OK, well, Let's Go! Yoso Noko vs. Unknown User

Yoso Noko

Active member
Regular
Joined
Feb 21, 2011
Messages
1,058
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Anyone willing to battle. Your rules, my terrain, and I go first.

Terrain:

Shallow lake, supplying a water and earth source. No access to land. Raining.

Special damage conditions due to weather:
Water +10, Fire -10
 

Yoso Noko

Active member
Regular
Joined
Feb 21, 2011
Messages
1,058
Kin
0💸
Kumi
0💴
Trait Points
0⚔️


No jutsu at this point, but can use weaponry, and can output chakra into weapons.

Post the rules when ready.
 

Sharingdork

Active member
Legendary
Joined
Apr 17, 2010
Messages
13,401
Kin
70💸
Kumi
51💴
Trait Points
0⚔️
y not? i need some practice anyhow.

Rei's R&R
Nin Senshi bio in sig (-_- link), not updated
done lighting up to A-rank, training under earth, in the middle of B-rank
i suppose you go first (this is only my second spar)
 

Sharingdork

Active member
Legendary
Joined
Apr 17, 2010
Messages
13,401
Kin
70💸
Kumi
51💴
Trait Points
0⚔️
I start by throwing five kunai with explosive tags at you in a 'V' formation.
"Since makibishi cannot float, and water makes paper useless, your explosion tags to nothing, and all I have to do is avoid the spikes themselves when I move."
I form a single handseal to use
(Doton: Domu) – Earth Release: Iron Skin Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing a single hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Making myself invunerable to the makibishi. Then I then weave handseals quickly to use,
(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
So fast, it almost happens at the same time as my last jutsu. Then as you're electricuted, I use
(Doton: Arijigoku no Jutsu) - Earth Style: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: This jutsu causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the center, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated.
To suck you underground, ending the fight.
 

Sharingdork

Active member
Legendary
Joined
Apr 17, 2010
Messages
13,401
Kin
70💸
Kumi
51💴
Trait Points
0⚔️
wait. don't you have wind jutsu up to C-rank? which means you can use
Fuuton: Goukuuhou (Wind Style: Great Air Cannon)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damge Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.

to counter my lightning jutsu, and get you away from my earth jutsu. i like fighting, so if you wish to do that, you may (you have to find your own way to counter the kunai)
 

Yoso Noko

Active member
Regular
Joined
Feb 21, 2011
Messages
1,058
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
I have not updated my bio yet, but ok. I'll go with this:

First, I defend with this;

(Suiton: Suikōtoppa) – Water Release: Water Shark Breakthrough

Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.

It conducts the electricity inwards, then attacks you, electrifying you.

Then, I speedily attack with this:
(Shōgekishō) - Upwards Attacking Palm

Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.

Because you are in the air, I attack using this:
(Ninpo: Kyojin Shuriken no Jutsu) - Ninja Art: Giant Shuriken Technique
Rank: D
Type: Offensive, Supplementary, Supplementary
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user throws a Demon Wind Shuriken towards the enemy and uses his chakra to massively enlarge the shuriken, brutally striking the enemy, sending them flying.

Please Note, I do have multiple Fuuma Shuriken.
 

Sharingdork

Active member
Legendary
Joined
Apr 17, 2010
Messages
13,401
Kin
70💸
Kumi
51💴
Trait Points
0⚔️
How did you defend my kunai, or the Antilon jutsu?

