~Omnom's Lunchbox~

Omnom

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Here, shall be the techniques of the great (In stature and fluffyness) Omnom. My own creations shall be on this post, and numbered. The following posts will be organized in an order of Element/KG.

In the beginning:

1.) Grimoire Weiss (Mahohon Waisu)
Rank: S
Type: Supplementary/Defensive
Range: Short-Long
Chakra Cost: 20/turn
Damage Points: N/a
Description: Weiss is a book designed by an unnamed Sage with all his life long knowledge inscribed into the book. The book is meant to be used both as a weapon and companion on journeys, to unseal the book the user must first provide a blood sacrifice much like summoning technique and pour the blood over the first pages of the book. The book absorbs the blood and assumes a personality best fit for the user in battles as well daily life. The book floats around near and far from the user while passively absorbing chakra from the user. The book is capable of see, talk, smell, hear as well as feel if its being touched. Weiss talks in a wise man’s voice, in combat Weiss can help navigate the user of things he can’t see. Weiss can sense chakra, and can always feel where his user is and come back to him flying in case of being lost, and always keep an active communication with the user through telepathy, it could transmit visual and sound based messages by the user with itself as a medium (I.e. Book showing a message/recording in its pages) through long ranges. Weiss like any other custom weapon is indestructible, it can also be used as replacement to scrolls allowing the users to store objects within Weiss and use it for sealing techniques. Weiss can use special techniques by chanting verses (Will submit them separately in the form custom weapon techniques) and can use simple maneuvers like spreading its paper around to hide the user or distract the opponents but it cannot use any conventional ninjutsu.
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Approval:


Requiem Aeternam

Complete Permissions:

I have permission to use the CJs of the following people:

Doctor House
The Doctor
~The Norwegian~
Scarface
Alternative​
 
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Omnom

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Katon No Jutsus

Kasia kaen hensei (Fire style Blazing Formation)
Rank:S
Type:Attack
Range: Mid-Long
Chakra cost:40
Damage points:80
Description:I do 1 hand sign. as i do. 4 blazing poles appear around the oppenet in a square formation. as it does i then do 5hand signs. igniting each of the polls. making a fire wall to each poll making it like a fire wall where the user cant get out.. after that is complete. i then do 1 more hand sign. sending all the fire from each poll into the middle causing an explosion 10ft in height (The square is 10ft wide also)
-Note:Cant use no fire jutsu for 2turns afterwards
-Note:Can only use B-rank or lower fire jutsus for the whole battle after use
-Note:Can only be used Once
-Note:Can break through the fire walls with A-Rank Water or S-Rank Wind
-Note:If jutsu is to close to me i take half the damage
(Katon Raiton katans) - Fire/lightning Sword
Rank: S-rank
Type: Supplementary
Range: short
Chakra cost: 40
Damage points: 80
Description: This technique allows the user to create a fire sword which the User sends Lightning chakra to make it a Lightning/fire sword which can be used to cut through objects and slash enemies.

Note:No Lightning Jutsu above S-rank for the next 3 turns.
Note:The Jutsu last for 3 turns.
Note:The user can only perform this Jutsu Once per battle.
(Katon: Faia sogekihei) - Fire Style: Fire Sniper
Rank: S-Rank
Type: Attack
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user gathers in Katon chakra and at the same time inhales. Then as the user exhales, they will mix the air with their katon chakra. At this time the user will bring up both hands up to the mouth, with both hands the user will create a "barrel". As the user exhales a powerful amounts of fire, the users hands will act like a gun barrel and will make the fire into a concentrated stream of fire. Because the fire is condensed into a stream, it becomes very power and accurate.
-Can only be used twice per battle
-Can not use fire justu A rank or higher for current turn and the next turn as well
-Must have fire mastered to use this jutsu
-Must be Taught by Piccolosan
(Katon: Kaisu No Kusa)-Fire Release: Fire Grass
Type: Attack, Supplementary
Rank: A Rank
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes three hand seals and then manipulates the ground within a mid-range of them to have small, hot flames come out of the ground around them. The fire is hot enough to severely burn and damage the feet/other body parts of those who touch it. By regulating where they stream their katon chakra, the user is able to exclude certain areas from being set ablaze. Ex. The area beneath their feet.
Note: The fire will burn for two turns.
Note: Once created, the user isn't able to manipulate the fire so that it quits burning a certain area.
Note: Can only be used once every four turns.
Note: It takes a certain time before the flame reach a high enough temperature to severely burn the oppononent, leaving a small gap to react accordingly.
(Katon)Fire style: Solar Flare
Type: Attack
Rank: Forbidden
Chakra: 50
Damage: 80
Dicription: By focusing your fire chakra and making the sun's temperature making it unstable you can create a solar flare that can wipe a place the size of New York.
Note: Takes 1 turns to gather enough chakra to preform and even then, it takes time for the fire to get to the battle field.
Note: Does damage to every one on the field including the user.
Note: Cant use S-rank fire Jutsu's after this jutsu is preformed
( taught by uzumaki jake )
 
