Open #3

Ecstasy

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Alright, you may have the first move :D.



If you still want a bout, you can make a thread u-u.
Koinzell's demeanour would turn pensive as you appear in his path. It seemed that, once again, he would be forced to snuff another life out of existence. He hoped that it was not so, that he could pass you by peacefully. But the look of knowing and determination in your eyes signalled otherwise. You were a Shinobi, and you were hostile, so it would have to be done.

Utilising his chakra, Koinzell would focus it into the sky and conjure a large portal, from which a lid of earth, 16 meters in diameter, would fall from the sky. The lid would be centered on your position exactly, and would fall from a height of twenty meters so that it might gain enough momentum to crush you and the ground beneath with resounding force; as it would be created filled out, not hollow.

(Doton: Otoshibuta) - Earth Release: Dropping Lid
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.

Immediately proceeding, Koinzell would focus his Suiton chakra beneath you and create a single pillar of water, aimed to thrust you up, into the sky, and towards the dropping lid. The idea is that by sending you hurtling into the sky, you would be left with less time to react to the dropping lid, and the impact between you and the lid would be greater.

(Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust Technique
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
 

Rust

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Seeing the ground darken beneath her, Red would look upward. A large mass of Earth, suddenly expelled from a portal. This could only spell trouble. Suddenly, the ground rumbles, and a mass of Water launches Red into the air. This boy was no joke. With a plan in mind, Red would form a seal, and create a clone in mid air before her. This clone would be used as a propeller, as Red pushes off from him using her legs, launching herself backward with haste. As she flies through the air in an almost back-flip pose, she launches several explosive tagged kunai toward her foe (they fly past the clone). At the same time, she utilizes an Earthen technique that forms a mud like tongue, to bring her even further out of range of the falling lid. The clone however, would be pushed toward the foe and would act to interrupt the foe if he tries and attacks Red, while she moves through the air. The clone would launch several of her own explosive tagged kunai toward the foe. In the mean time, the real Red would land, unscathed on the other side of the large Earthen structure.

"...."

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.

(Doton: Hedoro no Kouzetsu) - Earth Release : Slime Ensnaring Tongue
Type: Supplementary
Rank: D
Range: Short
Chakra: 10
Damage: N/A
Description: The user expels a retractable cord of mud in the shape of an elongated tongue from their mouth. Its adhesive and retractive ability allow it to stick to objects and pull them towards the user or it can be used to pull the user towards another person. However, its main purpose is to attach to any part of the terrain which is in range and pull the user to the desired location extremely quickly. It can also be used in quick succession to travel from one place to another.
Note: Lasts for three turns
Note: Courtesy of Negative Knight
 
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Ecstasy

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Seeing the ground darken beneath her, Red would look upward. A large mass of Earth, suddenly expelled from a portal. This could only spell trouble. Suddenly, the ground rumbles, and a mass of Water launches Red into the air. This boy was no joke. With a plan in mind, Red would form a seal, and create a clone in mid air before her. This clone would be used as a propeller, as Red pushes off from him using her legs, launching herself backward with haste. As she flies through the air in an almost back-flip pose, she launches several explosive tagged kunai toward her foe (they fly past the clone). At the same time, she utilizes an Earthen technique that forms a mud like tongue, to bring her even further out of range of the falling lid. The clone however, would be pushed toward the foe and would act to interrupt the foe if he tries and attacks Red, while she moves through the air. The clone would launch several of her own explosive tagged kunai toward the foe. In the mean time, the real Red would land, unscathed on the other side of the large Earthen structure.

"...."

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.

(Doton: Hedoro no Kouzetsu) - Earth Release : Slime Ensnaring Tongue
Type: Supplementary
Rank: D
Range: Short
Chakra: 10
Damage: N/A
Description: The user expels a retractable cord of mud in the shape of an elongated tongue from their mouth. Its adhesive and retractive ability allow it to stick to objects and pull them towards the user or it can be used to pull the user towards another person. However, its main purpose is to attach to any part of the terrain which is in range and pull the user to the desired location extremely quickly. It can also be used in quick succession to travel from one place to another.
Note: Lasts for three turns
Note: Courtesy of Negative Knight
In response to your actions, the Shinobi would clap his hands together and all at once masses of water would materialise around him, swirling, defensively, around him. The mass of water, instead of being incarnated as a wave as it normally would, would take the form of multiple writhing serpentine like drakes that would wriggle and dart in accordance with Koinzell's hand movements.

