him a damage shaving immunity of 40 damage.
Note: Can only be used 3 times and lasts for a maximum of 5 turns.

 

Python

Active member
Elite
Joined
May 15, 2014
Messages
8,255
Kin
2,287💸
Kumi
2,831💴
Trait Points
0⚔️
Vincent would watch Mirabelle flip backwards he was just barley surviving here and she still wasn't being serious, Sweat would trickle down his face she wasnt particularly trying to kill him yet though what she was throwing out would of killed any normal shinobi she was well above the average line. Vincent would see her draw her bow watching closely he noticed in her movement that she drew an arrow and it was infused with water charka. But what Vincent wasnt expecting he could see and predict the trajectory of the arrow just before she fired seeing that she intended to burst one of the bubbles and aim it through to hit Vincent. pulling a distressed look on his face, Vincent would attempt to counter to this with though as the arrow pierced the bubble all of them would begin to explode as the shockwave of each would affect each other all releasing different coloured smoke around on the floor of the battlefield. Enshrouding Mirabelle so the line of sight of each other is blocked. Vincent would quickly weave two handseals and expel a large wind sphere from his mouth aimed at the water infused arrow not knowing its capability's Vincent wanted a large wind to blow it back as it enter mid range from him. The arrow would disperse large volumes of water though being weakened as it travelled through the blast of the gum(i assumed the arrow would go to 40? from the blsat) the water would be pushed backwards and gravity would pull it back ontop of Mirabelle not seeing this as the smoke began to clear up.

Vincent would of thought he previous tech would of at least hit Mirabelle as the smoke emerged Vincent would gasp as he seen Mirabelle enshrouded with two long like cat ears and two tails sat behind her she become animalistic almost. Vincent knew this wasn't good an only a glimpse of what other powers she had hidden away, it was like she was showcasing her ability's at Vincent to show him to stop his ideal pursuit of a rival. Vincent would try and keep Mirabelle from attacking him directly with her attacks by keeping her on defensive he gather his katon charka and expel a large fire fireballs shaped like penguins at Mirabelle which would swirl in a circle violently as it entered near Mirabelle burning her between the two as they past being a meter wide. "seems like your finally showing a glimpse of that inner power im curious to see how long i could fare against it...."

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

(Katon: Pengin no Inferuno) Fire Style: Penguin's Inferno
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: After forming the dog, dragon, and bird hand seals, the user molds katon chakra and channels it into both of their hands. Once channeled into their hands, the user connects the bottom of their palms and releases the katon chakra, and by using shape manipulation, results in two extremely condensed penguin shaped balls of katon that violently swirl in circles while going forward. The balls of katon swirl in the same direction but always are a meter away from each other, leaving a meter opening in the attack, or so it would seem. The meter space in between the balls of katon is actually super heated air from the two katon balls which would severely burn someone if they were caught in the middle of it.

Note: No Katon over A-rank during the turn this is used
Note: Can only be used thrice per battle
Note: Courtesy of Penguin
 

Alyx

Supreme
Joined
Aug 17, 2011
Messages
22,755
Kin
799💸
Kumi
988💴
Trait Points
80⚔️
Not very long…I’d say…let’s see how you do against THIS!” she roared at the top of her voice, unleashing a powerful omnidirectional burst of chakra. It quite literally leveled the terrain, completely devastating the rampart. It would have leveled the ground below her as well, constantly tearing through the surface, and towards the old man. Of course she wasn’t done; as he dealt with it – she would have passively activated one of her void artifacts at the cost of her current infusion. As she did; she would have quickly shrouded in a pure fire chakra tail, resembling those of the Kyubi in a sense but immediately as they formed, they would burst outwards into multiple orbs of flames, directed towards her enemy.

The last of her assault would have quickly performed another technique as she tapped in her Lightning elemental nature. As she formed her hands into unique formation; as powerful of electricity would have been summoned towards the ground, shattering the very terrain and possibly killing anyone else nearby. “Tch, look what you made me do…” she clicked her teeth. The entire area around her was devastated – though she also added in some additional fire power into them. In the case of her fire, she utilized her earring in order to increase it’s strength. Her affinity for Lightning and Void Artifact allowed her lightning technique to be amped up above average as intended. She would inhale and exhaled, as she then relaxed, watching the finalized form of her chaos.

