I'm down for this bro. I know you stronk so I'll just enjoy what I can.Chomei in sig. Let’s rp a bit? Then after 5 or so moves each get a grading?
Azriel looks on as the Fuuin breaks down his steel into nothingness. He didn't even seem to put any effort into the action, just a simple gesture of his strength. Now an arrow of wind shot forwards. Azriel was ready to strike the technique to break it down into nothing with his gentle fist. Though just as he was ready to do this the arrow multiplied into thousands of arrows. What a bothersome technique. Azriel would make a raising gesture creating a giant steel ball before him from the ground that would swing forwards towards his foe, while blocking any arrows that would of struck Azriel. As Azriel forms this ball, he would passively apply a seal to the outer layer and create a core of fire within the ball in the same time frame, acting like a ticking bomb for when his foe tries to strike it:As Yuta arrives on the rooftop he sees the man whom he assumes would be trying to capture him. This was a usual thing for him so he had become tiresome with the people he came across. He didn’t know why they wanted him anyway. Either way, he began walking towards the man when Yuta heard earth being moved about on numerous sides of him. Even though he was aware of them coming, he didn’t do anything except keep walking. The moment the earth wrapped around Yuta , a seal placed on his body was activated. Chakra rushed into the earth technique immediately and would use itself to shatter the technique as a whole; Leaving Yuta free to continue his casual strides.
(Fuinjutsu: Gyaku rirīsu) Sealing Technique: Release Inverse
Type: Supplementary
Rank: S
Range: Self
Chakra: N/A (-40 Upon Activation)
Damage: N/A
Description: Reverse Inverse is a very intricate fuinjutsu technique, applied to the users body as a body seal. This technique is used in response to techniques that bind the users, this ranges from anything such as genjutsu or yamanaka techniques all the way to a fuuinjutsu , physical handcuffs or even an earth technique that physically binds the user (This applies to any elemental technique that binds/hinders the user). Upon being the binded, the seal will instantly activate, flooding chakra. If the user is binded by elemental means or physical means, chakra will flood into the technique or weapon breaking it, dispersing it or destroying it as a whole. If the technique is mental, it will flood the users body with chakra, refreshing the users chakra network system. This will break the mental binding.
Note: Technique can only be used once
Note: Must State this in bio, or start of bio.
Note: Cant use any fuinjutsu above S rank in the same or following turn.
The moment the shackles were dealt with , Yuta would create a bow from wind itself before pointing it in the air and shooting a single wind arrow into the sky. The arrow would multiply in the sky and rain down on the stranger, significantly damaging the rooftop area up to 1m in front of Yuta.
Wind Release: 1000 Shooting Arrows
Rank:A
Typeffense
Rang:Long
Chakra Cost:30
Damage:60 + 30 (90)
Description: The user ehales a bow created by fuuton chakra. By using shape manipulation and fuuton chakra, the user makes a arrow and shoots it in the air. While in the air, the arrow multiplies to 1000 arrows and can hit multiple targets.
Note-To make this attack stronger, the user can combine it with fire.
Note- Can only be taught by ~Jellal.F~
Note- Can only be used 3 times in battle
Note- Need to have A rank or higher training in futon
Azriel always loved when his foes would try to simply avoid his techniques, it would allow him to manipulate them further through his mastery over the element. Though it was interesting to see that his foe had the ability grow wings for flight, something he hadn't seen before. With his byakugan active he could perceive his foes motions, with that he would make a hand gesture as his foe dodged, where the ball of steel would break down into thousands of tiny blades of steel, swerving mid air, following his foe, attacking him from all fronts as the blades sliced the wings of his foes backs attack him from all sides:Yuta would take note of the giant steal ball coming into play and would immediately use an inmate ability of his. He’d sprout bug like wings from his back that allowed him to begin flying. With the capability of flight, Yuta quickly maneuvers to his left and evades the ball; Though even after evading the steel ball, Yuta flew off of the rooftop and maintained flight a few meters away. The allowed him to get out of the way and let the ball fly in a different direction and fall down off the rooftop.