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Omnom

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Doton No Jutsus

Earth Release: Growing Shuriken (Doton: Seichō Shite Iru Shuriken)
Rank: A
Type: Offensive
Range: Short- and Mid-Ranged
Chakra Cost: 30
Damage Points: 60
Description: The user creates two large rings out of earth, similar to the rings in the middle of a shuriken. The user then throws the rings through the air, and they gather earth along the way, forming two extremely large shuriken. They target the opponents arms, similar to the attack Sasuke launched by Sasuke on Deidara with two real large shuriken.
~Requires an earth source to be between the target and the user, as well as below the user.
Earth Release: Sand Trap (Doton: Sandotorappu)
Rank: B
Type: Supplementary
Range: Short-, Mid-, and Long-Ranged
Chakra Cost: 25
Damage Points:N/A
Description: The user changes the constancy of the earth below the target to have the constancy of wet clay, allowing the target to sink while it hardens. They will sink until their hands and the body below the waist is submerged, when it will harden. If used successfully, the opponent will be unable to use hand seals.
~The target must be standing on an earth source.
*the user does not manipulate sand in any way.
Doton/Fuuton: Semai Meimei Oberisuku | Earth/Wind Release: Small Divine Obelisk
Type: Offensive/Defensive
Rank: A-Rank
Range: Short-Long (on throwing)
Chakra: 30 (-10 each turn)
Damage: 60
Description:
User does 3 hand seals (Dog+Ox+Bird) and 1 Rock Obelisk breaks from the ground within short range of the user. This obelisk is about 4 meters high and 2 meters wide. This Obelisk is then infused with wind chakra which makes it rise from the ground and hover above ground between short to mid range around the user. The user can direct the obelisk to defend against up to S-Rank Lightning and Water, A-Rank Earth, Wind, Fire. When the Obelisk is hit by Fire above B-Rank, the rock turns into lava from the combined heat of the Wind and the Fire, but the jutsu will still be stopped. The Obelisk can also be used to attack the enemy, by throwing it against the enemy.

