Open battle?

Urda

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My bad for the late reply.




Uyegimoto lead his purser to the Forest of Death. The enclosed forest surround by a gate, filled with man-eating animals, poisous plants, and deadly insects. This was the best location to dispose of the body, leaving no traces behind.

— This will be your burial.

An ominous grin grow across his face. Yet the smile shown no indicator of bloodlust. It was a vibrant, warm gesture towards the shaggy-haired young man garbed in a midnight cloak in front of him. The Bastard!? He recalled: the man characteristics and exploits whispered around taverns. I need to be cautious.


Without warning, he stood stationary while gazing upon the Bastard and immediately weaves the Tiger → Dog → Horse → Dragon → Boar hand sign and then slams his right palm to the ground. Multiple Infinite Embraces!! A huge cubiod-barrier will rise surrounding the Bastard. This special barrier is pink in color and generates a massive pressure that would immobilize him, making it hard to break free. Uyegimoto smirked as the underlying nature of the technique was not the pressure, but that it drain chakra from those trapped within its wall. His strategy was to weaken him first: at least try.


Uyegimoto ready himself. He shift his posture in neutral position waiting for any counter measure. He wanted to waste as little chakra as possible. Afterall his purser was...

"Jon Snow!?!?"


(Tajū Mugen Hōyō ) - Multiple Infinite Embraces
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 30 (-100 to the target per turn, +100 to user per turn)
Damage points: N/A
Description: This technique is a stronger version of Infinite Embraces and is used basically in the same manner. The user will do the Tiger → Dog → Horse → Dragon → Boar hand seals and slam his hands on the ground, creating a bigger barrier than the original technique but similar in its essence which drains the target's chakra but also pushes down on them making it much harder to break free. The massive pressure the technique puts on the target prevents the target from moving unless it has some sort of enhanced strength ability, making it very difficult to break free from it. Unable to move, the targets are also unable to mold chakra above A-Rank while having his chakra drained. The barrier can only be broken by A-Rank techniques or above or by attacking the user.
 

Shady Doctor

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Jon would simply be watching his opponent, awaiting him to make a move. They eyes on the man were dead, reminding him of a few of the people that lived within Tsumi with similar base eyes. Could he be an Otsutsuki or a hyuga? Either could be dangerous so Jon made sure to stay on his toes and be prepared.

Without notice, the man began weaving hand seals before immediately erecting a barrier that covered the entirety of short range around Jon. This would cause a force to force Jon down to the ground, but he'd use his hands to help not slam too hard into the ground; Ending in a downward push-up position.

"Multiple Infinite embraces eh?"

Having alotta experience with the technique, Jon knew exactly what he needed to do. With his hands already planted on the ground, Jon channelled his earthen chakra into the ground in order to manipulate ot to his will. He'd force numerous massive earth spikes to erect, with half of the spikes rising in a close range proximity of Jon to break the barrier (while not hitting him) and the other half rising all around and under the white eyed man in attempts to physically break him also.

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Type: Offensive
Rank: A
Range: Mid-Long
Chakra: 30
Damage: 60 +20
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

Once attacking with the earth has happened, Jon takes on a unique transformation, showing a form unseen by any human at this point. His body instantly gained scales as he bursts into a massive black and blue dragon whom took the sky with a mass amount of yang flames flickering off of his body. While in the air (like 25m up) he'd extend and swipe horizontally with his massive tail, aiming to knock the man away clean out with the steel-like scaley body. This would carry 90 damage and even stand up to elemental techniques and such, allowing Jon to deliver a crushing blow at a very fast pace (moves at 3x his original speed).

