Open Battle

Klad

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Cuz I be bored : (

Rei's R and R
Default range
All out
Rocky, flat terrain. No water source
Dark in sig

Post your bio and I go first
 

Klad

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Yeah forgot the unofficial part.

A comrade of his own. Iwagakure sure had skilled and talented ninjas. Today Feitan would try his best to defeat Nagisa. He had seen his battles, and acknowledges his strength. Wasting no time anymore, Feitan slams his hands against the drained, rocky terrain very quick and raised the ground beneath Nagisa by 15 meters. Due to the high speed of the earth raising, Nagisa would get distracted and lose balance. Right after the earth technique, Feitan weaves four quick handseals (2nd specialty) and super heats his chakra, before shooting eight colossal fireballs, which would rain down to Nagisa.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

(Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.
 
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Roy

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As the ground below me begins to rise up I crouch down with my right knee on the ground while my left foot is down on the ground with my left knee bent. I chose to allow the earth to rise me up knowing it wouldn't put me in any disadvantage whatsoever since you would have to focus entirely on rising the earth. Following the rise of the earth I am faced with eight fireballs which would rain down upon me and by weaving a single handseal I materialize a rotating flow of water around me which rises up in the form of a dragon with a gaping jaw crashing through the fireballs dousing them in the process as the dragon proceeds to attack you from above. Immediately after sending the dragon off towards you I leap backward chaining together two handseals at a blazing speed upon which the risen section off earth I leap off of is turned into a thick adhesive mud and due to the loss of solidity it comes crashing down cascading everywhere in a 360 degrees radius, including towards you in order to engulf you within the mud. To prevent myself from falling into my own mud I draw my ninjato from the back of my waist thrusting the tip downward releasing a flow of chakra forming it into a large eagle directly below me, roughly the same size as Deidara's clay bird upon which I hover above the mud.

Type: Offensive/Defensive
Rank: S Rank
Range: Short-Long
Chakra: 40 (-10 to sustain)
Damage: 80
Description:
After performing the Dragon → Tiger handseals, this technique will summon a large amount of water near the user that will then be used to strike at the opponent in several versatile ways. Shizuku has been known to transform it into a dragon with a gaping mouth to attack though the user can shape it in any way he needs for his intended purpose. The water used will be stationary till it is sent offensively toward the opponent and as long as the user fuels it and the technique isn't fully negated, the Tiger handseal can be sustained and the water manipulated and used. The technique can also be used from nearby water sources, including low rank water techniques, for the same effect. Due to the immense control needed, the technique is considered a highly advanced use of water release, requiring the user to possess a primary water specialty to use.
Note: Can only be used by bios with a primary water specialty

Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.



Type: Offensive | Defensive
Rank: S
Range: Short-Long
Chakra: 40 (-15 per turn)
Damage: 80
Description: There are various ways of performing this jutsu. Most commonly, the user will perform the Ram hand seal and place their palms outwards. Alternatively, a user can point a sword, Katana, or any long weapon towards the desired direction. Once doing so, the user will send out a large amount of raw chakra in front of the palm, or weapon and as it is released through, the user will shape the chakra into an animal. The animals created from this technique varies; it is capable of creating animals capable of flight, or grounded animals. Offensively, the user can use extreme shape manipulation to create animals made of chakra and send it out as a projectile, towards the intended target with the power of an S-rank Shaped Ninjutsu technique. The user can, if they choose to, separate the power of the animal into four different creations. Of course, each one would be smaller and have a lesser strength, but they would be capable of traveling faster than one large one. The maximum height of the animal created from this technique is twice the size of a normal human (about 4 meters), and with a maximum width of three meters. This technique is capable of creating animals that are larger, or smaller than what they are in real life, like creating a Penguin that is twice the size of a regular human or create a bull as small as 2 meters. The minimum size of these animals is two meters. The attack damage comes from the force the chakra-animal projectiles create upon impact, similar to that of the Rasengan technique, but at a larger scale because of the larger size. The offensive animals are sent out as projectiles initially, however, the user can manipulate the movement of the animal by continously feeding the creature with chakra, meaning he/she is unable to perform other techniques while manipulating the movement of the animals. Defensively, the user can create an animal to act like a "tank", like a Bear made of chakra that would sit upright that would defend the user. These defenses are capable of defending against elemental techniques up to A-rank, but if it's an attack lower than A-rank, then it'll be able to stay on the battlefield to take on more attacks (It will last up to three turns, or until it is destroyed). (Basically, it acts as a defense until A-rank damage is dealt to it. e.g. 2 B-ranks, 4 C-ranks, etc.
Notes and Restrictions:
- Usable two times per battle with a two turn cooldown and can only be taught by Greed
- No mythical creatures, like Dinosaurs, or Dragons can be created through this technique.
- No S-rank or above Ninjutsu techniques for the same turn
- The animals do not have the traits exclusive to them. For example, if you were to create a cheetah and send it out as a projectile towards the enemy, it wouldn't be capable of running as fast as it would if it were real. The speed of these projectiles are the same speed as the user when running.

