Isabella does not control those that hide in the shadows. No one does...Whatever you say just as long as I get my payment I'm good.
The man in the brown trench coat watches the gorgeous lady. She activates an unknown Doujutsu he has never seen before. He starts to look around as if someone was watching him. He did want to look at her eyes anymore. When he towards her direction it will always be towards her chin and lower.
From right to left and left to right he continues looking around.
Someone is out there watching me and I know you know who it is. TELL MEEEEE!!!!!
Yells at the top of his lungs but he stopped when he notices the dragon.
Wtf is this!!!
He starts to grow angry. He has never been like this before. He was to blow this lady's body into small pieces. He holds out his right arm shaking in terror. He continues to look around. He sends out a black orb that would absorb the dragon with ease.
( Abusōbu Ude ) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 5 for Custom Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms.
After finishing absorbing the dragon he dashes at the lady activating his Kāma Level 1. He picks up his speed slightly but nothing over the amount he can track which is eighteen. As he is dashing towards the lady and is activating his Kāma mark on his left palm he throws numerous metal look like playing cards at her. He aims to cut her all over her body as he rushes at her.
( Akai Kāma ) - Red Karma
Type: Mode
Rank: S
Range: Short
Chakra: 80 for level 1, 100 for level 2.
Damage: ( Varies depending on Level )
Description: Kāma, a seal that normally serves as a compressed backup of an Ōtsutsuki that they can embed in the body of a chosen recipient to transform into should they sustain fatal injuries, is capable of being placed on entities that are not considered proper vessels. Such individuals are unable to serve as a receptacle for the Ōtsutsuki's soul and thus cannot be used for the process of reincarnation, but retain its other traits, gaining tremendous power and abilities. When activated, this Red Kāma significantly enhances the user's physical abilities and power as well as allows the usage of Kāma Rift as well as Nesaku. They can also make use of Kāma to absorb enemy's attacks like ninjutsu and large-scale explosions. Unlike the normal seal, this variant only has 2 levels, differentiated between the power gain and the manifestion of a horn that grows across their head similar to a headband but spiked in the middle, extending over the top of the head towards the spine.
Note: Kāma cannot absorb non-chakra based physical matter, such as non chakra based viruses or natural existing water from a river being manipulated, thus becoming a vulnerability towards such attacks and weapons.
- Level 1: The lowest level, this version simply creates black markings across the user's body, and increases all of their Ninjutsu and Taijutsu by +20. This level also allows the user to cause explosions of built up chakra and allows the user the ability to absorb Ninjutsu containing up to 40 chakra regardless of rank up to 3 times ( once per turn ). The user gains a doubled speed boost as well as a durability capable of reducing 20 damage from techniques. He also becomes capable of healing 10 damage per turn.
- Level 2: This level, containing the same markings as before but with them now stretching up the arm and allowing the user to grow a small horn, likewise allows the user to increase their physical attacks and Ninjutsu by +30. Their Kāma now allows the user the ability to absorb any Ninjutsu of 50 chakra and below regardless of rank up to 3 times ( once per turn ) and the use of Kāma Rift. The user gains a 3x speed boost as well as a durability capable of reducing 30 damage from techniques. He also becomes capable of healing 15 damage per turn.
Note: Only Custom Characters with Red Kāma can use this.
Note: Can only be activated a max of 3 times. Level 1 lasts up to 5 turns while Level 2 can only be used a max of 4 turns. Collectively, this technique can only last a max of 7 turns each use before timing out.
Note: After absorption, the user is only able to use 2 jutsu the next turn
(Danmaku) - Barrage
Type: Offensive
Rank: C - A A
Range: Short-Mid
Chakra: N/A
Damage: 30 - 60 60
Description: A slightly more advanced aspect of Bukijutsu entails throwing weapons, by physically launching weapons the user is capable of throwing them in arcs or in a linear fashion. These thrown weapons travel quite quickly, depending on the user's own base speed. Unlike the lower ranked variation of this, the user throws a tremendous amount of weapons using this ability, enough to cover entire ranges with weapons and as such requires a sufficient amount of ammunition.