Note: can only be used 3 times
Note2: stays active maximum of 3 turns
Note3: can only be taught by Scorps
(Doton: Yurasu Bakura) Earth Element: Rock Explosion
Type: Offensive
Rank: B
Range: Short – long
Damage points: 25
Chakra cost: 40
Description: The user takes rock from the ground and increases the density, making the rock much harder than normal rock. They then launch it at the opponent and keep a string attached to the rock.
When the rock comes in close range of the opponent, the opponent releases chakra through the string by making the ram hand seal, making the rock explode and causing severe damage to the opponent. The injection of chakra goes fast.
Note: Can only be taught by Wesobi
Note: Can only be used twice per battle
Note: The string is clearly visible to doujutus users, due to the injection of chakra before the explosion. Non-doujutsu users can see the string, but not very clear.
Note: No Doton attacks in the same turn.
(Doton: oshi sacchi) Earth Release: Pressure Sensing
Rank: C
Type: Supplementary/Defense
Range: Short-long
Chakra cost: 20
Damage Points: N/A
Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.
-User must make contact with the ground while using this jutsu.
(Doton: Tsuchi Musha) -Earth Style: Earth Marauders
Type: Attack/Defense/Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description:
This technique is some ways mimics the stone golums/earth clones. The user will preform two hand seals and spits out mud from mouth to ground then it solidifies. By doing this the user will have three options on what will be formed from the mud. The three choices are Broad sword wielding Warrior/ Archer with Bow/ Viking with giant shield. Warrior attacks are basic Kenjutsu; Archer attacks are typical shots. These Marauders stand about 13 feet tall. With the exception of the Viking the Archer/Warrior are basic attacking types. The warrior is capable of attacking at short range and the archer is capable of attacking at mid - long distance doing the based damage. The Marauders are able to move as fast as a clone and they are quick with their attacks. These Marauders are unable to use jutsus of any kind.
Notes:
- Only one Marauder is able to be used at a time.
- They last on field until destroyed.
- Unable to use Doton technique in same move they are created.
- Unable to reform after begin destroyed.
- Usable once per battle.
- Only usable by Dexter..
- Only trainable by Dexter..
(Doton - Koroseumu) Earth Release: Colosseum.
Type: Supplementary.
Rank:S
Range:Short-Long
Chakra Cost:40
Damage Points:N/A
Description: The user performs 4 Handseals then he slams his dominant hand onto the ground and, sends enourmous amounts of Chakra through the Earth and creates a Giant Colosseum rises up through the Ground, covering the whole battlefield.
-Note: Can only be used once per match.
-Note: The Colosseum is infused with the users Chakra untill it gets destroyed.
-Note: Can only be taught by Gobi Gobletsson.
-Note: Due the high amounts of Chakra the user is so exhausted that he is only able to perform B-Ranked or lower Jutsus for the next 3 turns.
Doton/Fuuton: Shouchikubai Ashibishi (Earth/Wind Combo: Elevated Stepping Stones)
Type: Defense/Supplementary
Range: Short-Mid
Rank: A
Chakra Cost: 50
Damage Points: N/A
Description: 5 Large patches of earth infused with wind chakra raises out of the ground elevating the user. Can be used to catch the user while plummeting from the sky. Jutsu last for only 1 minute, before slowly sinking back into the ground.
Restricted to 3x per battle.
Note: Can only be taught by Loki
Doton: Pirania Kyobou|Earth Release: Pirahna Frenzy|
Rank:S
Type:Attack
Range:Short-Mid
Chakra:40
Damage:80
Range:Short-Mid
Description:The user concentrates his doton chakra and does a single handseal creating a infinite number of pirahna's made of earth and theses pirahna's are of the same size of the actual pirahna's and can only travel under earth and can jump a height of 1m above the ground.The swarm upon the enemies and devours them and can not be destroyed while in ground any damage to the pirahna is regenerated as long as there in ground
Note:
can only be used twice per battle
cannot use any suiton jutsu of A-rank and above for 2 turns
cannot use any doton jutsu of S-rank and above for 1 turn
pirahna lasts for a full turn
pirahna's doesn't harm the user
can only be taught by igneel
 