 

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From above the raised structure, a huge dragon came upon Feitan with massive momentum, eager to crash onto his body and wash him away. By the fact it was coming from above, Feitan instictively thought it would be too risky to escape via an upward arc. Thus, to be more safe, he'd bring his hands together and clap his hands, channeling fire chakra around his palms and creating circular marks on each of them. From those marks, Feitan would release two thin jets of fire which would propel his diagonally backwards. The dragon would miss and crash onto the ground, dispersing itself in a large quantity of water, as Feitan is airborne, long range from Nagisa. Seeing the massive mud coming his way, and the fact Nagisa himself was left midair, Feitan would manipulate his earth chakra and shoot countless thick globules of mud, attracting her attention in such way she'd be distracted, also receieving slight damages. Nagisa then would fall in the mud he created himself, drowning down and dying

(Katon: Afutābānā)- Fire Style: Afterburner
Type: Supplementary/Attack
Rank: A
Range: Short
Chakra Cost: 30
Damage: 60
Description: The user clasps his hands together and creates a circular mark in the palm of each hand that emit powerful jets of flame that can propel the user for a total of 5 seconds. The jutsu's timing and jet power are controlled by the user. They can get the user to a target at mid range in 2.5 seconds.
-Usable twice per battle
-Can only be taught by Katonpwnz

(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage point: 40
Description: This jutsu is basically a widespread version of the Mudshot Technique; allowing the user to fire at multiple targets.
 
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Roy

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Seeing the globules of mud shot towards me only changes my strategy slightly, thrusting my sword downward I mold the released wave of chakra into two eagles instead of one. One eagle remains directly below me leaving me to hover in the air atop of it while the second would fly towards the incoming mudshots charging at them head on. While I simply hover atop of the eagle you would be falling back towards the ground into the mud, albeit not deep it would ensnare your feet within it making it difficult for you to move your legs freely.


Type: Offensive | Defensive
Rank: S
Range: Short-Long
Chakra: 40 (-15 per turn)
Damage: 80
Description: There are various ways of performing this jutsu. Most commonly, the user will perform the Ram hand seal and place their palms outwards. Alternatively, a user can point a sword, Katana, or any long weapon towards the desired direction. Once doing so, the user will send out a large amount of raw chakra in front of the palm, or weapon and as it is released through, the user will shape the chakra into an animal. The animals created from this technique varies; it is capable of creating animals capable of flight, or grounded animals. Offensively, the user can use extreme shape manipulation to create animals made of chakra and send it out as a projectile, towards the intended target with the power of an S-rank Shaped Ninjutsu technique. The user can, if they choose to, separate the power of the animal into four different creations. Of course, each one would be smaller and have a lesser strength, but they would be capable of traveling faster than one large one. The maximum height of the animal created from this technique is twice the size of a normal human (about 4 meters), and with a maximum width of three meters. This technique is capable of creating animals that are larger, or smaller than what they are in real life, like creating a Penguin that is twice the size of a regular human or create a bull as small as 2 meters. The minimum size of these animals is two meters. The attack damage comes from the force the chakra-animal projectiles create upon impact, similar to that of the Rasengan technique, but at a larger scale because of the larger size. The offensive animals are sent out as projectiles initially, however, the user can manipulate the movement of the animal by continously feeding the creature with chakra, meaning he/she is unable to perform other techniques while manipulating the movement of the animals. Defensively, the user can create an animal to act like a "tank", like a Bear made of chakra that would sit upright that would defend the user. These defenses are capable of defending against elemental techniques up to A-rank, but if it's an attack lower than A-rank, then it'll be able to stay on the battlefield to take on more attacks (It will last up to three turns, or until it is destroyed). (Basically, it acts as a defense until A-rank damage is dealt to it. e.g. 2 B-ranks, 4 C-ranks, etc.
Notes and Restrictions:
- Usable two times per battle with a two turn cooldown and can only be taught by Greed
- No mythical creatures, like Dinosaurs, or Dragons can be created through this technique.
- No S-rank or above Ninjutsu techniques for the same turn
- The animals do not have the traits exclusive to them. For example, if you were to create a cheetah and send it out as a projectile towards the enemy, it wouldn't be capable of running as fast as it would if it were real. The speed of these projectiles are the same speed as the user when running.

