OPEN ϟ Help me de-rust!

Vroqrak

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Mid-Range, 15 meters
Clear grasslands with no source of water​

I'll be using my Midoriya Izuku biography.
I'm very unaware of any new updates so maybe correct me as I go. I'm Jōnin but wouldn't mind Sage people coming to battle either. I have my Iron Soles and Sensory passively activated. You can go first if you want to! Also I guess I might as well mention my specialties here: +10 passive to Tai, x2 tracking, x4 speed.

Iron Soles | Tetsu Soko
Type: Tool
Rank: S
Range: Short-Mid
Chakra: N/A
Damage: N/A (+ 15 for kick based Taijutsu)
Description: Created by Mei Hatsume, the Iron Armor Soles attached to Izuku's signature red shoes. Upon kicking something, the soles absorb the impact and redistribute the kinetic energy back out to increase the impact strength of Izuku's kicks. This means that the user generates the power equivalent to two kicks at the price of one. The tool also has another purpose, allowing the user to release A-Rank wind blasts while applied to a Kicking move. However, this requires additional +30 chakra and can only be used every alternate turn.
Note: This A rank blast can only be done 4 times in total.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15 (- 5 per turn)
Damage: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.
 

Venom

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I'll be using my Raiden bio: Raiden

To start Raiden would quickly unsheathe his sword and swing it in a way to release two bolts of chakra. One would travel directly at the man aimed at his chest while the other into the sky. The one aimed at the sky would hit a plate created from the spirit reaper and redirect itself down towards the opponent. Once the swing was completed Raiden would simply have his sword back in the holster to his side.

Shiroi Raikou) - White Lightning
Rank: A
Type: Offensive
Range: Short/Medium/Long
Chakra Cost: 30
Damage Points: 60
Description: The user focuses chakra into Kariteseirei. When the user then swings the sword, the chakra is released in the form of a white lightning bolt (only in looks, it's still normal chakra and doesn't numb nor shock the opponent). At the same time the user can make a small, flat plate of chakra, which can be used to divert the course of the lightning bolt. For instance by aiming the bolt at the sky, but placing the plate above it, it can be redirected back to the ground.

☛ The user can maximum shoot two lightning bolts and create two white plates
 

Vroqrak

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I'll be using my Raiden bio: Raiden

To start Raiden would quickly unsheathe his sword and swing it in a way to release two bolts of chakra. One would travel directly at the man aimed at his chest while the other into the sky. The one aimed at the sky would hit a plate created from the spirit reaper and redirect itself down towards the opponent. Once the swing was completed Raiden would simply have his sword back in the holster to his side.

Shiroi Raikou) - White Lightning
Rank: A
Type: Offensive
Range: Short/Medium/Long
Chakra Cost: 30
Damage Points: 60
Description: The user focuses chakra into Kariteseirei. When the user then swings the sword, the chakra is released in the form of a white lightning bolt (only in looks, it's still normal chakra and doesn't numb nor shock the opponent). At the same time the user can make a small, flat plate of chakra, which can be used to divert the course of the lightning bolt. For instance by aiming the bolt at the sky, but placing the plate above it, it can be redirected back to the ground.

☛ The user can maximum shoot two lightning bolts and create two white plates
The seemingly dangerous sparring partner in-front of Deku wasted no time with pleasantries. The singular motion through which he unsheathed his sword, released bolts of chakra and sheathed his sword back again was crisp. With the immense pressure of the level of foe in front of him, Deku couldn't help but smile.
Having sensory passively active, he realizes the chakra that released from the sword towards him didn't have the 'electrical' nature of a lightning attack despite having the shape of one. The other one, however, was an electrical bolt that seemed to approach a tangible chakra source in the air. Assuming a standard fighting pose with his left-leg forward and right leg behind parallel to it, Deku lightly shuffles once before awaiting the precise timing of two bolts reaching at the same distance from him. Fluidly twisting his body to the left, he uses his left leg as a pivot to carry the momentum of his right leg in the form of a torso-level kick that releases A-Rank level of wind creating as a wall to disperse both the lightning bolts.


"Pleasure to be working with you"

(Kikku) Kick
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20 + 60 (+10+15)
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with a kick from one of his legs. He is free to choose simple variations of the kick and the stronger he is, the more dangerous the technique is.


