[Open] Blowing off some rage.

ReXii

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Despite being blinded, Slip-Stream simply relies on her excellent sense of smell and hearing as she continues at a fast pace towards you. (Rays live on seabeds, specialized to not to have to rely on sight.) Naturally she would continue to activate her wind armour, racing in towards what appears to be a lightning technique, carving through the lightning with ease before finally cutting through the main dish; you. Naturally, should you attempt to use your summoning technique you would fall prey to Slip-Stream, who after attacking you would pull upwards into the air, gaining altitude to come to a halt three meters above and behind you.



Simultaneously, Ling creates eight dragon headed trendrils of water that erupt from the ground, restraining you by pulling your arms out behind you and completely wrapping around your legs. A one of the trendrils would also wrap around your neck, constricting tighlty in an attempt to crush your trachea. While the last one attempts to pierce directly through your heart. Due to the waters sticky nature, escpaing from their embrace would be incredibly difficult. All of the trendrils then continue to implode, dealing severe damage to your body. Meanwhile, Lycoan would stand defensively, a meter away from ling's left side.

Suiton: Yakkaina Jōkyō | Water Style: Sticky Situation
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user will slam their hands on the ground and send a absurd amount of suiton chakra into the ground, channeling it beneath a target. They will draw the moisture from underground and create water. Then by performing the ‘Dragon’ hand seal the water will burst from underground from all around the opponent. The water erupting in the form of eight dragon headed shaped water tendrils that are fairly dense and have a sticky quality that enables them to cling to the opponent, as well as a having a high piercing rate. Once the tendrils attach to their target, the user can preform the ‘Dragon’ handseal causing the tendrils to implode, if the tendril was completely wrapped around a limb, severe damage would be caused rendering the limb relatively unusable. The tendrils are able to freely and rapidly attack anything within a short range radius of where they originally erupted from.

Restrictions
- Can only be used 2x
- No suiton jutsu S rank or above for the rest of the turn and the next turn.
- Can only be Taught by -Scaze-

Aww, no need to lie, you're just a bit lonely aren't ya'?
Minato seeing the ray continue onwards through the beam of light still completely on course realizes his technique has failed to blind the creature, with his hand prepared to for handseals he changes his tactic touching his sealing tag a FTG kunai appears made from caramel, Minato forms a single handseal, opening a barrier in space and time that your summoning at such speeds flies directly in to, being redirected to the seal on your ninken appearing and slicing in to the left hand side of your body at a speed far to great to stop itself, slicing deep in to your shoulders or back causing considerable damage, and preventing the completion of your water technique whilst you are busy focusing the chakra.

(Jikūkan Kekkai) – Space-Time Barrier
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: Minato will perform the following hand seal Ram, with the use of his space-time kunai, to form a barrier that will teleport away incoming attacks that sent at it. He is capable of diverting away an attack as large and powerful as a chakra blast from the nine-tailed demon fox. Once the technique is warped away Minato has to direct it to another location.
Note: Can only be used 4 times and can only be used by a Minato character.

I guess the ray isn't such a great friend. ;)
 

System001

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Minato seeing the ray continue onwards through the beam of light still completely on course realizes his technique has failed to blind the creature, with his hand prepared to for handseals he changes his tactic touching his sealing tag a FTG kunai appears made from caramel, Minato forms a single handseal, opening a barrier in space and time that your summoning at such speeds flies directly in to, being redirected to the seal on your ninken appearing and slicing in to the left hand side of your body at a speed far to great to stop itself, slicing deep in to your shoulders or back causing considerable damage, and preventing the completion of your water technique whilst you are busy focusing the chakra.

(Jikūkan Kekkai) – Space-Time Barrier
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: Minato will perform the following hand seal Ram, with the use of his space-time kunai, to form a barrier that will teleport away incoming attacks that sent at it. He is capable of diverting away an attack as large and powerful as a chakra blast from the nine-tailed demon fox. Once the technique is warped away Minato has to direct it to another location.
Note: Can only be used 4 times and can only be used by a Minato character.

I guess the ray isn't such a great friend. ;)

Slip-Stream suddenly realises that the sound of lightning, breaking debris, falling debris and the like has completely mellowed out, within an instant. She then notices the pungent smell of Lycoan flooding into her nostrils as she exits the barrier. Thus she releases an intense burst of wind forwards in front of her. The burst of wind serves to completely and utterly destroy her momentum in an instant. Seeing as the technique was originally developed to either change directions in a split second, or increase speed, something as simple as stopping should be rather easy. Naturally, Ling would notice her sudden presence, and channel chakra to his hands and feet, so as to prevent himself from being blasted away. Thus he simply firms the gale created by Slip-Streams sudden halt, while continuing onwards with his original technique. The water tendrils would erupt from beneath you in the manner previously described, taking the actions that were also described.

Another of Slip-Stream’s abilities, is that she is capable of releasing a burst of wind from her body, utilizing the wind, and the updraft and force created so as to give herself a dramatic burst of speed, allowing her to amplify her speed by up to 50% for a few moments. Slip-Stream usually releases the burst of wind from either beneath her or behind her, but is capable of releasing it from all over her body if need be.

Ling suspicous of Slip-Streams sudden appearance, inspects Lycoan the only one to have come in direct contact with you. He quickly locating the place which would contain your scent, releasing a small amount of flame onto this spot, so as to burn the seal from Lycoan's fur and flesh. The ninken cringes slightly, but otherwise remains to be fine.

( Katon no Jutsu ) - Fire Release Technique
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user will release a small but powerful flame of fire at their opponent.

Huh, so it's a seal? A seal that you're capable of teleporting yourself and other too. Space time ninjutsu...how frightening.
 

ReXii

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Slip-Stream suddenly realises that the sound of lightning, breaking debris, falling debris and the like has completely mellowed out, within an instant. She then notices the pungent smell of Lycoan flooding into her nostrils as she exits the barrier. Thus she releases an intense burst of wind forwards in front of her. The burst of wind serves to completely and utterly destroy her momentum in an instant. Seeing as the technique was originally developed to either change directions in a split second, or increase speed, something as simple as stopping should be rather easy. Naturally, Ling would notice her sudden presence, and channel chakra to his hands and feet, so as to prevent himself from being blasted away. Thus he simply firms the gale created by Slip-Streams sudden halt, while continuing onwards with his original technique. The water tendrils would erupt from beneath you in the manner previously described, taking the actions that were also described.

Another of Slip-Stream’s abilities, is that she is capable of releasing a burst of wind from her body, utilizing the wind, and the updraft and force created so as to give herself a dramatic burst of speed, allowing her to amplify her speed by up to 50% for a few moments. Slip-Stream usually releases the burst of wind from either beneath her or behind her, but is capable of releasing it from all over her body if need be.

Ling suspicous of Slip-Streams sudden appearance, inspects Lycoan the only one to have come in direct contact with you. He quickly locating the place which would contain your scent, releasing a small amount of flame onto this spot, so as to burn the seal from Lycoan's fur and flesh. The ninken cringes slightly, but otherwise remains to be fine.

( Katon no Jutsu ) - Fire Release Technique
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user will release a small but powerful flame of fire at their opponent.

Huh, so it's a seal? A seal that you're capable of teleporting yourself and other too. Space time ninjutsu...how frightening.
Minato stands watching as the opponents summon releases a brutal burst of wind, knocking the dog and owner off balance for a split second, as this happens and the opponent regains his balance Minato teleports to the seal on the dog, appearing with his hand on it's back, like in my signature, he springboards off the dog landing on the back of the ray, his blazing lightning aura activates, as he leaps forward.

(Kaen Rai Reiki) - Blazing Lightning Aura
Rank: A
Type: Attack/defend
Range: Short-Mid
Chakra Cost: 30
Damage Points: (+20 to taijutsu attacks)
Description: This is much like chidori nagashi. The user will focus their lighning chakra around their body (the lightning will not be touching the user) creating an aura of lightning. They will focus this chakra so that the lightning vibrates around their body moving faster and faster, without hurting them as it is controlled. As it moves faster, the lightning creates a mass of heat to produce flames that combine with the lightning moving around the users body. These flames wont be touching the user so he wont be burnt. This aura is used for close combat attacks and can be formed pretty quickly. When hitting something in this mode, the user will release the lightning through the object shocking it with a bolt of lightning and cause numbing/partial paralysis to living objects. Not only this, but the heat built up from the electircal current will burn the target too. And example of how this would work would be, when you go to punch an opponent, if they put their hand up to block it, you would hit their hand, shocking their hand dealing lightning damage, numb their hand from the shock for 1 turn and burn the targets hand.