Stats
-Base Speed: 10(Jounin) +4(Apex Speciality) =14
-Base Tracking: 14(Base Speed) +4(Default) =18
-Level One Kāma Speed: 14(Base Speed) x2 =28
-Level Two Kāma Speed: 14(Base Speed) x3 =42
-Health: 160
-Chakra: 1600 -40 -80 =1480
Sanity: 100 -15(Doujutsu Activation Witness) =85
85 -5(void dragon) =80
- The afflicted begins to believe someone is watching them from the shadows constantly. Lasts for seven turns. When below 80 Sanity this grows considerably worse, forcing the character to lash out and attack random targets on the battlefield every turn.
Absorption Arm: 1/3
- Character becomes extremely sadistic. Death elicits the most laughter, but any form of pain is enjoyed when inflicted on others.
As her genjutsu latched on, it was flushed entirely. An oversight, probably from her sanity drain, for the Gauntlets Gambit used were items already on the list of hated gadgets, even more so than those pesky braces her enemies would use to pierce their own skin and dispell her Genjutsu.Gambit trying to spring forward he is stopped with an alert from his gauntlet. It flushes his system with chakra that would dispel the Genjutsu as he was put in it. It stops for a second but is alerted again. It does the same thing again he flushes the invasion out of his body again. This is all passive and done without Gambit's approval which is a good touch because he rather deal with something real then imaginary. At the same time he is still feeling paranoia each time the alert is going off.
How do you know that no one controls them? You do know something. TELL ME NOW!!!!
(Iryō-yō Gantoretto ) - Medical Gauntlet
Type: Tool
Rank: A
Range: Short-Long
Chakra: N/A
Damage: N/A
Description: The medical gauntlet is a gauntlet that is also a computer that was created by Korra for gathering data and storing it. The gauntlet is a standard gauntlet with a touch screen/holo display. The screen always faces up no matter what angle the user has their arm up. The gauntlet also has an opening to fit in 5 test tube the user can use to store poison vials or DNA vials. With the DNA/Poison being stored the user is able to scan and learn about the KG/AE in the DNA as well as antidotes for poisons. In the NW the gauntlet can connect to any NPC computer to send and take files for the user. If other users have a gauntlet they can communicate with each other landmarks away to share important info faster. This is done by incorporating a similar sealing technique like (Fuuinjutsu: Kami Komyunikēshon) Sealing Arts: Scroll Communication technique to allow for the communication. The gauntlet computer that also can alert the user to when their chakra system is disrupted and in a genjutsu. The Gauntlet can release a burst of chakra into the user and break them out of A rank and below genjutsu. It can also alert the user to any damage they have taken and to what extent.
Note: Must be placed in the user's bio or posted at the beginning of the fight
Note: Must be taught by Korra
Note: Only 1 Gauntlet per bio
The man is out of the Genjutsus and is free at last. He was getting mad something he wasn't known for but he is a human being. The man was feeling overwhelmed with thoughts of whom he could be watching him. He wanted to harm the lady before him. She was holding him back from getting close to her. She must be someone who doesn't like close quarters combat. He holds up his right hand in front of him. He gathers up Bakuton chakra in it and shapes it into a ball. The ball is the size of the Fire Ball: Great Fireball Jutsu. He releases it directly at the lady. He uses this to cover up his position.
Bakuton: Bakuhatsu Bōrutekunikku
(Bakuton: Teikoku Busō) – Explosion Release: Imperial Armament
Type: Offensive, Defensive, Supplementary
Rank: C – S A
Range: Short – Long
Chakra: 15 – 40 30 (-10 per turn)
Damage: 30 – 80 60 (+20[Elementalist Specialist] +20[Kāma Level One] =100)
Description: This technique allows the user to produce Explosive chakra from their body or within short-range around their location. The chakra typically will take an orange, yellow, or crimson color in its form; although this color characteristic is largely cosmetic and can be influenced by external techniques which influence light or coloration in explosions. The Explosive chakra can be shaped and formed in accordance to the user’s wishes. Like all Explosion Release techniques the chakra will detonate when coming in contact with an opposing force or solid matter. Alternatively the user can keep the chakra inert allowing it to interact with matter and forces without detonating. This requires the user to be aware of the interaction though. The explosions produced by Imperial Armament can be angled away from the user’s position to negate damage and recoil. A and S-Rank applications of this technique require the use of ten chakra per turn for their sustainment. S-Rank explosions produced by Armament create an explosion spanning mid-range from its impact location. The user is also capable of producing multiple objects through the usage of Imperial Armament; their collective strength always being equivalent to the applied rank. S-Rank applications can be used three times per battle and cannot be used in consecutive turns. When the S-Rank version is used, no S-Rank or above Blast Release techniques in the user's next turn.