Iron Soles | Tetsu Soko
Type: Tool
Rank: S
Range: Short-Mid
Chakra: N/A
Damage: N/A (+ 15 for kick based Taijutsu)
Description: Created by Mei Hatsume, the Iron Armor Soles attached to Izuku's signature red shoes. Upon kicking something, the soles absorb the impact and redistribute the kinetic energy back out to increase the impact strength of Izuku's kicks. This means that the user generates the power equivalent to two kicks at the price of one. The tool also has another purpose, allowing the user to release A-Rank wind blasts while applied to a Kicking move. However, this requires additional +30 chakra and can only be used every alternate turn.
Note: This A rank blast can only be done 4 times in total.



Chakra: 1600 (-30)(-5)
Health: 160
 
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Venom

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As the wind destroyed Raiden's chakra bolts with ease it continued towards his location. Raiden would quickly stoop down to unstrap his leg weights and with that same motion dash in an arc to flank u from ur left side. Once within short range, Raiden would aim to deliver a powerful lateral kick to your side enhanced by ototon chakra. If successful, the blow would severly damage your internal organs and send u into long range with broken bones. But if evaded, Raiden would simply redirect the momentum to hit the ground.

Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.

Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40 +20 +80
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.

Ototon: Sazanami no Kosui) - Sound Release: Ripple of the Lake
Rank: S
Type: Supplementary/Offensive
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: A technique that stands as a combination of both the (Ototon: Oto no Ken) - Sound Release: Sonic Fist and the (Ototon: Shinsei) - Sound Release: Divinity. The user will gather massive amounts of chakra into his limbs and deliver a single, powerful blow into a given target. Not only does the chakra engulf the chosen limb in an aura of vibrations and destructive low frequency sound waves but also, upon making contact with the target, channels the sound into the target, causing vibrations to ripple through the target. What happens is a massive shockwave that blasts outwards on contact, causing massive destruction all around up to the limits of Short-range, producing a small crater (if it hit an opponent, he is sent backwards into long range). This effect is amplified by the sound vibrations infiltrated into the target which ripple through it and cause destruction from within it. The damage is higher on softer tissue which is severely bruised. The technique is highly effective again liquids and highly dense solids.

Chakra: 2000 - 30 (last turn) - 40 (this turn) = 1930
Health: 200
 

Vroqrak

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As the wind destroyed Raiden's chakra bolts with ease it continued towards his location. Raiden would quickly stoop down to unstrap his leg weights and with that same motion dash in an arc to flank u from ur left side. Once within short range, Raiden would aim to deliver a powerful lateral kick to your side enhanced by ototon chakra. If successful, the blow would severly damage your internal organs and send u into long range with broken bones. But if evaded, Raiden would simply redirect the momentum to hit the ground.

Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.

Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40 +20 +80
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.

Ototon: Sazanami no Kosui) - Sound Release: Ripple of the Lake
Rank: S
Type: Supplementary/Offensive
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: A technique that stands as a combination of both the (Ototon: Oto no Ken) - Sound Release: Sonic Fist and the (Ototon: Shinsei) - Sound Release: Divinity. The user will gather massive amounts of chakra into his limbs and deliver a single, powerful blow into a given target. Not only does the chakra engulf the chosen limb in an aura of vibrations and destructive low frequency sound waves but also, upon making contact with the target, channels the sound into the target, causing vibrations to ripple through the target. What happens is a massive shockwave that blasts outwards on contact, causing massive destruction all around up to the limits of Short-range, producing a small crater (if it hit an opponent, he is sent backwards into long range). This effect is amplified by the sound vibrations infiltrated into the target which ripple through it and cause destruction from within it. The damage is higher on softer tissue which is severely bruised. The technique is highly effective again liquids and highly dense solids.

Chakra: 2000 - 30 (last turn) - 40 (this turn) = 1930
Health: 200
The speed was nothing he had anticipated. In a single move, his opponent managed to duck and avoid his wind attack while starting a counterattack of his own. Thankfully, he could follow him...and that meant as long as his limbs moved, he could do something about it. Giving up wasn't an option, especially this early..
Regaining his head, he takes a single second to analyse the attack. His chakra sensory still working, he could feel large amount of chakra circulating in his opponent's body. Knowing taking the hit would be too much of a risk, he awaits the kick, facing it from the initial position before utilizing precise chakra control to move half a step out of the way, towards the other side of opponent's kick. Now facing the outer-side of the enemy, he combines the initial dodge with a spinning kick from his right leg aimed at the pivoting leg of his opponent; all in one motion. Since the other leg was in the air for the lateral kick, his only supporting leg would be hammered with extreme force, sending his off-balance before following up with another spinning kick at the torso with his left leg. This would send his opponent flying for several meters.