(Suiton: Hidora no Taiyō) Water Style: Hydra’s Compendium
Type: Offensive/Supplementary
Rank: A
Range: N/A
Chakra: 30
Damage: N/A
Description: Hydra’s Compendium is a simple technique that involves applying further shape manipulation to the users water techniques. Water, as a result of its free-flowing, fluid nature, often gives birth to formless masses of water such as streams, vaguely defined bullets and waves. Under the influence of Hydra’s Compendium however, the users future produced Water technique will be subjected to advanced shape manipulation that will have their techniques compressed into serpentine, dragon-esque creatures. Bullets will turn into dense western style dragon heads, streams large oriental serpentine dragons, and waves a mass of writhing serpentine creatures. This change however is largely cosmetic, as the new appearance will have little to no bearing on the manner in which a technique travels or its functionality, the only real change being that it looks different and is now somewhat smaller. Instead, it is what the change symbolises that matters - once formless streams and waves of water, now focused into compressed, distinguishable and almost rigid shapes, will hold their condensed form until the water’s surface tension is greatly disturbed by an impact. At which point the technique will, like a popped bubble, burst apart with tremendous force into a formless mass of crushing water. The force of said eruption will consume an area twice the volume of that of the original technique.

Notes:
This technique can be activated instantly as a result of having no independent usages, and will apply to all of the users water techniques (where logically applicable). It will last for three turns, and can only be used twice, furthermore, once it’s duration expires the user will be barred from using Water techniques A rank and above on the next turn. Water techniques with this alteration applied are infused with an additional 10 chakra to maintain the compressed and shape manipulation, however this technique does not actually add any damage to affected water techniques.


(Suiton: Suishōha) - Water Style: Water Shock Wave
Type: Supplementary/Offensive
Rank: C-B
Range: Short-Long
Chakra: 15-20
Damage: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-rank.

These dragons be guided to swat your kunai off from their patch- maintaining their compression and surface tension as they do so due to the large discrepancy in force between they and the humble weapon, before continuing on towards you. They would then ascend over the earthen lid and seek to target the area to which Koinzell saw you travelling towards. They would descend upon you, thrusting and charging downwards upon your vicinity, split in an attempt to cover a wider surface area, and assault from a variety of different angles. They would explode as they collide against the ground around you, beneath you, and your very body to deal gruesome levels of damage.
 

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As Red lands, she would notice the mass of Water come over the lid, in the form of serpents. It seems her foe was quite skilled with multiple elements. Without wasting a moment, Red would form several hand seals, and cause the Earth beneath her to rise up and allow her to travel around the Earthen lid and dodge the serpent like creatures, heading towards her foe to the right, while trapping him with Earth as well, as it wraps around his legs. As she comes round, and is close enough to him, a single hand seal is formed, as she causes a large needle of Earth to emerge and impale her foe.

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Type: Offensive
Rank: B
Range: Mid-Long
Chakra: 20
Damage: 40
Description: After performing the required handseal sequence: Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving

(Doton: Retsudo Tenshin) - Earth Release: Violent Heavenly Earth Needle
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: The user after after using earth release: earth flow wave, will perform the snake hand seal and then will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave beforehand.
 

Ecstasy

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As Red lands, she would notice the mass of Water come over the lid, in the form of serpents. It seems her foe was quite skilled with multiple elements. Without wasting a moment, Red would form several hand seals, and cause the Earth beneath her to rise up and allow her to travel around the Earthen lid and dodge the serpent like creatures, heading towards her foe to the right, while trapping him with Earth as well, as it wraps around his legs. As she comes round, and is close enough to him, a single hand seal is formed, as she causes a large needle of Earth to emerge and impale her foe.

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Type: Offensive
Rank: B
Range: Mid-Long
Chakra: 20
Damage: 40
Description: After performing the required handseal sequence: Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving

(Doton: Retsudo Tenshin) - Earth Release: Violent Heavenly Earth Needle
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: The user after after using earth release: earth flow wave, will perform the snake hand seal and then will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave beforehand.
Koinzell would be aware of the ground beneath him shifting in consistency and, reacting quickly, would initiate a lightning technique that would have electricity surge out from his being. The radiating current would form a plasma like ball of lightning, that would reject the flow of mud from his area of being, overwhelm the earth chakra, and, if you were to persist in your usage of the needle then that, too, would falter harmlessly against the ball.

(Raiton: Purazuma Bōru) - Lightning Release: Plasma Ball
Type: Offensive/Defensive
Rank: B
Range: Short
Chakra: 20 (+5 per turn active)
Damage: 40
Description: The user manipulating their chakra generates a plasma barrier around them to serve as a defence which protects them from incoming attacks, even from something as wide-ranged as the Quicksand Waterfall Flow. However the user cannot use other techniques besides lightning release or physical based techniques while sustaining the technique. The user can rush at their opponents even if the barrier is active and use it to ram against them. The shield can be used offensively, by discharging the electricity in the direction of their choice in a wave resulting in using the energy of the barrier and ending its effects.
Note: Technique remains active for up to 3 turns.

He would then continue by forming an arrow of lightning. He would act out the physical motion of throwing it, but in actuality its propulsion would be facilitated by chakra. The arrow would surge towards you as you come into view, and aim to pierce through your heart.

( Raiton: Jinraisen ) - Lightning Release: Thunderclap Arrow
Type: Offensive
Rank: B
Range: Short - Mid
Chakra: 20
Damage: 40
Description: The user molds then shapes lightning natured chakra into the form of a massive arrow. They can then throw the arrow as a projectile-based attack, or combine it with a Water Release technique to electrocute a target.
 