He was covering up his position because he wanted to see if the person who is watching would attack from another position. He takes the opportunity to to use something he hasn't used in years. He feels like this lady with these unknown eyes, that he still won't look at could be dangerous. He slams his hands on the ground once he had got done with the Bakuton Jutsu. The ground below him and the surrounding area would be covered in a sand. He knew he couldn't create it directly under her but it's cool there is a safe space that is cover five meters around her current area. This would also allow him some kind of safe haven to know if someone was walking he could see the foot prints of where they were and going.
Silicone Release: Extract (Shirikon: Ekisu)
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hand on the ground extracting silicone powder from the ground. This makes a layer of silicone sand all over the ground of the battlefield. This jutsu renders any earth jutsus that require the ground to be unuseble. Also the user can manipulate the silicone sand for jutsus.
-Only used twice per battle
Stats
-Base Speed: 10(Jounin) +4(Apex Speciality) =14
-Base Tracking: 14(Base Speed) +4(Default) =18
-Level One Kāma Speed: 14(Base Speed) x2 =28
-Level Two Kāma Speed: 14(Base Speed) x3 =42
-Health: 160
-Chakra: 1480 -30 -30 =1420
Sanity: 80
- The afflicted begins to believe someone is watching them from the shadows constantly. Lasts for seven turns. When below 80 Sanity this grows considerably worse, forcing the character to lash out and attack random targets on the battlefield every turn.
Absorption Arm: 1/3
- Character becomes extremely sadistic. Death elicits the most laughter, but any form of pain is enjoyed when inflicted on others.
Extract: 1/2
In her ducked-down position, Isabella would make it even harder for her opponent to keep avoiding her eye, especially since the elbow was in line with her eyes, perfectly aligning herself with her elbow strike. It would hopefully allow her to entrap Gambit into looking at the Uchuu Shinkaigan, while she witnesses the lifecycle of the Explosion technique once more, upon impact, the purple light would eclipse the strike and consume the landmine fist and return it to the void. In doing so, the punch thrown at the elbow would lose any impact and damage, dealing instead the full brunt of her taijutsu to gambit's hand. Incipience drains 15 chakra from Gambit, 7.5 from Isabella. If the entrapment works, 10 points is drained from seeing the uchuu shinkaigan directly.The Bakuton ball disappears. He was confused. It was some kind of space time technique to make something disappear into nothingness. The lady was coming at him as he was attempting to do another technique but doesn't do it because he see her.
He wanted to destroy her. He wanted to make her explode but he wanted to know who was watching him. He waits and punches her elbow at the right moment where the attack couldn't be stop. The elbow and fist of his connect.
BOOM!!!
He blows up her elbow.
(Bakuton: Jiraiken) - Blast Release: Landmine Fist
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60 (+20(Elemental Specialist) +20(Level One Kāma) =100)
Description: After Establishing direct with their opponent through a simple punch, the user utilizes their respective Explosion Release to subsequently generate an enormous explosion from the initial point of contact. This explosion is powerful enough to cause severe physical damage and send the target flying backwards. Due to the directionality of the blast, the user minimizes any potential repercussions, such as being struck by resultant debris and even recoil appears to be completely negated.
Note: Can only be used by Blast Release bios.
You will tell me everything.
Right after Landmine Fist he extends out snakes from his right sleeve. They are all aimed to surround the gorgeous lady. They lift her up from the ground as Gambit looks at her directly in her chin and chest area. He had a serious look on his face.
Who.. is watching me?