Omnom

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Raiton No Jutsus

(Raiton Bu-meran Ashinami) Boomerang Lightning Step
Type:Attack
Rank:S
Range: Short-Long
Chakra Cost:40
Damage Points:80
Description: By doing a simple kick the user shoots out two powerful beams of lightning at great speeds being able to slice through solid objects or cut down attacks. As soon as the beam is launched and makes contact with anything it will come back towards the user like a boomerang and disperse.
♦ Can only be used 3 times per battle.
♦ Must have mastered lightning.
♦ No lightning techniques of S-Rank or above for one turn after the use of this technique.
♦ Can only be taught by Mathias
Lightning Release: Internal Lightning Shock (Naibuteki raikou dageki)
Rank: S
Type: Attack
Range: Short
Chakra Cost: 40
Damage Points: 80
Descriptions: The user charges a large amount of raiton chakra into their fingers they then stab their fingers into an opponent at close range releasing the raiton chakra violently shocking the opponent's internal organs causing organ failure
~Can only be used once per battle~
~Can only be used by me and who I teach~
(Raiton: Denki bakuhatsu) Lightning Release: Electric Explosion
Rank: S
Type: Offense
Range: Short-Mid
Chakra Cost:40
Damage Points: 80
Description: The user starts by sending large amounts of raiton chakra above the palm of their dominant hand and then concentrating it into one tiny ball. Then the user throws the ball at high speeds at the opponent and as it reaches the opponent the user detonates the ball, causing an explosion that effects anything within short to mid range. Direct contact is fatal while being in the blast range causes paralyzation.
~This Jutsu can only be used twice per battle
~This Jutsu can only be used every 2 turns
~Can only be taught by Naruto41698
~The user can't use any Lightning Jutsu until they can use this jutsu again.
(Raiton: Keshi Makuga Hara) - Raiton Release: Blades of Honor
Rank: S
Type: Offense/supplementary
Range: Long
Chakra Cost: 40
Damage Points: 80
Description: The user will channel Raiton chakra into the earth, channeling it underneath the ground, and with one handseal, spears or lighting will errupt from the ground, under the opponent, stabbing him from underneath.
Note:
-Can be used up to 1 times in a battle.
-doujutsu's can see through ground and can respond to it.
-Only those who has mastered Raiton can use this.
-You can't use any other lightning jutsus in the same turn, hence it will take up all your Raiton chakra.
-In the next turn, you can't use any higher then a B-ranked lightning justu
-Can be taugh only by Dr. House
 

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Suiton No Jutsus

(Suiton: Heisha Sattou) Water Style: Chariot Rush
Rank: A
Type: Attack
Range: Short - Long
Chakra cost: 30
Damage Points: 60
Description: The user preforms the *Snake* seal then releases a large amount of water from their mouth. The water forms into several chariots that rush towards the target. The chariots are able to hit all at once or one at a time this causing the target to move around the constant battering of chariot. If a chariot hits the target, the target is hit with such force that they are pushed back and have several injuries.
Notes:
- No water source required
- Usable once per battle
- Unable to use another "Water Style" in same turn
- Only trainable/usable by Dexter..
Water Release: Shell of the Water God
(Suiton: Kawa sono Suijin)
Type: Supplementary
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user preforms a series of hand seals and causes a sphere of water to form around either themselves or the opponent. The sphere of water is hollow so the person is just surrounded by the water, not actually in it. The water then spins rapidly preventing the person inside of it from exiting. This can be used to protect the user form incoming attacks, or to imprison the enemy in an inescapable sphere of water (meaning they can't just walk their way out of it but instead must use an appropriate jutsu to force their way out). Then with a single hand seal the user can cause the water to violently collapse on itself crushing whoever is inside.
~Can only be used twice per battle.
~Requires a water source.
~Can only be taught by Hypnotiq.
 

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Fūton No Jutsus

(Fūton: haipa tatsumaki) – Wind Release: Hyper Tornado
Rank: A
Type: Offensive
Range: Short – Long
Chakra cost: 30
Damage points: 60
Description: The user focuses their wind chakra into their hands and sends it to the sky. They use that chakra to gather clouds above the opponent and alter the weather conditions to the point of which wind will start to spin around the opponent until it turns into a tornado around the opponent.
The opponent will be caught in the eye of the tornado so he/she will be trapped inside and so the user throws a large amount of shuriken into the tornado and uses their wind chakra to control the blades. After doing so the user controls the shuriken with their wind chakra and uses them to violently cut their opponent.
-The controling of the shuriken counts as one of the users turns
-Can only be taught by ~Yard~
Wind Release: Typhoon Tyrant (Futon: Taifū Tairanto)
Rank: B-Rank
Type: Supplementary
Range: Whole Field
Chakra Cost: 25
Damage Points: -
Description: The user molds wind chakra in their hands, and releases it outward in a ball, which hits the sky and explodes, forming a large typhoon. All weapons that are long-ranged are sucked in, including kunai knives, explosive tags, etc. due to no hand control keeping them in place. The opponent and user are otherwise unaffected, besides the change in weather.
Note:
If used in a water-filled area, such as near the ocean or a lake, or on water, the water can become extremely rough. Also, due to the winds, any other weather is blown away.
(Fuuton: Kyanon) Fuuton Style: Fuuton Cannon
Rank: S
Type: Offensive/Defensive
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Descriptions: The user charges their finger with chakra then adds fuuton chakra into their index finger the same way as a chakra cannon and aims at the opponent, he then releases the vortex blast of wind infused chakra at the opponent sending him flying.
Note: Puts a tremendous strain on the users hand and can only be used 3x per battle
Note: Cant use Wind Techniques for two turns
Note: Must know chakra cannon to use this
Note: Can only be taught by Nagato..
(Fuuton: Kaze Kei Kadou) Wind Release: Wind Whip Vortex
Type: Attack
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user will begin to compress a large amount of chakra into their hand, forming it into a whip made out of the wind. The user will then swing the whip towards the opponent, releasing multiple vortexes of wind towards him.
Note:
-After the vortexes are released the whip will dissipate
-can only be used 3 times per match
Fuuton:kaze hando|wind style: hand of wind|
Type: Offence/defence
Rank:S
Range:short
Chakra:40
Damage:80
Description: The user concentrates fuuton chakra into his hands creating a vortex of wind around his hands.This vortex of wind is as sharp as a blade.Now the user can attack the his opponent only head on and he can use his hands to defend even against lighning justsu's of rank S and below and it can also be used to deflect kunai's and shurikens
NOTE:
can only be taught by igneel
no hand seals required
cannot use any wind jutsu of A rank and above for 2 turns
Can only be used three times
 