Note: This mode can but used for up to a total of 4 turns in a battle.
Note: The user is more vulnerable to water attacks and would take +20 more damage if hit by a water jutsu.
Note: When this aura is active, the user can't use wind or water jutsu.
Note: This isn't using two elements at the same time, the lightning is generating the heat, i'm not creating the fire.
Note: Can't be used while in Sage mode (or similar) or with EIGs.

(Hiraishin no Jutsu) - Flying Thunder God Technique
Rank:S
Type:Attack
Range:Shor-Long
Chakra Cost:40
Damage Points:80(if used with a kunai slash as the finisher)
Description:This is a space/time ninjutsu.This jutsu can only work if the user throws a kunai with the special shiki-jutsu(seal jutsu)or has tagged the item or person by touch.The user can instantly teleport to the tags location.
Notenly Yondaime/Fourth hokage can use this jutsu.And is unavoidable unless with space/time ninjutsu and can only be used 4 times per battle

Reaching the opponent in a blur of blazing lightning Minato twist his body hitting him in the side of the face with his right heel sending him flying backwards.

(Konoha Gōriki Senpū ) - Leaf Strong Whirlwind
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 20
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind.

Blazing lightning dragon's....STRONG WHIRLWIND!!
 
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System001

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Minato stands watching as the opponents summon releases a brutal burst of wind, knocking the dog and owner off balance for a split second, as this happens and the opponent regains his balance Minato teleports to the seal on the dog, appearing with his hand on it's back, like in my signature, he springboards off the dog landing on the back of the ray, his blazing lightning aura activates, as he leaps forward.

(Kaen Rai Reiki) - Blazing Lightning Aura
Rank: A
Type: Attack/defend
Range: Short-Mid
Chakra Cost: 30
Damage Points: (+20 to taijutsu attacks)
Description: This is much like chidori nagashi. The user will focus their lighning chakra around their body (the lightning will not be touching the user) creating an aura of lightning. They will focus this chakra so that the lightning vibrates around their body moving faster and faster, without hurting them as it is controlled. As it moves faster, the lightning creates a mass of heat to produce flames that combine with the lightning moving around the users body. These flames wont be touching the user so he wont be burnt. This aura is used for close combat attacks and can be formed pretty quickly. When hitting something in this mode, the user will release the lightning through the object shocking it with a bolt of lightning and cause numbing/partial paralysis to living objects. Not only this, but the heat built up from the electircal current will burn the target too. And example of how this would work would be, when you go to punch an opponent, if they put their hand up to block it, you would hit their hand, shocking their hand dealing lightning damage, numb their hand from the shock for 1 turn and burn the targets hand.

Note: This mode can but used for up to a total of 4 turns in a battle.
Note: The user is more vulnerable to water attacks and would take +20 more damage if hit by a water jutsu.
Note: When this aura is active, the user can't use wind or water jutsu.
Note: This isn't using two elements at the same time, the lightning is generating the heat, i'm not creating the fire.
Note: Can't be used while in Sage mode (or similar) or with EIGs.

(Hiraishin no Jutsu) - Flying Thunder God Technique
Rank:S
Type:Attack
Range:Shor-Long
Chakra Cost:40
Damage Points:80(if used with a kunai slash as the finisher)
Description:This is a space/time ninjutsu.This jutsu can only work if the user throws a kunai with the special shiki-jutsu(seal jutsu)or has tagged the item or person by touch.The user can instantly teleport to the tags location.
Notenly Yondaime/Fourth hokage can use this jutsu.And is unavoidable unless with space/time ninjutsu and can only be used 4 times per battle

Reaching the opponent in a blur of blazing lightning Minato twist his body hitting him in the side of the face with his right heel sending him flying backwards.

(Konoha Gōriki Senpū ) - Leaf Strong Whirlwind
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 20
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind.

Blazing lightning dragon's....STRONG WHIRLWIND!!
Immediately upon seeing the blondy disappear, Ling spots a blur within his peripheral vision. Seeing you suddenly appear, he confirms the fact that there is indeed something wrong with Lycoan, while also surging chakra to the left side of his body, creating an incredulously thing yet dense armour just as you kick Ling. Ling would be sent flying from the force of the kick, especially since he was already off balance. However he would receive very little damage.
(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.

However, Ling transforms the fact that hes sent spinning away from you into an offensive maneuver, spinning on a horizontal Axis while Lycoan also beings to spin in such a manner. The two would race towards you, converging on you from both sides, Lycoan drilling into your left side, while Ling drills into your right. However, to add to the mayhem, Ling would begin to exhale an abundance of water upon confirming the imitation of his spinning. The water would be influenced by ling's rapid spinning, creating a jet of swirling water which would defensively and offensively surround Ling while mimicking his drilling form. Of course due to the fact that the water would be flowing away from Ling, and shouldn't actually come into contact with him, not to mention its sheer volume, the lightning of your armour should have little effect on Ling.

(Gatsūga) - Fang Over Fang
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 15
Description: The user and their ninken partner spin at a ferocious speed and deliver many powerful beast-like attacks when contact is made with the target. The force of this attack is strong enough to drill through stone. This attack can be done alone.
Note: Must be a member of the Inuzuka Clan

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.
 

ReXii

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Immediately upon seeing the blondy disappear, Ling spots a blur within his peripheral vision. Seeing you suddenly appear, he confirms the fact that there is indeed something wrong with Lycoan, while also surging chakra to the left side of his body, creating an incredulously thing yet dense armour just as you kick Ling. Ling would be sent flying from the force of the kick, especially since he was already off balance. However he would receive very little damage.
(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.

However, Ling transforms the fact that hes sent spinning away from you into an offensive maneuver, spinning on a horizontal Axis while Lycoan also beings to spin in such a manner. The two would race towards you, converging on you from both sides, Lycoan drilling into your left side, while Ling drills into your right. However, to add to the mayhem, Ling would begin to exhale an abundance of water upon confirming the imitation of his spinning. The water would be influenced by ling's rapid spinning, creating a jet of swirling water which would defensively and offensively surround Ling while mimicking his drilling form. Of course due to the fact that the water would be flowing away from Ling, and shouldn't actually come into contact with him, not to mention its sheer volume, the lightning of your armour should have little effect on Ling.

(Gatsūga) - Fang Over Fang
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 15
Description: The user and their ninken partner spin at a ferocious speed and deliver many powerful beast-like attacks when contact is made with the target. The force of this attack is strong enough to drill through stone. This attack can be done alone.
Note: Must be a member of the Inuzuka Clan

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.
Enough, Balrog....I choose you!!

(Doton: Balrog) - Earth style: Balrog
Rank: Forbidden
Type: attack/defence
Range: short - mid
Chakra Cost: 30
Damage points: N/A
Description: The user will perform 3 handseals placing his hand on the ground, quickly releasing his chakra into the ground. Out of this, a giant black beast made of earth shall arise(see image below). This earth demon is known as a Balrog, its body is made of earth and down his back are spikes of fire. He can also weild a flaming sword or a fire whip. For these 2 fire weapons to be created the user needs to perform one handseal. This earth deamon has 3 abilities.
1. The Balrog can use up S rank fire (not including S ranks)
2. The Balrog can control a fire whip or a flaming sword.
3. The Balrogs body is as hard as S rank earth
These beast is able to walk and move, but not able to fly even though it has wings. Once the body of the Balrog is destoryed the fire will extinguish shortly after.

Note: Useable 1 times per battle
Note: Can't use genjutsu in the same turn as this jutsu
Note: Must be taught by the pervy sage
Note: Stays on the feild for 4 turns, or until destroyed
Note: The user takes 30 damage from the amount of chakra they have to use for this jutsu

Once the balrog is formed Minato stands atop it's head, making two handseals causing it to super expand, as the two water spirals crash in to him, doing nothing other than making the balrog really mad.

(Doton: Tsuchi kakujuu) - Earth style: Earth expansion
Type: Attack/Defence
Rank: A
Range: Short - long
Chakra Cost:30
Damage Points: +25
Description: After releasing a earth jutsu the user will perform 2 handseals as they release there chakra into the earth jutsu. In doing so, the user will increase the power and size of the earth jutsu boosting any earth jutsu by 25 damage points. By the increase in chakra the earth jutsu will grow in size and become more dense addding to its power.

Note: Can only use used on earth the user or the users summon has created
Note: Can only be used once one each earth jutsu creates
Note: can only be used 3 times
 

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Enough, Balrog....I choose you!!