( Sen'ei Ranjashu ) - Hidden Shadow Wild Snake Hands
Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60 (+20(Level One Kāma) =80)
Description: The user summons a large amounts of snakes that emerge from underground to attack a target. These snakes, each a meter wide, can attack up to mid range in the sky and erupt across a mid range radius.
Stats
-Base Speed: 10(Jounin) +4(Apex Speciality) =14
-Base Tracking: 14(Base Speed) +4(Default) =18
-Level One Kāma Speed: 14(Base Speed) x2 =28
-Level Two Kāma Speed: 14(Base Speed) x3 =42
-Health: 160
-Chakra: 1450 -30 -30 =1390
-Sanity: 83 -7 +3 =79
Absorption Arm: 1/3
- The afflicted begins to believe someone is watching them from the shadows constantly. Lasts for seven turns. When below 80 Sanity this grows considerably worse, forcing the character to lash out and attack random targets on the battlefield every turn.
- Character becomes extremely sadistic. Death elicits the most laughter, but any form of pain is enjoyed when inflicted on others.
- The afflicted becomes extremely afraid of heights. They are unable to travel five meters above the 'ground level' of battle, even if it is on the back of a summon or through their own means of flying. Should they go above this threshold then they begin to scream
Thanks for the information.
While the dimension shifted around them, Isabella's ocular prowess and heightened spatial awareness would allow her to utilize the jump in her favor. Rotating her body mid-leap, Isabella would perform one hand seal and push put her arms downwards, catching her weight with her hands in a handstand. By clocking the ground, Isabella would spread outwards a seal that would slam Gambit to the ground, as he intended her to do, while also sealing away his ability to shift dimensions once more. From her handstand, she would then whip up her right foot, slamming it at Gambit's midsection where her heel would put pressure on the lumbar plexus, sending both upwards and downwards a jolt of nervous discharge that would weaken his legs and arms, blocking the full arch of his card throwing motion, while pinning him down to the floor even harder. From her previous technique, the ensuing kick would be further augmented with flashfire, coating the leg and heel with explosive fire ( Fire Element, A rank, 30 chakra, 100 damage: +20 Strength of the Void 2/4 and +20 Fire Elementalist Specialization ). As she throws her opponent down in a blaze of fire, she would finish her rotation still hands down, but in a crouched position, lining her eyes with her opponent's down on the floor, so that the rotation kick more closely resembles that of a capoeira kick rather than the original hurricane.She did it again. His attack disappear in nearly an instant. He couldn't stop his trajectory so he had no choice. He had to activated Level Two or he would be dead or the least his hand being destroyed. He continued to not look at her eyes because he still doesn't understand them he was thinking maybe it has a space time ninjutsu or something else.
Smash!!!!
The man he smashed against the elbow with no chakra at all just raw hands. Luckily he was able to activate the level two. It reduced his damage he took by thirty which would put the attack down to ten. He was knocked back slightly. The assault wasn't over she was coming again. Her hans was growling and his hand was healed from the damaged. Defense this close would be impossible but he had to try.
( Akai Kāma ) - Red Karma
Type: Mode
Rank: S
Range: Short
Chakra: 80 for level 1, 100 for level 2.
Damage: ( Varies depending on Level )
Description: Kāma, a seal that normally serves as a compressed backup of an Ōtsutsuki that they can embed in the body of a chosen recipient to transform into should they sustain fatal injuries, is capable of being placed on entities that are not considered proper vessels. Such individuals are unable to serve as a receptacle for the Ōtsutsuki's soul and thus cannot be used for the process of reincarnation, but retain its other traits, gaining tremendous power and abilities. When activated, this Red Kāma significantly enhances the user's physical abilities and power as well as allows the usage of Kāma Rift as well as Nesaku. They can also make use of Kāma to absorb enemy's attacks like ninjutsu and large-scale explosions. Unlike the normal seal, this variant only has 2 levels, differentiated between the power gain and the manifestion of a horn that grows across their head similar to a headband but spiked in the middle, extending over the top of the head towards the spine.
Note: Kāma cannot absorb non-chakra based physical matter, such as non chakra based viruses or natural existing water from a river being manipulated, thus becoming a vulnerability towards such attacks and weapons.