 

Klad

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Feitan gives off an annoyed look to the eagles Nagisa summoned. "Is he able to summon those...?" It was in those moments that he reached his highest peak, and now started to fall down. Feitan lowers his head only to see the mud still being flowing. Without any effort, Feitan then would release a fine stream of wind which pushed him away the surroundings where the mud could reach, and landed safely, long range from Nagisa.

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use
 

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As you propel yourself backward I, while simply hovering atop of the eagle materialize a rotating ring of wind chakra on the ground below and a few meters behind you which is ofcourse, unbeknownst to you. Then, when you would be merely a meter away from the ring I sway my left arm upward and upon doing so the small ring erupts into an enormous hurricane like pillar of wind violently sucking you into it throwing you around within the raging wind currents. This however, wouldn't prove to be life threatening and to achieve that I, shortly after the initial pillar would've sucked you in sway my hand back down upon which a second hurricane descends from the sky at a great speed to drill you into the ground, just outside of the swamp's reach. Then, on the off chance you have survived the ordeal I weave a single handseal, manifesting clouds within the sky from which rain pours down upon the battlefield. Each drop is infused with my chakra closely linking them to my senses allowing me to sense any disturbances within the rain.

Rank : S
Type : Offensive / Supplementary
Range : Short - Long
Chakra cost : 40
Damage points : 80
Description : The user will concentrate his wind chakra around his opponent and form a rotating ring of wind on the ground, not visible to the naked eye unless the opponent directly looks at it and not through peripheral vision. Reason being is because the wind ring is extremely thin and can be barely seen unless looked directly at. The user sways their hand upwards and the ring of wind rises upwards, forming a hurricane pillar of wind, which is visible unlike the ring. Just like any hurricane, the opponent within will be sent flying into the sky and any others outside the hurricane, short-range will be sucked in. The hurricane pillar of wind is only big enough to fit three people, including the target. As that is done, a tornado from the skies will drop into the pillar hurricane and onto whomever is inside, drilling the opponent back into the ground. Fire techniques that are used in a streaming-manner like a fire breath or a fireball will just be taken in by the hurricane thus turning into a blazing hurricane pillar as the wind currents won't allow the fire technique a chance to collide against the hurricane walls and instead, changes it's course of direction to fuse together. The previous sentence is based on Izuna Uchiha's logic on fire and wind combinations though this does not apply to fire techniques that hit all around the pillar at once like an expanding fire-dome from the user.

Note: Created by -Yusuke-
Note: Usable only twice per battle
Note: User will also be sucked in if short-range from it
Note: Secondary effect, tornado, counts as another technique usage
Note: No wind techniques higher than S-rank may be used in the same turn

Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

 

Klad

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Feitan was slowly landing onto the ground, but risk was awaiting him. At first he didn't notice an almost invisibile disk of wind was created by Nagisa. However he noticed that only when the disk formed into a big hurricane of wind, tending to suck Feitan at its centre and crashing onto him. Feitan, being a Dark release user, he knew what do to. He simply thrusted his palm forward, activating his upper square and absoring the wind. After that he landed successfully into the ground, only afterwards to absorb the other incoming wind from above. Then Feitan would see the rain all around. It started off suddenly, which made obvious to him that this was a water related technique which works for sensing. Then stringing five handseal, Feitan manipulates his earth chakra and a dragon erupts out of the ground. The dragon was very long and big in size. Standing at its head, Feitan controlls it to dash forward Nagisa, with its fearsome jaws and devasting force. As the Nagisa deals with the dragon, Feitan then would jump from the dragon's head and shoot three fireballs which rain down as meteors.


(Meiton: Kyūkyoku no Kyūketsukō) Dark Release: Ultimate Inhaling Maw
Type: Defensive
Rank: S-Rank
Range: Short
Chakra: 40
Damage: N/A
Description:
The user, when facing an attack, will clap his hands together and separate them right after. As he separates his hands, a small dark sphere will be between them. The user maintains his hands close to sustain the small sphere while it siphons any enemy technique or enemy chakra within range towards itself. The sphere is a "void" made by activating both absorbing markings in the users hand at the same time and opposing them to each other, which creates this effect. This technique is essentially a more advanced and powerful version of Dark Release: Inhaling Maw and enables the user to absorb higher ranked techniques. However, when used, the user needs to wait one turn to use Dark Release absorption related techniques.