(Doton: Balrog) - Earth style: Balrog
Rank: Forbidden
Type: attack/defence
Range: short - mid
Chakra Cost: 30
Damage points: N/A
Description: The user will perform 3 handseals placing his hand on the ground, quickly releasing his chakra into the ground. Out of this, a giant black beast made of earth shall arise(see image below). This earth demon is known as a Balrog, its body is made of earth and down his back are spikes of fire. He can also weild a flaming sword or a fire whip. For these 2 fire weapons to be created the user needs to perform one handseal. This earth deamon has 3 abilities.
1. The Balrog can use up S rank fire (not including S ranks)
2. The Balrog can control a fire whip or a flaming sword.
3. The Balrogs body is as hard as S rank earth
These beast is able to walk and move, but not able to fly even though it has wings. Once the body of the Balrog is destoryed the fire will extinguish shortly after.

Note: Useable 1 times per battle
Note: Can't use genjutsu in the same turn as this jutsu
Note: Must be taught by the pervy sage
Note: Stays on the feild for 4 turns, or until destroyed
Note: The user takes 30 damage from the amount of chakra they have to use for this jutsu

Once the balrog is formed Minato stands atop it's head, making two handseals causing it to super expand, as the two water spirals crash in to him, doing nothing other than making the balrog really mad.

(Doton: Tsuchi kakujuu) - Earth style: Earth expansion
Type: Attack/Defence
Rank: A
Range: Short - long
Chakra Cost:30
Damage Points: +25
Description: After releasing a earth jutsu the user will perform 2 handseals as they release there chakra into the earth jutsu. In doing so, the user will increase the power and size of the earth jutsu boosting any earth jutsu by 25 damage points. By the increase in chakra the earth jutsu will grow in size and become more dense addding to its power.

Note: Can only use used on earth the user or the users summon has created
Note: Can only be used once one each earth jutsu creates
Note: can only be used 3 times

Ling would notice the water in front of him begin to falter, and would recall the sound of rising earth emanating throughout the battlefield. Thus he stops his rotation, allowing the water to surge past him and forwards onwards towards the Barlog. Meanwhile Ling would also forgo his rotation, not wanting to impact with hard earth. Ling, having regained a clear view of you, would simply claps his hands together, before separating them, only to once again clap to together. Releasing an intense wall of lightning towards you and Barlog, the wall of Lightning would be aimed towards Balogs upper body, mainly it's head and torso. Ling would then nimbly land on the ground, distancing himself from the clashing lightning and earth, skipping back to the edge of short range, Lycoan would do likewise.

( Raiton: Kaminari kattā no nami ) - Lightning Release: Wave of the Lightning Cutters
Type: Offensive/supplementary
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user first sends a surge of lightning chakra throughout his whole body and creates a slightly larger Lightning Cutter than the usual with both hands, but then quickly grasps the lighning and pulls it apart into two hands. Then the user claps his hands together releasing a huge amount of lightning chakra in the form of a wall that has a (4) meters width, and a (8) meters height that has a high killing potential which travels in a rapid speed towards the target.

•Note: Can only be used (3) times per battle.
•Note: Can only be taught by Vasto Lordé
 

ReXii

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Ling would notice the water in front of him begin to falter, and would recall the sound of rising earth emanating throughout the battlefield. Thus he stops his rotation, allowing the water to surge past him and forwards onwards towards the Barlog. Meanwhile Ling would also forgo his rotation, not wanting to impact with hard earth. Ling, having regained a clear view of you, would simply claps his hands together, before separating them, only to once again clap to together. Releasing an intense wall of lightning towards you and Barlog, the wall of Lightning would be aimed towards Balogs upper body, mainly it's head and torso. Ling would then nimbly land on the ground, distancing himself from the clashing lightning and earth, skipping back to the edge of short range, Lycoan would do likewise.

( Raiton: Kaminari kattā no nami ) - Lightning Release: Wave of the Lightning Cutters
Type: Offensive/supplementary
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user first sends a surge of lightning chakra throughout his whole body and creates a slightly larger Lightning Cutter than the usual with both hands, but then quickly grasps the lighning and pulls it apart into two hands. Then the user claps his hands together releasing a huge amount of lightning chakra in the form of a wall that has a (4) meters width, and a (8) meters height that has a high killing potential which travels in a rapid speed towards the target.

•Note: Can only be used (3) times per battle.
•Note: Can only be taught by Vasto Lordé
Minato watches as the opponent surges lightning chakra through his body, Minato recognizes the attack as the same one from earlier in the fight, he had already gained the measure of the attack, seemingly an advanced form of his own students technique, and as Minato knew the technique may be powerful but it required the opponent to clap his hands, as the lightning forms in both hands and the opponent pulls his hands apart Minato has made a single handseal causing two thick caramel webs to shoot up binding the mans hands apart preventing him from completing the technique.

(karumera soutei) - Caramel Binding
Rank: A
Type: Supplementary - Defense
Range: Short - Long
Chakra cost: 50
Damage points: N/A
Description: The user will perform one handseal creating giant strings of caramel that shoot up stretching around the target/targets like a spiders web. This web can be created from any angle on the battle feild, and can be made very stretchy by the user. This caramel shoots up very fast binding the target making them unable to perform handseals. After the target is bound the user can perform one handseal causing the caramel to heat up at great speeds burning the target/targets causing greate damage.

Note: The use can make this web any size they like
Note: Webs can be made from anywhere in the earth.

Minato then makes another handseal causing the balrog to form an enormous flaming sword that he bring crashing down upon his opponents body in a huge vertical slam.
 

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Minato watches as the opponent surges lightning chakra through his body, Minato recognizes the attack as the same one from earlier in the fight, he had already gained the measure of the attack, seemingly an advanced form of his own students technique, and as Minato knew the technique may be powerful but it required the opponent to clap his hands, as the lightning forms in both hands and the opponent pulls his hands apart Minato has made a single handseal causing two thick caramel webs to shoot up binding the mans hands apart preventing him from completing the technique.

(karumera soutei) - Caramel Binding
Rank: A
Type: Supplementary - Defense
Range: Short - Long
Chakra cost: 50
Damage points: N/A
Description: The user will perform one handseal creating giant strings of caramel that shoot up stretching around the target/targets like a spiders web. This web can be created from any angle on the battle feild, and can be made very stretchy by the user. This caramel shoots up very fast binding the target making them unable to perform handseals. After the target is bound the user can perform one handseal causing the caramel to heat up at great speeds burning the target/targets causing greate damage.

Note: The use can make this web any size they like
Note: Webs can be made from anywhere in the earth.

Minato then makes another handseal causing the balrog to form an enormous flaming sword that he bring crashing down upon his opponents body in a huge vertical slam.

Ling upon seeing caramel erupt from around him, simply creates three pillars of flame that rise around him in a triangular formation, acting as a defensive barrier. However, he goes on to create dozens of fire whips which rise from the flame pillars. These whips target any caramel that didn't come in contact with the flame pillars while a few also target you directly. Completely disintegrating the caramel by piercing, winding around it, and burning through it. The few that attack you would aim to pierce your heart, head and neck.

( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.

(Katon: Kushizashi No Za Moeru Shokushu & Muchi)-Impalement of the Flaming Tentacles & Whips
Type: Offensive/Attack
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: By focusing the users chakra into an existing fire source, with no chakra infused or your own chakra infused, the user manipulates the current existing fire source, preferably rather large, and changes its shape. Wherever he wishes, the user can cause a huge amount of fire tentacles and whips to spring forth from the fire source, like Water Dragon Whip, that are sharp, and fiery, and they then race towards the opponent. Despite their sharpness, it would usually be used to impale the opponent, but the intense heat of the whip does not necessarily need to pierce through, impaling your opponent, but its heat can cause burns also. However, the whips are still strong enough to pierce through flesh, burning a hole through and skewering through. The whips can be controlled individually.
Restrictions:

Can only be taught by Baldy..
Only usable 3 times per battle
There must be a pre-existing fire source to create these technique, the tentacles and whips cannot be created out of nowhere
Flaming tentacles and whips travel at a fairly fast pace
This technique cannot be created with the opponent's fire, since the opponent's fire has his own chakra in it. Can only manipulate regular fire. The fire source used must either be created by the user, or is naturally created, with no chakra within.
 

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Ling upon seeing caramel erupt from around him, simply creates three pillars of flame that rise around him in a triangular formation, acting as a defensive barrier. However, he goes on to create dozens of fire whips which rise from the flame pillars. These whips target any caramel that didn't come in contact with the flame pillars while a few also target you directly. Completely disintegrating the caramel by piercing, winding around it, and burning through it. The few that attack you would aim to pierce your heart, head and neck.

( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.

(Katon: Kushizashi No Za Moeru Shokushu & Muchi)-Impalement of the Flaming Tentacles & Whips
Type: Offensive/Attack
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: By focusing the users chakra into an existing fire source, with no chakra infused or your own chakra infused, the user manipulates the current existing fire source, preferably rather large, and changes its shape. Wherever he wishes, the user can cause a huge amount of fire tentacles and whips to spring forth from the fire source, like Water Dragon Whip, that are sharp, and fiery, and they then race towards the opponent. Despite their sharpness, it would usually be used to impale the opponent, but the intense heat of the whip does not necessarily need to pierce through, impaling your opponent, but its heat can cause burns also. However, the whips are still strong enough to pierce through flesh, burning a hole through and skewering through. The whips can be controlled individually.
Restrictions:

Can only be taught by Baldy..
Only usable 3 times per battle
There must be a pre-existing fire source to create these technique, the tentacles and whips cannot be created out of nowhere
Flaming tentacles and whips travel at a fairly fast pace
This technique cannot be created with the opponent's fire, since the opponent's fire has his own chakra in it. Can only manipulate regular fire. The fire source used must either be created by the user, or is naturally created, with no chakra within.
Minato watches as the flame whips form heading towards him, as they do so he opens his mouth activating a seal in his throat, all the whips then begin being sucked in to his mouth at very high speeds, making it seem that he has eaten them.

(Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic
Type: Fuuin
Rank: A
Range: Short (mid range blast when released)
Chakra: 30
Damage: 60
Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth.

Note: Each seal can only be used once per battle.
Note: Can only seal one jutsu per seal
Note: Can only seal A rank and below
Note: Must wait 1 turn to use this jutsu again
Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns.
Note: Can only seal one element, not elemental combinations.
Note: Useable 3 times

I'm all fired up!!

Minato then rears his head back raising his hands like a trumpeteer up to his mouth, releasing a gargantuan stream of fire and making a single handseal releasing the opponents own fire chakra back in to his technique boosting the damage of the breath attack and covering an enormous range.

[Katon: Karyū no Hōkō 火竜の咆哮] Fire Style: Fire Dragon's Roar.
Rank: S
Type: Offense
Range: Short-Long
Chakra Cost: 40
Damage Points: 80 (+60)
Description: The user channels massive amounts of Fire chakra throughout the body entirely. Once this is done the user will bring the chakra up through the throat, and breathe a long line of super heated fire that moves at a rapid rate and becomes a large fireball that burns his opponent.
►Must be Kage Rank.
►Can only be used 3 times per battle.
►No A rank or above fire techniques the following turn
 

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Minato watches as the flame whips form heading towards him, as they do so he opens his mouth activating a seal in his throat, all the whips then begin being sucked in to his mouth at very high speeds, making it seem that he has eaten them.

(Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic
Type: Fuuin
Rank: A
Range: Short (mid range blast when released)
Chakra: 30
Damage: 60
Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth.

Note: Each seal can only be used once per battle.
Note: Can only seal one jutsu per seal
Note: Can only seal A rank and below
Note: Must wait 1 turn to use this jutsu again
Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns.
Note: Can only seal one element, not elemental combinations.
Note: Useable 3 times

I'm all fired up!!

Minato then rears his head back raising his hands like a trumpeteer up to his mouth, releasing a gargantuan stream of fire and making a single handseal releasing the opponents own fire chakra back in to his technique boosting the damage of the breath attack and covering an enormous range.

[Katon: Karyū no Hōkō 火竜の咆哮] Fire Style: Fire Dragon's Roar.
Rank: S
Type: Offense
Range: Short-Long
Chakra Cost: 40
Damage Points: 80 (+60)
Description: The user channels massive amounts of Fire chakra throughout the body entirely. Once this is done the user will bring the chakra up through the throat, and breathe a long line of super heated fire that moves at a rapid rate and becomes a large fireball that burns his opponent.
►Must be Kage Rank.
►Can only be used 3 times per battle.
►No A rank or above fire techniques the following turn

As you release your blast of fire towards Ling, Ling simply retaliates by releasing a large barricade of water that would intercept your flames. In almost conjunction of releasing the water, he also releases an electrical current in the water. Electrifying it so as to further empower it. The two techniques would either neutralize eachother, or the water/lightning would continue onwards towards you. As he releases the technique, he begins to lightly skip backwards, distancing himself from you, although he intends to pull to a halt once he reaches a mid ranged distance. All the while keeping his ears perked and being vigilant of his surroundings. Lycoan would do the same

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.


(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

Ling then continues by turning the ground beneath, and around Barlog to swamp, the swamp would be roughly 15 meters deep and fifteen meters wide, and would be rectangular. Barlog would be in the dead center of the swamp, the swamp spanning far out to yours and Barlogs sides, reaching all the way up to and into the previously created pit, resulting the the pits walls turning to swamp too. Barlog should be swept up in the swamp as it begins to pour into the pit that would be positioned to the left of Ling (I think? Possibly the right? LOL.)

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 

ReXii

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As you release your blast of fire towards Ling, Ling simply retaliates by releasing a large barricade of water that would intercept your flames. In almost conjunction of releasing the water, he also releases an electrical current in the water. Electrifying it so as to further empower it. The two techniques would either neutralize eachother, or the water/lightning would continue onwards towards you. As he releases the technique, he begins to lightly skip backwards, distancing himself from you, although he intends to pull to a halt once he reaches a mid ranged distance. All the while keeping his ears perked and being vigilant of his surroundings. Lycoan would do the same

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.


(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

Ling then continues by turning the ground beneath, and around Barlog to swamp, the swamp would be roughly 15 meters deep and fifteen meters wide, and would be rectangular. Barlog would be in the dead center of the swamp, the swamp spanning far out to yours and Barlogs sides, reaching all the way up to and into the previously created pit, resulting the the pits walls turning to swamp too. Barlog should be swept up in the swamp as it begins to pour into the pit that would be positioned to the left of Ling (I think? Possibly the right? LOL.)

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Minato watches closely as the opponent begins his assault, watching as the water lightning combo overpowers his massive fire blast creating huge amounts of steam as it continues towards him weakened to an A rank technique, Minato strings a set of handseals taking in a deep breath atop the balrog, releasing a solitary expansive blade of wind that dices the oncoming water lightning combo causing the water to drop to the ground before reaching him, nullified of electricity and it's momentum halted by the wind.

(Fūton: Shinkūha) – Wind Release: Vacuum Wave
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Snake → Horse → Dog, the user takes a deep breath and spins his body around while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit.

Then Minato feels the balrog sinking, noticing the swamp forming below himself he stands atop the balrog, relaxed as it sinks in to the earth, the moment Minato's feet touch the surface of the swamp he releases a burst of earth chakra flash drying a portion of earth short ranged all around him, creating a 5 meter block of earth he stands atop as the mud rushes around him in to the pit, creating a mudfall in the distance.

(Doton: Domayuhōden) - Earth Release: Earth Cocoon Discharge
Rank: B
Type: Defence
Range: Short
Chakra cost: 25
Damage Points: N/A
Description: This technique allows the user to release earth-based chakra much like Tsuchikage's 'Aggravated Rock Technique' but on a smaller scale. Instead of releasing rock or stone from the whole body, this technique releases it from a particular point and aid the user in a range of varieties. When the user releases the chakra from their body, any earth like substances within clone ranges will turn to a solid rock instantly. So if the user used this jutsu in a puddle of mud, the mud would harden to earth as soon as it is touched by the chakra exherted.

Gaining sight of the opponent and his ninken Minato causes a large dome of wind to form around the opponents bashing them around inside of it draining there chakra whilst restoring Minato's own chakra levels, making him feel invigored.

(Fuuton: Kaze tengai ) - Wind Style: Wind Dome
Type: Supplementary/Attack
Rank: A
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: The user creates a dome filled with wind with their chakra.
When your opponent is inside, the wind will blow them around, causing them to hit things. Each time they hit something, you get more chakra. This jutsu is like a chakra monster.
 