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Ninjutsu

Ninja art: Chakra Cannon (Seishou kyanon)
Rank: S
Type: Offensive/Defensive
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Descriptions: The user charges a massive amount of chakra into their index finger and aims at the opponent he then release the blast sending a blast of pure chakra at the opponent
~Can not use Ninjutsu techniques the next turn~
~Can only be used by me and who I teach~
Genjutsu

Illusion Technique: Frenemies (Genjutsu: Tomoteki)
Type: Attack
Rank: B
Range: Short-, Mid-, and Long-Ranged
Chakra Cost: 25
Damage Points: 40
Description: This Genjutsu is created after the user throws a smoke bomb. After the smoke clears, the user is replaced with the opponents best freind, who attacks the opponent. The opponent does not want to attack them in shock, and is attacked. After this, the illusion ends.
(Genjutsu: Kujaku Umou) Peacock Feathers
Type: Supplementry
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user creates the illusion that the opponent is seeing peacock feathers floating around them. While in the genjutsu, the colorful 'eyes' on the feathers are looking at the opponent. In reality, the feathers are actually kunais with paper bombs attached to them and explode on inpact as soon as the kunais reach the opponent.
Note:
- Can only be taught by Sinderella23
(Genjutsu: Kurushii Songu) Illusion Technique: Painful Song
Type: Supplementry
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: 20 (+5 if the opponent has a sharingan)
Description: The user casts a genjutsu on his/her opponent, making him feel like he has headphones glued to his head. A Justin Bieber song plays through the the headphones, causing the the opponent to scream in pain and feel like his ears are bleeding. In realilty, the user throws 2 kunais with explosive tags attached to the ends of the kunai. The kunais go past both the opponents right and left ear, exploding when it reaches close to the ears.
Note:
-Can only last one turn
-You have to say ,out load, a name of a Justin Bieber song after the opponent gets trapped.
-Can only be taught by Sinderella23 and those of her choosing
Taijutsu

(Taijutsu: Stomp Em In Za Nattsu) - Stomp Em' In The Nuts
Rank: Forbidden
Type: Attack
Range: Short
Chakra cost: 50 + 10 for each additional stomp
Damage points: 50 + 10 for each additional stomp
Description: The user quickly crouches down and swiftly sweeps his left leg into his opponents legs to kick the enemy's legs out from under him, while charging chakra into his right leg. Then while the opponent is on the ground, the user repeatedly stomps on the enemy's scrotum, causing severe abdominal pain that forces the opponent into the fetal possition.
Note: Maximum of 5 stomps
Note: Can only be used once
Sound