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.
( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.
 

Roy

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"Dark release huh?-.. interesting!" as the dragon emerges from below you I take out a single scroll, uncoiling it as I slam my hand onto the marking in the center of it upon which a dragon of flames is created to my left, coiling past my backside at a downward angle before it dashes towards your earthern dragon, travelling across an altitude slightly below it in order to strike your dragon in the bottom of it's head resulting in a massive explosion upon contact reducing your dragon to rubble. However, before my dragon would've hit yours I see you jumping into the air, expelling enormous bullets of fire towards me not wasting a second I weave a single handseal materializing a large amount of water before me which takes on the shape of two large hands with the palms alligned to one another horizontally basically 'catching' the flames while dousing them in the process. The aftermath of this process would result in a thick mist covering the area between the two of us and weaving another handseal I manipulate the remainder of the water hands shaping them into dozens of large sharp icicles which shoot straight towards you.

Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user through use of one their scrolls will summon a large flame dragon that is directed towards the enemy target and explodes upon impact.

Type: Offensive/Defensive
Rank: S Rank
Range: Short-Long
Chakra: 40 (-10 to sustain)
Damage: 80
Description:
After performing the Dragon → Tiger handseals, this technique will summon a large amount of water near the user that will then be used to strike at the opponent in several versatile ways. Shizuku has been known to transform it into a dragon with a gaping mouth to attack though the user can shape it in any way he needs for his intended purpose. The water used will be stationary till it is sent offensively toward the opponent and as long as the user fuels it and the technique isn't fully negated, the Tiger handseal can be sustained and the water manipulated and used. The technique can also be used from nearby water sources, including low rank water techniques, for the same effect. Due to the immense control needed, the technique is considered a highly advanced use of water release, requiring the user to possess a primary water specialty to use.
Note: Can only be used by bios with a primary water specialty

Rank: A
Type: Offensive/Defensive
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: Similar to the original, weaker technique, the Greater Ice technique allows the user to, by making a simple hand seal (Ram) produce walls, pillars, etc of snow or ice. The ice constructs are rather simple in nature but resilient and strong, with the user being able to materialize them anywhere short range (though from that point they can grow up to long range) from him from the moisture in the air. He can, however, use any proportional water source within short-long range of him to produce said constructs. These can also be directed and propelled as projectiles towards targets. In both cases, the size and possible uses are limited only by the users will, chakra and skill. It also allows the user to cool down existing moisture in the high atmosphere to bring down a snow storm, similar to the original technique yet stronger and faster acting. This snow storm will not directly harm anyone but is useful to cover the field in snow rather quickly (2 turns) and to hinder visibility, sense of touch and hearing on anyone caught inside. The user is not immune to these effects though and must spend 15 chakra points per turn to sustain the blizzard, while becoming unable to mold other elements than Water, Wind or Ice.


 
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Klad

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The result of the collision between the fire and the water, a thick mist surrounded the battlefield. This was a common trick, although this time it was seemingly unintentional, nevertheless, mists are something Feitan despises and finds them annoying, from his experience of living in Kirigakure in his youth. Feitan would perform the Ram handseal and release enormous blasts of wind which effortlessly clear up the whole battlefield, also continuing towards Nagisa. If left undefended, she will be caught in it, receieving major damage in the process, as well as the eagle. Feitan then would land onto the already dried mud, slightly some feet back the position where he was airborne. After this, Feitan slams his hands onto the ground, and summons a colossal, warrior-shaped stone. Maintaining the same position with his hands onto the ground as to fuel the golem with chakra, the latter would rampage towards any position Nagisa would be, skewering him with its teeth and grabbing him with his huge hands, tightening Nagisa. Feitan afterwards weaves few handseals and adds more into the rain, the exact rain to be precise. He can sense everything with it, though surface only.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
 
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Roy

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As my raindrops appear to be disturbed to an enormous amount of chakra I realize you must be using another large scale technique following your fireballs and still maintaining the handseal for the water I manipulate the enormous hands to push further forward, continuing onward to catch and stop the approaching blast of wind after which the water disperses into small drops. Landing on the ground, just seconds before you would I decide to wait it out and anticipate your next move and as an enormous golem erupts from the ground before you, lunging towards me with it's teeth I slam my hands down onto the ground upon which an enormous golem of my own erupts from the ground beneath me at a blazing speed leaving myself atop of it's head and as the golem emerges both it's hands are raised upward, joining together slamming them down on top of the head of your golem with great force sending it crushing into the ground. The sheer force of my golem hitting yours would create tremors across the battlefield due to their immense sizes, possibly resulting in you losing your balance while I remain in direct contact with my golem unaffected by the tremor being on top of it's head as I keep fueling it with my chakra.


Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.

 
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As I see another golem similiar to mine erupting, with you at its head, I do not fret at all. The moment I see your golem rise his hands upwards, I immediately let go of fueling my golem with chakra. Again maintaining my stance, I change to my first specialty, performing just one handseal while placing my hands on the ground, channeling Lightning chakra into it. Then I send an enormous bolt that cuts through the ground, as well as taking tringular shape with the tip directed at your golem and the base in my side, but obviously not affecting me. Small tremors were heard but I wasn't affected by it cause the lightning was neutralizing the earth chakra from those tremors. As the lightning shatters through the golem, I perform one handseal while generating lightning in my hand and shaping it into several disks that are thrown to you with great speed, cutting through your flesh and numbing you.

(Raiton: Ikazuchi Hakai) – Lightning Release: Lightning Destruction
Rank: A
Type: Attack
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing a small sequence of 3 hand seals the user will place their hand on the ground converting their chakra in to lightning. The user then sends an enormous bolt of electricity that cuts through the ground in the direction of the enemy. The shape of the bolt is a triangular with the base in the direction of the user and the tip headed towards the target. It causes devastating destruction on its way and generates enough heat and power to destroy whatever it comes into contact with.

( Raiton: Raisogekishin ) - Lightning Release: Lightning Rat Violent Quake
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing the required hand seals Monkey → Ox → Boar → Tiger the user releases a discharge of electricity that shapes itself into several destructive disks of lightning. These are shot at the targets with great speed.
 

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As the disks are fired towards me I leap forward, off the golem's head thrusting my right arm forward releasing a current of wind from the palm of my hand which takes on the shape of a massive demonic claw clenching it tightly around the disks of lightning neutralizing them with ease. Having leapt into the air, rapidly descending towards the ground I clasp my hands together forming the ram handseal expelling from my mouth a torrent of water at a blazing speed forming into raging waves below me landing atop the rising waves in mere seconds which I then ride towards you and at the right timing I manipulate the waves using the enormous amount of water to form into a massive orb with the both of us inside of it.

Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.

Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

 

Klad

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As the disks are neutralized from the wind, I see you in mid air, before I would manipulate the absorbed chakra into dark chakra and release light blue flames with amplified strength towards you through my lower square of my left hand. The flames would burn your flesh alive and severely damage your chakra points if left undefended. To make sure I've killed you, I perform one handseal and release my lightning chakra into the ground in order to raise four boulders, in your respective four directions. The boulders afterwards would release currents of lightnings, to shock/numb you.



(Meiton: Jajjimento) - Dark Release: Judgment
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user converts the absorbed chakra from the Dark Release: Inhailing Maw and then releases it into light blue flames, turning it back on their enemies with amplified strength to blow them away. The flames are expelled through the lower square mark on their left hand.
Note: Must have absorbed enemy techniques before using


(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Long
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals, he releases his lightning chakra into the ground, using it to forcefully shape the earth into 4 big pillars (proportionate to the target area) around the target. Once they rise, they unleash a barrage of lightning bolts, currents and shocks to whatever is inside, paralyzing, shocking and damaging the target from all around.
 

Roy

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As I watch you release the blue flames from one of the markings on your hand I pull both my arms backward, materializing black snow around each arm and thrusting them forward two large dragons of black snow are manifested from my hands easily overpowering the blue flames as they swirl around eachother and then they swirl upward right infront of you convering into a massive tornado of black snow which would engulf you within it if left undefended against. I then land atop of the back of what used to be your golem and through the chakra infused rain I closely observe your actions taking note of any minute changes in the chakra released on the battlefield.

Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: This is an advanced version of “Ice Release: Black Dragon Blizzard,” in which the user makes two of these dragons instead of one. The two dragons then swirl upwards and converge into a massive tornado.

 

Klad

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Hahaha that ava.

As I see two dragons of black snow rampagign towards me in the form of a tornado of harsh snow, I immediately vibrate my 361 tenketsus and release a frightening lightning surge out of my body parts, stopping the dragons with ease. As I deactivate my lightning chakra, I see you standing on the top of my golem, seemingly waiting for any other move on my side. Wanting to try more my abilities of reacting, I decide to wait for the next attack of Nagisa.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty
 
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