System001

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I have a feeling, that right about now we'd both be dead from chakra exhaustion. u.u. Though we should both get a pat on the back for like 14 moves so far with no *****ing. U^U
~~~

As the dome of wind forms around Ling, he begins to be pushed about and stuffz. Thus he simply creates four large tornadoes of wind that form around him, blasting outwards against the dome of wind, nullifying its pushing properties, before finally tearing it to shreds by releasing multiple wind blades.

Fuuton: Yokaku Tatsumaki | Wind Release : Foreboding Tornadoes
Type: Offensive/Defensive
Rank: A
Range: Short - Long.
Chakra: 30
Damage: 60
Description: The user release their Fuuton chakra, and by performing the "Snake" handseal creates four tornadoes in a square formation around the opponent; the Tornadoes being capable of being as big as "Four Pillar Bind". The four tornadoes generate a fair amount of pushing force that is all released center-wards towards the opponent. The pushing wind has little offensive capabilities but it does make it much harder for the opponent to move as they're constantly being pressured by opposing conflicting winds. The tornadoes quickly begin to release the Wind blades that they are comprised of towards the opponent, over the space of a few seconds the Tornadoes release all of their wind blades, resulting in the Tornadoes completely disappearing. The countless blades slicing through the practically immobilized opponent leaving nothing but minced meat. Projectiles that enter the Tornadoes domain are sped up due to the pushing winds. By performing the "Ox" handseal, the user can make the Tornadoes move, they all move along the "square" either to the left or the right. Alternatively this can be used as a defense, creating the tornadoes around yourself, in which case the Tornadoes wind pushes outwards, while the blades are also released outwards.

Note:
- Can only be used 3x
- No wind jutsu above S rank for the next two turns
- Projectiles speeds are still traceable by the naked eye, albeit it might be just barely and only affects basic ninja weapons

Ling then continues by summoning Kagutsuchi in front of him. Kagutsuchi releases a single spear of venom that races towards you, as it does so, it splits into dozens more spears, forming a wall of venom spears.

(Kuchiyose No Jutsu:Batoidea: Kagutsuchi)- Summoning: Batoidea: Kagutsuchi
Type: Summon
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: Kagutsuchi is a rather small sized eagle like ray, being roughly 15 feet long (not including tail length), while his skin colour is deep orange with red ringed black spots. Kagutsuchi is unique among the rays, in the fact that he prefers heat, opting for warm water springs rather than cold water. His elemental affinity of fire reflects this. Kagutsuchi is capable of using all Katon techniques B rank and below and is capable of releasing a S rank blast of fire similar to that of Great Majestic Fire annihilation twice per battle, all of which counts as a jutsu. Kagutsuchi’s venom glands are also specialized in the sense that due to it being melded and mixed with his Katon chakra, it gains a similarity to oil in the fact that it’s highly combustible, viscous, sticky, and the venom doesn’t become denatured at higher temperatures but rather works even better before eventually turning into a dangerous gas if heated to high enough temperatures. Kagutsuchi is capable of spewing his specialized venom from his mouth in vast quantities, unlike normal venom, rather than relying on the piercing capabilities of a stinger, Kagutsuchi’s spewed venom sizzles on contact with skin, resulting in bruises and burns being formed, in which the poison can seep into the enemies blood-stream. Kagutsuchi spewing his venom counts as a A rank equivalent elemental jutsu which he is capable of applying shape manipulation to if he so wishes. Once per battle, Kagutsuchi is capable of spewing a gigantic maelstrom Fire/Venom combo towards the target which has the power of a forbidden ranked jutsu, the maelstrom leaving a fair amount of toxic gas behind. Like all Stingrays, Kagutsuchi has passive electroreception, his electroreception working through water, or using the moisture within the air as a medium. Kagutsuchi is capable of speech. Kagutsuchi’s venom results in the enemies heart and breathing rate slowing, not to mention that they begin to feel pain on the afflicted area as the enzymes take effect, this is proportionate to the amount of venom taken in, anything more than 30 mls leads to the next step. If enough venom is spewed, the cells in the contact area begin to die, resulting in the enemy experiencing a decline in health over the next few turns before dying of heart failure due to the heart and breathing rate lowering exponentially.

Note:

- Kagutsuchi can only be summoned once per battle and stays for four turns.
- Kagutsuchi is capable of spewing his venom normally three times per battle and counts as a move.
- Kagutsuchi is capable of using his Venom/Fire combo once per battle which counts as a move.
- Kagutsuchi’s electroreception spans out to Mid range.
- The user is relatively unaffected by the enzymes within the poison, however will still be marred by the offensive capabilities of the substance itself.
- Kagutsuchi is capable of flying through the air, and water, however while submerged under water he cannot use any of his techniques, and his strength is slowly sapped. Leaving him bedraggled after resurfacing, and causing a -20 damage deficit to his techniques for the remained of the turn. Though he has to be submerged for a good while and not simply a quick dip before exiting.
- Due to Kagutsuchi's fire nature he is susceptible to water based attacks and takes half extra damage when hit by one.
 

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I have a feeling, that right about now we'd both be dead from chakra exhaustion. u.u. Though we should both get a pat on the back for like 14 moves so far with no *****ing. U^U
~~~

As the dome of wind forms around Ling, he begins to be pushed about and stuffz. Thus he simply creates four large tornadoes of wind that form around him, blasting outwards against the dome of wind, nullifying its pushing properties, before finally tearing it to shreds by releasing multiple wind blades.

Fuuton: Yokaku Tatsumaki | Wind Release : Foreboding Tornadoes
Type: Offensive/Defensive
Rank: A
Range: Short - Long.
Chakra: 30
Damage: 60
Description: The user release their Fuuton chakra, and by performing the "Snake" handseal creates four tornadoes in a square formation around the opponent; the Tornadoes being capable of being as big as "Four Pillar Bind". The four tornadoes generate a fair amount of pushing force that is all released center-wards towards the opponent. The pushing wind has little offensive capabilities but it does make it much harder for the opponent to move as they're constantly being pressured by opposing conflicting winds. The tornadoes quickly begin to release the Wind blades that they are comprised of towards the opponent, over the space of a few seconds the Tornadoes release all of their wind blades, resulting in the Tornadoes completely disappearing. The countless blades slicing through the practically immobilized opponent leaving nothing but minced meat. Projectiles that enter the Tornadoes domain are sped up due to the pushing winds. By performing the "Ox" handseal, the user can make the Tornadoes move, they all move along the "square" either to the left or the right. Alternatively this can be used as a defense, creating the tornadoes around yourself, in which case the Tornadoes wind pushes outwards, while the blades are also released outwards.

Note:
- Can only be used 3x
- No wind jutsu above S rank for the next two turns
- Projectiles speeds are still traceable by the naked eye, albeit it might be just barely and only affects basic ninja weapons

Ling then continues by summoning Kagutsuchi in front of him. Kagutsuchi releases a single spear of venom that races towards you, as it does so, it splits into dozens more spears, forming a wall of venom spears.

(Kuchiyose No Jutsu:Batoidea: Kagutsuchi)- Summoning: Batoidea: Kagutsuchi
Type: Summon
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: Kagutsuchi is a rather small sized eagle like ray, being roughly 15 feet long (not including tail length), while his skin colour is deep orange with red ringed black spots. Kagutsuchi is unique among the rays, in the fact that he prefers heat, opting for warm water springs rather than cold water. His elemental affinity of fire reflects this. Kagutsuchi is capable of using all Katon techniques B rank and below and is capable of releasing a S rank blast of fire similar to that of Great Majestic Fire annihilation twice per battle, all of which counts as a jutsu. Kagutsuchi’s venom glands are also specialized in the sense that due to it being melded and mixed with his Katon chakra, it gains a similarity to oil in the fact that it’s highly combustible, viscous, sticky, and the venom doesn’t become denatured at higher temperatures but rather works even better before eventually turning into a dangerous gas if heated to high enough temperatures. Kagutsuchi is capable of spewing his specialized venom from his mouth in vast quantities, unlike normal venom, rather than relying on the piercing capabilities of a stinger, Kagutsuchi’s spewed venom sizzles on contact with skin, resulting in bruises and burns being formed, in which the poison can seep into the enemies blood-stream. Kagutsuchi spewing his venom counts as a A rank equivalent elemental jutsu which he is capable of applying shape manipulation to if he so wishes. Once per battle, Kagutsuchi is capable of spewing a gigantic maelstrom Fire/Venom combo towards the target which has the power of a forbidden ranked jutsu, the maelstrom leaving a fair amount of toxic gas behind. Like all Stingrays, Kagutsuchi has passive electroreception, his electroreception working through water, or using the moisture within the air as a medium. Kagutsuchi is capable of speech. Kagutsuchi’s venom results in the enemies heart and breathing rate slowing, not to mention that they begin to feel pain on the afflicted area as the enzymes take effect, this is proportionate to the amount of venom taken in, anything more than 30 mls leads to the next step. If enough venom is spewed, the cells in the contact area begin to die, resulting in the enemy experiencing a decline in health over the next few turns before dying of heart failure due to the heart and breathing rate lowering exponentially.