As the shark is comming towards me, i use
(Doton: Doryo Dango) - Earth Style: Ball of Graves
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user is able to overturn the earth into a large dumpling-shaped chunk of dirt the size of a mausoleum. Using immense strength, they can then lift up the ball and hurl it at his/her opponent, flattening everything in its path.
and throws it at the shark (Lightning>Earth>Water, so it cancels each other out, destroying your shark) and the ball keeps going towards you. As the ball is about to land on you, I make it more dangerous by adding
(Doton: Ganchuusou) - Earth Style: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user creates spikes of earth that come up from the ground to stab the enemy.This jutsu can be made in a short or mid distace but the jutsu its self is made of a 6 foot radius of spikes.
to place spikes all over the ball to impale you. (As your first jutsu is stopped, and soon after you're curshed, you other two jutsu don't happen)Then, I run forwards towards you and I punch the ball, smashing it with my increadable strength given to me by the Iron Skin Jutsu. I pick you up and punch you into the ground under the water. As you're down there, I use,
(Doton: Tsuchi Bunshin no Jutsu) – Earth Release: Earth Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 25
Damage points: N/A
Description: The user creates upto three clones of earth and mud. Since they are made of such materials, they can reform after being hit by physical, water or wind techniques. They can also use up to C rank earth techniques.
to create three earth clones.
 

Yoso Noko

Active member
Regular
Joined
Feb 21, 2011
Messages
1,058
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Uses this:

(Soryu no Mai) - Rising Dragon Dance
Rank: C
Type: Attack
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user jumps up in the air and then spins at high speed throwing a lot of weapons at thier enemy ranging from shuriken, kunai, shuko and many various other weapons.

To rise out of the water and destroy the earth clones, and hurt you. I then use this:
(Sōgu: Shikyū Geki) - Manipulated Tools: Deadly Spheres Strike
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Desciption: The user pulls out a scroll and rotates it around himself. Many spiked metal balls burst forth from the scroll to strike any nearby opponents or discourage them from using close ranged attacks.

To prevent you from getting close, essentially pushing you farther away from me.

I then use my affinity to water to swim underneath you, which you are not expecting as I am so far away, and use this:
(Sōgu: Fūjin Heki) - Manipulated Tools: Floating Blades Wall
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user unrolls in the floor under the enemy two small scrolls and summons many different weapons from them, taking the enemy into the air. Then they wraps the leg of the enemy with a chain and crushes him back down to the ground.

This pulls you under the water, essentially preventing you from breathing. Then I use my triple bladed claw gauntlet to attack you, and fill it with water and wind chakra, making you have even less breath, and propelling you even further under the water. You drown.
 

Sharingdork

Active member
Legendary
Joined
Apr 17, 2010
Messages
13,401
Kin
70💸
Kumi
51💴
Trait Points
0⚔️
*evil smirk*
after you 'destroy' my clones, they rebuild themselves (read their description). as you're in the air, throwing weapons, my Iron Skin Technique makes that almost useless, so when you land, I'm right next to you with my right hand covered in lightning.
(Raiton: Chidori) - Lightning Release: One Thousand Birds
Rank: A
Type: Offense
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: A lightning jutsu that is concentrated in the user's palm and thrusted toward the opponent at high speed. The lightning in the user's palm sounds like birds chirping, hence the name.
I hit you with full force, stopping your second and third jutsu, and your gauntlet move. You're knocked out to long-range, with all three of my clones following you (So C1, C2, and C3 are at short-range, and the real me is at long-range). Then, I weave handsigns to use the jutsu
(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
I shoot the spear at you as you get up (or else you'll drown), it splits into three spears to stop you from going to either side (my clones are out of the way for this jutsu). As you are falling from my lightning spear jutsu, I use
(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.
To stab you through the back (if you avoid my lightning spear, the earth spear stabs you up the butt).
 

Yoso Noko

Active member
Regular
Joined
Feb 21, 2011
Messages
1,058
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
As I fall into the 1000 Birds, I fall, gauntlet first, to absorb the lightning chakra, and insert wind chakra, nullifying the lightning, and making my wind stronger. Assuming this was your right hand, you now have only your left hand to manipulate chakra. I dive gauntlet first into the water and now, I use this:
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
description: The user summons a long chain from a scroll and wraps the enemy with it. When the enemy is trapped, they use another scroll to launch a rain of weapons at the enemy.

Now that you are underwater, I repeat the method from before, using the gauntlet.
 