”Earth and steel eh? Seems I should stay away from the solid surfaces…”
Once Yuta had flown off of the rooftop, he strung together a few hand seals and poured his chakra into the air surrounding the building itself. This allowed him to turn the air into liquid krypton and shape it into a massive eastern style dragon. The dragon was manifested with its body coiled around the building and its head resting to the right side of the stranger. Upon coming into formation, the dragon would thrust its head at the man in attempts to swallow him whole, crushing and freezing him with its head As its body squeezes and crushes the building.
( Bijutsu: Hikō mushi no jutsu ) - Tailed Beast Skill: Flying Bug Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user manifests two beast tails that come out from their lower back in the form of a pair of wings that allows them to fly. This technique lasts for a maximum of 3 turns and if choosing to dodge through flight, it counts towards the users 3 per turn usage. The user moves at double their speed when activated, allowing them to move swiftly when needed.
Note: This can only be used by Nanabi and its Jinchuriki.
(Kuriputon: Feruinta | Liquid Krypton Release: Felwinter)
Type: Offensive/Defensive/Supplementary
Rank: D-S
Range: Short-Long
Chakra: 10-40(-10 per turn when sustained)
Damage: 20-80
Description: Felwinter is a multi-ranked technique that serves as the basic, jack-of-all-trades technique of the Krypton release. It can be created from existing sources(air) or from the user directly. Depending on how much chakra he/she spends it amps the technique further and thus produces more liquid Krypton. The force of the torrent of the ultra cold liquid will also become greater the more chakra is spent into the technique. But even so, small amounts of liquid Krypton may be enough for some occasions too. Through this technique, the user will be able to create small or large torrents of the liquid Krypton, create a huge "sea" of the ultra cold liquid or manipulate pre-existing liquid Krypton to form into huge hands or small flying liquid bullets. Even though the possibilities are essentially endless, since the release is indeed liquid it cannot maintain any lasting functional structures unless chakra is used to sustain the releases state. Sort of like water which can be formed into a dragon but needs chakra to sustain its form in such case. D, C and B ranks can be used indefinitely while B-ranks will require one handseal; Hare. A rank variation can be used up to 4 times, but will start to require two handseals; Hare - Ox. S-rank variation requires three handseals; Hare - Ox - Rabbit - and can be used up to 3 times per battle.
Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 4 times per battle, S rank 3.
Note: No Krypton Above A-rank after using S-rank version in the same turn and next.
The steel blades would splash into the water corroding, rather quick, not even a little bit of slicing or impaling. Tragic. Well it was time to call in the big guns. Well it was time to bring out the big guns like his foe. Instead he would release a surge of chakra through his entire body creating a titanic version of himself made of steel. This steel would be rune forged increasing the damage and strength more along with his own passive boost. While it's made it would have a seal placed across it and is capable of absorbing energies and stuff and ting. This seal was passively applied in case he needed it. The steel would also have fire running through it all too. Just cause. So the titan would form, swinging punching the foe in mid air, the steel fist would match the water's power then the fire within would explode outwards killing his foe in fiery goodness.As Yuta evades the initial attack with the recking ball, he notes that it explodes and countless tiny blades/shards were moving at him. Moving at twice his base speed due to his flight, he knew he could probably out run or evade this Also, but he didn’t want to risk any more surprises from this metal using opponent. With a few brisk hand seals, Yuta was able to create a unique armor over his body and wings; Essentially taking on the look of a flying black knight. Upon being created though, the armor was pumped with extra chakra from September, while also given sentience with yang release and given an actual personality and deeper thinking with a passive seal.
Once the armor was brought into creation, the armored Yuta would fly towards the steel using man at full speed: Using the armor to simply fly through the scales/shards and burn them into nothing as he passes through. The armor could be heard yelling with excitement as he approached the man from above about 5m away (kinda like hollow Ichigo). Once above the man, the armor would control its own body in order to shape a sharp Spike from its chest and have it extend out and attempts to pierce the man through the skull.