Note:

- Kagutsuchi can only be summoned once per battle and stays for four turns.
- Kagutsuchi is capable of spewing his venom normally three times per battle and counts as a move.
- Kagutsuchi is capable of using his Venom/Fire combo once per battle which counts as a move.
- Kagutsuchi’s electroreception spans out to Mid range.
- The user is relatively unaffected by the enzymes within the poison, however will still be marred by the offensive capabilities of the substance itself.
- Kagutsuchi is capable of flying through the air, and water, however while submerged under water he cannot use any of his techniques, and his strength is slowly sapped. Leaving him bedraggled after resurfacing, and causing a -20 damage deficit to his techniques for the remained of the turn. Though he has to be submerged for a good while and not simply a quick dip before exiting.
- Due to Kagutsuchi's fire nature he is susceptible to water based attacks and takes half extra damage when hit by one.
OOC: Haha indeed, this has been one hell of a fight man i will give you that. xd

Minato watches on as the dome of wind is shattered by the opponents attack freeing him, he then watches as the opponent summons another of the strange ray like creatures in front of him, as he does so Minato quickly forms a string of seals leaping off the ground landing atop his condor he flies high in to the sky above the opponent hovering in preparation, he has little chakra left and he doubts the opponent has much either, this would likely be one of the final attacks and he had to make it count.

(Kchuysei: Hagetaka Oizu) Summoning: Hagetaka Noise:
Type: Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 50 (-5 every turn)
Damage Points: N/A (+60 Sonic Boom)
Description: The user does the nessecary hand seals for the summoning. This summoning calls upon "Hagetaka Oizu" (Meaning Condor of Steel). Hagetaka Oizu is the leader of 3 Condor Giants know as the "Hagetaka San" (Meaning Condor Trio) She is big enough to hold 2 People on Her back. Hagetaka Oizu Is able to Screech loud enough to create an sonic boom quality, the sonic boom can be used as a shield to block B-Rank technique. or be focussed as a sonic beam that equals A-Rank technique.
Note:
-Can only be in play for 3-turns.
-Can only be Summoned by someone with the Condor Contract.
-Can only be Summoned once per battle.
-Sonic Boom counts as a move.

From mid air his condor blitzed itself directly downwards at incredible speeds towards his opponent, flying directly at him fearlessly, the condor screeched loudly creating a powerful sonic beam that was A ranked in power straight at the opponents ray as Minato coiled his body holding a FTG kunai in his right hand in a reversed grip.
 

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OOC: Haha indeed, this has been one hell of a fight man i will give you that. xd

Minato watches on as the dome of wind is shattered by the opponents attack freeing him, he then watches as the opponent summons another of the strange ray like creatures in front of him, as he does so Minato quickly forms a string of seals leaping off the ground landing atop his condor he flies high in to the sky above the opponent hovering in preparation, he has little chakra left and he doubts the opponent has much either, this would likely be one of the final attacks and he had to make it count.

(Kchuysei: Hagetaka Oizu) Summoning: Hagetaka Noise:
Type: Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 50 (-5 every turn)
Damage Points: N/A (+60 Sonic Boom)
Description: The user does the nessecary hand seals for the summoning. This summoning calls upon "Hagetaka Oizu" (Meaning Condor of Steel). Hagetaka Oizu is the leader of 3 Condor Giants know as the "Hagetaka San" (Meaning Condor Trio) She is big enough to hold 2 People on Her back. Hagetaka Oizu Is able to Screech loud enough to create an sonic boom quality, the sonic boom can be used as a shield to block B-Rank technique. or be focussed as a sonic beam that equals A-Rank technique.
Note:
-Can only be in play for 3-turns.
-Can only be Summoned by someone with the Condor Contract.
-Can only be Summoned once per battle.
-Sonic Boom counts as a move.

From mid air his condor blitzed itself directly downwards at incredible speeds towards his opponent, flying directly at him fearlessly, the condor screeched loudly creating a powerful sonic beam that was A ranked in power straight at the opponents ray as Minato coiled his body holding a FTG kunai in his right hand in a reversed grip.

As you summon your bird, which would allow you to evade Kagutsuchi's venom spears, Ling simply replies by releasing a drilling blast of wind towards you. The wind would neutralize your birds sonic boom with ease. He then leaps onto Kagutsuchi, who then gives chase. Albeit he doesn't intend to position himself above, or on the same level as you, instead he stays just beneath you, circling you.

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.
 

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As you summon your bird, which would allow you to evade Kagutsuchi's venom spears, Ling simply replies by releasing a drilling blast of wind towards you. The wind would neutralize your birds sonic boom with ease. He then leaps onto Kagutsuchi, who then gives chase. Albeit he doesn't intend to position himself above, or on the same level as you, instead he stays just beneath you, circling you.

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.
Minato taps his right foot twice on the condors back as the ray circles below him, initiating a bombing attack, the condor flies up vertically before turning over in the air, with Minato focusing chakra in to his feet to stay atop the bird, it then drops down flying straight at the ray with it's razor sharp beak aiming to run it through slamming it down towards the ground impaled if it connects, Minato stays atop the bird, both his hands low with the S/T kunai in a reversed grip.
 

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As your Condor dive bombs towards Kagutsuchi, Kagutsuchi beings to prepare by steeply ascending towards your Condor so as to meet its challenge. As he nears your Condor, he channels chakra around his body, augmenting himself to just above his physical peak, while releasing chakra to the outside of his body. The chakra released outside his body is utilized to increase the effect of the air updrafts beneath his pectoral fins, focusing it in such a way that the ray would swiftly and sharply avoid your Rays beak and talons by spinning around it at the last possible moment. The sudden boost of speed catching both you and your Condor completely off guard, while the glowing trail left behind serves to blind and distract you. Kagutsuchi would effectively round your bird, easily encroaching inwards onto it's back before somersaulting so as to shift his position from tail first to head first, allowing him to fall along with the Condor. Of course Kagutsuchi would be positioned above your bird, pinning it down by wrapping its pectoral fins around your birds wings, while also utilizing its tail to jab your condor in its underbelly several times. Forcefully thrusting its stinger deep into your birds body, while excreting an abundance of poison before finally utilizing it to attempt to restrain your birds talons. This would be a rather tight aerial maneuver, where Kagutsuchi stays close to the belt, thus preventing large counter attacks or evasion by the opposition should they somehow manage to regain their composure. OOC: You just got seismic tossed betch.

Batoidea Jutsu: Kakuu Heki | Batoidea Arts: Aerial Burst
Type: Supplementary
Rank: B
Range: Self
Chakra: 20
Damage: N/A
Description: A simple technique developed by the Rays so as to make aerial maneuvers easier as well as much faster. A Ray will release chakra throughout their body so as to give a non-forceful augment to their physical strength while allowing some of the chakra to seep outwards so as to coat the outside of their body. The chakra that is released serves to temporarily decrease, or increase the wind resistance around the Stingray, allowing for more advanced, powerful and finessed aerobatic maneuvers. By increasing the resistance; it allows for the Stingray to pull up, and ascend into the air easier as the wind beneath their wings becomes amplified. While the strength augmentation puts them just above their physical peak, allowing for them to cope with the increase in force. Likewise if air-resistance is decreased it allows for the Stingray to pull off sharper and more intense diving movements. In short, this technique effectively allows a Stingrays to further enhance their aerial maneuverability and speed for a short period of time by increasing or decreasing air-resistance in conjunction with aerial moves. Allowing for fast paced barrel rolls that allow the Stingray to dodge to the left or right, or for high speed ascents or descents. The technique also leaves behind an aesthetically pleasing glowing trail of sorts, which acts much like a slip-stream that allows other Rays to follow the leads movements albeit to a lesser extent. Allowing flocks to move with immense grace, speed and unity. This also works underwater by affecting water-resistance and buoyancy.

Notes:
- Useable by all Rays
- Lasts momentarily. (For that turn only)

During the time that Kagutsuchi somersaults, Ling would leap from Kagutsuchi and would jolt towards you with the aid of gravity. He quickly reinforces his right leg with wind chakra as he delivers a falling axe kick to your left shoulder. (Ling's perspective.) Due to the kick being empowered by wind chakra, is should serve to dismember your arm, or at least sever a good portion of your skin, muscle, tendons and bone.

(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.