(Genjutsu: Migoto Koukyoukyoku: Seimei) Illusion Technique: Beautiful Symphony: Life
Rank: S
Chakra: 80
Damage: N/A
Range: Short-Long.
Description: The user activates this sound based Genjutsu by tapping any two objects together in a rhythm. (This can be hands, kunai, or an instrument, in which case, only one is needed.) As soon as the first beat is heard, the person is captured in the Genjutsu. The person, or persons, caught in the Genjutsu lose the ability to channel chakra and their movement is reduced to the coordination of a severely drunk person. The user of this jutsu is unable to attack, because this jutsu must stay activated by the caster, so if the user attempts to attack, the Genjutsu is broken, and the enemy(s) caught in the Genjutsu immediately regain all their abilities. (20 chakra per turn to sustain this jutsu.) Because this jutsu interferes with the enemy's ability to control chakra, this justu cannot be dispelled by a Kai used by the person caught in its effect. The user cannot move during this jutsu.Only usable one time per battle. The Genjutsu only last one turn before the additional 20 chakra must be paid.
 
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Kaguya Techniques

C-Rank

(Hone Senbon Rendan)- Bone Needle Barrage
• Rank: C
• Type: Attack
• Range: Short-Mid
• Chakra Cost: 20
• Damage Points: 30
• Description: The user shoots a large number of bone needles from there arms which are harder then steel.
• Note: This jutsu can only be used by Kaguya Clan members.


(Hone Gekido)- Bone Rage
• Rank: C
• Type: Attack
• Range: Short
• Chakra Cost: 20
• Damage Points: 30
• Description: Shoots bone spikes form all over the body in every direction.
• Note: This jutsu can only be used by Kaguya Clan members.


(Hone Yari)- Bone Spear
• Rank: C
• Type: Attack
• Range: Short
• Chakra Cost: 20
• Damage Points: 30
• Description: A massive spear of bone which can be thrown or used as a weapon.
• Note: This jutsu can only be used by Kaguya Clan members.


(Hone Yaiba)- Bone Swords
• Rank: C
• Type: Attack
• Range: Short
• Chakra Cost: 20
• Damage Points: 30
• Description: The user creates two bone swords which are harder then steel and can be thrown or used as weapons.
• Note: This jutsu can only be used by Kaguya Clan members.


(Hone Shuriken)- Bone Shuriken
• Rank: C
• Type: Attack
• Range: Short-Mid
• Chakra Cost: 15
• Damage Points: 30
• Description: This technique creates multiple shuriken out of bone that can be fired from the user’s hands. Makes 10 shuriken.
• Note: This jutsu can only be used by Kaguya Clan members.


(Hone Yoroi)- Bone Armor
• Rank: C
• Type: Defense
• Range: Short
• Chakra Cost: 20
• Damage Points: N/A
• Description: The skin is cover in a thin layer of bone which is harder then steel to protect against taijutsu and projectiles (blocks taijutsu E-C rank and ninjutsu E-D rank).
• Note: This jutsu can only be used by Kaguya Clan members.


*Note: Has an UPDATED Version*
(Hone Bunshin No Jutsu)- Bone Clone
• Rank: C
• Type: Supplementary
• Range: Short
• Chakra Cost: 20
• Damage Points: N/A
• Description: makes a bone clone which rip out of the user that can use all bone jutsus up to b rank and can explode to send bone spikes fly towards the enemy (does 10 damage if spikes hit).
• Note: This jutsu can only be used by Kaguya Clan members.

__________________________________________________ ___
B-Rank

(Hone Sousou)-Bone Burial
• Rank: B
• Type: Attack
• Range: Short-Mid
• Chakra Cost: 25
• Damage Points: 40
• Description: The user slams their hands on the ground. Bones begin to wrap around the target crushing them in an upward cork screw shaped mass of bone.


(Hone Tsubasa)- Bone Wings
• Rank: B
• Type: attack, defense, supplementary
• Range: Short-Mid
• Chakra Cost: 20
• Damage Points: 40
• Description: the user grows large bone wings from there back which can be used to fly or to defend or can be flapped to shoot out bone spikes at the enemy( they last for 3 turns)


(Hone on Tate)- Bone Shield
• Rank: B
• Type: Defense
• Range: Short-Mid
• Chakra Cost: 20
• Damage Points: N/A
• Description: The user creates a bone which is harder than steel to protect themselves.
• Note: This jutsu can only be used by Kaguya Clan members.