(Han Sochi no jutsu)- Half Step technique
Rank: S
Type: offence
Range: Short
Chakra cost: 40
Damage points: N/A
Description: This is a style of Chinese martial arts where the user uses precise chakra control to move half a step out of the way when being attacked at close range. The user is then facing the side of the enemy. The enemy can only react to this attack and counter if they are advanced taijutsu users because they have been trained in advanced levels. This advanced technique can be followed up with an attack to counter their move.
Note: can only be taught by Zenryoku
Note: Can only be used twice per battle


(Konoha Shippūdan) - Leaf Hurricane Bullet
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40 + (10+15)
Description: The user will launch a succession of high and low kicks dealing a several continuous kicks to the chest region alternating between both legs.


Chakra: 1600 (-30)(-5)(-40)(-5)
 

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The kick from the opponent would land. But as it did, the man would realize he hit a earth clone which reverts to mud. With his limbs being paralyze with curse seals spreading all over him. As for Raiden he would immediately take advantage of this oppurtunity to hit the man and seal off his power.

Fuuinjutsu: Bunshin Torappu ) - Sealing Arts: Clone Trap
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: When an opponents is prepared to land a physical blow, the user quickly creates an earth clone to take the hit instead. The earth clone will then revert back to mud, which uniquely hardens to restrain the opponent's limb as the rest of their body is spread with cursed seals. However, it can be overcome if the user expels an S rank chakra surge.

Iryo Fuuinjutsu: Chakura Fuuin no Jutsu) Medical Sealing Arts: Chakra Sealing Technique
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: 70
Damage: N/A
Description:
The medical ninja will focus chakra to the tip of his five fingers. Upon doing so, yellow chakra "flames" surround each finger tip, displaying 5 different kanji (Mountain, Lake, Water, Thunder and Earth). Pressing the fingers on the target will burn the kanji onto him, creating a circular seal with a tajitu surrounded by various kanji. As this seal is burned into the target, it immediately seals off 50% of his current chakra reserves and disables the use of skills of any nature above B-Rank. The seal can be released by a sealing master by using the same procedure but instead of the original kanji, burning a different set (Water, Thunder, Earth, Heaven and Fire).
Note: to release or use, requires medical sealing mastery

Chakra: 1930 - 30 - 70 = 1830
Health: 200
 

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The kick from the opponent would land. But as it did, the man would realize he hit a earth clone which reverts to mud. With his limbs being paralyze with curse seals spreading all over him. As for Raiden he would immediately take advantage of this oppurtunity to hit the man and seal off his power.

Fuuinjutsu: Bunshin Torappu ) - Sealing Arts: Clone Trap
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: When an opponents is prepared to land a physical blow, the user quickly creates an earth clone to take the hit instead. The earth clone will then revert back to mud, which uniquely hardens to restrain the opponent's limb as the rest of their body is spread with cursed seals. However, it can be overcome if the user expels an S rank chakra surge.

Iryo Fuuinjutsu: Chakura Fuuin no Jutsu) Medical Sealing Arts: Chakra Sealing Technique
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: 70
Damage: N/A
Description:
The medical ninja will focus chakra to the tip of his five fingers. Upon doing so, yellow chakra "flames" surround each finger tip, displaying 5 different kanji (Mountain, Lake, Water, Thunder and Earth). Pressing the fingers on the target will burn the kanji onto him, creating a circular seal with a tajitu surrounded by various kanji. As this seal is burned into the target, it immediately seals off 50% of his current chakra reserves and disables the use of skills of any nature above B-Rank. The seal can be released by a sealing master by using the same procedure but instead of the original kanji, burning a different set (Water, Thunder, Earth, Heaven and Fire).
Note: to release or use, requires medical sealing mastery

Chakra: 1930 - 30 - 70 = 1830
Health: 200
As the kick begins to accelerate towards his target, he feels chakra being gathered around the entire body of his opponent. However, already having initiated the attack he knew he couldn't cancel his action. Instead, the second the kick were to land; as he felt the earth on his legs he transforms his body into a mist-like form that regains shape after his kick phases through his opponent. Knowing this would not nearly be enough, he uses the momentum of the kick after regaining the shape he lost for a few seconds to rotate his body in the same direction to perform a spinning left kick that packed a wind blast of A-Rank damage; flinging his opponent away.