- Level 1: The lowest level, this version simply creates black markings across the user's body, and increases all of their Ninjutsu and Taijutsu by +20. This level also allows the user to cause explosions of built up chakra and allows the user the ability to absorb Ninjutsu containing up to 40 chakra regardless of rank up to 3 times ( once per turn ). The user gains a doubled speed boost as well as a durability capable of reducing 20 damage from techniques. He also becomes capable of healing 10 damage per turn.
- Level 2: This level, containing the same markings as before but with them now stretching up the arm and allowing the user to grow a small horn, likewise allows the user to increase their physical attacks and Ninjutsu by +30. Their Kāma now allows the user the ability to absorb any Ninjutsu of 50 chakra and below regardless of rank up to 3 times ( once per turn ) and the use of Kāma Rift. The user gains a 3x speed boost as well as a durability capable of reducing 30 damage from techniques. He also becomes capable of healing 15 damage per turn.
Note: Only Custom Characters with Red Kāma can use this.
Note: Can only be activated a max of 3 times. Level 1 lasts up to 5 turns while Level 2 can only be used a max of 4 turns. Collectively, this technique can only last a max of 7 turns each use before timing out.
Note: After absorption, the user is only able to use 2 jutsu the next turn
His just activated the Kāma's Space Time ability. He wanted to get his hands on her blood so he teleported her and him away to his dimension. She would land crashing along the ground and he stands there with his feet planted on the ground. He takes out a card which has a queen on it.
So you won't tell me where the person is who they are so you are no use so give me your blood instead.
He tosses his card in direction where no one was at. He wanted to hit her but something with his mental convinced him to target another hear. He steps back giving her room. She couldn't leave this place at all unless she had a space time ability like. He was thinking she did.
( Kāma Hame ) - Karma Rift
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: 50
Damage: N/A
Description: This technique is a Space–Time Ninjutsu used by those with access to Kāma. The user creates a rift, which allows anyone enveloped to transfer to a chosen location including foreign dimensions. The rift's formation is fast enough to catch targets off guard and transport them alongside the user, as well as to evade attacks from enemies at the last moment. Two Kāma recipients can collaboratively manifest the rift from their marks to bypass barriers. The rift's formation is fast enough for catch targets off guard, teleporting as close as 5 meters away and if in contact with them, transport them alongside himself when teleporting.
Note: Can only be used once every 2 turns and requires Kāma to be active.
Note: Can only be used by Kawaki, Boruto, Jigen and custom bios with Red Kāma
Note: Can only be used 3 times in Level 2 and 5 times in Level 3.
Stats
-Base Speed: 10(Jounin) +4(Apex Speciality) =14
-Base Tracking: 14(Base Speed) +4(Default) =18
-Level One Kāma Speed: 14(Base Speed) x2 =28
-Level Two Kāma Speed: 14(Base Speed) x3 =42
-Health: 160 -10 +10 =160
-Chakra: 1420 -100 -50 =1370
-Sanity: 79 -15 =65
- The afflicted begins to believe someone is watching them from the shadows constantly. Lasts for seven turns. When below 80 Sanity this grows considerably worse, forcing the character to lash out and attack random targets on the battlefield every turn.
- Character becomes extremely sadistic. Death elicits the most laughter, but any form of pain is enjoyed when inflicted on others.
- The afflicted becomes extremely afraid of heights. They are unable to travel five meters above the 'ground level' of battle, even if it is on the back of a summon or through their own means of flying. Should they go above this threshold then they begin to scream
- The afflicted becomes convinced that they are a vampire and will do anything at any cost to feast on blood, human or not. Lasts indefinitely.
Gambit teleports them to another dimension but the lady he was trying to drain blood from had other plans. He slams against the ground as the lady didn't. The roles were reversed he was on the defensive this time. His body felt heavy he was pushed to the ground. He couldn't move like he wanted to and felt like his chakra was being drained by a lot. He see the land doing a handstand there he releases a swirl of lightning to attack her as she attack him. She would be hit as he was hit. The barrier would be destroyed but also be would be hit also.