(Hone Heki)- Bone Wall
• Rank: B
• Type: Defense
• Range: Short-Mid
• Chakra Cost: 25
• Damage Points: N/A
• Description: This technique creates a large bone wall in front of the user the wall is harder than steel.


(Hone Shokushu)- Bone Tentacles
• Rank: B
• Type: attack/supplementary
• Range: Short-Mid
• Chakra Cost: 20
• Damage Points: 40
• Description: the user creates bone tentacles which come out of there back can be used to bind or pierce the opponent

__________________________________________________ ___________________
A-Rank

(Hone Kiba)- Bone Fangs
• Rank: A
• Type: Attack Range: Short-Mid
• Chakra Cost: 35
• Damage Points: 60
• Description: the user puts both hands on the ground and sends spikes racing towards the target to pierce them.
• Note: This jutsu can only be used by Kaguya Clan members.


(Inperiaru Hone Sousou)- Imperial Bone Burial
• Rank: A
• Type: Attack
• Range: Short-Mid
• Chakra Cost: 35
• Damage Points: 60
• Description: A bone burial on a massive scale used to crush multiple enemies. Leaves a giant upward cork screw shape mass of bone and a giant crater.
• Note: This jutsu can only be used by Kaguya Clan members.




(Hone Ya)- Bone Arrow
• Rank: A
• Type: Attack
• Range: Short-Long
• Chakra Cost: 35
• Damage Points: 60
• Description: A giant bone arrow is shot from the users arm with incredible force and can be guided by a fine flexible bone thread.
• Note: This jutsu can only be used by Kaguya Clan members.

__________________________________________________ _______________
S Rank

(Hone Kangoku)- Bone Prison
• Rank: S
• Type: Attack/Supplementary
• Range: Short-Mid
• Chakra Cost:45
• Damage Points:80
• Description: This jutsu is used to trap the target in a bone dome which can be further manipulated so that bone spikes shoot from the inside piercing the target.
• Note: This jutsu can only be used by Kaguya Clan members.



(Honeton/Taijutsu: Zetsumei Renge no Mai)- Dance of Death Lotus
Rank: A
Type: Attack
Range: Short
Chakra: 30
Damage: 60 (-10 to user)
Description: After sending opponent skyward user will jump into the air to place his chest to the back of his opponent. He then erects massive bones from his torso that will wrap around his opponent to prevent escape(Similar to lee's bandages). As the pair begin their fall back to earth, User begins to spin downwards at a high rate of speed, driving himself and opponent head first into the ground.
Note
No Bone Jutsu Next turn

(Hone Doragon)- Bone Dragon
• Rank: A
• Type: Attack/Supplementary
• Range: Short - Long
• Chakra Cost: 35
• Damage Points: 60
• Description: Sends a bone dragon from the user’s body which can be used to bind opponents. Using further manipulation, bone spikes can pierce the enemy or can be shot from its mouth.
• Note: This jutsu can only be used by Kaguya Clan members.


(Nibai Hone Doragon)- Double Bone Dragon
• Rank: S
• Type: Attack/Supplementary
• Range: Short - Long
• Chakra Cost: 45
• Damage Points: 80
• Description: A double version of bone dragon which can bind the enemy and using further manipulation, bone spikes can be made to pierce the enemy or shot bone spikes from its mouth.
• Note: This jutsu can only be used by Kaguya Clan members.

Bone Fishnet Crushing (Hone Sakananetto Kujiku)
Rank: A
Type: Supplementary/Defense/Attack
Range: Close
Chakra Cost: 30
Damage: 60
Description: The user stretches out his arms and a large bone net instantaneously rips from his rip-cage, creating a very thick net capable of trapping an enemy inside of it. The net, which is around roughly the size of half a car, is made from the bones in the rip cage. The net upon touching something, quickly closes up, similar to a Venus Fly Trap, trying to crush the object within the net. This jutsu is perfect at capturing enemies without having to do heavy battle as the net is created from the densest Kaguya bones, making it near unbreakable (those with strength of the first gate and higher will be able to break free or those who use focused elemental techniques of S rank and above on it ). This jutsu can also defend against Earth jutsus up to A-rank, as it can wrap around them and crush them.
-Can only be used twice.
-After using the user cannot use any Kaguya jutsus the following turn.
-After using, the user must wait at least 2 turns before using again.