(Suiton: Kiri Kawarimi) - Mist replacement
Rank: S rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage Points: N/A
Description: The user can freely transform his body into mist like that of the hidden mist jutsu. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form. The user can reform into there normal body at any time, but in this form the are vulnerable to lightning and fire attacks.

Note: Lasts for up to 2 turns
Note: Must know hidden mist jutsu
Note: Cant attack in the form
Note: useable Once.

(Konoha Gōriki Senpū ) - Leaf Strong Whirlwind
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 40 (+60+10+15)
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind


Iron Soles | Tetsu Soko
Type: Tool
Rank: S
Range: Short-Mid
Chakra: N/A
Damage: N/A (+ 15 for kick based Taijutsu)
Description: Created by Mei Hatsume, the Iron Armor Soles attached to Izuku's signature red shoes. Upon kicking something, the soles absorb the impact and redistribute the kinetic energy back out to increase the impact strength of Izuku's kicks. This means that the user generates the power equivalent to two kicks at the price of one. The tool also has another purpose, allowing the user to release A-Rank wind blasts while applied to a Kicking move. However, this requires additional +30 chakra and can only be used every alternate turn.
Note: This A rank blast can only be done 4 times in total.


Chakra: 1600 (-30)(-5)(-40)(-5)(-50)(-5)
 

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Remembering the power of this man's kicks, Raiden would time his next action carefully. Waiting for the man to be at the apex of his kick after reforming. As he catches a glimpse of the vacuum forming near his leg as he is pushing forward with the kick, Raiden would immediately erase his existence and instantly reappear within striking distance in the man's blind spot. With his leg still extended up for the kick, Raiden would continue with his previous plan in sealing off the man's might by hitting him in his back. If successful his power should be partially shut off.

(Neidan: Wuji Dao) Internal Alchemy: Way of Nothingness
Type: Supplementary
Rank: D - S
Range: Short - Long
Chakra Cost: 10 - 70
Damage: N/A
Description: This is one of the fundamental Neidan techniques within the Hayabusa clan and the first one learned. This technique returns existence to nothingness/erases from existence. Using one of the three Dantian Hayabusa ninja render existence to nothingness. Depending on the Dantian that is used the user can manipulate physical, vital, or spiritual existence. Regardless of which application is used there are two components that can be utilized: internal or external. These two components describe the technique’s application to one’s self and outside themselves respectively. A Hayabusa ninja who utilizes the internal component with this technique manipulates their own physical, vital, and/or spiritual existence. One who utilizes external component does the same but with any entity other than themselves. Only one of the components can be used for any given application of this technique. As for the applications, only one can be used at a given time. Upon reaching higher jounin ranks (Dragon/Head Ninja and Master Ninja), Hayabusa ninja can utilize all three of the Dantian simultaneously to completely erase their own existence (internal) or that of another entity (external). When erasing one’s own existence with this technique the user can only maintain a state of non-existence for no more than one turn with and must re-appear within 10 meters of their original point. Once the user has gone to nothingness they cannot use any techniques until after they return to reality. Through the external component the user can erase the existence of another life such as summons or other shinobi though it requires prolonged contact with the target (3 turns). After contact is made the victim will begin to vanish from the ground up.

Lower Dantian: The Lower Dantian deals with physical existence. Entities such as solids and liquids, physical entities, and corporeal matter are within this Dantian’s scope. When using the internal component of this application the user is capable of erasing parts of their body as small as: bits of flesh and bone to whole limbs, organs, etc. This ability extends to physical afflictions such as poisons, toxins, pathogens and generally any other thing that integrates itself within the user’s physical being. When using this technique on the body to take off flesh and bone the user will feel as though their flesh and bone have been ripped apart and their body will suffer accordingly. For example: if the user erases their right index finger, they will feel their finger ripped off their body and will bleed profusely until stopped. The external component of this technique takes the form of transparent visual distortions similar in nature and appearance to the voids of kamui though with the ability to vary in shape and size. The shape and size are dependent on the rank of the technique. As well as the amount of matter in which one can erase is also dependent on the rank. Lower ranks means smaller areas of effect and less matter that can be erased. This technique has the ability to combat against techniques of equivalent rank or chakra input. With the external component, if anybody other than the user makes contact with the technique, they will suffer just as the user would if they used the internal component of this application. The external component of this application can be made within short range of the user but not the target unless both parties are in close range. Even then, the user cannot manifest this technique directly on their opponent without physical contact.