Sharingdork

Active member
Legendary
Joined
Apr 17, 2010
Messages
13,401
Kin
70💸
Kumi
51💴
Trait Points
0⚔️
As you weren't sent flying by Chidori, my clones don't follow you, and so they all punch you at once before you can use your gauntlet thing (while I'm underwater). Because of my increased strength, I easily break out of the chains. Then, as your getting up from the punch, I use
(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of wind and electricity around themselves. The vortex will take on the form of a dragon’s head and will cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.
The dragon head crashes into you, knocking you unconcious at the very least! Just before you land in the water, I use
(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs a single hand seal the user summons Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.
The four pillars electricute you (just missing the water to spare myself and my clones). Then, I weave final handseals to use
(Doton: Arijigoku no Jutsu) - Earth Style: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: This jutsu causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the center, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated.
pulling you under the ground, under the water. My clones and I surround the pit, at the ready in case you somehow break out.
 

Yoso Noko

Active member
Regular
Joined
Feb 21, 2011
Messages
1,058
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
You still seem to forget I have an affinity to wind and water. Before the dragon hits, I ventilate myself with wind chakra, leaving me still very hurt, but not unconscious.

When the four pillars hit, I use my water chakra to conduct it through the water, towards you, and use, once again, my wind to stop any permanent damages. So now your earth clones are destroyed by the electrocution, and you are, at the least, paralyzed. I once again try the gauntlet attack, as you are no longer indestructible, and drown you. You die.
 

Sharingdork

Active member
Legendary
Joined
Apr 17, 2010
Messages
13,401
Kin
70💸
Kumi
51💴
Trait Points
0⚔️
before i make my move, can you show me where it says you have an affinity for both water and wind? just having training in it doesn't give you an affinity. if you can show me where, that's great. if not, you have to use an ACTUAL wind jutsu to defend against my A-rank lightning jutsu.
 

Yoso Noko

Active member
Regular
Joined
Feb 21, 2011
Messages
1,058
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
An affinity means that a person has been dominant in an ellement. for example, I do not have an affinity for fire jutsu, however It is easier for me to perform wind and water jutsu. Pein, the sage of six paths, and madara are the eception to this rule, as they have an affinity to all chakra types. But i'll change it anyway.



Exchange "wind" with this: (Futon: Kaze Shingai ) - Wind Release: Wind Terror

Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: the user unleashes a wave of wind that slashes at the opponent.


Replace "water" with this:
Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.
 

Sharingdork

Active member
Legendary
Joined
Apr 17, 2010
Messages
13,401
Kin
70💸
Kumi
51💴
Trait Points
0⚔️
As the electified shark comes towards me, I use
(Doton: Doryu Joheki) - Earth Style: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: This technique raises a large ridge or hill (plateau) from the ground. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.
to create a large ridge in front of me, guarding me against the shark. Then, I use
(Doton: Doryuu Kekai) - Earth Style: Earth Fissure
Rank: C
Type: Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: This jutsu splits the earth apart to make a fissure. The size of the fissure is proportioned to the amount of chakra of the user.
to split apart the ground beneath you, followed closely by
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant earthen lid, big enough to trap over twenty people within it, and throws it in the air so it lands on the target, trapping and stunning him. It can also be used from an elevation to drop down on the target.
dropped on top of the fissure to box you in. My clones and I stand on top of your 'cage', ready to pound your face in if you can somehow get out.
 

Yoso Noko

Active member
Regular
Joined
Feb 21, 2011
Messages
1,058
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Electrified shark is not vulnerable to the earth, and overpowers it, instead of being nullified (Lightning^Earth) It hits you, and my move still finishes. Your move is useless, and mine continues. The earth fissure is useless as well; we are on water.
 

Sharingdork

Active member
Legendary
Joined
Apr 17, 2010
Messages
13,401
Kin
70💸
Kumi
51💴
Trait Points
0⚔️
Shark is water. Earth>Water. This means Lightning>Earth>Water, so Lightning and Earth cancel each other out, and since Earth=B, and Shark=c, B>C, my defence works. Also, the fissure acts on the ground beneath the water (you said it was a shallow lake). The fissure causes the water, and you, to be drained downwards, and my lid traps you.
 
Top