( Suteijian Suiton: Sutikusu dibain purotekushon ) Ξ Stygian Water: Styx Divine Protection
]Type: Offensive/Defensive
Rank: S
Range: Short
Chakra 40 + 10 + 10 + 10 (-5 per turn)
Damage: N/A (80 + 20) 100
Description:
After gathering a large amount of Stygian Water chakra, the user releases it throughout his entire body, emanating in the form of a blackish chakra shroud of Water though this is not all; in addition to this, the user would simultaneously compresses the water at incredible levels, turning it hard and almost crystalline in nature to form a black armor that protects him. This is very similar to the "Hidden Waterfall Style: Water Slicing Blade" technique used by normal water users, and comes with high amounts of durability. The armor resembles that of a black knight (see depiction below) with a light Stygian Water mist pouring off of its backside. Though the armor is dark in color, it is also transparent due to its crystalline form that it has taken on. Though the armor is mainly used as a defensive mechanism, it can also be used similar to the earth release hardening technique in order to create spikes, blades and other tools that protrude from the armor as an offensive mechanism. These protrusions would cost a move to do and would be S rank (80 + 20 dmg) in strength overall, being able to extend into the edges of short range (5m). Due it being made of compressed Stygian Water, it can also be used as a source for other Stygian water techniques, thus making it that much more versatile in its usages. The user will also have full control over the armor to the point where he/she is able to create openings on portions of his/her body so that they can release attacks from there. I.e. retracting the armor from the hand in order to do a rasengan etc. This control in itself comes as a passive ability.
Note: Can only be used 2 times, lasting 3 turns each use.
Note: Needs a 2 turn rest period in between usages, while also limited to A rank and below Stygian Water during that period.
Note: Can't use any elements besides Stygian water and the ones that combine to make it while this is active
Note: The protrusions to attack can only be used 3 times overall.
Depiction of Armor:
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(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50, -10 per turn)
Damage points: N/A
Description: The user is able to use their Yang nature too imbue life into an elemental technique, creating a Yang/Element sentient entity that remains on the field to aid them. The only limit is the size of the technique originally used as an elemental source, as the resulting entity will always be half the size. The entity can be interacted with, can act on its own, and is made of the element sourced with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn’t consume time since it is actually a skill applied to a technique used within the same timeframe. The infused chakra increases the technique by an additional ten chakra, of the fifty it costs in total. Note that the resulting entity created by this technique is bound by logical limitations of its shape and nature; a meteor cannot move on its own, a pillar cannot walk away, and a statue without arms cannot pick things up. Likewise, while it is able to use techniques from the source it is created from it cannot extend into different fields. For instance, if Susano’o is brought to life by this technique it cannot use Blaze Release unless the Susano’o itself is constructed, or partially formed, from Blaze itself (e.g. Sasuke’s Susano’o). It is bound by the literal source it is formed from, rather than the fields it is bound to.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from. Its chakra reserves can be replenished through external means, and because it has a chakra network can fall under the influence of Genjutsu or other Spiritual-based techniques.
Note: Yang Release Specialists and Yin-Yang users can apply this technique to advanced fields and CE and advanced elements.
(Fuinjutsu: Sutāku kōka ) Sealing Technique: Starrk Effect
Type: Supplementary
Rank: B
Range: N/A
Chakra: 20 (+10 to technique)
Damage: N/A
Description: The Starrk effect is a unique sealing technique crafted by a man that was alone for many years, only to find a way to gain companions by creating things. He was blessed with the ability to give things life, but these things still didn't keep him company. They had no motive. No personality. No sense of uniqueness to them at all. They were just drones that reacted and acted on his whims. Then he finally found a way to give them everything they were missing, with a simple seal. The seal simply takes a part of the user's personality and seals it into an object, technique or weapon that has sentience or life. With this, the host that the personality is sealed within becomes much more unique depending on what sort of personality the user chose to gift the host; Gaining speech, deeper thinking and other things connected with actually thinking for ones self and having a personality to make unique decisions. Though this does give things a uniqueness, it would also strip the one it is used on of part of his/her personality. Meaning if they sealed the happy part of their personality into another host, that host would be happy and outgoing, while the one the happiness came from in the first place would most likely be an unhappy personality when interacting with them. This works especially well with people whom have multiple personality disorder. One could potentially strip themselves or others of those personalities specifically and place them into a different host. This seal can be used passively next to the creation of anything sentient, or can be pre placed on things such as custom weapons and such, though would need to be placed in the user's bio or stated before a fight/event.
