I will be using Peni. You may choose who goes first after posting your bio.
Official battle
Med range
Open grassy field bordered by trees in broad daylight
Three day reply limit
The battle will be concluded upon death via health or chakra depletion
Peni enters the fray with her walking staff and a pipe in her mouth that seemed to not be lit to go against her long awaited opponent: the cold, chilling king known as the Frost Monarch. She had no ill intentions towards the man, and she usually wasn't a fan of going on these kinds of missions but to prove her worth and find more connection with her Bijuu, this was a must.
"The Frost Monarch..." she said calmly. "I have no ill will towards you but this event must take place for reasons beyond your understanding. However, I must say, that if I am to kill you right here on this very field, rest assured by the powers invested in me, it will not be your last breath and I will nurse back to full health accordingly..." she assured the man. What this meant, he most likely wouldn't have known but she couldn't tell him as that would give away one of her most crucial assets to her arsenal. "I aspire to get this battle over quickly as time is of the essence." she stated politely.
She raised her right hand, summoning a giant beautiful blue dragon from the ground that looked absolutely menacing. However, this was no ordinary dragon but a dragon infused with life. It quickly jetted towards the man in a zigzag pattern akin to a lightning bolt, aiming to strike him and bite him in the head. The technique, with the hundreds of pounds of water it held, produced a formidable amount of force capable of contending with some of the biggest summons... She thought the man not ready for what was to come... Especially due to the dragon's speed.
(Suiton: Suiryuudan no Jutsu) - Water Release: Water Dragon Bullet Technique
Type: Offensive
Rank: A - S
Range: Short - Long
Chakra Cost: 30 - 40 (+10 = 50)
Damage Points: 60 - 80 (+25 = 105)
Description: After performing a long series of handseals: Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird, the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a water specialty will be able to produce up to an S-Rank technique; normal ninja will produce the basic A-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a nearby water source.
(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+30, -10 per turn)
Damage points: N/A
Description: The user is able to use their Yang nature too imbue life into an elemental technique, creating a Yang/Element sentient entity that remains on the field to aid them. The only limit is the size of the technique originally used as an elemental source, as the resulting entity will always be half the size. The entity can be interacted with, can act on its own, and is made of the element sourced with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn’t consume time since it is actually a skill applied to a technique used within the same timeframe. The infused chakra increases the technique by an additional ten chakra, of the thirty it costs in total. Note that the resulting entity created by this technique is bound by logical limitations of its shape and nature; a meteor cannot move on its own, a pillar cannot walk away, and a statue without arms cannot pick things up. Likewise, while it is able to use techniques from the source it is created from it cannot extend into different fields. For instance, if Susano’o is brought to life by this technique it cannot use Blaze Release unless the Susano’o itself is constructed, or partially formed, from Blaze itself (e.g. Sasuke’s Susano’o). It is bound by the literal source it is formed from, rather than the fields it is bound to.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from. Its chakra reserves can be replenished through external means, and because it has a chakra network can fall under the influence of Genjutsu or other Spiritual-based techniques.
Note: Yang Release Specialists and Yin-Yang users can apply this technique to advanced fields and CE and advanced elements.
She exerted her chakra into the air, looking up and stood there, waiting on her opponent's response. It started to rain profusely from rain clouds that were not present before. She then shifted her attention back onto the Frost Monarch.
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15
Damage: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake handseals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
Peni enters the fray with her walking staff and a pipe in her mouth that seemed to not be lit to go against her long awaited opponent: the cold, chilling king known as the Frost Monarch. She had no ill intentions towards the man, and she usually wasn't a fan of going on these kinds of missions but to prove her worth and find more connection with her Bijuu, this was a must.
"The Frost Monarch..." she said calmly. "I have no ill will towards you but this event must take place for reasons beyond your understanding. However, I must say, that if I am to kill you right here on this very field, rest assured by the powers invested in me, it will not be your last breath and I will nurse back to full health accordingly..." she assured the man. What this meant, he most likely wouldn't have known but she couldn't tell him as that would give away one of her most crucial assets to her arsenal. "I aspire to get this battle over quickly as time is of the essence." she stated politely.