( Yoton: Godu Shinron ) Yang Release: God Dragon
Type: Supplementary | Attack | Defense
Rank: S-rank
Range: Short (Mid-Long)
Chakra Cost: 80 (-20 per turn)
Damage: N/A
Description: The God Dragon technique is an ability highly based off of Yang releases Ring of Hell coupled with the basic transformation technique, to create a transformation that rivaled even that of a Jinchuuriki. By flowing Yang chakra throughout the body, the user would tap into the ability to transform the body in a very detailed manner. Specifically, the user would transform into a massive (around average Biju size) blue-scaled/red-scaled dragon that notably has white fiery yang chakra circulating around his arms. In this form the Yang chakra flowing throughout the new dragon body would increase the users physical abilities tremendously. The user would be capable of moving at 3x his base speed, while being able to heal thirty (30) health per turn and shave forty (40) damage from any techniques hitting him due to the newfound resilience of the scales covering the body. Unfortunately the user would lose the ability to use basic Taijutsu skill, but makes up for it with using the body as a weapon. The user can use his long wiery body to strike targets/clash with techniques without worrying about being harmed unless overpowered. This is doable through minute amounts of Yang chakra passively leaking from the dragon scales all times, causing it to clash with things first; Though the leaking chakra would come with the burning effects of Yang, completely burning away any Yin based chakra equal to or less than this technique. Using the body to attack or defend would cost a move and deal 90 damage and have no chakra cost; Basically replacing taijutsu usage. For more powerful threats, the user would be able to conjure a build up of pure Yang chakra and release it via the mouth. This comes out in the form of a large projectile that is similar to a tailed beast bomb in terms of destructive capabilities. This is an ability that comes with a chakra cost of 50 and would cause 100 damage, being usable only 2 times per transformation. If used with an element imbued into it (basic 5, CE or adv element) the blast would deal 120 damage and cost 60 chakra instead. However, by infusing himself with the Yang Nature, the user becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 5 turns per use.
Note: Gains the ability of passive flight but can't be used to evade techniques.
Depiction:
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Urda

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Huh? He observed Jon within the barrier, his erratic movements catching his eye. Instead of plummeting to the ground, Jon planted himself (almost calculated) - in a plank position, pressing down on his hands. Before Uyegimoto could understand what was happening it was too late. All around him a great number of earthen structures forcely emerged, ready to impale his body. This must be his doing: using Earth Style to block my line of sight and hinder my focus on the special barrier.

—Byakugan!!

Instantly, viens sprouted from the side of his eye, releasing the Hyuuga's Doujutsu. The powerful Eye Technique that sees all chakra and has no blind spots anticapting all attacks of 360° around him.

The second his eyes activated, he emits chakra from chakra points all over his body like a cocoon of chakra which halts the earthen assault - as he stays shielded within - then he moves his body in a circle like a spinning top, repelling the attack. However, instead a concussive attack. The emit chakra is shape manipulated into sharp-edges to reduce his opponent to shreds. It's rotating power able to extend towards long distance.

"Eight Trigrams Palm Rotation!"








(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye [PASSIVE]
Type:
Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.

To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.

Note: Hyuga clan bios of at least Sannin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.


(Jūken: Hakkeshou Kuuten) - Gentle Fist: Eight Trigrams Palm Grating Heaven
Type:
Offensive/Defensive
Rank: B-S (S)
Range:
Short-Long (Long)
Chakra:
20-40 (40)
Damage:
40-80 (80)
Description:
A variant of Eight Trigrams Palm Revolving Heaven whereby the user follows the same process but also shapes the outputted chakra into razor sharp blades. Ergo, those struck by it are not repelled by concussive force but are instead subjected to being reduced to small shreds by coming into contact with what is akin to a giant revolving grater.

Note: B-rank is short-range while each rank thereafter increase the range by one level.
 

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Seeing the man begin to rotate and emit chakra in such a way that a dome of spinning chakra began to expand, Jon braced himself and readied a counter attack. Releasing a steel ball run from his wrist, empowered by Dark Times (+1 rank), Jon had it shoot towards the Hyuga at quick speeds. The steel ball's seal would seal the rotating dome, allowing the ball to close in on the man unhindered before exploding in a massive maelstrom of chakra, whilst also releasing the dome that was sealed before in order to add its damage to the attack. This would leave the man severely injured if not countered properly, all the while Jon began moving forward at a pace that would allow him to enter close range after the explosion of chakra dies down.

(Sutīru Bōru Ran: Rībaffu Ōbādoraibu ) Steel Ball Run: Rebuff Overdrive
Type: Defensive
Rank: A (S)
Range: Short-Mid
Chakra: 30 (40)
Damage: 60 (80) + (60) 140
Description: The user will release one of their Steel Balls outwards, imbued with a special Spin known as Rebuff Overdrive. Initially, this Spin will appear as a small distortion around the Steel Ball, emitting outwards by a few inches as though surrounded by a mild gust of wind. Upon reaching within short-range of the target/enemy, the Spin will expand outwards, rapidly growing into a powerful maelstrom barrier that ravages everything within the short-range area of the Steel Ball. Should the Steel Ball bet met with an incoming jutsu, the Spin will likewise expand, imparting a powerful sealing effect that absorbs the opposing technique should it be of equal rank or below into the Steel Ball, with the Spin once again shrinking. Upon reaching the target, as the barrier expands, the sealed technique will be released as well alongside the Spin, spread out throughout the area in what would appear to be an explosion made out of the absorbed technique as its power is added to the initial Spin's.