Middle Dantian: The Middle Dantian deals with vital existence; the existence of energy. Non-solid/liquid entities like plasmas, fire, lightning, raw chakra forms, and otherwise ethereal entities fall within this Dantian’s scope. The internal component of this application is rather simple, the user erases chakra/energy that exists within them either their own or that of another’s that is connected to the user. The amount of chakra the user can erase is proportional to the rank they use for this application. As for the external component, similar to the Lower Dantian, voids of various shapes are created which erase the chakra/energy, ethereal, and/or vital nature of entities. Again, like with the Lower Dantian, the user cannot directly manifest a chakra erasing void upon their opponents; contact with the void or between the user and the target must be established to directly affect the target.

Upper: The Upper Dantian deals with the spiritual existence of an entity. Spiritual techniques, consciousness, mental capability, and spirits are all within this Dantian’s control. The internal component of this application controls the existence of illusions, consciousness, sentience, within the user. Enemy techniques that deal with mind control or that inject their consciousness within the Hayabusa can be defended against with the internal component. Likewise, the stability and power of illusions and other spiritual techniques attached to the user can be cut down according to the rank/chakra of this technique. The external component of this application is a little different than the others. Unlike the Lower and Middle Dantian which cannot effect an opponent directly, this Dantian’s application can. With the external component the user can cause the spiritual energy of a sentient being dwindle to nothingness as long as the user has sensory perception of their target and is within range. The result of erasing the spiritual being comes in the form of fatigue and a lack of focus which prevents the target from using higher ranked techniques and progressively dims their consciousness. For example: C-ranked usage will prevent use of Forbidden rank techniques and B-rank usage would prevent S-rank and above and so on. The constraints are as follows: Only chunin level Hayabusa and above can use this technique (as it starts at C-rank) and the user must be within and maintain mid-range of the target to use C and B-rank. A-rank requires short range and S-rank direct physical contact. While using this application only two techniques can be used per turn. If the victim gets out of range of the user they will become capable of using their full power in the following turn.

Note: This technique is learned at genin level and follows similar rules for each rank. Genin can only use D-rank applications, chunin = C-rank, jounin = B-rank (upper) A-rank (lower and middle), Dragon/Head Ninja = A-rank (upper) S-rank (lower and middle), Master Ninja = All ranks.
Note: Genin and Chunin are required to use 5 to 3 hand seals respectively for any application’s external component. Jounin require one hand seal, Dragon/Head, and Master Ninja can use up to B-rank with no hand seals. Contact between user and opponent requires no hand seals.
Note: When using the external component of the Upper Dantian, using the A-ranked and above will render an opponent comatose after two turns. C and B-ranks will simply render one unconscious after 4 turns. Each turn of maintaining drains half the original chakra cost. While maintaining no other application of this technique can be used.
Note: Upper Dantian usages, regardless of the component can only be used once every other turn. A-ranked and above usage requires a two turn cool down.
Note: S-rank applications of this technique requires a one turn cool down for the Middle and Lower Dantian.
Note: To erase completely the existence of oneself or of another the user must use 70 chakra. Unlike the external component where it takes three turns to erase another, the internal component is instantaneous in its nature due to a lack of resistance from the user applying it to themselves. Upon using this advanced application either internally or externally the user will be unable to use any Neidan technique for the next two turns. Dragon Ninja and Head Ninja can use this application twice per battle and Master Ninja 3 times per battle.