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As the ball of Lightning radiates around the man, Red would create a small blunt pillar of Earth from her own Earth creation. This would allow her to propel herself to the right, as she shoots herself out of harms way, as well as dodging the linear Lightning based arrow should it be fired. She then manipulates her Water based chakra, forming several projectiles in the form of arrows, aimed at firing towards the man and his Lightning based defense.

(Doton no Jutsu) - Earth Release Technique
Type: Supplementary/Offensive/Defensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

(Suiton: Shawā) - Water Release: Showers
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.
 

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As the ball of Lightning radiates around the man, Red would create a small blunt pillar of Earth from her own Earth creation. This would allow her to propel herself to the right, as she shoots herself out of harms way, as well as dodging the linear Lightning based arrow should it be fired. She then manipulates her Water based chakra, forming several projectiles in the form of arrows, aimed at firing towards the man and his Lightning based defense.

(Doton no Jutsu) - Earth Release Technique
Type: Supplementary/Offensive/Defensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

(Suiton: Shawā) - Water Release: Showers
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.
"Crafty...but annoying"

Koinzell would snort in disdain as he sees you once again resort to dodging. Then, seeing you begin to fire your water based projectiles, he would simply choose to forgo his ball of lightning, and would instead adopt another form of defense.
Choosing to employ the opposite element this time, Koinzell would simply perform a single handseal and all at once his skin would convert to hardened rock.

(Doton: Domu) – Earth Release: Earth Spear Technique
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A (+40 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals

The arrows would flail helplessly against his hardened chassis, and the Shinobi would instead be free to charge directly towards you. His aim was to make use of the physical enhancement that this transformation gave him. Once he reaches you he would seek to fulfil this aim most crudely, as his right arm would thrust forwards as he attempts to punch you square in the face.
 

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Suddenly, his body turns black and Red sees him charge. Signifying the utilization of Earth based chakra. Without the need for hand seals, Red would manipulate her Lightning chakra to form into a hound of Lightning. This hound would extend towards her foe, as Red falls back, and launches a single explosive tagged kunai in a curve, aimed to explode. The Lightning hound would come from the front, while the kunai comes from the left. Red would land with ease, while keeping the hound active.

(Raiton: Raijū Tsuiga) - Lightning Release: Lightning Beast Tracking Fang
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user channels his lighting chakra to his dominant hand and then radiates it out making it a hound shaped stream of lighting which stays attached to the users hand through a bolt of lighting and rampages towards his target.
 

Ecstasy

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Suddenly, his body turns black and Red sees him charge. Signifying the utilization of Earth based chakra. Without the need for hand seals, Red would manipulate her Lightning chakra to form into a hound of Lightning. This hound would extend towards her foe, as Red falls back, and launches a single explosive tagged kunai in a curve, aimed to explode. The Lightning hound would come from the front, while the kunai comes from the left. Red would land with ease, while keeping the hound active.

(Raiton: Raijū Tsuiga) - Lightning Release: Lightning Beast Tracking Fang
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user channels his lighting chakra to his dominant hand and then radiates it out making it a hound shaped stream of lighting which stays attached to the users hand through a bolt of lighting and rampages towards his target.
Seeing your release of lightning, Koinzell would respond simply.
His hardened and blackened skin texture would recede and, in unison, his chest would puff out as he inhales a vast amount of air. By channeling chakra towards his lungs and mouth and making use of shape and nature manipulation, Koinzell would be able to release a bullet like blast of wind. The blast would make short work of the lightning hound, completely neutralising it.

(Fūton: Gōkūhō) - Wind Release: Great Vacuum Cannon
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.

Meanwhile, with his free hand, Koinzell would draw his own explosive shuriken and, throwing it towards yours, would have the two intercept and cancel eachother out.
Once again the battlefield would be still, as the Shinobi would take a moment to state his opponent down. Their battle had already wreaked significant changes on the environment...who knew what damage they might cause from further fighting.
 

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"Impressive."

Red says, as she lands. She had seen his skill, he was indeed a very interesting competitor. Without wasting a moment, Red would focus her Earth chakra beneath her foe. This causes the ground itself to shake rapidly. From his point of view, the world would become more and more distorted, as the world shifts even more. The ground beneath him turns soft, and he would swiftly sink in with ease. A single explosive tagged kunai is launched in an arc, aimed to land onto his head, and explode, greatly damaging it.

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.

( Kasunda Genjutsu ) - Illusionary Arts: Hazy Illusion
Type: Supplementary/Offensive
Rank: C
Range: Short - Mid
Chakra Cost: 15
Damage: N/A
Description: This is a simple and not to difficult to discern genjutsu. The user places the target in an illusion where they see the world around them heavily distorted, preventing the target from discerning his surroundings while within the illusion. The technique also gives the impression of the target sinking in quicksand and thus acts as a means to immobilize them slowly.

 
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