Note: Can only be used three times per battle, requiring a one turn cooldown
Note: Should Rebuff Overdrive absorb a technique, the cooldown increases to two turns
Note: No Fuuinjutsu or Steel Ball Run techniques above A-rank in the same turn, and none above S-rank in the next turn

(Yumeton | Dākutaimuzu) - Dream Sand: Dark Times (Passive)
Rank: A-S
Type: Supplementary
Range: Short-Long
Chakra: 30/40
Damage: N/A
Description: Dark Times is a dream sand infusion technique that focuses on infusing the Yumeton with different aspects of his aresnal.
A Rank- This infusion allows for the user to infuse his different elemental chakra with Yumeton's (Earth and Water) in ratio's that would layer them with Yumeton crystals. For water techniques, they would appear to glimmer with the white crystals of inert Dream Sand and gain cutting properties, while earth techniques would be encrusted with the inert crystals that gave it the same. This would cause both elements used to raise 1 rank/20 damage in effectiveness(does not change S/Ws). The user must perform 3 handseals when doing this effect and this may be done 4 times per battle, needing a 2 turn cooldown. This counts of a move but may be used simultaneous to another water or earth technique of course. This adds 10 chakra to the cost of a move

S Rank - This ability may be posted in the user's biography or at the start of battle so that he may start the battle with it prepped, and is a passive ability requiring chakra. The user may infuse his equipment (seals, clothing, weapons, kunai/kunai equivalent, etc) with Yumeton, giving these objects a shimmering look due to the white crystals influence within them. For defensive purposes, this gives anything coated basic C rank protection from physical damage. The user's weapons also gain the effect of being able to basically inject the opponent with a powerful dose of Dream Sand upon penetrating their skin or being inside of him in some way due to this coating(S-rank). The user's seal/kanji based techniques and abilities become enhanced with Yumeton and the usual Kanji material is replaced by a Kanji made of Dream Sand that is charged with more chakra and power than the original, thus allowing the seal to draw from a stronger source of chakra as well as being fortified by the dream sand crystals themselves. This allows sealing tags to be capable of dealing damage equal to it's rank when something makes contact with it . The addition of the Dream Sand kanji as a power source makes it so that techniques that fit this category raise in effectiveness by 1 Rank/20 Damage Points as well as requiring 10 more chakra to activate. This only works on Sealing based techniques up to A rank (Advanced Fuuin users are able to increase S-rank Fuuinjutsu techniques by +10 damage/chakra.) rank and only effects seal/scroll/kanji based techniques and abilities. This variation can be utilized three times per battle with a two-turn cooldown. While a seal under the effect of Dark Times is in play, this technique cannot be activated, the cooldown starting when the Fuuinjutsu it is adorned to becoming void. The effects of Dark Times lasts for as long as the seal it is adorned to does. The user cannot coat a weapon while Dark Times is used on a Fuuinjutsu and vice versa, nor can the S-rank version be used while the A-rank version is in play. No A-rank and above Yumeton techniques can be used in the same turn Dark Times is activated for either version.
 

Urda

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"!"

My chakra...?! No..!! This feeling...! He quickly examines with his Byukagun. My Rotation is being absorbed!? At that moment, he stops swiveling on his feet and emitting chakra to quickly end Eight Trigrams Palm Rotation.

—Lightning Style! Overdrive!!

In quick response, he utilizes Lightning Release to supercharge his nerve impulses from his brain that travels to his muscles. This results in speeding up the signals to double his speed.

He shifts to the left at great speed, evading what appeared to be a steel ball meld with a weird chakra, he sees with his Byakugan. That small hue of chakra that surrounded the metal sphere proceeded onwards, then it exploded.

Incorporating erratic movements with his Lightning Style Jutsu, Uyegimoto had jolted and cartwheel to his left side, running outwards towards mid-range (in an arc) to avoid the explosion, then running back to short-range - all the while still utilizing his Lighting Jutsu to enhance his movements, closing the gap really fast. When he reached with short-range traveling at great speed, he will lunge forward with his extended right hand and deliver a powerful punch to Jon's face.







( Raiton: Ōbādoraibu ) - Lightning Release: Overdrive
Type: Supplementary
Rank: B
Range: Short
Chakra: 20 (-10 per turn)
Damage: N/A
Description: By utilizing Lightning Release, the user can speed up the signals that are sent from the brain to the muscles to increase the user's striking speed. The technique also gives the user cutting capabilities from barehanded attacks. When in use this, allows the user to gain an increase of speed and Taijutsu, doubling his speed and increasing his Tai by 20 damage for 3 turns.


(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury, and without any second thoughts about their actions. The user can either make themselves drunk or imitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.
 
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