( Kyuu-tsuki ) - September
Type: Tool
Rank: A
Range: Short - Long
Chakra: N/A ( +50 per turn ) ( -50 per turn to an opponent )
Damage: N/A ( -20 to an opponent's technique )
Description: September is a small orb-like self-sustained chakra battery that can be pre-charged with basic chakra, or senjutsu chakra. If charged with basic chakra it will be compatible with any non-hostile shinobi. The battery has two capabilities called charge and drain. Charge allows a shinobi to draw chakra from the battery or apply it to their techniques and drain allows the battery to draw chakra from a shinobi or their techniques. The battery has a max capacity of two hundred chakra.
Charge: While in direct contact with the battery or while it is on their person a shinobi can passively absorb chakra directly from the battery through contact. It can be used while still hidden or in a pouch not needing to be pulled out. It allows the shinobi to draw up to two hundred chakra from the battery at a rate of fifty per turn allowing for them to regain chakra or to supply exhausted allies with chakra. It can also be used to provide senjutsu chakra instead of chakra at a quicker rate allowing them to gain ten percent of their chakra as senjutsu chakra but can only be done once usually exhausting the battery. When exhausted the battery is still able to use its drain ability. Alternatively, like the name implies the battery can be used to charge a technique with ten extra chakra providing it a twenty damage boost. This is done in the same timeframe as the augmented technique and can only be done twice with a two-turn cool-down.
Drain: If a hostile individual tries to use the battery it will absorb their chakra instead of giving them chakra at a rate of fifty chakra stolen per turn. The wielder of the battery is also able to instigate this process passively by making direct contact with the opponent allowing them to instigate the process stealing fifty chakra per turn where contact is made. Additionally, through this draining ability, the battery is able to steal ten chakra from a technique causing it to weaken by twenty damage. This is similar to the capabilities of the Scientific Ninja Tool: ( Abusōbu Ude ) - Absorption Arm on a much lower and more basic scale. Where that can absorb entire jutsu this battery can only absorb ten chakra storing it in the battery. This portion of the drain ability will cost a move slot, can only be used once per turn and only twice per battle.
Note: The wielder can only carry a single chakra battery
Note: Must state the ratio of basic chakra to senjutsu chakra that is found in the battery
That will teach me reply THAT drunk lmao.As agreed, Due to that last restriction on titan, the A rank and S rank techs used in your turn are void. Leaving the titan boosted by +10, which makes it 90 damage. With SW being strong to steel, it’ll be a -20 difference when clashing so 70dmg steel vs 100dmg SW armor. With the 30 point difference the armor continues at 90 damage, hitting you with that much. Will continue from there.
Once the man was hit directly in the head with the Stygian water spike from the chest of the armor, Yuta knew the battle was as good as won. Though it was pretty impressive that the man wasn’t killed immediately. With the strike landing, The sentient armor would passively open up his back and let Yuta out while doing its own hand seals to perform an actual jutsu. From its body it would create a human sized bug (just literally a Stygian variant of chomei) that rushes at the man from a few meters away. It aimed to attack him head on and blow through his chest with its head, flying at him like a black missile, carrying the extreme burning effects of the water from the underworld.