Edit:
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Good times ;D
 
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As your Condor dive bombs towards Kagutsuchi, Kagutsuchi beings to prepare by steeply ascending towards your Condor so as to meet its challenge. As he nears your Condor, he channels chakra around his body, augmenting himself to just above his physical peak, while releasing chakra to the outside of his body. The chakra released outside his body is utilized to increase the effect of the air updrafts beneath his pectoral fins, focusing it in such a way that the ray would swiftly and sharply avoid your Rays beak and talons by spinning around it at the last possible moment. The sudden boost of speed catching both you and your Condor completely off guard, while the glowing trail left behind serves to blind and distract you. Kagutsuchi would effectively round your bird, easily encroaching inwards onto it's back before somersaulting so as to shift his position from tail first to head first, allowing him to fall along with the Condor. Of course Kagutsuchi would be positioned above your bird, pinning it down by wrapping its pectoral fins around your birds wings, while also utilizing its tail to jab your condor in its underbelly several times. Forcefully thrusting its stinger deep into your birds body, while excreting an abundance of poison before finally utilizing it to attempt to restrain your birds talons. This would be a rather tight aerial maneuver, where Kagutsuchi stays close to the belt, thus preventing large counter attacks or evasion by the opposition should they somehow manage to regain their composure. OOC: You just got seismic tossed betch.

Batoidea Jutsu: Kakuu Heki | Batoidea Arts: Aerial Burst
Type: Supplementary
Rank: B
Range: Self
Chakra: 20
Damage: N/A
Description: A simple technique developed by the Rays so as to make aerial maneuvers easier as well as much faster. A Ray will release chakra throughout their body so as to give a non-forceful augment to their physical strength while allowing some of the chakra to seep outwards so as to coat the outside of their body. The chakra that is released serves to temporarily decrease, or increase the wind resistance around the Stingray, allowing for more advanced, powerful and finessed aerobatic maneuvers. By increasing the resistance; it allows for the Stingray to pull up, and ascend into the air easier as the wind beneath their wings becomes amplified. While the strength augmentation puts them just above their physical peak, allowing for them to cope with the increase in force. Likewise if air-resistance is decreased it allows for the Stingray to pull off sharper and more intense diving movements. In short, this technique effectively allows a Stingrays to further enhance their aerial maneuverability and speed for a short period of time by increasing or decreasing air-resistance in conjunction with aerial moves. Allowing for fast paced barrel rolls that allow the Stingray to dodge to the left or right, or for high speed ascents or descents. The technique also leaves behind an aesthetically pleasing glowing trail of sorts, which acts much like a slip-stream that allows other Rays to follow the leads movements albeit to a lesser extent. Allowing flocks to move with immense grace, speed and unity. This also works underwater by affecting water-resistance and buoyancy.

Notes:
- Useable by all Rays
- Lasts momentarily. (For that turn only)

During the time that Kagutsuchi somersaults, Ling would leap from Kagutsuchi and would jolt towards you with the aid of gravity. He quickly reinforces his right leg with wind chakra as he delivers a falling axe kick to your left shoulder. (Ling's perspective.) Due to the kick being empowered by wind chakra, is should serve to dismember your arm, or at least sever a good portion of your skin, muscle, tendons and bone.

(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.

Edit:
You must be registered for see images
Good times ;D
Minato watches as the enemy bird shoots past him and the condor, as it does so and begins a descent from above attempting to slam in to the condor he stamps on the condors back with his left foot once, signalling the bird to use it's sonic boom shield to deflect the oncoming ray back upwards in to the air as it tries to slam.

Once this happens Minato raises his offhand free off the kunai releasing a blade of lightning long enough to slice the opponents ray in half, by swinging the blade from the rays head to tail in one swift vertical motion Minato achieves maximum effective killing potential.

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.

How's my harden *****. ;)
 

System001

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Minato watches as the enemy bird shoots past him and the condor, as it does so and begins a descent from above attempting to slam in to the condor he stamps on the condors back with his left foot once, signalling the bird to use it's sonic boom shield to deflect the oncoming ray back upwards in to the air as it tries to slam.

Once this happens Minato raises his offhand free off the kunai releasing a blade of lightning long enough to slice the opponents ray in half, by swinging the blade from the rays head to tail in one swift vertical motion Minato achieves maximum effective killing potential.

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact.

How's my harden *****. ;)

Kagutsuchi would be just about to finish his somersault so as to descend head first towards the bird, however, he spots the bird release one of its sonic booms in the form of a shield. He also notices the summoner gather lightning around his hand. Therefore, he instead release an intense stream of flames combined with a large amount of venom. The venom would have a centrifugal spiraling like motion combined into it being V shaped with the front being tapered to a point, which would in turn effect the flames, creating a gigantic, drill like blast of venom and fire. The blast shouldn't effect Ling, who should be positioned somewhere just beneath Kagutsuchi's underbelly due to him jumping.

Once per battle, Kagutsuchi is capable of spewing a gigantic maelstrom Fire/Venom combo towards the target which has the power of a forbidden ranked jutsu, the maelstrom leaving a fair amount of toxic gas behind.

Simultaneously Ling would relinquish his attacking plans and instead cling to Kagutsuchi's belly. While doing so Ling would release an orb of earth, followed by three orbs of wind, the orbs would be made to immediately converge on each other by Ling performing a single handseal. Thus resulting in a cataclysmic explosion as the techniques erupt into a gigantic spread attack frenzy of raging wind blades coupled with scouring dust and debris. This attack would meld with the gigantic Venom/Fire blast, creating a raging vortex of blazing blades of fiery wind, molten debris, and thick viscous venom combined with deadly intoxicating gas. The attack would rage towards you and your Condor, easily overpowering your own attacks. Due to the techniques size, even the Kunai on the ground near the pit would be enveloped (Since we're practically directly above them, like a couple meters to like our left or something? LOL we've moved around so ****ing much.)

Doton/Fuuton: | Earth Release/Water Release : Seeds of Anihilation
Type: Offensive
Rank: Forbidden
Range: Short - Long
Chakra: 50
Damage: 90 (+20 if combined with Fire)
Description: A technique where the user spews a mediocre "Exploding Flame Shot" sized orb of earth towards the opponent, after which he spews three smaller orbs of wind that accelerate forwards towards the orb of earth before finally matching its pace to orbit around it. The orb of earth spins clockwise, and is composed of a mass of unstable earth chakra. While the outer wind orbs comprised of vigorously spinning winds similar to that of the Rasengan all spin counter-clockwise. The user by then performing a single handseal causes the orbs of wind to converge in on the earth. When the four orbs come into contact, the disordered and opposite rotations combined with the unstable abundance of chakra explodes to creates a gigantic cone shaped turbulent vortex that expands forwards and outwards much like Planetary Rasengan. The earth is reduced to dust shaped rubble, and much like the Dust Wind Technique serves to give the wind a level of tangibility that allows it to shred through matter caught within the technique to pieces, while the wind forms disordered turbulent gale forces that are honed into an infinite number of blades that ravage the target. In effect a catastrophic blast of wind and earth is released forwards in a V cone shape, that spreads out at an angle of up to 110 degrees. This technique combines particularly well with fire, as the fire will be sucked into the vortex and used to superheat the earth particles while also combining with the wind to form a wind and fire combo. Thus making it a technique where countless forceful blades of compressed wind and fire ravage the target along with superheated molten earth. After having used this jutsu the user begins to experience fatigue, their throat becomes sore as sharp pangs of pain glance upwards from their chest area due to the abundance of chakra forcefully channeled through and out of the users gullet.

Notes:
- Can only be used 2x
- No fuuton or Earth jutsu for the rest of the turn, no Earth or fuuton jutsu above S rank for the next two turns
- The users movements will be sluggish for the remainder of the turn and for the next turn, preventing efficient use of Taijutsu.
- Can only be taught by Scaze

All the while, Kagutsuchi would keep tabs on your location via electerception, and would alert Ling of any changes in your position before poofing away.

NB gives us so much chakra. We both have like 600+ to go. O__O
 

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Kagutsuchi would be just about to finish his somersault so as to descend head first towards the bird, however, he spots the bird release one of its sonic booms in the form of a shield. He also notices the summoner gather lightning around his hand. Therefore, he instead release an intense stream of flames combined with a large amount of venom. The venom would have a centrifugal spiraling like motion combined into it being V shaped with the front being tapered to a point, which would in turn effect the flames, creating a gigantic, drill like blast of venom and fire. The blast shouldn't effect Ling, who should be positioned somewhere just beneath Kagutsuchi's underbelly due to him jumping.

Once per battle, Kagutsuchi is capable of spewing a gigantic maelstrom Fire/Venom combo towards the target which has the power of a forbidden ranked jutsu, the maelstrom leaving a fair amount of toxic gas behind.