(Hone Yanagi) - Bone Willow
Rank: A
Type: Attack/Defence
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: The user slams his hands to the ground. A huge willow tree made from bone then emerges from the ground anywhere the user chooses. It can smash multiple enemies or block attacks. It can also elevate the user above the opponent. Unlike a normal tree, the user can grow this tree in a matter of seconds.
Note
*Based on: (Mokuton: Yanagi) - Wood Style: Wood Willow*
*Can only be used 5 times per battle*

(Hone Ryuusa Bakuryuu) - Bone Avalanche
Rank: A
Type: Supplementary/Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: With a single handsign the user releases a vast amount of bone dust from their pores. The user then manipulates the dust into a huge avalanche that can cover a large area and drown the enemy in bone.
*Can only be used 3 times per battle*


(Hone Ami) Bone Network
Rank:S
Type: Attack/Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: 80*
Description: The user gathers chakra in his palms, and places them on the ground, creating an underground bone network. Spiky bones appear all over underground, some parts of some bones are sticking out like roots of a tree. This technique will prevent the opponent from going underground, if he does so, he will get stabbed by the bones that are underground. Does only damage if the opponent is underground while the technique is being used, or goes underground after it is used. Because of the amount of bones created, the bones are weaker than regular kaguya bones, but stronger than regular human bones(Strong as stones).
Note: Underground techs doesn't work.
Note: Can only be used once per battle, lasts until destroyed.
Note: Mental strain on the user, 5 damage.
 

Omnom

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Snake Ninjutsu​

(Senei Jashu) - Hidden Shadow Snake Hands
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Description: Senei Jashu is a Ninjutsu technique that manifests a snake, which extends from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note: Must be able to summon snakes

(Senei Ta Jashu) - Multiple Hidden Shadow Snake Hands
Rank:B
Type:Supplementary
Range:Short-Mid
Chakra Cost:20
Damage Points:N/A
Description: Senei Jashu is a Ninjutsu technique that manifests a torrent of snakes, which extend from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note:Must be able to summon snakes


(Senei Ta Jashu) - Hidden Shadow Million Snake March
Rank:S
Type:Supplementary
Range:Short-Long
Chakra Cost:50
Damage Points:N/A
Description: Million snake march is a Ninjutsu technique that manifests a incredibly large torrent of snakes, which extend from the sleeve. Orochimaru can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them. Lightning chakra can be infused into the snakes to inflict extra damages. The snakes are also strong enough to grab onto things like trees or the ground and pull the user to safety. They can extend to long range in a matter of a second or two

Note:Must be able to summon snakes
Note: Lightning chakra causes paralyses and electrocution, depending on how much the opponent is bitten.
Note: Can only be used twice
Note: The snakes shoot out as fast as a kunai is thrown
Note: The have no special health and/or resistance, they are just snakes
Note: The torrent is huge, which is why it takes forbidden rank amount of chakra, it is basically multiple hidden snake hand times 10. About 200 snakes out of each arm.


(Kuchiyose: Hiraishin Mokuton Hebi) ~ Flying Wood Snake
Type: Attack/Defense
Rank: S-Rank
Range: Short/Mid/Long
Chakra Cost: 40
Damage Points: N/A
Description: Orochimaru fused the cells of hashirama senju, as well as the dna of Pein's giant bird summon, into the genes of Manda. The snake is half the size of Manda with wood platelets for scales. It has the ability to use Wood jutsus. And it has wings allowing it to fly. Given its size, it is able to fly with the added weight of 3 people, of Orochimaru's build.

~Wood jutsus require the use of said jutsu, and count toward the maximum 3 jutsus per turn as per Rei's R&R
~Can only be summoned once per battle
~The snake flies at the speed of Pein's giant bird
~The snake can only stay on the field for 5 turns
~Can only be summoned by someone who knows wood, or Snakes
 
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