Iryo Fuuinjutsu: Chakura Fuuin no Jutsu) Medical Sealing Arts: Chakra Sealing Technique
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: 70
Damage: N/A
Description:
The medical ninja will focus chakra to the tip of his five fingers. Upon doing so, yellow chakra "flames" surround each finger tip, displaying 5 different kanji (Mountain, Lake, Water, Thunder and Earth). Pressing the fingers on the target will burn the kanji onto him, creating a circular seal with a tajitu surrounded by various kanji. As this seal is burned into the target, it immediately seals off 50% of his current chakra reserves and disables the use of skills of any nature above B-Rank. The seal can be released by a sealing master by using the same procedure but instead of the original kanji, burning a different set (Water, Thunder, Earth, Heaven and Fire).
Note: to release or use, requires medical sealing mastery
 
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Welp I'll just continue on (I Vmed you abiut the fight too...*cough for the onlookers cough* ). Thanks for the fight. Nice tool u have btw

With his seal successfully taking place, Raiden would squeeze the man tighter as he spun his body around. With the two now facing each other Raiden would simply knee the man in the stomach and follow up with a strong elbow to the back of the head. It was strong enough to knock him out, but not kill him. Raiden would tie the man up as he unravels a clean scroll and summon another. The one he summoned would have the corpse of a previously slain warrior. Raiden would take the blood of the fresh corpse and smear it on the clean scroll as he performs a forbidden procedure. Dust would rise and spiral around the knocked out man as it then clings to his body, reviving the bartholomew through him. A casket would immediately rise behind him and closes in with him inside as it rises back down. The ritual was complete.

Rīfu Oshitsubusu Bōfū) Leaf Crushing Storm
Rank: A
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 60
Description: The user strikes the enemy with a powerful knee to the stomach, causing them to double over and he finishes with a strong elbow from the alternating arm to the back of the head. If successful, it will render the target unconscious for 2 turns.

Han'you Fūin ) - Generic Sealing Technique
Rank: B-Rank
Type: Supplementary , Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu,typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. This Technique allows the user to seal any weapons they wish being their own or opponents.
Note: Cannot seal opponent's custom weapons, or the special weapons of a particular character ( example: Samehada or Kubikiribocho ).
Note: Can only seal corpses, and not injured people regardless of the extent of their injury.

Kuchiyose Kinjutsu: Edo Tensei ) - Forbidden Summoning Technique: Impure World Reincarnation
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40 (-20 per resurrection per turn )
Damage Points: N/A
Description: The Summoning: Impure World Reincarnation is a forbidden technique used to revive the dead. To perform this technique, the user must first acquire some of the DNA of the person they intend to revive such as limbs, organs or merely blood samples. The soul of the intended revived must also reside in the pure world (jōdo) those whose soul has been consumed by the Death God, or have been previously sealed by other methods cannot be resurrected. Next, a living sacrifice is required for the soul of the resurrected to use as a vessel. Once all prerequisites for the technique have been met, the acquired DNA of the person is smeared on a special scroll and once the scroll is activated, the remains spread out in the form of a special seal with the living sacrifice in the centre. Then dust and ash encase the sacrifice's body, giving them the same appearance that the revived had at the time of their death. The person is then revived and the end product is usually stored in a casket until summoned by the user by performing the Tiger → Snake → Dog → Dragon → Clap hands handseals. When the user summons the revived soul, a casket first appears before revealing the revived soul. The Edo Tensei Summoning can be countered by sealing away the targets soul or by having the summoner cancel the technique. As they are unlikely to do this voluntarily, using a genjutsu to trick them into cancelling the technique is ideal. The sequence of hand seals for cancelling the technique is Rat → Ox → Monkey → Tiger → Dragon → Boar and saying Kai. If the summoner dies before the technique is deactivated, then this method is impossible. If the summoned soul's controlling tag is overcome or disabled by a technique or if the user so wishes it, the summoned soul or the user can both sever the contract through the use of the Snake → Ram → Boar → Dog → Tiger seals. The summoned soul is then left as an immortal revived soul, autonomous and without any link to the summoner.
Note: A bio can only have up to a total of three souls for revival which must abide by a few rules, specific for the technique.
Note: The user of the technique can only have up to 3 Vessels in total. Orochimaru, Kabuto and Tobirama are able to have up to 2 Vessels present in battle though only one of these can be a vessel from a battle.
Note: If the user purchases the vessel, it can only have access to single abilities such as their HA/KG/AE. If a vessel is obtained through battle, he is able to utilize the bio's Dual Abilities, Modes and AN if obtained. Only the canon techniques of these are possible, however.
Note: The Edo Summons pertain to the bio and not the user, and only one of the bios of the user can use Edo tensei.
Note: A member must attain biographies in an offical match approved by 2 roleplay moderators for both the revival and sacrifice and cannot be given a biography willingly.
Note: Technique can only be used once per battle/event.

DNA captured [Here]
Bio being revived [Here]
 
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