Simultaneously Ling would relinquish his attacking plans and instead cling to Kagutsuchi's belly. While doing so Ling would release an orb of earth, followed by three orbs of wind, the orbs would be made to immediately converge on each other by Ling performing a single handseal. Thus resulting in a cataclysmic explosion as the techniques erupt into a gigantic spread attack frenzy of raging wind blades coupled with scouring dust and debris. This attack would meld with the gigantic Venom/Fire blast, creating a raging vortex of blazing blades of fiery wind, molten debris, and thick viscous venom combined with deadly intoxicating gas. The attack would rage towards you and your Condor, easily overpowering your own attacks. Due to the techniques size, even the Kunai on the ground near the pit would be enveloped (Since we're practically directly above them, like a couple meters to like our left or something? LOL we've moved around so ****ing much.)

Doton/Fuuton: | Earth Release/Water Release : Seeds of Anihilation
Type: Offensive
Rank: Forbidden
Range: Short - Long
Chakra: 50
Damage: 90 (+20 if combined with Fire)
Description: A technique where the user spews a mediocre "Exploding Flame Shot" sized orb of earth towards the opponent, after which he spews three smaller orbs of wind that accelerate forwards towards the orb of earth before finally matching its pace to orbit around it. The orb of earth spins clockwise, and is composed of a mass of unstable earth chakra. While the outer wind orbs comprised of vigorously spinning winds similar to that of the Rasengan all spin counter-clockwise. The user by then performing a single handseal causes the orbs of wind to converge in on the earth. When the four orbs come into contact, the disordered and opposite rotations combined with the unstable abundance of chakra explodes to creates a gigantic cone shaped turbulent vortex that expands forwards and outwards much like Planetary Rasengan. The earth is reduced to dust shaped rubble, and much like the Dust Wind Technique serves to give the wind a level of tangibility that allows it to shred through matter caught within the technique to pieces, while the wind forms disordered turbulent gale forces that are honed into an infinite number of blades that ravage the target. In effect a catastrophic blast of wind and earth is released forwards in a V cone shape, that spreads out at an angle of up to 110 degrees. This technique combines particularly well with fire, as the fire will be sucked into the vortex and used to superheat the earth particles while also combining with the wind to form a wind and fire combo. Thus making it a technique where countless forceful blades of compressed wind and fire ravage the target along with superheated molten earth. After having used this jutsu the user begins to experience fatigue, their throat becomes sore as sharp pangs of pain glance upwards from their chest area due to the abundance of chakra forcefully channeled through and out of the users gullet.

Notes:
- Can only be used 2x
- No fuuton or Earth jutsu for the rest of the turn, no Earth or fuuton jutsu above S rank for the next two turns
- The users movements will be sluggish for the remainder of the turn and for the next turn, preventing efficient use of Taijutsu.
- Can only be taught by Scaze

All the while, Kagutsuchi would keep tabs on your location via electerception, and would alert Ling of any changes in your position before poofing away.

NB gives us so much chakra. We both have like 600+ to go. O__O
Minato watches as his blade begins to extend, noticing the enormous attacks heading straight at him he cancels the blade raising his hands forming a single handseal and holding the kunai between them opening a large barrier in space and time, he causes the opponents attacks to be completely sealed away inside of it.

(Jikūkan Kekkai) – Space-Time Barrier
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: Minato will perform the following hand seal Ram, with the use of his space-time kunai, to form a barrier that will teleport away incoming attacks that sent at it. He is capable of diverting away an attack as large and powerful as a chakra blast from the nine-tailed demon fox. Once the technique is warped away Minato has to direct it to another location.
Note: Can only be used 4 times and can only be used by a Minato character.

That was a powerful move....Well you can see that for yourself.

Minato then drops from his condors back freefalling towards the earth, as he does so he drops the S/T kunai making a handseal and releasing the opponents entire attack straight back at him from point blank range nearly, falling towards the earth he causes a pillar of caramel to raise catching him and lowering him on to a throne of caramel.

(karumera no jutsu ) - Greater Caramel technique
Rank: A
Type: Supplementary
Range: Short-long
Chakra cost: 35
Damage points: 50
Description: The user will focus their caramel chakra to control the minerals in the ground to create caramel tools, weapons, pillars and other objects.

What a day. U_U
 

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Minato watches as his blade begins to extend, noticing the enormous attacks heading straight at him he cancels the blade raising his hands forming a single handseal and holding the kunai between them opening a large barrier in space and time, he causes the opponents attacks to be completely sealed away inside of it.

(Jikūkan Kekkai) – Space-Time Barrier
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: Minato will perform the following hand seal Ram, with the use of his space-time kunai, to form a barrier that will teleport away incoming attacks that sent at it. He is capable of diverting away an attack as large and powerful as a chakra blast from the nine-tailed demon fox. Once the technique is warped away Minato has to direct it to another location.
Note: Can only be used 4 times and can only be used by a Minato character.

That was a powerful move....Well you can see that for yourself.

Minato then drops from his condors back freefalling towards the earth, as he does so he drops the S/T kunai making a handseal and releasing the opponents entire attack straight back at him from point blank range nearly, falling towards the earth he causes a pillar of caramel to raise catching him and lowering him on to a throne of caramel.

(karumera no jutsu ) - Greater Caramel technique
Rank: A
Type: Supplementary
Range: Short-long
Chakra cost: 35
Damage points: 50
Description: The user will focus their caramel chakra to control the minerals in the ground to create caramel tools, weapons, pillars and other objects.

What a day. U_U

Ling would be carefully observing, waiting for any signs of actual death from his opponent. Especially since his opponent possessed a rather annoying capability of manipulating space and time. Ling would of course be carefully gauging distance and time, waiting for the moment that would signal his victory. However he soon notices the suspiciousness of the absence of the smell of burnt flesh permeating the air. As well as the absence of cries of pain and the like. In conjunction, Lycoan who is on the ground, would begin to see Ling's technique disappearing, and would begin to bark in a frenzied manner. Ling remembers the time in which you teleported towards him using an array of Kunai, and the time in which you teleported Slip-Stream to Lycoan. Thus, wanting to prevent a similar outcome at all costs, he continues with haste. With the information gained from Kagutsuchi's electerecption before he poofed away, which would have happened just moments before, Ling performs a single handseal, placing you within a Genjutsu. In the genjutsu, the metallic weapons in possession turn against your will, which would be the Kunai that you utilize for your Space Time Barrier. It begins to produce small minute spikes that penetrate deep into your hand, squirming and worming their way deeper, tearing through your skin, flesh, tendons, sinew and muscle as they propagate within you. Aiming to completely and utterly consume as they borrow into your organs, producing excruciating pain as they do so. Eventually the needles would consume your whole body, your body being skewered by an abundance of black needles that would resulting in a pine tree like structure, with dismembered flesh and organs hanging limply from it, like bloody decorations. This should at very least create a few more moments of hesitation, and at best, cause your technique to backfire and kill you within in an instant.

Now I can't say that I'm all to confident in this move, but presumably thanks to the depth of the technique used by Ling and Kagutsuchi, it should take a good few moments for the barrier to absorb it, as from what I've seen it seems like the technique travels into the barrier, rather than the barrier sucking it in. Although either way I doubt it would be all that instant. Then a bit more time for you to fall from your bird and release the Kunai, hopefully enough for me to pull of this technique somewhere during this timeframe to create indecision and stuff.

Genjutsu: Hizoku Yougo | Illusionary Technique: Unruly Tools
Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: The user performs a single handseal placing the opponent in a genjutsu where the metallic weapons in their possessions begin to turn against them. The weapons begin to morph and shift before the opponents very eyes; growing needle like spikes and skewered protrusions that begin to burrow deep into the opponents body. Continuing to produce their almost never ending protrusions while in the opponents flesh, the cold minute senbon like structures rapidly grow and branch out; causing excruciating pain as they do so.

Note:
- Can only be used 2x
- No genjutsu above A rank for the rest of; and the next turn.
- Can only be taught by Scaze

Ling would, continue to clap his hands, materializing an abundance of water in a near instant. The water would erupt from beneath and around you, sending you rocketing upwards towards Ling, while continuing to envelop you and the surrounding area completely in a vortex of swirling water. Which would include the area just in front of Ling. You and your dropped Kunai would be enveloped in this vortex, meaning that when/if the blast exits the Kunai, you would be the first person to be caught within the mayhem, and Ling would possibly be caught in the latter stages.

(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid (Made short range of the user with a med range reach)
Chakra Cost: 15
Damage Points: 30
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water out of knowhere. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.

Hey, yellow haired bastard, what's your name? Scream it while you burn, I need to know it, so I can curse you in the afterlife.
 
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