She raised her right hand, summoning a giant beautiful blue dragon from the ground that looked absolutely menacing. However, this was no ordinary dragon but a dragon infused with life. It quickly jetted towards the man in a zigzag pattern akin to a lightning bolt, aiming to strike him and bite him in the head. The technique, with the hundreds of pounds of water it held, produced a formidable amount of force capable of contending with some of the biggest summons... She thought the man not ready for what was to come... Especially due to the dragon's speed.
(Suiton: Suiryuudan no Jutsu) - Water Release: Water Dragon Bullet Technique
Type: Offensive
Rank: A - S
Range: Short - Long
Chakra Cost: 30 - 40 (+10 = 50)
Damage Points: 60 - 80 (+25 = 105)
Description: After performing a long series of handseals: Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird, the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a water specialty will be able to produce up to an S-Rank technique; normal ninja will produce the basic A-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a nearby water source.
(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+30, -10 per turn)
Damage points: N/A
Description: The user is able to use their Yang nature too imbue life into an elemental technique, creating a Yang/Element sentient entity that remains on the field to aid them. The only limit is the size of the technique originally used as an elemental source, as the resulting entity will always be half the size. The entity can be interacted with, can act on its own, and is made of the element sourced with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn’t consume time since it is actually a skill applied to a technique used within the same timeframe. The infused chakra increases the technique by an additional ten chakra, of the thirty it costs in total. Note that the resulting entity created by this technique is bound by logical limitations of its shape and nature; a meteor cannot move on its own, a pillar cannot walk away, and a statue without arms cannot pick things up. Likewise, while it is able to use techniques from the source it is created from it cannot extend into different fields. For instance, if Susano’o is brought to life by this technique it cannot use Blaze Release unless the Susano’o itself is constructed, or partially formed, from Blaze itself (e.g. Sasuke’s Susano’o). It is bound by the literal source it is formed from, rather than the fields it is bound to.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from. Its chakra reserves can be replenished through external means, and because it has a chakra network can fall under the influence of Genjutsu or other Spiritual-based techniques.
Note: Yang Release Specialists and Yin-Yang users can apply this technique to advanced fields and CE and advanced elements.
She exerted her chakra into the air, looking up and stood there, waiting on her opponent's response. It started to rain profusely from rain clouds that were not present before. She then shifted her attention back onto the Frost Monarch.
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15
Damage: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake handseals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
Type: Weapon
Rank: S
Range: N/A
Chakra: Passively drains -10 or -20 per turn from user, depending on use.
Damage: N/A
Description: Two daggers, seemingly identical apart from their color with base length of 32cm, while the edge itself - 20cm. The handles, as well as the blades are somewhat flat with very sharp edges at the end. The first blade is called Mizu, and as the name suggest represents the Water element, glowing in navy blue color. The second blade, Kaze, glowing in white represents the Wind chakra. What makes these daggers unique is their flat surface that allows them to merge into a single dagger when placed together by the user. The one who wields them, can at will merge the blades or separate them passively, depending on his needs in battle, as the daggers have different effects in both states. When merged the blade glows in light blue colour, representing Ice. The user is able to use water, wind and ice techniques from the daggers with the same speed he would naturally. However one still needs to perform hand seals for the techniques. In the event a jutsu doesn't require hand seals, a simple slash of the dagger is enough to produce the jutsu. All of this is done withing reason, meaning if the user needs to send wind chakra through the ground by stomping his foot, then he won't be able to use the dagger for that technique.
The effects and abilities of the daggers are:
- Empowerment: When separated, the two blades give a passive boost of + 10 damage to all water and wind techniques of the user and passively drain 10 chakra from him every turn, weather or not he uses any wind or water techniques. When merged, the user will no longer have the damage boost to his wind and water jutsu, but he will instead have a +20 damage to his ice techniques. At this point, the passive chakra drain will be increased to 20 per turn, until they are separated again. If on any given turn the user has the merged dagger even for a moment, it will drain 20 chakra. The user needs to be in possession of the daggers to have this effect, but doesn't necessarily need to hold them, meaning they can be sheathed and the effects will still count. The user can only merge or separate the daggers once per turn.
- Wave: The first active use of the daggers, (A rank) The user can use the daggers to send out either a blast of wind, or a wave of water or a blast of ice shards from the daggers. This counts as a jutsu per turn and can only be used once from each dagger with a one turn cooldown. This requires two hand seals before slashing once to release the technique. If used, the user won't be able to use S rank and above techniques of the same element the following turn.
