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Luther

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Reis rules and regulation

Canons Only

Distance:Mid range

Terrain: Open Field with water source nearby

I will be using guren!
 

Luther

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Guren, sees her opponent mid range from her and skipping the formalities and introductions guren slams her hands on the ground, lowering the earth 100 meters below you, making you lose your balance and footing immediately, and plummeting you deep unto the ground, guren the quickly follows up by creating 4 clones 2 by her left and right respectively.

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user can lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
 

Noni

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Noticing the ground lower, I spit out a golem which throws me out of the area. While mid-air, I send a very fast and powerful water bullet at your location.
(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.
(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
 

Luther

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Noticing the ground lower, I spit out a golem which throws me out of the area. While mid-air, I send a very fast and powerful water bullet at your location.
(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.
(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
As i see the bullets of water heading towards my location i create a wall of earth which acts as a barrier to protect me against the water bullets, i then perform one single hand seal and release 3 spears of lightning from my hand one towards your golem destroying it, the other towards your fore head and abdomen region, impaling you.

( Doton: Tajū Doryūheki ) - Doton: Multiple Mudwall Technique
Rank: A
Type: Supplementary, Defence
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Like the parent technique, it creates a reinforced wall of earth to be used as a defensive mechanism. However, the technique works in a different manner. Using a pre-existing source of earth, it allows the user to create multiple walls of earth, further fortifying their defense instead of forming a single wall, by slamming his hands on the ground.

(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
 

Noni

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My pwecious golem :(

I do 3 hand seals and cut through those spears with ease. I the dash towards you with my lighting blade active. Note we are in short range now.
(Raiton: Raikiri) - Lightning Release: Lightning Blade
Rank: S
Type: Offense
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: This jutsu is an advanced form of Chidori.
 

Luther

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My pwecious golem :(

I do 3 hand seals and cut through those spears with ease. I the dash towards you with my lighting blade active. Note we are in short range now.
(Raiton: Raikiri) - Lightning Release: Lightning Blade
Rank: S
Type: Offense
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: This jutsu is an advanced form of Chidori.

Note: Your Blade last for only one turn, unless stated otherwise in the description
Note:My clones are created as nothing was done to prevent its creation.

Guren quickly performs a single hand seal and releases a huge blast of wind towards her opponent,which also slightly pushes her backwards, mid range of you, and then she follows up by performing one hand seal and casting you under an illusion where you're trapped in a world full of darkness.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.
 

Shinta

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Alright, I was asked to check on an issue, that is 'will Thunderbolt have time to counter the Raikiri?'...
Firstly, this match looks appalling, descriptions need to be worked on as what I'm reading here is not RP... it's a game of throw the jutsu...

Anyway, from what I can tell noni is god knows where, I can only assume behind the hole in the ground created earlier? This us where Thunderbolt could have given a size of the effected area.... but as noni was able to create a golem to throw him out, I'd assume it is quite a large area... which is where you, noni, could have stated where the golem threw you to and where you landed. You then proceed to say, two turns after it mattered, you are in short-range... No. At most, you would have entered short-range after deflecting the lightning spears, but this is not what I'm here to judge.

With you in mid-range, avoiding the hole in the ground etc, Thunderbolt has more than enough time to see you with a raikiri and make a counter.

Noni, counter Thunderbolt's move as it stands, with Noni running at you with a raikiri... and both of you, work on your details so things like this aren't a mess to sort out.

If you want to continue to dispute things, start over...
 
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