(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60 (+30(Level Two) =90)
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.
He got hit and lies on the ground in pain and holds his side. He gets up slowly looking at the lady. He had enough at this point. He didn't want to test anything else at this point.
You win ma'am but with them eyes of yours I could have killed you clearly. I still feel like you know who is looking and I'm in need of blood.
Stats
-Base Speed: 10(Jounin) +4(Apex Speciality) =14
-Base Tracking: 14(Base Speed) +4(Default) =18
-Level One Kāma Speed: 14(Base Speed) x2 =28
-Level Two Kāma Speed: 14(Base Speed) x3 =42
-Health: 160 -50(100 -30(Level Two Reduction)) +15 =125
20% - An attack causing this amount of damage to the torso will cause the victim's Ninjutsu using the stomach/lungs to mold chakra to cause 5 less damage and their overall tracking will reduce 10.Tracking: 8
-Chakra: 1370 -30 =1340
-Sanity: 65
- The afflicted begins to believe someone is watching them from the shadows constantly. Lasts for seven turns. When below 80 Sanity this grows considerably worse, forcing the character to lash out and attack random targets on the battlefield every turn.
- Character becomes extremely sadistic. Death elicits the most laughter, but any form of pain is enjoyed when inflicted on others.
- The afflicted becomes extremely afraid of heights. They are unable to travel five meters above the 'ground level' of battle, even if it is on the back of a summon or through their own means of flying. Should they go above this threshold then they begin to scream
- The afflicted becomes convinced that they are a vampire and will do anything at any cost to feast on blood, human or not. Lasts indefinitely.
As the lightning starts crackling around Gambit, she sees through it like what it actually was, just a desperate attempt to deal as much damage as he could to the one that was going to hurt him. So, as she shoots out her foot, instead of unleashing the fire to further drive the damage up at the point of contact, she instead unleashes it from her whole body, pushing away every little bit of lightning tendrils ( Fire, A Rank, 30 Chakra, 100 damage ). As the flames explode and dance around her, she shifts her body backwards, dragging her hands on the ground to not lose contact with the Infinite Embrances Seal.Gambit teleports them to another dimension but the lady he was trying to drain blood from had other plans. He slams against the ground as the lady didn't. The roles were reversed he was on the defensive this time. His body felt heavy he was pushed to the ground. He couldn't move like he wanted to and felt like his chakra was being drained by a lot. He see the land doing a handstand there he releases a swirl of lightning to attack her as she attack him. She would be hit as he was hit. The barrier would be destroyed but also be would be hit also.
(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60 (+30(Level Two) =90)
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.
He got hit and lies on the ground in pain and holds his side. He gets up slowly looking at the lady. He had enough at this point. He didn't want to test anything else at this point.
You win ma'am but with them eyes of yours I could have killed you clearly. I still feel like you know who is looking and I'm in need of blood.
Stats
-Base Speed: 10(Jounin) +4(Apex Speciality) =14
-Base Tracking: 14(Base Speed) +4(Default) =18
-Level One Kāma Speed: 14(Base Speed) x2 =28
-Level Two Kāma Speed: 14(Base Speed) x3 =42
-Health: 160 -50(100 -30(Level Two Reduction)) +15 =125
20% - An attack causing this amount of damage to the torso will cause the victim's Ninjutsu using the stomach/lungs to mold chakra to cause 5 less damage and their overall tracking will reduce 10.Tracking: 8
-Chakra: 1370 -30 =1340
-Sanity: 65
- The afflicted begins to believe someone is watching them from the shadows constantly. Lasts for seven turns. When below 80 Sanity this grows considerably worse, forcing the character to lash out and attack random targets on the battlefield every turn.
- Character becomes extremely sadistic. Death elicits the most laughter, but any form of pain is enjoyed when inflicted on others.
- The afflicted becomes extremely afraid of heights. They are unable to travel five meters above the 'ground level' of battle, even if it is on the back of a summon or through their own means of flying. Should they go above this threshold then they begin to scream
- The afflicted becomes convinced that they are a vampire and will do anything at any cost to feast on blood, human or not. Lasts indefinitely.