( Bijutsu: Biju Shōgekiha ) - Tailed Beast Skill: Tailed Beast Shockwave
Type: Offensive/Defensive
Rank: B - S Rank
Range: Short - Long
Chakra: 20 - 40
Damage: 40 – 80 (80 + 20 + 20 = 120)
Description: A basic skill available to all Tailed Beasts and their Jinchuriki, the chakra shockwave is as dramatic as it is useful. A Tailed Beast uses its massive chakra reserve to turn anything from a roar or a simple wave of a limb into a powerful force of pressure and destruction. The ability varies in power, depending on the chakra mode the user is in and the chakra he puts into it but can only be used from time to time and never in focused or precise ways. In their Chakra Shroud state, the technique gains a +20 damage increase. In their Incomplete Mode, the technique gains a +30 damage increase. In Complete Transformation, the technique gains +40 damage increase.
Note: Can be used by Pseudo Jinchuriki's in their Final Pseudo Mode
Note: Jinchuriki's can use this skill in their Initial and Complete Transformations
Note: Can only be used once every 2 turns
(Katon: Kaika Ninetails: Dai Roku Tēru. Oshokui) | Fire Release: Flowering Ninetails: Sixth Tail; Corruption
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80 + 20 + 20 = 120
Description: Allows for the release of vast amounts of pure fire chakra from all over ones body that creates an aura in the shape of nine fox tails, each twice the size of the user, that will cocoon around the users body. The tails can be manipulated to attack or defend for a time - acting as condensed chakra capable of interacting with physical objects to deal blunt and burning damage - however their real power lies in their ability to disperse into dozens, if not hundreds of seed like orbs of fire chakra that, by default pulsate outwards in all directions, but can be directed towards particular locations should the user so wish. As the seeds travel outwards they indiscriminately phase into any object, being, or technique of lesser strength and forcefully alter or distort it's properties to make it explode - with said explosions always being angled away from the user. When a structure explodes it in turn releases countless more seeds that allows for a chain reaction that can completely devastate battlefields, as the seeds are capable of making the strength of undermined techniques into their own, not weakening, but instead growing in strength and number with each clash. This ability is effective against all earth based techniques of lesser strength (Excluding crystals), opposing fire techniques of lesser strength, and water techniques two ranks lower, however it is ineffective against water techniques of A rank and above, Lightning techniques and wind techniques; A rank water techniques will simply evaporate while Lightning and Wind techniques will clash normally.

- Can only be used 2x
- No fire techniques above B rank for the rest of the turn
- Cannot be used on consecutive turns
- Can only be taught by Scaze
(Mukō: Mukō no Tsuyosa) – Void: Strength of the Void (Passive)
Type: Void Infused Artifact
Rank: B
Range: Short – Long
Chakra: N/A
Damage: N/A
Description: Activated passively at the cost of one Void Infusion; Strength of the Void increases the potency of the user’s next four offensive techniques by 20 damage.
Rongo (Passive) - Is the godstick of the God of Crops, the Harvest God. It is capable of granting the [Empowering Effect] by increasing the amount of chakra infused into the technique. This allows the user's technique to spend 10 more chakra than normal, increasing the rank of the technique, adding +20 damage when applicable. When used through the Maori Godmist, grants the ability to increase all techniques by 5 chakra, granting them a overpowering edge against similar ranked techniques, boosting 10 damage when aplicable.
(Raiton: Shunkō - Raijin Senkei) - Lightning Release: Flash War Cry - Thunder God War Form
Type: Offensive
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80 + 20 + 20 = 120
Description: The User Forms a Lightning in the Shape of Raijin's Drums behind their back and stretch their arms and hands in front of themselves as if about to clap vertically, calling forth a giant column of energy about 5 meters in diameter down upon the Battlefield to smash into the earth/water surface or directly onto their target. This would easily tear the earth apart, however the technique does not finish here, once it hits the ground, it spreads out while conducting lightning through the battlefield up to a 15 meter radius rapidly due to its nature. The Lightning that branches outwards, through the ground, will rise up as lightning walls that look like flames. The lightning walls do not necessarily spread out omnidirectionally, there will just be many of them scattering around, so the user can have the walls of lightning miss their mark. However, what those within the area of effect cannot evade is the omnidirectional paralysis caused by the harmless lightning travelling through the ground which spreads out at the same pace as the lightning walls the moment this giant column of energy touches the ground. This also effects those within range once the giant column hits the ground, causing their body to be paralyzed. It is only the lightning with paralysis effect traveling through the ground that causes no actual harm beside the paralysis. The giant column of energy and the rising walls of lightning do cause actual harm.
- Usable twice.
- No A-Rank and above lightning in the same turn
- Has a two turn Cooldown
- Paralysis doesn't work on Lightning Specialists
 

Python

Active member
Elite
Joined
May 15, 2014
Messages
8,255
Kin
2,287💸
Kumi
2,831💴
Trait Points
0⚔️
Vincent would hear Mirabelles words and know that something terrible was about to befall him, he would try and and get to his justu by weaving many hand signs quick with a dire look that death was looming written on his face Vincent would be obliterated by the techniques leaving what is left by the techniques. Vincent would pull out a cigarette and would light the end of it using a flame produced out of his right thumb and toking and having his last inhale before the impending attacks would strike him. He make sure he wasnt struck by his own flame.

GG now we 2v1 guess i gotta level that u.u

(Katon no Jutsu) - Fire Release Technique
Type: Offensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release a small but powerful flame of fire at their opponent from either their limbs (through movement) or exhaling it. It can produce fire balls or fire streams or simply aid in taijutsu.
 
Top