Omar Ares Bane (Bio Update)

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Basic Information

Name: Omar Ares Bane
Nickname: Blood Mist Survivor
Gender: Male
Age: 24
Clan:

Looks:
Height: 6 foot
Weight: 180lbs
Eye Color: Honey Brown/ Left eye is grey and is vision impaired, can only make out shadows and silhouettes.
Hair Color: Brownish-blonde, Omar usually wears his hair styled to the fornt. His hair is a lighter shade of blonde in the front then in the back.
Distinguishing features: Omar has a very noticeable scar starting at his forehead, going threw his left eyebrow and eye, and ending at his cheek. His left eye is badly damaged so he must protect it at all cost. He also wears a black Mist Village headband and a sandy brown cloak. He also has a tatoo across his chest and left arm.
Chest tatoo
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Left arm tatoo
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Personality:Omar is very sarcastic, even when the mood doesn’t allow for it, a trait that he has past on to his brothers, Hugo and Xavier. Omar isn’t very open with his feeling, but often writes poems about his life.
He’s rational and almost always keeps a cool head under pressure. Omar is a natural born leader and takes pride in his team and their abilities. His intelligence and strategy skills would have to be his best quality. Omar is trustworthy and responsible, but sometimes can't handle it when too much is put on his shoulders. He doesn’t mind doing favors or helping out, as long as it’s on his own conditions.
Omar believes that only through pain and sacrifice can one bring him/herself closer to God. Pain is part of life; God would not have put you in any situation that you couldn’t handle. Omar believes that the events that you go through in your adolescent life; makes you able to deal with whatever is hardships you may face later on in life. There is no way to be fully separated from sin, because sin is all around you. Man can not judge because to judge one must be divine.Once every three months, Omar cuts his wrist and bleeds himself within an inch of his life; thinking that his sacrifice of blood would wash his sins away.

Village Info.
Village of Birth: Hidden Mist/Water Country
Village of Alliance: Hidden Mist Village (Is consider Missing-nin)

Rank//Chakra Info.
Ninja Rank: Jounin
Specialty:
Elements: Water/Lightning/Wind/Fire
Ninjutsu:
(Bunshin No Jutsu) - Clone Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:A clone made of the user that can move but(cannot use any jutsu)This clone is merely an illusionary projection of the user.
Note:The clone jutsu can be made with different elements and is a D-Rank jutsu under its own element(Mizu/Water)
_____
(Bikoku Ninjutsu) - Shadow Stealth Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:This jutsu lets the user follow the target covert by concealing the users presence.
_____
(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
_____
(Gokan Sakusou) - 5 Senses Confusion Disorder
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:N/A
Damage Points:N/A
The user throws an explosive kunai at their target and the mist spreads threw the air.This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it.This effect lasts for 2 turns.
_____
(Kawarimi no Jutsu) - Change of Body Stance Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
_____
(Nawanuke No Jutsu) - Escape Skill
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:Using chakra the user can escape from being tied down(only works with non-chakra ropes).
Water Style Jutsu:
(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.

(Suiton: Mizu Kuri No Yaiba) - Water Style: Sword of Draining
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like with a normal blade.

(Suiton: Mizuame Nababara) - Water Style: Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user projects a stream of sticky, syrupy liquid which can be spit onto a surface to form an adhesive trap or onto a person to inhibit their mobility.

Hidden Mist Eye Sight Deprevation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15(-3 each turn to keep it active) Damage Points: N/A Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
Note: Must have already used hidden mist jutsu.

(Mizu Bunshin) - Water Style: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: The user creates a clone of themselves made of water.

(Suiton: Suigandan) - Water Style: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: The user gathers water in his/her mouth and then shoots out multiple spherical projectiles.

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.

(Suiton: Mizu No Tatsumaki) - Water Style: Water Tornado
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: Utilizes water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious. Can only be performed if there is a water source near by.

(Suiton: Suishouha) - Water Style: Water Shock wave
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Descripton: causes a large volume of water to materialize out of nowhere. The water can then be directed at his target.

(Suiton: Chakra Kenpa No Ame) - Water Style: Chakra Senseing Rain
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A down pour of rain will fall and any thing with chakra that it touches the user can sense there location and instantly know there

(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: Traps opponent in a orb of water that the user must maintain contact with or the jutsu is broken.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

(Suiton: Suishouu Gorugan) - Water Style: Strong Current Torrential Rain
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A current of water that can be shape into a dragon/snake to attack but is`nt a rushing flow like Water dragon,this body of water is staionary excpet when being used to attack.It is sent towards the target as a biting serpent.

(Mizu Kamikiri) - Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.

(Suiton: Suikoundan) - Water Style: Water shark bomb
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A water projectile shaped like a shark that comes crashing down on the opponent.
(No water source required)

(Suiton: Seibun Houfutsu) - Water Style: Water Cannon Replica
Rank: C
Type: Supplementary
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand signs the user makes water rise from the ground and surround his target and then drown it.

(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.

(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.

(Suiton: Suishi no Jutsu) – Water Drowning Technique
Rank: C
Type: Offensive, supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.

(Suiton: Daibakuryuu) - Water Style: Great Exploding Current
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.(Must be performed on a water source)

(Suiton: Kokuun) - Water Style: Black Clouds
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: Creates small black clouds, which cover the area flammable oil.