( Suteijian Suiton: Sutikusu dōbu~tsuen no mezame ) Ξ Stygian Water: Awakening of The Styx Zoo
Rank: D-S (A-rank)
Type: Supplementary | Offensive | Defensive
Range: Short - Long
Chakra Cost: 10-40 ( -10 per turn / 15 per turn for S ranks )
Damage Points: 20-80
Description:
This technique is simple in nature, yet proves to be a very useful asset to the Stygian water element. The user, by the proper amount of Chakra sacrifice, is able to create and maintain creatures of all sorts that hold a form of sentience to them. These creatures can vary In shape, size and form, which are limited only by the user's imagination and knowledge on animals. All the creations would still hold their usual anatomical features such as flight if they had wings etc. Of course, these creations would be capable of being brought to life from either the user directly, a body of water (regular or Stygian) or any other source that is high on water. Any B rank or higher usages will require 3 hand seals. Once a creature/creatures is created, it can maintain itself with limited sentience (attacking/differentiating friends foes, defending etc) and can stay active either untill destroyed or the user doesnt have enough chakra to sustain them.
Note: S rank variant can only be used 3 times and A-rank only 4
Note: Using A-rank variant will require a one turn cool down after the creation is gone, and S rank will require 2 turns.
Note: Multiple creatures can be made with a single use, but power will be split accordingly.
On the other hand, Yuta would be creating Yang serpent from us arms, though they’d be infused with Stygian water also, due to his specialty in yang release. This causes the already powerful serpents to be even more powerful and carry the same destructive force as the element that had already struck the man. The serpents would arc upwards and attack the man from above, attempting to hit him in the head again, but this time trying to fully burn through his skull and kill him, while also biting down and pouring the yang based venom into his system. This would be overall dangerous to deal with normally, but due to the man’s previous injuries, Yuta assumed it would be that much more tougher to deal with.
(Yoton: Yamata no Orochi) Yang Release: 8 Branched Giant Snake
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra Cost: 100/110 for Yin-Yang chakra
Damage: 100/120 w/ Elemental or Yin-Yang chakra (120 infused with Stygian water)
Description: This technique sees the creation of the mythical serpent, the Yamata no Orochi. The user begins by gathering their Yang chakra into their arms and creating three branching streams of white chakra from each of them as well as coating both arms in chakra. The user’s arms and streams of chakra will take the form of serpents with flaming amber eyes. Due to the nature of this technique utilizing one’s Yang chakra, these serpents are not simple manifestations of chakra, but actual sentient creatures. The serpents can sense entities like ordinary snakes and they share a telepathic link to the user, allowing them to communicate with each other. They act like chakra arms and can be used for a variety of purposes. In the base form of this technique, the 8 branches are simple ethereal constructs of sentient Yang chakra. In their second form, users can add nature release to the branches to increase their power. In their third and final form, the user can add Yin Release chakra and give the branches physical bodies. The addition of the Yin Release also gives the branches unique venom which drains the physical vitality of the victim. The bite from each snake lowers a victim’s physical speed, reaction, and ability to use high ranked physical techniques.
Note: Form 1 is capable by all users of Yang Release, Form 2 is capable of Yang Release Specialists and Yin-Yang users. Form 3, also known as Yin-Yang Release: Yamata no Orochi is only capable of Yin-Yang Users.
Note: The vitality degenerating venom is capable by all branches of this technique, however there is only enough for 3 usages. The vitality degeneration venom becomes worse with every bite. If a victim is bitten once their base reaction/tracking is reduced by half, twice and their base speed and physical damage is reduced by half, and thrice they will lose the ability to use any form of tai or kenjutsu techniques and will be rendered completely paralyzed 2 turns after the third bite if not healed. The victim will be unable to do anything short of breathing, including using their chakra. Users bitten once also become incapable of using physical elevating techniques such as Sage Mode or EIG.
Note: Medical ninja or other Yang Release users can rid themselves of the poison through means of medical techniques or vitality boosting techniques such as power of the sun.
Note: Technique can only be used once per battle and requires 50 chakra points to maintain (60 above the first form). While this technique is in use, the user cannot use any non-elemental ninjutsu, Yin Release, or Yin-Yang techniques (other than this technique’s advanced variation).