Sillad’s eyes fell on the white-haired girl standing before him, a pipe between her lips and not a care in the world. The wind stirred around as he listened to her speak.
“Such confidence,” he said, his voice low and even. “You speak of my death as though it were already decided.”
His gaze swept over her with deliberate disdain.
“You speak of ending this quickly, yet you’ve wasted more time explaining how merciful you intend to be. So go on then. Do your worse..."
She wasted no time after that.
As the blue dragon rose, Sillad's eyes flicked blue as the Tenseigan awoke. With it he could tell clearly, this was no ordinary dragon, nor was the shinobi who had summoned it. Sillad's excitment grew. He was in for a treat this time.
With a swift motion, Sillad summoned two dragons of his own, forged from black snow, larger and fiercer than his opponent's. The three dragons collided, with Sillad's coming victorious. As a result a now weakned but still massive tornado was coming towards Peni.
Aiming to catch her off guard, Sillad used the vortex as a medium for his next technique. He formed two hand seals in rapid succession, and a concentrated blast of Trinity Water erupted from within the remaining tornado, racing toward the kunoichi with enough force to crush her.
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: N/A ( -10 per turn )
Damage: N/A
Description: The Tenseigan (転生眼, Literally meaning: Reincarnation Eye) is a powerful dōjutsu utilized by the Ōtsutsuki clan. The combination of the Byakugan and the chakra of an Ōtsutsuki clan member can evolve the Byakugan into the Tenseigan, resulting in the loss of the Byakugan's quasi-omnidirectional and distanced vision.The Tenseigan allows the user to control both attractive and repulsive forces, similar to the Rinnegan's Deva Path. The user's eyes are on the same level as the Mangekyou Sharingan in terms of tracking and chakra perception. Additionally, it also grants the wielder the ability to use Tenseigan Chakra Mode; gaining additional increases in speed, agility and power.
Note: Requires activation (spending move) for Otsutsuki bios but remains active indefinitely afterwards if the user chooses to. After having a complete Otsutsuki bio with Tenseigan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated Byakugan before and had it active for 1 full turn.
Note: Toneri is unable to deactivate his upon it's activation, becoming his default eye state.
Note: When active, the user loses all access to Byakugan related abilities and instead gains Tenseigan effects.
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80+20(AP)+20(CW) = 120
Description: This is an advanced version of “Ice Release: Black Dragon Blizzard,” in which the user makes two of these dragons instead of one. The two dragons then swirl upwards and converge into a massive tornado.
(Sanmiittai Suiton: Kōtei no Shio) - Trinity Water Release: The Monarch’s Tide
Type: Defensive/Offensive/Supplementary
Rank: D - S (A)
Range: Short - Long
Chakra: 10 - 40 (30)
Damage: 20 - 80 (60)
Description: "The Monarch's Tide is the basic manipulation technique of Trinity Water. With it, the user can create: waves, shields, blasts, streams and vortexes made out of Trinity Water. These constructs lack advanced shape manipulation, but instead rely on the brute force of the element to deal damage upon impact. As all trinity water techniques, this one also consists of highly compressed water with floating ice in the middle and transparent steam coming out of it. The technique has bullet-like impact, due to the highly compressed water.
D-rank version of this technique allows the user to create body of water with size of maximum 5 by 5 meters and can be send out 5 meters ahead. For example: one can create a wave that is 5 meter high and 5 meter wide that reaches five meters away from the user. Each rank above allows the user to increase the size and reach of the technique by 5 meters, with S rank ending at size 25m and reach - 25m. Alternately, one can make the technique smaller in size, but it will me more compressed.
The user can materialize the trinity water short range around him and from there, it can be sent out, C and B ranks up to Mid Range, while A and S up to long range. The user can use any water source around to use this technique, even if it's long range from him, as long as it doesn't have foreign chakra in it. Ice users can use existing ice up to long range to produce this technique as long as it doesn't have foreign chakra within it.
D and C rank require no hand seals. B rank requires one, A rank - two and S rank - three hand seals.
Note: Can only be used 6 times total. A rank can only be used 3 times and S rank can only be used twice. When the S rank version is used, the technique can't be used for 2 turns, Trinity Water can't be used the following turn and no water techniques above A rank for one turn.
Note: When B and A rank version are used, the user can't use any trinity water techniques the following turn.