Water Release-Octopus Tendrils(Mizu rirīsu - tako no shokushu)
Type Defensive/Offensive
Rank:A
RangeShort
Chakra Cost:30
Damage Points:60
Description:The user will create a orb of water around the to protect themselves.The can split the dome into many tendrils that can whip, slash and pierce nearby enemies.
* While inside the dome you are very open to b rank raiton techs*
*Can Only Be Taught By ROTM*
Lightning Jutsu
Raiton No Jutsu (Lightning Technique)
Type: Defence/Attack
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: Small static bolts for attack and defense.

(Raiton: Raikou Oonami) - Lightning Release: Lightning Surge
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will concentrate their chakra and slam their hand on the ground to release a surge of lightning across the ground to the opponents feet to shock them.

Raiton: Raijingu Sanda (Lightning Style: Raging Thunder)
Type: Attack
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: The user hits the opponent with an electric field shield that covers the users body.

Raiton: Sandaa Saaburu (Lightning Style: Thunder Saber)
Type: Attack
Rank: D
Range:Short
Chakra cost: 10
Damage Points: 20
Description: Hits opponent with an electric field shield that explodes and can blow back the enemy.

(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30 (+5 if used in conjunction with a water jutsu)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.

(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.

(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.
Wind Jutsu
Fuuton: Fuusajin (Wind Style: Dust Wind)
Type:Attack/Supplementary
Rank: D
Range:Short
Chakra Cost:10
Damage Points:20
Description: A gust of wind with added sand from the environment capable also of throwing away objects towards the opponent. Requires handseals and some time for the user to collect the sand. The user will form the handseals and as the Fuusajin rises, it will collect the dust or sand before it gets directed towards the opponent.

Fuuton: Sensougouheki (Wind Style: Rumbleing wind wall)
Type:Attack/Defence
Rank: D
Range:Short
Chakra Cost:10
Damage Points:20
Description: User creates a wall of spinning wind in front of him that is used to push back weapons thrown towards him. It can also be used against taijutsu close range attacks, but the wall can be pushed back with a stronger wind jutsu or if a smoke bomb or explosive tag touches the spinning wind they will automatically get activated because of the sharpness of the wind element, damaging the user also.

Fuuton: Reppushou (Wind Style: Wind gale)
Type:Attack/Supplementary
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A strong gust of wind capable of blowing away your opponent. If a weapon like a kunai or shuriken is used in conjuction, the speed of the weapon gets increased. The jutsu requires handseals.

Fuuton: Kaiten Shuriken (Wind Style: Rotating Shuriken)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The user will first focus on his Wind chakra and create spinning air gusts. When the air gusts are ready, he will throw up to 4 shurikes, which will
engage with the gusts through the air as spinning disks. These disks are controlled by the user can be thrown individually towards the opponent.

Fuuton: Daitoppa (Wind Style: Great Break Through)
Type:Attack
Rank: C
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: The user channels his wind elemental affinity to his throar and after bringing his hands to his mouth, he will blow a large blast of wind capable of destructing trees and wooden objects.

Fuuton: Kamaitachi (Wind Style: Cutting Whirlwind)
Type:Attack
Rank: C
Range:Short
Chakra Cost:15
Damage Points:30
Description: User creates a whirlwind of slicing wind. Originally used by Temari with her fan, there is a way to create this jutsu without a weapon. Perfoming quicky handseals, the user will gather his Fuuton chakra into the lungs to blow out a sharp gust of wind, which in conjucion with the handseals will create a gust of violent slashing wind. The wind created is strong enough to push the opponent back or create 2 inch deep slashes to his body, however the user cannot direct slashes.

Fuuton: Goukuuhou (Wind Style: Great Air Cannon)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damge Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.
Fire Jutsu
(Katon: Komakai Kaki) - Fire Style: Small fire
Rank: D
Type: Offense
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: The user spews a small fireball.

(Katon: Kasumi Endu no Jutsu) - Fire Style: Mist Covering Technique
Rank: D
Type: Offense/Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: After performing the necessary hand seals, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball.

Background Info.
History: Omar was born in the Hidden Mist Village, in Water Country, durring the rule of the 4th Mizukage (Bloody Mist). Omar's father was killed when he was 13 causing his mother, Anna May, to have a nerves breakdown. In the middle of the night his mother woke him and his brothers up inorder to leave the "Bloody Mist." Under the notion that he husband had been killed by orders directly form the Mizukage.
Omar has spent much of his young life traveling the ninja wrold with his mother and brother by his side. He has always wanted to find out the reason behind his father's murder and kill the ones responible. At the age of 20 he, his mother and brothers settled in the land of fire, at the village of Kohona.
Within four shot years he became one of Kohona's rising stars. Durring one of Omar's off days spent at the tea house he came across a member of the Hidden Mist hunter-nin who preceeded to try an kill him only to loose his life and Hunter-nin mask. Upon returning to his home to find his mother and both his brothers slain.
Omar has since left Konoha, leaving a bloody trail, as he makes his way back to the "Bloody Mist" to find and kill the ones responsible for the deaths of his kin. Durning his travels he has come across many shinobi, forming a brotherhood of sorts.

Other:
Omar carries two short sword with him at all times:
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And special kunai used in his bloody rituals:
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He as so carries the mask of a Hidden Mist Hunter-nin:
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Picture:
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Omar in his younger days-----^
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Omar, Bloody Mist Survivor-----^
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Jumping into action-------^
Theme Song and Background Music:

Battles
Won: 7
Lost: 3

~Approved~
 
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